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TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
12 infantry moved from Amur to Siberia
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Saratov to Tambov
1 infantry moved from Tula to Kursk
1 infantry moved from Tula to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Kursk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Yaroslavl
1 infantry moved from Northwest Persia to Southern Caucasus
Russians take Southern Caucasus from Germans
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Siberia
Russians attack with 12 infantry
Japanese defend with 1 armour
Russians roll dice for 12 infantry in Siberia, round 2 : 1/12 hits, 2.00 expected hits
Japanese roll dice for 1 armour in Siberia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 12 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kursk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kursk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kursk
1 infantry owned by the Germans lost in Kursk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yaroslavl
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Yaroslavl, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Yaroslavl to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Kursk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 artilleries and 45 infantry moved from Tula to Russia
3 armour and 1 mech_infantry moved from Gorky to Russia
4 artilleries and 19 infantry moved from Saratov to Samara
1 aaGun moved from Russia to Samara
1 infantry moved from Urals to Samara
13 infantry moved from Russia to Samara
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,6
Russians collect 24 PUs (3 lost to blockades); end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns
EDIT: Adding units owned by Russians to Siberia: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.50
Germans regular : 0.67
Russians regular : -0.33
@mikawagunichi I’m swamped with work and it will be a few days before I can respond – sorry for the delay!
@Argothair No worries.
@mikawagunichi I am sick! I will play my next move when I feel better; sorry for the delay.
@Argothair No problem, get well soon!
I’m sorry; I’m out of practice and I accidentally played my turn as a local game. The dice were nothing special; I lost a plane in Malaya. If you need me to, I can do it over on the server, but I promise there were no shenanigans.triplea_41549_8jap.tsvg
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Combat Move - British
1 fighter moved from 96 Sea Zone to 97 Sea Zone
3 fighters moved from Gibraltar to 97 Sea Zone
2 tactical_bombers moved from Iraq to 97 Sea Zone
1 bomber and 3 fighters moved from Iraq to 97 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
1 fighter moved from Eastern India to Yunnan
1 artillery and 3 infantry moved from Sumatra to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Borneo
2 infantry moved from 45 Sea Zone to Celebes
1 armour moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Tobruk to Alexandria
1 fighter moved from 93 Sea Zone to 97 Sea Zone
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
Combat Hit Differential Summary :
@Argothair Scramble and submerge decisions for 97.
@mikawagunichi No scramble, but the sub will stay and fight to try to kill the British CA. While the CA is alive, that sub is my last casualty, even surviving at the cost of sinking one of my BBs. If the CA is dead, then please revert to normal OOL.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 5 destroyers, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
3 fighters moved from Queensland to 132 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 bomber moved from Eastern India to 132 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 destroyer moved from 27 Sea Zone to 26 Sea Zone
1 fighter moved from 27 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 48 Sea Zone
1 artillery, 3 infantry and 2 marines moved from Sumatra to 42 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines and 2 transports moved from 42 Sea Zone to 38 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 38 Sea Zone to Malaya
1 destroyer moved from 38 Sea Zone to 132 Sea Zone
1 mech_infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Libya
3 infantry and 1 marine moved from Morocco to 93 Sea Zone
3 infantry moved from Gibraltar to 93 Sea Zone
1 battleship, 3 carriers, 1 destroyer, 3 fighters, 6 infantry, 1 marine and 3 transports moved from 93 Sea Zone to 96 Sea Zone
6 infantry and 1 marine moved from 96 Sea Zone to Malta
Combat - Americans
Battle in 48 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 48 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 38 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports; ANZAC loiter and taunt
Japanese defend with 1 submarine
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports in 38 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Japanese lost in 38 Sea Zone
Americans win, taking 38 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 96 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 3 transports
