Nein danke, ich vertraue voll auf die gute alte 3.7-inch AA gun.
Hyde_Park_Anti-aircraft_guns_H_993.jpg
@Stucifer I appreciate the recognition of bad dice.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from Queensland to 37 Sea Zone
1 infantry moved from Alexandria to Egypt
Combat - ANZAC
Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 37 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 3 transports
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
Japanese regular : -0.50
ANZAC regular : 1.00
@crockett36 ool?
@crockett36 technically I get to see if the fighters hit too but my first hit will be on the sub regardless
Then take fighters if your fighters hit
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from Queensland to 37 Sea Zone
1 infantry moved from Alexandria to Egypt
Combat - ANZAC
Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 37 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 3 transports
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 3 fighters and 3 transports in 37 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
1 fighter owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone
1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 37 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
1 fighter owned by the ANZAC lost in 37 Sea Zone
1 fighter owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 0
Casualties for ANZAC: 2 fighters and 1 submarine
Casualties for Japanese: 2 fighters and 1 submarine
Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : 1.50
@crockett36 luck turned around.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Karelia
Germans take Karelia from Russians
3 infantry moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Kazakhstan
2 bombers moved from Western Germany to Kazakhstan
4 fighters and 3 tactical_bombers moved from Caucasus to Bryansk
1 fighter moved from Caucasus to Northwest Persia
1 infantry moved from Novgorod to Karelia
1 fighter moved from Norway to Archangel
1 infantry moved from Belarus to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 4 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 1 aaGun, 1 artillery and 2 infantry
Russians roll AA dice in Bryansk : 0/3 hits, 0.50 expected hits
Germans roll dice for 4 fighters, 3 infantry and 3 tactical_bombers in Bryansk, round 2 : 7/10 hits, 4.50 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
Battle in Kazakhstan
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 infantry in Kazakhstan, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Northwest Persia
1 artillery owned by the British and 1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Northwest Persia to Volgograd
2 bombers moved from Kazakhstan to Volgograd
1 aaGun moved from Rostov to Ukraine
1 aaGun moved from Rostov to Caucasus
2 infantry moved from Rostov to Caucasus
1 armour and 3 mech_infantrys moved from Caucasus to Volgograd
1 aaGun, 5 artilleries, 15 infantry and 1 mech_infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Caucasus
1 fighter moved from Bryansk to Ukraine
3 fighters and 3 tactical_bombers moved from Bryansk to Volgograd
1 fighter moved from Southern Italy to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 infantry moved from Volgograd to Caucasus
4 mech_infantrys moved from Eastern Poland to Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Belarus to Ukraine
1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Novgorod to Karelia
1 fighter moved from Archangel to Novgorod
4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to France
2 aaGuns and 4 infantry moved from Western Germany to Northern Italy
1 fighter moved from Southern Italy to Caucasus
2 fighters moved from Western Germany to Southern Italy
Place Units - Germans
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
8 mech_infantrys placed in Germany
1 fighter placed in Western Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -1.67
Germans regular : 4.33
British regular : 0.33
Russians AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 artillery moved from Smolensk to Archangel
1 armour and 12 infantry moved from Finland to Norway
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
3 infantry moved from Russia to Tambov
1 mech_infantry moved from Egypt to Ethiopia
2 fighters moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 bomber moved from Russia to Archangel
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 tactical_bomber moved from Russia to Bryansk
6 infantry moved from Jehol to Manchuria
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/7 hits, 2.33 expected hits
Germans roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Bryansk
3 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Norway
Russians attack with 1 armour and 12 infantry
Germans defend with 1 aaGun and 4 infantry
Russians roll dice for 1 armour and 12 infantry in Norway, round 2 : 0/13 hits, 2.50 expected hits
Germans roll dice for 1 aaGun and 4 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Norway
Russians roll dice for 1 armour and 11 infantry in Norway, round 3 : 3/12 hits, 2.33 expected hits
Germans roll dice for 1 aaGun and 4 infantry in Norway, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Norway
1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Norway
Russians roll dice for 1 armour and 10 infantry in Norway, round 4 : 1/11 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Norway, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Norway
