TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Korea to 36 Sea Zone
1 bomber moved from Japan to Guam
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from French Indo China to Yunnan
1 mech_infantry moved from Kiangsu to Anhwe
1 bomber moved from Yunnan to Anhwe
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
1 mech_infantry moved from Jehol to Kiangsu
2 mech_infantrys moved from Kiangsu to Kwangtung
1 armour moved from Yunnan to Kwangtung
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Kweichow
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 fighter owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Japanese attack with 1 bomber
Americans defend with 1 airfield and 1 bomber
Japanese roll dice for 1 bomber in Guam, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 bomber in Guam, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Guam
Japanese win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Anhwe
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Anhwe, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Anhwe to Yunnan
1 fighter moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 bomber moved from Guam to Kwangtung
1 fighter moved from 36 Sea Zone to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
Place Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
3 infantry placed in Kwangtung
1 infantry placed in French Indo China
3 infantry placed in Kiangsu
Japanese undo move 2.
3 mech_infantrys placed in Kwangtung
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4
Japanese collect 42 PUs (7 lost to blockades); end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.17
Japanese regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
2 submarines moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from 33 Sea Zone to 36 Sea Zone
1 bomber moved from Caroline Islands to 36 Sea Zone
1 armour, 1 fighter, 1 infantry and 2 mech_infantrys moved from Libya to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 bomber moved from Gibraltar to Tobruk
2 fighters moved from Gibraltar to Tobruk
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 fighters and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in 36 Sea Zone
Americans attack with 1 bomber, 1 fighter, 3 submarines and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans roll dice for 3 submarines in 36 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
1 fighter owned by the Americans lost in 36 Sea Zone
1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone
3 submarines owned by the Americans submerged
Americans roll dice for 1 bomber and 1 tactical_bomber in 36 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
1 tactical_bomber owned by the Americans lost in 36 Sea Zone
1 tactical_bomber owned by the Japanese lost in 36 Sea Zone
1 bomber owned by the Americans retreated
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 destroyer and 1 tactical_bomber
Battle in Tobruk
Americans attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 3 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 3 mech_infantrys in Tobruk, round 2 : 3/9 hits, 3,33 expected hits
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 0/8 hits, 2,83 expected hits
3 infantry owned by the Italians lost in Tobruk
Americans roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 3 mech_infantrys in Tobruk, round 3 : 4/9 hits, 3,33 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tobruk, round 3 : 4/5 hits, 1,83 expected hits
1 infantry owned by the Americans and 3 mech_infantrys owned by the Americans lost in Tobruk
1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
3 fighters owned by the Americans and 1 bomber owned by the Americans retreated
1 armour owned by the Americans retreated to Alexandria
Italians win with 1 armour remaining. Battle score for attacker is 9
Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry and 3 mech_infantrys
1 fighter owned by the Japanese forced to land in French Indo China
Non Combat Move - Americans
1 fighter moved from Tobruk to Egypt
2 fighters moved from Tobruk to Alexandria
1 bomber moved from Tobruk to Egypt
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 36 Sea Zone to Burma
1 fighter moved from Caroline Islands to 33 Sea Zone
2 fighters moved from Normandy Bordeaux to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from Western United States to Caroline Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 fighter and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 infantry moved from Kweichow to Anhwe
1 fighter and 1 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 3/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
Place Units - Chinese
1 infantry placed in Chahar
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 12x factory_major; Remaining resources: 12 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 6 PUs;
