L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1

  • '19 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians repair damage of 14x factory_major; Remaining resources: 35 PUs; 
            Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 artillery and 1 infantry moved from Bryansk to Ukraine
            3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys moved from Finland to Norway
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 aaGun, 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 artillery in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 7 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun and 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Norway
                Russians attack with 3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys
                Germans defend with 1 armour, 1 artillery, 2 fighters, 10 infantry and 3 tactical_bombers
                    Russians roll dice for 3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys in Norway, round 2 : 7/19 hits, 5.50 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 2 fighters, 10 infantry and 3 tactical_bombers in Norway, round 2 : 8/17 hits, 7.00 expected hits
                    8 infantry owned by the Russians lost in Norway
                    7 infantry owned by the Germans lost in Norway
                    Russians roll dice for 3 armour, 4 artilleries, 1 infantry and 3 mech_infantrys in Norway, round 3 : 3/11 hits, 4.17 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 3 tactical_bombers in Norway, round 3 : 4/10 hits, 4.67 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Norway
                    3 infantry owned by the Germans lost in Norway
                    Russians roll dice for 3 armour, 2 artilleries and 2 mech_infantrys in Norway, round 4 : 3/7 hits, 2.83 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 2 fighters and 3 tactical_bombers in Norway, round 4 : 5/7 hits, 3.67 expected hits
                    2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 2 artilleries owned by the Russians lost in Norway
                    1 artillery owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Norway
                    Russians roll dice for 2 armour in Norway, round 5 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in Norway, round 5 : 4/4 hits, 2.33 expected hits
                    2 armour owned by the Russians lost in Norway
                    1 tactical_bomber owned by the Germans lost in Norway
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -11
                Casualties for Russians: 3 armour, 4 artilleries, 9 infantry and 3 mech_infantrys
                Casualties for Germans: 1 armour, 1 artillery, 10 infantry and 2 tactical_bombers
    
        Non Combat Move - Russians
            1 aaGun moved from Finland to Karelia
            1 aaGun, 1 artillery and 31 infantry moved from Bryansk to Russia
            2 infantry moved from Volgograd to Samara
            6 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            1 artillery, 1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2.33
    Russians regular : -0.50
    

    Savegame

  • '19 '17 '16

    @FlyingBadger said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1:

    Well, your fighters wiffed and the bombers even shot one down. Your AA however was having a good day and took out two bombers.

    I’ll take it how I can get it. I think if I had bought another fighter you wouldn’t have attacked though, should have done that.

  • '19 '17 '16

    I took 2 tacs as casualties in Norway. Not sure if you would have prefered to lose ftrs.

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 5 artilleries, 1 destroyer, 1 factory_minor and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            3 infantry moved from Anhwe to Hopei
            1 fighter and 1 tactical_bomber moved from Hunan to Hopei
            2 bombers moved from Kwangsi to Hopei
    
        Combat - Japanese
            Battle in Hopei
                Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Hopei, round 2 : 4/7 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Hopei to Shantung
            1 infantry moved from Anhwe to Shantung
            2 bombers moved from Hopei to Kwangsi
            1 armour moved from Hunan to Szechwan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 artillery and 2 infantry moved from Yunnan to Szechwan
            1 aaGun moved from Hunan to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            3 fighters moved from Kwangsi to Japan
            2 artilleries and 3 infantry moved from Shan State to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 marine moved from Java to 42 Sea Zone
            1 battleship, 1 destroyer and 1 marine moved from 42 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            2 infantry moved from Celebes to 44 Sea Zone
            3 transports moved from 37 Sea Zone to 35 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 5 infantry moved from 37 Sea Zone to Shan State
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 armour, 1 artillery and 1 infantry placed in Shantung
            4 artilleries and 4 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Gibraltar to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            1 cruiser and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to Algeria
            1 fighter and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in Algeria
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Algeria
                Americans win, taking Morocco from Italians, taking Algeria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 bomber moved from 110 Sea Zone to Gibraltar
            1 carrier, 2 destroyers and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Algeria to 92 Sea Zone
            7 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 30 Sea Zone to 54 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            2 submarines placed in 10 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Suiyuyan to Shensi
            7 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 7 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 7 infantry in Hopei, round 2 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 7 infantry in Hopei, round 3 : 0/7 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 7 infantry in Hopei, round 4 : 2/7 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    2 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
    