Russians roll dice for 1 armour and 10 infantry in Norway, round 5 : 0/11 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Norway, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 10 infantry in Norway, round 6 : 1/11 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Norway, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Norway
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 armour and 9 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 3 infantry
Casualties for Germans: 1 aaGun and 4 infantry
Battle in Archangel
Russians attack with 1 artillery and 1 bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 bomber in Archangel, round 2 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Archangel
Russians roll dice for 1 bomber in Archangel, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Bryansk to Tambov
2 fighters moved from Bryansk to Tambov
1 bomber moved from Archangel to Tambov
2 aaGuns moved from Finland to Norway
2 aaGuns moved from Jehol to Manchuria
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -5.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 harbour, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
COMMENT: there was an issue every time i attacked Java it just removes the units if i kill the transport, so I am going to not attack it but delete it after combat
1 fighter moved from New Hebrides to 42 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to Shan State
1 fighter moved from Malaya to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 20 Sea Zone to 41 Sea Zone
1 fighter moved from 20 Sea Zone to Shan State
1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 armour and 1 mech_infantry moved from Anhwe to Shantung
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 infantry moved from Kiangsi to Hunan
2 fighters moved from Kiangsu to Hunan
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in Java
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery and 3 infantry in Java, round 3 : 2/4 hits, 1.00 expected hits
ANZAC roll dice for 1 armour in Java, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 3/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
British defend with 2 submarines
Japanese roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 39 Sea Zone
1 submarine owned by the British lost in 39 Sea Zone
British and Japanese reach a stalemate
. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for British: 1 submarine
Battle in Hunan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
1 infantry owned by the Chinese lost in Hunan
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Shantung, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 41 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 20 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to Malaya
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 aaGun, 2 artilleries and 2 infantry moved from Kiangsi to 20 Sea Zone
1 aaGun, 2 artilleries, 2 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 artillery and 1 infantry moved from Amur to Korea
1 fighter moved from Japan to Korea
2 fighters moved from Hunan to 36 Sea Zone
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 harbour placed in French Indo China
2 infantry placed in French Indo China
1 destroyer and 2 submarines placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2,6,1,5,6,1,1
Japanese collect 44 PUs (8 lost to blockades); end with 44 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 4.00
UK_Pacific regular : -0.67
ANZAC regular : -1.33
British regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 battleships moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
2 carriers moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 fighters moved from Soviet Far East to Siberia
2 fighters moved from Soviet Far East to 6 Sea Zone
1 bomber moved from Western United States to Siberia
1 mech_infantry moved from Algeria to Libya
Americans take Libya from Italians
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 4 fighters and 2 submarines
Japanese defend with 1 destroyer and 2 submarines
Combat Hit Differential Summary :
@crockett36 orders for your subs, commander?
@crockett36 They will submerge!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 battleships moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
2 carriers moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 fighters moved from Soviet Far East to Siberia
2 fighters moved from Soviet Far East to 6 Sea Zone
1 bomber moved from Western United States to Siberia
1 mech_infantry moved from Algeria to Libya
Americans take Libya from Italians
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 4 fighters and 2 submarines
Japanese defend with 1 destroyer and 2 submarines
2 submarines owned by the Japanese submerged
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 4 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Siberia
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Siberia, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siberia
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
2 fighters moved from Siberia to Soviet Far East
1 bomber moved from Siberia to Soviet Far East
1 artillery moved from Algeria to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 armour moved from 98 Sea Zone to Syria
1 artillery moved from 98 Sea Zone to Syria
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 fighter placed in Eastern United States
2 carriers and 1 submarine placed in 10 Sea Zone
Americans undo move 3.