Combat Move - British
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Alexandria to Tobruk
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Tobruk
1 artillery and 1 infantry moved from Shensi to Szechwan
1 bomber moved from Hopei to Kiangsu
1 fighter moved from Hopei to Szechwan
1 fighter and 1 tactical_bomber moved from Burma to Szechwan
Combat - British
Strategic bombing raid in Kiangsu
Japanese roll AA dice in Kiangsu : 0/1 hits, 0,17 expected hits
Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in Holland Belgium
Battle in Tobruk
British attack with 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour
British roll dice for 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 4/7 hits, 2,67 expected hits
Italians roll dice for 1 armour in Tobruk, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Tobruk
British win, taking Holland Belgium from Germans, taking Tobruk from Italians with 2 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Szechwan
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Szechwan to Burma
1 bomber moved from Kiangsu to Burma
1 infantry moved from Tsinghai to Shensi
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 3 infantry moved from Trans-Jordan to Egypt
1 artillery and 11 infantry moved from Alexandria to Egypt
1 aaGun and 1 artillery moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Gibraltar to Egypt
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from India to West India
2 infantry moved from Algeria to Tunisia
Place Units - British
2 artilleries and 1 infantry placed in Egypt
2 fighters placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 12 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 1,83
Americans regular : 0,33
Italians regular : -1,17
Japanese regular : -1,00
Japanese AA : -0,17
Germans regular : -0,33
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Combat Move - Italians
5 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
Non Combat Move - Italians
3 aaGuns moved from Northern Italy to Southern Italy
1 armour moved from Albania to Greece
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,2,6,6
Italians collect 7 PUs (3 lost to blockades); end with 7 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 33 Sea Zone to 20 Sea Zone
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 fighter and 2 infantry moved from Trans-Jordan to Egypt
5 infantry moved from Libya to Tobruk
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
14 armour and 31 mech_infantrys moved from Iraq to Eastern Persia
Germans take Eastern Persia from British
1 fighter moved from Southern Italy to 98 Sea Zone
3 fighters and 5 tactical_bombers moved from Southern Italy to Persia
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Norway to Finland
5 artilleries and 5 infantry moved from Germany to Poland
3 artilleries and 5 infantry moved from Western Germany to Germany
10 artilleries, 23 infantry and 8 mech_infantrys moved from Bessarabia to Romania
2 armour and 2 mech_infantrys moved from France to Germany
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 98 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 4 : 2/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 mech_infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter moved from 98 Sea Zone to Greece
Place Units - Germans
3 artilleries placed in France
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 infantry placed in Southern France
8 infantry placed in Western Germany
1 artillery placed in Western Germany
5 artilleries placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,3,3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 41 PUs (5 lost to blockades); end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour, 2 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 armour moved from Bessarabia to Eastern Poland
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 mech_infantry moved from Egypt to Iraq
Russians take Iraq from Germans
Combat - Russians
Non Combat Move - Russians
5 armour moved from Novgorod to Eastern Poland
2 aaGuns, 2 armour, 9 artilleries, 60 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
6 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
2 mech_infantrys moved from Belarus to Eastern Poland
1 armour moved from Russia to Belarus
1 tactical_bomber moved from Bryansk to Novgorod
1 tactical_bomber moved from Russia to Novgorod
1 aaGun moved from Novgorod to Belarus
1 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Bryansk to Rostov
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Bryansk to Russia
1 infantry moved from Tambov to Volgograd
Place Units - Russians
3 armour placed in Novgorod
2 infantry, 5 mech_infantrys and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 45 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 armour moved from Kwangtung to Yunnan