Italians defend with 1 destroyer
Americans roll dice for 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 3 transports in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 26 Sea Zone
Americans attack with 2 destroyers and 1 fighter
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 2 destroyers and 1 fighter in 26 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Americans roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
1 submarine owned by the Japanese lost in 26 Sea Zone
1 fighter owned by the Americans retreated
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -10
Casualties for Americans: 2 destroyers
Casualties for Japanese: 1 submarine
Battle in 132 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Japanese defend with 1 cruiser
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 132 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 cruiser in 132 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Americans lost in 132 Sea Zone
1 cruiser owned by the Japanese lost in 132 Sea Zone
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 cruiser
Battle in Libya
Americans attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Libya
1 artillery owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in Malaya
Americans attack with 1 artillery, 3 infantry and 2 marines
Japanese defend with 1 harbour and 1 marine
Americans roll dice for 1 artillery, 3 infantry and 2 marines in Malaya, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 1 marine in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Malaya
1 marine owned by the Japanese lost in Malaya
Americans win, taking Malaya from Japanese with 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 marine
Battle in Malta
Americans attack with 6 infantry and 1 marine
Italians defend with 1 airfield and 2 infantry
Americans roll dice for 6 infantry and 1 marine in Malta, round 2 : 1/7 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Malta
Americans roll dice for 6 infantry and 1 marine in Malta, round 3 : 1/7 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 6 infantry and 1 marine remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
2 aaGuns moved from Morocco to 93 Sea Zone
2 infantry moved from Gibraltar to 93 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tunisia
2 aaGuns moved from 96 Sea Zone to Tunisia
2 fighters moved from Eastern United States to Gibraltar
2 infantry moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
4 destroyers, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Morocco
2 transports moved from 93 Sea Zone to 104 Sea Zone
2 fighters moved from 96 Sea Zone to Gibraltar
1 bomber moved from 132 Sea Zone to Eastern India
3 fighters moved from 132 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 48 Sea Zone to Solomon Islands
2 carriers and 1 transport moved from 27 Sea Zone to 11 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 tactical_bomber placed in Eastern United States
1 bomber placed in Western United States
2 destroyers and 1 submarine placed in 11 Sea Zone
3 destroyers placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 12 infantry moved from Northern Sinkiang to Eastern Sinkiang
Combat - Chinese
Battle in Eastern Sinkiang
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 12 infantry in Eastern Sinkiang, round 2 : 2/13 hits, 2.50 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Eastern Sinkiang, round 2 : 3/7 hits, 2.67 expected hits
3 infantry owned by the Chinese lost in Eastern Sinkiang
2 infantry owned by the Japanese lost in Eastern Sinkiang
Chinese roll dice for 1 fighter and 9 infantry in Eastern Sinkiang, round 3 : 3/10 hits, 2.00 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Eastern Sinkiang, round 3 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Chinese lost in Eastern Sinkiang
1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Eastern Sinkiang
Chinese roll dice for 1 fighter and 7 infantry in Eastern Sinkiang, round 4 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Eastern Sinkiang, round 4 : 2/2 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Eastern Sinkiang
1 mech_infantry owned by the Japanese lost in Eastern Sinkiang
Chinese roll dice for 1 fighter and 5 infantry in Eastern Sinkiang, round 5 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Eastern Sinkiang, round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
1 armour owned by the Japanese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 8 infantry
Casualties for Japanese: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Eastern Sinkiang to Northern Sinkiang
Place Units - Chinese
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 96 Sea Zone to 97 Sea Zone
3 fighters moved from Gibraltar to 97 Sea Zone
2 tactical_bombers moved from Iraq to 97 Sea Zone
1 bomber and 3 fighters moved from Iraq to 97 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
1 fighter moved from Eastern India to Yunnan
1 artillery and 3 infantry moved from Sumatra to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Borneo
2 infantry moved from 45 Sea Zone to Celebes