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Chahar to Jehol
4 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Burma to Chahar
4 infantry moved from Kweichow to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
8 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 battleships moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
2 carriers moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 fighters moved from Soviet Far East to Siberia
2 fighters moved from Soviet Far East to 6 Sea Zone
1 bomber moved from Western United States to Siberia
1 mech_infantry moved from Algeria to Libya
Americans take Libya from Italians
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 4 fighters and 2 submarines
Japanese defend with 1 destroyer and 2 submarines
2 submarines owned by the Japanese submerged
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 4 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Siberia
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Siberia, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siberia
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
2 fighters moved from Siberia to Soviet Far East
1 bomber moved from Siberia to Soviet Far East
1 artillery moved from Algeria to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 armour moved from 98 Sea Zone to Syria
1 artillery moved from 98 Sea Zone to Syria
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 fighter placed in Eastern United States
2 carriers and 1 submarine placed in 10 Sea Zone
Americans undo move 3.
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Chahar to Jehol
4 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Burma to Chahar
4 infantry moved from Kweichow to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
8 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Purchase Units - British
British buy 1 armour, 1 carrier, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
8 infantry moved from Burma to India
1 armour moved from Eastern Persia to India
1 mech_infantry moved from Yunnan to India
1 submarine moved from 39 Sea Zone to 36 Sea Zone
2 artilleries and 9 infantry moved from Yunnan to Burma
1 artillery moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
5 fighters moved from Tambov to Northwest Persia
1 bomber moved from India to French Indo China
1 artillery moved from Algeria to 92 Sea Zone
3 infantry moved from Algeria to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 infantry moved from Algeria to Tunisia
Combat - British
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in French Indo China causes 4 damage total.
Battle in 36 Sea Zone
British attack with 1 submarine
Japanese defend with 1 carrier, 2 fighters, 1 submarine and 5 transports
British roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 36 Sea Zone
Japanese roll dice for 1 carrier and 5 transports in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 5 transports in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 36 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier and 5 transports in 36 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 36 Sea Zone
Japanese win with 1 carrier, 2 fighters and 5 transports remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for British: 1 submarine
Battle in Northwest Persia
British attack with 1 artillery, 5 fighters and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 5 fighters and 1 mech_infantry in Northwest Persia, round 2 : 4/7 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northwest Persia
1 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from French Indo China to India
1 aaGun moved from Burma to India
1 aaGun moved from Yunnan to Burma
5 fighters moved from Northwest Persia to Persia
3 infantry moved from 98 Sea Zone to Syria
1 artillery moved from 98 Sea Zone to Syria
1 fighter moved from Gibraltar to Syria
1 fighter moved from Gibraltar to United Kingdom
Place Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 carrier and 1 transport placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,4
British collect 33 PUs (1 lost to blockades); end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.83
Japanese AA : -0.17
Germans regular : 0.67
British regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Volgograd to Tsinghai
Italians take Tsinghai from Chinese
1 armour, 2 artilleries and 3 infantry moved from Tobruk to Libya
1 bomber moved from Southern Italy to Libya
Combat - Italians
Battle in Libya
Italians attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber and 3 infantry in Libya, round 2 : 4/7 hits, 2.67 expected hits
Americans roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Libya
1 mech_infantry owned by the Americans lost in Libya
Italians win, taking Libya from Americans with 1 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Libya to Southern Italy
1 mech_infantry moved from Romania to Ukraine
1 fighter moved from Southern France to Southern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 airfield placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Italians collect 17 PUs (2 lost to blockades); end with 18 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 62 Sea Zone to 34 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 armour moved from Queensland to South Australia
2 infantry moved from Queensland to South Australia
2 artilleries moved from Queensland to South Australia
4 infantry moved from Queensland to South Australia
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
2 infantry moved from Iraq to Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 12 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
2 bombers moved from Volgograd to Russia
2 fighters and 2 tactical_bombers moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Volgograd to Samara
1 infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Volgograd to Samara
2 fighters moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Caucasus to Northwest Persia
1 fighter moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Rostov
1 infantry moved from Karelia to Finland