        Combat - British
    
        Non Combat Move - British
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 armour moved from 86 Sea Zone to Brazil
                  British take Brazil from Neutral_Allies
            2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
            1 artillery and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 battleship, 1 cruiser and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern Persia to Anglo Egyptian Sudan
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 infantry moved from Union of South Africa to Rhodesia
            2 artilleries and 1 infantry moved from Persia to Iraq
            2 armour and 1 mech_infantry moved from Eastern Persia to Iraq
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Chinese regular : -2.83
    Americans regular : 1.17
    Japanese regular : -0.67
    Italians regular : -0.33
    Germans regular : -0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Greece to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
            1 bomber and 2 fighters moved from Southern Italy to Trans-Jordan
            1 armour moved from Archangel to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Eastern Poland to Belarus
            1 armour moved from Belarus to Bryansk
            1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Battle in Syria
            Battle in Trans-Jordan
                Italians attack with 1 bomber, 2 fighters and 2 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Trans-Jordan
                Italians win, taking Syria from Free_French, taking Trans-Jordan from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber and 2 fighters moved from Trans-Jordan to Egypt
            1 artillery and 1 infantry moved from Greece to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            EDIT: 1 transport moved from 99 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            2 fighters and 1 infantry placed in Southern Italy
            2 destroyers placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : -0.33
    

    Savegame

  • 2024 '23 '22 '21

    @simon33
    In the combat move, I meant to unload a transport from SZ96 into Syria rather than SZ99.
    I have did an edit in NCM to reflect this, I hope this is okay?

  • '19 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from French Central Africa to French West Africa
                  ANZAC take French West Africa from Free_French
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            2 aaGuns, 1 artillery, 1 fighter and 7 infantry moved from New South Wales to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Finland to Russia
            EDIT: 3 fighters moved from India to Kansu
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 armour moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Vyborg to Finland
                  Germans take Finland from Russians
            1 mech_infantry moved from Novgorod to Karelia
            1 armour moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Poland to Western Ukraine
            2 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Bessarabia to Ukraine
            1 tactical_bomber moved from Bessarabia to Western Ukraine
            2 bombers moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in Karelia
                Germans attack with 1 mech_infantry
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in 91 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 91 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Western Ukraine
                Germans attack with 2 bombers, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 3 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/6 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            2 aaGuns, 2 armour, 5 artilleries and 26 infantry moved from Belarus to Bryansk
            1 armour and 1 mech_infantry moved from Bessarabia to Bryansk
            1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
            1 tactical_bomber moved from Western Ukraine to Bryansk
            2 bombers moved from Western Ukraine to Novgorod
            1 tactical_bomber moved from Ukraine to Bryansk
            5 mech_infantrys moved from Novgorod to Bryansk
            1 armour moved from Novgorod to Bryansk
            2 mech_infantrys moved from Novgorod to Nenetsia
            1 armour and 3 mech_infantrys moved from Novgorod to Archangel
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
            1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            2 fighters and 1 tactical_bomber moved from Norway to Novgorod
            3 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Southern France to France
    
        Place Units - Germans
            3 infantry placed in France
            1 fighter and 1 mech_infantry placed in Western Germany
            3 mech_infantrys placed in Germany
            2 artilleries and 1 fighter placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
            Germans collect 49 PUs (2 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 42 PUs; 
            Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 2 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
    
        Non Combat Move - Russians
            2 infantry moved from Samara to Russia
            3 infantry moved from Novosibirsk to Kansu
            3 infantry moved from Novosibirsk to Kazakhstan
    
        Place Units - Russians
            1 armour, 1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    How are you going with this one?


  • @simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1:

    How are you going with this one?

    Not great, had a few goes at it, but usually struggle with mid-game Japan. Too many choices, too many threats to account for…
    Will try to post something in the next hour.

  • 2024 '23 '22 '21

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 French Rebalance

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 4 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Szechwan to Hopei
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Chahar to Hopei
            1 armour moved from Shantung to Hopei
            1 mech_infantry moved from Yunnan to Hopei
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            2 bombers moved from Kwangsi to India
            2 fighters moved from Kwangsi to India
            1 fighter and 1 tactical_bomber moved from Shantung to Hopei
            2 tactical_bombers moved from Kwangsi to Hopei
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    @simon33
    Intercept?
    751754e1-ec95-4c65-a649-3b04fe3bb5ef-image.png

  • '19 '17 '16

    no intercept. Should have checked on my phone!