5 mech_infantrys moved from Kwangtung to Yunnan
1 bomber moved from Kwangtung to Yunnan
1 bomber moved from Yunnan to India
1 infantry moved from French Indo China to Yunnan
3 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Kwangsi
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Non Combat Move - Japanese
1 bomber moved from India to Yunnan
Place Units - Japanese
1 fighter and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,3,4,2,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
Japanese collect 38 PUs (9 lost to blockades); end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 bombers, 3 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
1 bomber and 1 fighter moved from Burma to Kwangtung
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Caroline Islands to Kwangtung
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Kwangtung
Americans attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 3 mech_infantrys in Kwangtung, round 2 : 2/3 hits, 1,00 expected hits
1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Kwangtung
2 mech_infantrys owned by the Japanese lost in Kwangtung
Americans roll dice for 2 bombers and 1 infantry in Kwangtung, round 3 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 artillery and 1 fighter
Casualties for Japanese: 3 mech_infantrys
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Kwangtung to Anhwe
1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 7 fighters and 2 submarines moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
EDIT: 1 aaGun moved from 92 Sea Zone to Trans-Jordan
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
4 fighters moved from Gibraltar to Trans-Jordan
1 armour and 2 fighters moved from Alexandria to Trans-Jordan
1 bomber, 1 fighter and 3 infantry moved from Egypt to Trans-Jordan
1 transport moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 bombers, 3 fighters and 2 infantry placed in Western United States
2 submarines placed in 10 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Chinese
1 fighter and 7 infantry moved from Hopei to Anhwe
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Anhwe
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 armour and 1 mech_infantry moved from Hopei to Kiangsi
1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to Kiangsi
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Holland Belgium
2 infantry owned by the Germans lost in Holland Belgium
British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 4 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
1 artillery owned by the Germans lost in Holland Belgium
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Kiangsi
British attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/6 hits, 3,00 expected hits
Japanese roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the British lost in Kiangsi
2 infantry owned by the Japanese lost in Kiangsi
British roll dice for 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Kiangsi, round 3 : 4/5 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 bomber moved from Kiangsi to Anhwe
1 fighter moved from Kiangsi to 20 Sea Zone
1 infantry moved from Shensi to Kweichow
1 artillery moved from Szechwan to Shensi
2 aaGuns, 2 artilleries and 20 infantry moved from Burma to India
1 infantry moved from West India to India
1 aaGun, 5 artilleries, 2 fighters, 19 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
2 armour and 2 mech_infantrys moved from Tobruk to Egypt
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from Tunisia to Libya
1 aaGun, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Gibraltar to Trans-Jordan
1 battleship moved from 33 Sea Zone to 20 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
2 fighters moved from Union of South Africa to Egypt
Place Units - British
1 artillery and 1 fighter placed in United Kingdom
2 artilleries and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
1 infantry placed in India
1 submarine placed in 20 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 20 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Americans regular : 0,00
Japanese regular : 0,33
Germans regular : 0,00
British regular : -0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Greece to Yugoslavia
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,5,3,3
Italians collect 4 PUs (6 lost to blockades); end with 5 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
2 fighters moved from 20 Sea Zone to Kwangsi
Combat - ANZAC
Battle in Formosa
Battle in Kwangsi
ANZAC attack with 2 fighters
Japanese defend with 1 mech_infantry
ANZAC roll dice for 2 fighters in Kwangsi, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC lost in Kwangsi
1 fighter owned by the ANZAC retreated
Japanese win, taking Formosa from Japanese with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 fighter moved from Kwangsi to 20 Sea Zone