Germans take Finland from Russians
1 fighter moved from Western Germany to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Novgorod to 125 Sea Zone
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Rostov to Bryansk
1 fighter moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Sikang
Germans take Sikang from Chinese
1 infantry moved from Volgograd to Samara
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
1 bomber owned by the Germans killed by AA in Russia
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Northwest Persia
Germans attack with 3 fighters and 1 infantry
British defend with 1 artillery
Germans roll dice for 3 fighters and 1 infantry in Northwest Persia, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 fighters
British defend with 1 destroyer and 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
1 destroyer owned by the British and 1 submarine owned by the British lost in 125 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer and 1 submarine
Battle in Bryansk
Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2.50 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Bryansk
3 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Rostov
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 1 aaGun and 3 infantry
Russians roll AA dice in Samara : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Samara
Germans roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Samara, round 2 : 6/8 hits, 3.33 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Samara, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Samara
3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Non Combat Move - Germans
1 bomber moved from Russia to Ukraine
5 mech_infantrys moved from Ukraine to Volgograd
1 aaGun moved from Ukraine to Rostov
1 artillery moved from Western Ukraine to Ukraine
4 mech_infantrys moved from Eastern Poland to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
3 fighters moved from Northwest Persia to Volgograd
2 fighters and 3 tactical_bombers moved from Samara to Volgograd
1 armour and 1 mech_infantry moved from Karelia to Archangel
3 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Karelia to Belarus
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Karelia to Finland
1 infantry moved from France to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 fighters moved from 125 Sea Zone to Western Germany
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
2 fighters moved from Rostov to Volgograd
1 infantry moved from Volgograd to Kazakhstan
8 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to Southern Italy
Place Units - Germans
3 infantry placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter placed in Western Germany
3 infantry and 5 mech_infantrys placed in Germany
Germans undo move 5.
3 infantry placed in Volgograd
5 mech_infantrys placed in Germany
1 transport placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : 1.67
Germans regular : 4.83
British regular : 0.17
Russians AA : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 32 PUs;
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 bomber moved from Tambov to Tsinghai
1 fighter moved from Tambov to Tsinghai
1 infantry moved from Tambov to Bryansk
1 fighter moved from Tambov to Bryansk
1 infantry moved from Tambov to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 infantry moved from Manchuria to Amur
Russians take Amur from Japanese
1 tactical_bomber moved from Tambov to Tsinghai
1 artillery moved from Tambov to Samara
3 infantry moved from Manchuria to Jehol
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 artillery owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Tsinghai
Russians attack with 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Tsinghai, round 2 : 2/3 hits, 1.83 expected hits
Italians roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Tsinghai
Russians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 artillery in Samara, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 2 armour, 9 artilleries, 37 infantry and 3 mech_infantrys moved from Tambov to Russia
1 tactical_bomber moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
1 bomber moved from Tsinghai to Persia
1 fighter moved from Bryansk to Russia
1 aaGun moved from Manchuria to Jehol
Place Units - Russians
8 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Germans regular : 0.67
Russians regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Kwangsi
2 fighters moved from 36 Sea Zone to Kwangsi
1 fighter moved from Malaya to Kwangsi
2 artilleries, 1 fighter and 3 infantry moved from Korea to Amur
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 submarine moved from 8 Sea Zone to 3 Sea Zone
1 fighter moved from 41 Sea Zone to Kwangsi
2 fighters moved from 42 Sea Zone to Kwangsi
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Japanese attack with 2 artilleries, 1 fighter and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Amur, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 6 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 6 fighters and 1 infantry in Kwangsi, round 2 : 3/7 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
6 fighters moved from Kwangsi to 36 Sea Zone
1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
1 artillery and 3 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 41 Sea Zone to 36 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Shan State to French Indo China
2 artilleries and 6 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Amur to Japan
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Kiangsu
Place Units - Japanese
2 destroyers placed in 36 Sea Zone
1 infantry placed in French Indo China
5 submarines placed in 6 Sea Zone
Japanese undo move 2.
Japanese undo move 2.
1 submarine placed in 36 Sea Zone
4 submarines placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,1,5,1,2,1,1,1,1,5,1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,6,2
Japanese collect 43 PUs (9 lost to blockades); end with 43 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 0.83
Russians regular : -0.33