1 armour moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour moved from Tobruk to Alexandria
1 fighter moved from 93 Sea Zone to 97 Sea Zone
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
Combat - British
British creates battle in territory 112 Sea Zone
Battle in Borneo
Battle in Celebes
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
British win, taking Borneo from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser, 8 fighters and 2 tactical_bombers
Italians defend with 2 battleships, 1 cruiser, 1 destroyer and 1 submarine
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 bomber, 8 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 6/11 hits, 5.83 expected hits
British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 battleships, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
2 fighters owned by the British lost in 97 Sea Zone
1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 2 battleships owned by the Italians lost in 97 Sea Zone
Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Italians lost in 97 Sea Zone
British win with 1 bomber, 1 cruiser, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 41
Casualties for British: 2 fighters
Casualties for Italians: 2 battleships, 1 cruiser, 1 destroyer and 1 submarine
Non Combat Move - British
1 bomber moved from 97 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
1 fighter moved from 97 Sea Zone to Malta
4 fighters and 2 tactical_bombers moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 112 Sea Zone to 94 Sea Zone
5 armour moved from Iraq to Baluchistan
4 artilleries and 1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Alexandria to Egypt
1 fighter moved from Yunnan to Eastern India
1 aaGun moved from Eastern India to Burma
1 destroyer moved from 42 Sea Zone to 132 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from United Kingdom to 93 Sea Zone
Place Units - British
1 fighter placed in Iraq
2 submarines placed in 82 Sea Zone
1 destroyer placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5
British collect 26 PUs (8 lost to blockades); end with 26 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : -3.33
Italians regular : -1.17
Japanese regular : 4.50
British regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Kazakhstan to Western Sinkiang
Italians take Western Sinkiang from Chinese
1 armour moved from Western Sinkiang to Northern Sinkiang
1 artillery moved from Kazakhstan to Urals
Italians take Urals from Russians
1 armour moved from Stalingrad to Saratov
Italians take Saratov from Russians
1 armour moved from Saratov to Tambov
1 mech_infantry moved from Stalingrad to Tambov
1 tactical_bomber moved from Ukraine to Tambov
1 infantry moved from Yugoslavia to Bulgaria
4 infantry moved from Northern Italy to Southern Italy
Combat - Italians
Italians creates battle in territory 100 Sea Zone
Battle in Tambov
Italians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking 100 Sea Zone from British, taking Tambov from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northern Sinkiang
Italians attack with 1 armour
Chinese defend with 1 fighter
Italians roll dice for 1 armour in Northern Sinkiang, round 2 : 1/1 hits, 0.50 expected hits
Chinese roll dice for 1 fighter in Northern Sinkiang, round 2 : 1/1 hits, 0.67 expected hits
1 armour owned by the Italians lost in Northern Sinkiang
1 fighter owned by the Chinese lost in Northern Sinkiang
Chinese win with no units remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour
Casualties for Chinese: 1 fighter
Trigger Italians Destroy Factories Urals: has removed 1 factory_minor owned by Italians in Urals
Non Combat Move - Italians
Trigger Urals Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed_Italians attached to Italians
1 marine moved from Crete to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Tambov to Ukraine
Place Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Italians regular : 2.00
Russians regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to 38 Sea Zone
1 fighter moved from 38 Sea Zone to Eastern India
2 fighters moved from New South Wales to Queensland
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 mech_infantry moved from Stalingrad to Western Sinkiang
1 mech_infantry moved from Kazakhstan to Northern Sinkiang
Germans take Northern Sinkiang from Chinese
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 armour moved from Nenetsia to Kirov
Germans take Kirov from Russians
1 armour moved from Kazakhstan to Turkmenistan
Germans take Uzbekistan from Russians
Germans take Turkmenistan from Russians
2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Kazakhstan to Eastern Sinkiang
1 fighter moved from Stalingrad to Eastern Sinkiang
1 tactical_bomber moved from Stalingrad to Eastern Sinkiang
1 mech_infantry moved from Stalingrad to Western Sinkiang
1 infantry moved from Northern Caucasus to Southern Caucasus
1 armour moved from Stalingrad to Southern Caucasus
1 tactical_bomber moved from Stalingrad to Southern Caucasus
1 mech_infantry moved from Stalingrad to Southern Caucasus
1 mech_infantry moved from Stalingrad to Southern Caucasus