2 fighters moved from Caroline Islands to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
5 infantry moved from Tobruk to Alexandria
1 fighter and 2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 8 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
14 armour and 14 mech_infantrys moved from Eastern Persia to India
Germans take West India from UK_Pacific
2 mech_infantrys moved from Eastern Persia to Iraq
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 fighter moved from Persia to Iraq
1 fighter moved from Persia to Turkmenistan
1 tactical_bomber moved from Persia to Turkmenistan
1 tactical_bomber moved from Persia to Iraq
3 tactical_bombers moved from Persia to Eastern Persia
1 fighter moved from Persia to Eastern Persia
10 artilleries, 24 infantry and 8 mech_infantrys moved from Romania to Slovakia Hungary
5 artilleries and 17 infantry moved from Poland to Slovakia Hungary
5 infantry moved from Germany to Slovakia Hungary
8 artilleries moved from Germany to Slovakia Hungary
2 armour moved from Germany to Slovakia Hungary
8 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Greece to Germany
1 infantry moved from Norway to Finland
Germans take Finland from Russians
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Iraq
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Iraq
Germans win, taking Iraq from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Turkmenistan
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Turkmenistan, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Turkmenistan
Germans win, taking Turkmenistan from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys in Slovakia Hungary, round 2 : 25/79 hits, 21.50 expected hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Germans attack with 14 armour and 14 mech_infantrys
British defend with 2 aaGuns, 2 artilleries and 24 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Germans roll dice for 14 armour and 14 mech_infantrys in India, round 2 : 13/28 hits, 9.33 expected hits
UK_Pacific roll dice for 2 aaGuns, 2 artilleries and 24 infantry in India, round 2 : 9/26 hits, 8.67 expected hits
9 mech_infantrys owned by the Germans lost in India
2 aaGuns owned by the British and 11 infantry owned by the British lost in India
Germans roll dice for 14 armour and 5 mech_infantrys in India, round 3 : 6/19 hits, 7.83 expected hits
UK_Pacific roll dice for 2 artilleries and 13 infantry in India, round 3 : 4/15 hits, 5.00 expected hits
4 mech_infantrys owned by the Germans lost in India
6 infantry owned by the British lost in India
Germans roll dice for 14 armour and 1 mech_infantry in India, round 4 : 3/15 hits, 7.17 expected hits
UK_Pacific roll dice for 2 artilleries and 7 infantry in India, round 4 : 2/9 hits, 3.00 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in India
3 infantry owned by the British lost in India
Germans roll dice for 13 armour in India, round 5 : 3/13 hits, 6.50 expected hits
UK_Pacific roll dice for 2 artilleries and 4 infantry in India, round 5 : 3/6 hits, 2.00 expected hits
3 armour owned by the Germans lost in India
3 infantry owned by the British lost in India
Germans roll dice for 10 armour in India, round 6 : 3/10 hits, 5.00 expected hits
UK_Pacific roll dice for 2 artilleries and 1 infantry in India, round 6 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the British and 1 infantry owned by the British lost in India
Germans captures 10PUs while taking UK_Pacific capital
Germans converts factory_major into different units
Germans win, taking India from UK_Pacific with 10 armour remaining. Battle score for attacker is 10
Casualties for Germans: 4 armour and 14 mech_infantrys
Casualties for British: 2 aaGuns, 2 artilleries and 24 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Turkmenistan to Eastern Persia
1 fighter moved from Turkmenistan to Eastern Persia
1 tactical_bomber moved from Iraq to Eastern Persia
1 fighter moved from Iraq to Eastern Persia
3 infantry moved from Southern France to France
Place Units - Germans
7 artilleries and 3 infantry placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,2,1,6,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 44 PUs (9 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 armour, 1 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Karelia to Finland
3 armour moved from Novgorod to Finland
2 tactical_bombers moved from Novgorod to Slovakia Hungary
1 armour moved from Belarus to Slovakia Hungary
1 armour moved from Eastern Poland to Poland
Russians take Poland from Germans
1 armour moved from Poland to Slovakia Hungary
1 armour moved from Eastern Poland to Romania
Russians take Romania from Germans
1 armour moved from Romania to Slovakia Hungary
6 armour, 9 artilleries, 62 infantry and 4 mech_infantrys moved from Eastern Poland to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Russia to Slovakia Hungary