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 4 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Szechwan to Hopei
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Chahar to Hopei
            1 armour moved from Shantung to Hopei
            1 mech_infantry moved from Yunnan to Hopei
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            2 bombers moved from Kwangsi to India
            2 fighters moved from Kwangsi to India
            1 fighter and 1 tactical_bomber moved from Shantung to Hopei
            2 tactical_bombers moved from Kwangsi to Hopei
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 4 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 3,4 and causes: 7 damage to unit: factory_major
                Bombing raid in India causes 7 damage total. 
            Battle in Hopei
                Japanese attack with 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 6 infantry
                    Japanese roll dice for 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Hopei, round 2 : 4/9 hits, 4.00 expected hits
                    Chinese roll dice for 6 infantry in Hopei, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    4 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Hopei, round 3 : 4/8 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 6 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            2 bombers moved from India to Kwangsi
            2 fighters moved from India to Yunnan
            1 artillery and 2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Hopei to Yunnan
            2 artilleries and 2 infantry moved from Shan State to Malaya
            4 infantry moved from Shan State to Yunnan
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            4 transports moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 aaGun, 3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 artillery and 2 infantry moved from Shantung to Anhwe
            3 tactical_bombers moved from Hopei to Yunnan
            1 tactical_bomber moved from Philippines to Kwangsi
            1 infantry moved from Kwangsi to Yunnan
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Shantung
            2 artilleries and 2 infantry placed in Japan
            4 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.17
    UK_Pacific AA : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 fighter and 9 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 92 Sea Zone to 96 Sea Zone
            1 bomber moved from Gibraltar to 96 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 destroyer and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to 91 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
    
        Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 1 carrier, 1 destroyer, 4 fighters and 1 submarine
                Germans defend with 1 submarine
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 4 fighters in 91 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer and 4 fighters in 91 Sea Zone, round 3 : 4/5 hits, 2.33 expected hits
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                Americans win with 1 carrier, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 96 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 96 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to United Kingdom
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Algeria to Morocco
            1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
            7 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Americans
            1 destroyer and 9 submarines placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 mech_infantry moved from Iraq to Syria
            1 bomber moved from Gibraltar to Trans-Jordan
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Syria
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Trans-Jordan
                    1 infantry owned by the Italians lost in Trans-Jordan
                    British roll dice for 1 artillery and 1 bomber in Trans-Jordan, round 3 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in Syria
                British attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British lost in Syria
                    2 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 artillery
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Syria to Iraq
            1 artillery and 2 infantry moved from Persia to Iraq
            1 bomber moved from Trans-Jordan to Iraq
            1 infantry moved from Rhodesia to Tanganyika Territory
            2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 armour, 1 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to French Equatorial Africa
            3 infantry moved from Union of South Africa to Rhodesia
            1 battleship and 1 destroyer moved from 81 Sea Zone to 77 Sea Zone
            1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 72 Sea Zone
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            2 infantry moved from Brazil to British Guiana
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            2 artilleries and 1 infantry placed in Iraq
            1 armour and 2 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,3
            British collect 33 PUs (2 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional -3 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1.83
    Italians regular : 0.00
    Japanese regular : -0.33
    Germans regular : -0.33
    British regular : -0.17
    

    Savegame

  • '19 '17 '16

    Urgh, I didn’t see your post, thought it was still your turn!


  • @simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+0) #1:

    Urgh, I didn’t see your post, thought it was still your turn!

    No problem, I’ve had a few distractions anyway. I’ve had a look at the Italian move but it’s a lot more complicated than a normal I5! Will think some more and post it tomorrow. Then should be back to being more prompt with my turns.

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 French Rebalance

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 armour moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Egypt to Persia
            2 armour moved from Bryansk to Rostov
                  Italians take Rostov from Russians
            2 armour moved from Rostov to Caucasus
                  Italians take Caucasus from Russians
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            3 fighters moved from Southern Italy to 96 Sea Zone
            2 fighters moved from Egypt to 96 Sea Zone
    
        Combat - Italians
            Strategic bombing raid in Persia
                    British roll AA dice in Persia : 0/1 hits, 0.17 expected hits
                Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Persia causes 6 damage total. 
            Battle in 96 Sea Zone
                Italians attack with 1 destroyer and 5 fighters
                Americans defend with 1 submarine
                    Italians roll dice for 1 destroyer and 5 fighters in 96 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
                    Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 96 Sea Zone
                Italians win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Italians
            3 fighters moved from 96 Sea Zone to Southern Italy
            1 fighter moved from 96 Sea Zone to Egypt
            1 fighter moved from 96 Sea Zone to Egypt
            3 transports moved from 98 Sea Zone to 99 Sea Zone
            1 battleship and 2 cruisers moved from 98 Sea Zone to 97 Sea Zone
            2 artilleries and 4 infantry moved from Greece to 99 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
            2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
            1 bomber moved from Persia to Egypt
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 infantry placed in Southern Italy
            2 artilleries and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Italians regular : -0.83
    British AA : -0.17
    

    Savegame

Suggested Topics

  • 13
  • 13
  • 22
  • 42
  • 52
  • 149
  • 231
  • 207
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

17.7k

Users

40.3k

Topics

1.7m

Posts