1 armour moved from Stalingrad to Southern Caucasus
1 mech_infantry moved from Stalingrad to Southern Caucasus
1 armour moved from Stalingrad to Southern Caucasus
3 artilleries and 8 infantry moved from Rostov to Northern Caucasus
11 armour, 1 infantry and 5 mech_infantrys moved from Stalingrad to Northern Caucasus
1 infantry moved from Leningrad to Vologda
1 infantry moved from Smolensk to Bryansk
1 artillery moved from Western Germany to Austria
4 infantry moved from Western Germany to Austria
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 transports moved from 118 Sea Zone to 115 Sea Zone
1 artillery and 2 infantry moved from Ukraine to Kursk
3 armour and 3 mech_infantrys moved from Smolensk to Kursk
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Leningrad to Eastern Sinkiang
9 artilleries and 31 infantry moved from Smolensk to Novgorod
1 armour, 3 artilleries and 4 infantry moved from Leningrad to Novgorod
Combat - Germans
Battle in Eastern Sinkiang
Germans attack with 2 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 5 infantry
Germans roll dice for 2 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Eastern Sinkiang, round 2 : 6/10 hits, 4.67 expected hits
Chinese roll dice for 5 infantry in Eastern Sinkiang, round 2 : 2/5 hits, 1.67 expected hits
2 mech_infantrys owned by the Germans lost in Eastern Sinkiang
5 infantry owned by the Chinese lost in Eastern Sinkiang
Germans win, taking Eastern Sinkiang from Chinese with 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Chinese: 5 infantry
Battle in Southern Caucasus
Germans attack with 3 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Southern Caucasus, round 2 : 2/8 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Caucasus
1 infantry owned by the Russians lost in Southern Caucasus
Germans win, taking Southern Caucasus from Russians with 3 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Southern Caucasus to Northern Caucasus
1 bomber, 2 fighters and 2 tactical_bombers moved from Eastern Sinkiang to Western Sinkiang
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 infantry placed in Leningrad
3 infantry placed in France
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 5 infantry placed in Western Germany
1 mech_infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Russians regular : 0.67
Germans regular : -0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 artilleries and 3 infantry moved from Samara to Urals
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
1 artillery and 2 infantry moved from Samara to Gorky
1 infantry moved from Samara to Saratov
Russians take Saratov from Italians
1 infantry moved from Samara to Stalingrad
Russians take Stalingrad from Italians
1 infantry moved from Tula to Bryansk
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk
4 artilleries and 52 infantry moved from Russia to Smolensk
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
Combat - Russians
Battle in Gorky
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Gorky, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 6/7 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 3 artilleries and 3 infantry
Italians defend with 1 artillery
Russians roll dice for 3 artilleries and 3 infantry in Urals, round 2 : 1/6 hits, 2.00 expected hits
Italians roll dice for 1 artillery in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Urals
Russians win, taking Urals from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Smolensk
Russians attack with 4 artilleries and 53 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 53 infantry in Smolensk, round 2 : 12/57 hits, 10.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 artilleries and 53 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 aaGuns moved from Russia to Smolensk
1 infantry moved from Russia to Tula
1 infantry moved from Russia to Smolensk
1 infantry moved from Samara to Komi
1 aaGun and 1 infantry moved from Samara to Kazakhstan
9 infantry moved from Samara to Urals
13 infantry moved from Samara to Russia
4 fighters and 1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Siberia: 2 aaGuns and 11 infantry
EDIT: Adding units owned by Russians to Soviet Far East: 2 aaGuns and 11 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 0.00
Russians regular : 3.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 artilleries and 3 infantry moved from Samara to Urals
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
1 artillery and 2 infantry moved from Samara to Gorky
1 infantry moved from Samara to Saratov
Russians take Saratov from Italians
1 infantry moved from Samara to Stalingrad
Russians take Stalingrad from Italians
1 infantry moved from Tula to Bryansk
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk
4 artilleries and 52 infantry moved from Russia to Smolensk
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
Combat - Russians
Battle in Gorky
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Gorky, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 6/7 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 3 artilleries and 3 infantry