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Germans
18 infantry moved from Amur to Korea
Combat - Russians
Battle in Finland
Russians attack with 3 armour and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 3 armour and 6 infantry in Finland, round 2 : 2/9 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 3 armour and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 18 infantry
Japanese defend with 1 aaGun, 10 infantry and 3 mech_infantrys
Russians roll dice for 18 infantry in Korea, round 2 : 2/18 hits, 3,00 expected hits
Japanese roll dice for 1 aaGun, 10 infantry and 3 mech_infantrys in Korea, round 2 : 3/13 hits, 4,33 expected hits
3 infantry owned by the Russians lost in Korea
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea
Russians roll dice for 15 infantry in Korea, round 3 : 2/15 hits, 2,50 expected hits
Japanese roll dice for 9 infantry and 3 mech_infantrys in Korea, round 3 : 3/12 hits, 4,00 expected hits
3 infantry owned by the Russians lost in Korea
2 infantry owned by the Japanese lost in Korea
Russians roll dice for 12 infantry in Korea, round 4 : 1/12 hits, 2,00 expected hits
Japanese roll dice for 7 infantry and 3 mech_infantrys in Korea, round 4 : 6/10 hits, 3,33 expected hits
6 infantry owned by the Russians lost in Korea
1 infantry owned by the Japanese lost in Korea
6 infantry owned by the Russians retreated to Amur
Japanese win with 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is -19
Casualties for Russians: 12 infantry
Casualties for Japanese: 1 aaGun and 4 infantry
Battle in Slovakia Hungary
Russians attack with 9 armour, 9 artilleries, 2 fighters, 62 infantry, 4 mech_infantrys and 3 tactical_bombers
Germans defend with 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys
Russians roll dice for 9 armour, 9 artilleries, 2 fighters, 62 infantry, 4 mech_infantrys and 3 tactical_bombers in Slovakia Hungary, round 2 : 14/89 hits, 23,00 expected hits
Germans roll dice for 2 armour, 23 artilleries, 46 infantry and 8 mech_infantrys in Slovakia Hungary, round 2 : 29/79 hits, 26,67 expected hits
29 infantry owned by the Russians lost in Slovakia Hungary
14 infantry owned by the Germans lost in Slovakia Hungary
2 fighters owned by the Russians and 3 tactical_bombers owned by the Russians retreated
4 mech_infantrys owned by the Russians, 33 infantry owned by the Russians, 9 armour owned by the Russians and 9 artilleries owned by the Russians retreated to Eastern Poland
Germans win with 2 armour, 23 artilleries, 32 infantry and 8 mech_infantrys remaining. Battle score for attacker is -45
Casualties for Russians: 29 infantry
Casualties for Germans: 14 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 infantry moved from Kazakhstan to Sikang
1 aaGun moved from Kazakhstan to Samara
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Rostov to Caucasus
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
2 mech_infantrys moved from Russia to Western Ukraine
2 tactical_bombers moved from Slovakia Hungary to Western Ukraine
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Russia to Rostov
1 mech_infantry moved from Russia to Rostov
Place Units - Russians
2 armour, 1 infantry and 1 tactical_bomber placed in Russia
2 armour and 1 mech_infantry placed in Novgorod
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 65 PUs
@crockett36 dice are on your side. I needed to withdraw from Korea and Poland because you scored great hits. Not 100% sure if this was the correct decision but it felt right at that time. Also, India was conquered cheaper than expected.
Nevertheless I think the Allies are in a great position. Russia has more than needed to sustain a threat on Germany, and Japan is still way ahead of recovering. Numbers still favour the good guys here.
Well, lets se. Dice can win or lose these dicy games.
@Myygames I’m always happy when the good guys win. I just wanted to accomplish something. And I, as a mediocre player, am watching how very difficult it is to put to rest a game that decided a long time ago. It is akin to catching lobsters or handling briars. Take your time and work methodically.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 destroyers; Remaining resources: 14 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kweichow
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
3 mech_infantrys moved from Yunnan to Kwangtung
4 mech_infantrys moved from Yunnan to Kwangtung
2 mech_infantrys moved from Yunnan to Kwangtung
1 mech_infantry moved from Kwangsi to Kwangtung
2 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
2 fighters moved from Yunnan to Szechwan
2 fighters moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Hunan
1 bomber moved from Yunnan to Hunan
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