Italians defend with 1 artillery
Russians roll dice for 3 artilleries and 3 infantry in Urals, round 2 : 1/6 hits, 2.00 expected hits
Italians roll dice for 1 artillery in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Urals
Russians win, taking Urals from Italians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Smolensk
Russians attack with 4 artilleries and 53 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 53 infantry in Smolensk, round 2 : 12/57 hits, 10.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 artilleries and 53 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 aaGuns moved from Russia to Smolensk
1 infantry moved from Russia to Tula
1 infantry moved from Russia to Smolensk
1 infantry moved from Samara to Komi
1 aaGun and 1 infantry moved from Samara to Kazakhstan
9 infantry moved from Samara to Urals
13 infantry moved from Samara to Russia
4 fighters and 1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Siberia: 2 aaGuns and 11 infantry
EDIT: Adding units owned by Russians to Soviet Far East: 2 aaGuns and 11 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Urals: 3 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : 0.00
Russians regular : 3.33
@Argothair Use second save please, made a couple NCM edits.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 battleship, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour, 4 artilleries and 8 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Northern Manchuria to Buryatia
1 infantry moved from Northern Manchuria to Amur
1 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Honan to Tsinghai
1 artillery moved from Inner Mongolia to Kansu
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hopei to Honan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Wake Island to 24 Sea Zone
1 infantry and 1 transport moved from 24 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 26 Sea Zone to 28 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 fighter moved from Davao to 45 Sea Zone
1 fighter moved from Davao to 44 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
2 submarines moved from 7 Sea Zone to 36 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 bomber moved from Davao to 43 Sea Zone
1 fighter moved from 36 Sea Zone to Borneo
1 tactical_bomber moved from 36 Sea Zone to Borneo
3 fighters moved from 36 Sea Zone to 43 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
1 bomber moved from Southern Manchuria to Borneo
1 transport moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 transport moved from 5 Sea Zone to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 transport moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 26 Sea Zone to 7 Sea Zone
1 carrier moved from 7 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 5 Sea Zone
1 fighter moved from 7 Sea Zone to 5 Sea Zone
1 fighter moved from Szechwan to Shan State
1 tactical_bomber moved from Szechwan to Shan State
1 tactical_bomber moved from French Indo China to Borneo
1 fighter moved from French Indo China to Borneo
Combat - Japanese
Battle in 28 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 28 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Midway
Battle in 45 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 45 Sea Zone
Japanese win, taking Midway from Americans with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers
British defend with 1 destroyer; Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 3/7 hits, 3.50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to Szechwan
1 tactical_bomber moved from Shan State to Szechwan
1 tactical_bomber moved from Borneo to French Indo China
1 fighter moved from Borneo to French Indo China
1 fighter moved from 45 Sea Zone to Davao
1 fighter moved from 44 Sea Zone to Davao
1 bomber moved from Borneo to French Indo China
1 bomber moved from 43 Sea Zone to Davao
3 fighters and 3 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsu
1 infantry moved from 20 Sea Zone to Kiangsu
Place Units - Japanese
3 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 battleship and 2 transports placed in 7 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3
Japanese collect 55 PUs (2 lost to blockades); end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Japanese regular : -2.33
UK_Pacific regular : -1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 5 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 marine moved from Malta to 96 Sea Zone
1 battleship, 1 destroyer and 1 marine moved from 96 Sea Zone to 100 Sea Zone
1 marine moved from 100 Sea Zone to Crete
6 infantry moved from Malta to 96 Sea Zone
6 infantry and 3 transports moved from 96 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 infantry moved from 101 Sea Zone to Cyprus
4 infantry moved from 101 Sea Zone to Greece
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Western United States to 28 Sea Zone
1 destroyer moved from 11 Sea Zone to 28 Sea Zone
1 bomber moved from Eastern India to 37 Sea Zone
2 infantry moved from Western Australia to 58 Sea Zone
2 infantry and 1 transport moved from 58 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Dutch New Guinea
4 fighters and 1 tactical_bomber moved from 38 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in Greece
Battle in Cyprus
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Greece from Germans, taking Cyprus from Italians with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 4 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 100 Sea Zone
Americans attack with 1 battleship and 1 destroyer
Italians defend with 1 submarine
Americans roll dice for 1 battleship and 1 destroyer in 100 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 100 Sea Zone
Americans win, taking 100 Sea Zone from Italians with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 28 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 28 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 28 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 28 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Crete
Battle in Dutch New Guinea
Americans attack with 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Dutch New Guinea
Americans win, taking Crete from Italians, taking Dutch New Guinea from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 artillery, 2 infantry and 2 marines moved from Malaya to 38 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 2 marines and 2 transports moved from 38 Sea Zone to 55 Sea Zone
1 artillery, 2 infantry and 2 marines moved from 55 Sea Zone to Queensland
4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
1 fighter moved from Solomon Islands to Queensland
1 bomber moved from 28 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to 27 Sea Zone
1 bomber moved from 37 Sea Zone to Burma
2 aaGuns and 2 infantry moved from Tunisia to 96 Sea Zone
2 aaGuns, 3 carriers, 4 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 96 Sea Zone to 101 Sea Zone
2 aaGuns and 2 infantry moved from 101 Sea Zone to Greece
1 armour moved from Libya to Alexandria
1 tactical_bomber moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
2 transports moved from 93 Sea Zone to 104 Sea Zone
Place Units - Americans
2 fighters placed in Western United States
2 destroyers placed in 11 Sea Zone
1 artillery, 3 fighters and 5 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from 93 Sea Zone to 112 Sea Zone
4 fighters and 2 tactical_bombers moved from 101 Sea Zone to 99 Sea Zone
1 bomber and 2 fighters moved from Malta to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 infantry moved from Burma to Yunnan
1 fighter moved from Eastern India to Yunnan
Combat - British
British creates battle in territory 132 Sea Zone
Battle in 99 Sea Zone
British attack with 1 bomber, 6 fighters, 1 submarine and 2 tactical_bombers
Italians defend with 1 cruiser
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Italians lost in 99 Sea Zone
British win, taking 132 Sea Zone from Japanese, taking 99 Sea Zone from Neutral with 1 bomber, 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Italians: 1 cruiser
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 112 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 112 Sea Zone
British win, taking 112 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
2 fighters moved from 112 Sea Zone to 93 Sea Zone
1 bomber moved from 99 Sea Zone to Iraq
2 fighters moved from 99 Sea Zone to Iraq
4 fighters and 2 tactical_bombers moved from 99 Sea Zone to 101 Sea Zone
1 cruiser moved from 97 Sea Zone to 101 Sea Zone
4 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Alexandria to Trans-Jordan
2 submarines moved from 82 Sea Zone to 100 Sea Zone
1 artillery and 3 infantry moved from Eastern India to Burma
1 fighter moved from Yunnan to Eastern India
1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 38 Sea Zone to 55 Sea Zone
1 destroyer moved from 132 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Queensland
Place Units - British
1 factory_minor placed in Egypt
2 infantry and 1 mech_infantry placed in Iraq
1 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 5 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in Eastern India change ownership: 1 artillery and 5 infantry
Turning on Edit Mode
EDIT: Changing ownership of New Guinea from Japanese to ANZAC
EDIT: Removing units owned by British from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by British to New Guinea: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.83
Italians regular : -0.17
Japanese regular : -1.50
Germans regular : -0.17
British regular : 1.67
@Argothair Assumed no scramble to 99.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Tambov to Stalingrad
1 tactical_bomber moved from Ukraine to Stalingrad
Combat - Italians
Battle in Stalingrad
Italians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Stalingrad, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Stalingrad
Italians win, taking Stalingrad from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 tactical_bomber moved from Stalingrad to Southern Caucasus
2 infantry moved from Bulgaria to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Russians regular : -0.33