2 tactical_bombers moved from 35 Sea Zone to Celebes
2 fighters moved from Philippines to French Indo China
1 fighter moved from Philippines to 36 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 5 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from Burma to Yunnan
2 mech_infantrys moved from Yunnan to Kwangsi
2 mech_infantrys moved from Kwangsi to Kiangsi
9 mech_infantrys moved from Yunnan to Kwangtung
1 bomber moved from Yunnan to Kiangsi
1 bomber moved from Hunan to Kiangsi
2 infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from French Indo China to Kwangtung
1 fighter moved from Japan to Korea
Combat - Japanese
Battle in Celebes
Japanese attack with 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Celebes, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Celebes
Japanese roll dice for 2 tactical_bombers in Celebes, round 3 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Kiangsi
Japanese attack with 2 bombers and 2 mech_infantrys
British defend with 1 armour
Japanese roll dice for 2 bombers and 2 mech_infantrys in Kiangsi, round 2 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Szechwan, round 2 : 0/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Szechwan, round 3 : 1/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the British lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 20 mech_infantrys
Americans defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 20 mech_infantrys in Kwangtung, round 2 : 4/20 hits, 3.33 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 20 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kweichow, round 2 : 0/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 artillery and 2 fighters in Kweichow, round 3 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kweichow
1 infantry owned by the British lost in Kweichow
Japanese win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Szechwan to 36 Sea Zone
2 fighters moved from Kweichow to 36 Sea Zone
1 fighter moved from Hunan to 36 Sea Zone
2 bombers moved from Kiangsi to French Indo China
5 tactical_bombers moved from 36 Sea Zone to French Indo China
EDIT: 1 carrier moved from 36 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from Celebes to 44 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
Place Units - Japanese
3 destroyers placed in 36 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,2,5,2,2,3,1,4,6,3,2,5,6,3,1,1,5,4,1,6,1,6,3,3,3,2,3,6,4,3,2,3,5,4,3,3,1,2,3,3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
Japanese collect 31 PUs (13 lost to blockades); end with 45 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : 0.33
Japanese regular : -4.17
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 3 bombers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Anhwe to Korea
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
5 fighters moved from 20 Sea Zone to Korea
2 bombers moved from Western United States to Korea
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
2 fighters and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Iraq
4 fighters moved from Trans-Jordan to Iraq
1 bomber moved from Trans-Jordan to Greece
1 fighter moved from Trans-Jordan to Greece
2 fighters moved from Trans-Jordan to Greece
1 submarine moved from 36 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in Iraq
Americans attack with 1 armour, 4 fighters and 1 infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 1 armour, 4 fighters and 1 infantry in Iraq, round 2 : 4/6 hits, 2,67 expected hits
Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Iraq
2 mech_infantrys owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 1 armour and 4 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Greece
Americans attack with 1 bomber, 3 fighters and 2 infantry
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 1 bomber, 3 fighters and 2 infantry in Greece, round 2 : 2/6 hits, 2,50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Greece, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Americans lost in Greece
2 infantry owned by the Italians lost in Greece
Americans roll dice for 1 bomber, 3 fighters and 1 infantry in Greece, round 3 : 3/5 hits, 2,33 expected hits
Germans roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Greece
Americans win, taking Greece from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Korea
Americans attack with 1 artillery, 4 bombers, 5 fighters and 1 infantry
Japanese defend with 1 fighter, 6 infantry and 3 mech_infantrys
Americans roll dice for 1 artillery, 4 bombers, 5 fighters and 1 infantry in Korea, round 2 : 5/11 hits, 5,83 expected hits
Japanese roll dice for 1 fighter, 6 infantry and 3 mech_infantrys in Korea, round 2 : 2/10 hits, 3,67 expected hits
1 fighter owned by the Americans and 1 artillery owned by the Americans lost in Korea
5 infantry owned by the Japanese lost in Korea
Americans roll dice for 4 bombers, 4 fighters and 1 infantry in Korea, round 3 : 2/9 hits, 4,83 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 3 mech_infantrys in Korea, round 3 : 2/5 hits, 2,00 expected hits
2 bombers owned by the Americans lost in Korea
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Korea
Americans roll dice for 2 bombers, 4 fighters and 1 infantry in Korea, round 4 : 2/7 hits, 3,50 expected hits
Japanese roll dice for 1 fighter and 2 mech_infantrys in Korea, round 4 : 0/3 hits, 1,33 expected hits
2 mech_infantrys owned by the Japanese lost in Korea
Americans roll dice for 2 bombers, 4 fighters and 1 infantry in Korea, round 5 : 1/7 hits, 3,50 expected hits
Japanese roll dice for 1 fighter in Korea, round 5 : 1/1 hits, 0,67 expected hits
1 bomber owned by the Americans lost in Korea
1 fighter owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 artillery, 3 bombers and 1 fighter
Casualties for Japanese: 1 fighter, 6 infantry and 3 mech_infantrys
Battle in Normandy Bordeaux
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 3/5 hits, 1,83 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 bomber moved from Greece to Algeria
4 fighters moved from Iraq to Trans-Jordan
1 transport moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 43 Sea Zone to 21 Sea Zone
4 fighters moved from Korea to Amur
3 fighters moved from Greece to Caucasus
1 battleship, 7 carriers, 2 cruisers, 4 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 21 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Korea to Amur
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery, 3 bombers, 1 fighter and 1 infantry placed in Western United States
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5,4,4
Americans collect 63 PUs (1 lost to blockades); end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Kiangsi
2 infantry moved from Anhwe to Hunan
2 infantry moved from Shensi to Szechwan
1 infantry moved from Anhwe to Hunan
1 fighter moved from Anhwe to Kiangsi
Combat - Chinese
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 infantry in Hunan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Chinese retreated to Anhwe
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 2 mech_infantrys in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese lost in Kiangsi
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kiangsi, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
1 mech_infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
Place Units - Chinese
1 infantry placed in Kiangsu
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs
Purchase Units - British
British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Trans-Jordan to Persia
British take Persia from Germans
1 bomber moved from Anhwe to Kwangtung
Combat - British
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 0/1 hits, 0,17 expected hits
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kwangtung causes 5 damage total.
Battle in Holland Belgium
Non Combat Move - British
1 bomber moved from Kwangtung to Hopei
1 artillery moved from Shensi to Hopei
1 battleship and 1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 fighter moved from 21 Sea Zone to Hopei
3 aaGuns, 6 artilleries, 22 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to 98 Sea Zone
1 mech_infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Greece
2 fighters moved from Egypt to Trans-Jordan
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
2 armour and 4 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Libya to Tobruk
1 transport moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : -5,33
Japanese regular : -2,67
Japanese AA : -0,17
Germans regular : -1,33
TripleA Turn Summary for game: World War II v5 1942 SE TR
Game History
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Karelia S.S.R. to West Russia
4 infantry moved from Karelia S.S.R. to West Russia
3 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
2 armour moved from Russia to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 infantry moved from Archangel to West Russia
1 armour moved from Archangel to West Russia
4 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Novosibirsk to Sinkiang
1 infantry moved from Kazakh S.S.R. to Persia
1 submarine moved from 4 Sea Zone to 2 Sea Zone
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
Russians roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 2/9 hits, 3.50 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 4/7 hits, 2.67 expected hits
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine S.S.R.
1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 3 armour and 2 fighters in Ukraine S.S.R., round 3 : 4/5 hits, 2.50 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Ukraine S.S.R., round 3 : 2/5 hits, 2.17 expected hits
2 armour owned by the Russians lost in Ukraine S.S.R.
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 armour and 2 fighters in Ukraine S.S.R., round 4 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 fighter in Ukraine S.S.R., round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 16
Casualties for Russians: 2 armour, 1 artillery and 3 infantry
Casualties for Germans: 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
Battle in West Russia
Russians attack with 1 armour, 2 artilleries and 9 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 2 artilleries and 9 infantry in West Russia, round 2 : 4/12 hits, 3.00 expected hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 2/5 hits, 1.83 expected hits
2 infantry owned by the Russians lost in West Russia
1 artillery owned by the Germans and 3 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 2 artilleries and 7 infantry in West Russia, round 3 : 2/10 hits, 2.67 expected hits
Germans roll dice for 1 armour in West Russia, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in West Russia
1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Non Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Russia
1 aaGun moved from Russia to West Russia
1 aaGun moved from Caucasus to West Russia
Place Units - Russians
4 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Round: 3
Combat Move - Germans
6 ArmoredCars, 2 Artillerys, 7 Infantrys and 9 Tanks moved from Burgundy to Paris
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from Hamburg to 23 Sea Zone
1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Danzig to 23 Sea Zone
1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from 24 Sea Zone to Lapland
1 Cruiser and 1 Infantry moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Lapland
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Estonia
Germans take Estonia from Russians
2 Infantrys moved from East Prussia to Latvia
1 Bomber moved from Helsinki to Latvia
2 Fighters moved from Helsinki to Lapland
3 Infantrys moved from Danzig to Brest
2 Artillerys, 3 Infantrys and 4 Tanks moved from Warsaw to Brest
1 Artillery and 3 Infantrys moved from Vinnytsia to Kiev
1 Fighter moved from Bohemia to Kiev
1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk
1 Artillery and 3 Infantrys moved from Rhine to Netherlands
2 Stukas moved from Rhine to Netherlands
1 Tank moved from El Agheila to New Valley
Germans take New Valley from British
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 1 Carrier, 1 Factory, 11 Infantrys and 1 T.Boat; Remaining resources: 0 PUs;
Combat - Germans
Battle in Brest
Germans attack with 2 Artillerys, 6 Infantrys and 4 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys, 6 Infantrys and 4 Tanks in Brest, round 2 : 3/12 hits, 4.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
Germans loses 0 PUs for violating Brests neutrality.
Germans win, taking Brest from Neutral with 2 Artillerys, 6 Infantrys and 4 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Latvia
Germans attack with 1 Bomber and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Bomber and 2 Infantrys in Latvia, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Kiev
Germans attack with 1 Artillery, 1 Fighter and 3 Infantrys
Russians defend with 2 Infantrys
Germans roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Kiev, round 2 : 1/5 hits, 1.33 expected hits
Russians roll dice for 2 Infantrys in Kiev, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Kiev
Germans roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Kiev, round 3 : 1/5 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Kiev, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Kiev
1 Infantry owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 Infantry
Battle in Donetsk
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Germans win, taking Donetsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Netherlands
Germans attack with 1 Artillery, 3 Infantrys and 2 Stukas
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 1 Artillery, 3 Infantrys and 2 Stukas in Netherlands, round 2 : 2/6 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the Neutral lost in Netherlands
Germans roll dice for 1 Artillery, 3 Infantrys and 2 Stukas in Netherlands, round 3 : 5/6 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
Germans loses 0 PUs for violating Netherlandss neutrality.
Germans win, taking Netherlands from Neutral with 1 Artillery, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 10
Casualties for Neutral: 1 Artillery and 3 Infantrys
Battle in Lapland
Germans attack with 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys
Russians defend with 3 Infantrys
Germans roll dice for 1 Battleship and 1 Cruiser in Lapland, round 2 : 1/2 hits, 1.17 expected hits
1 Infantry owned by the Russians lost in Lapland
Germans roll dice for 1 Artillery, 1 Elite, 2 Fighters and 3 Infantrys in Lapland, round 2 : 1/7 hits, 2.00 expected hits
Russians roll dice for 2 Infantrys in Lapland, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Lapland
1 Infantry owned by the Russians lost in Lapland
Germans roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Infantrys in Lapland, round 3 : 4/6 hits, 1.83 expected hits
Russians roll dice for 1 Infantry in Lapland, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Lapland
1 Infantry owned by the Russians lost in Lapland
Germans win, taking Lapland from Russians with 1 Artillery, 1 Elite, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 3 Infantrys
Casualties for Germans: 2 Infantrys
Battle in Paris
Germans attack with 6 ArmoredCars, 2 Artillerys, 7 Infantrys and 9 Tanks
French defend with 1 AAGun, 1 Artillery, 1 Factory and 10 Infantrys
Germans roll dice for 6 ArmoredCars, 2 Artillerys, 7 Infantrys and 9 Tanks in Paris, round 2 : 11/24 hits, 8.67 expected hits
French roll dice for 1 Artillery and 10 Infantrys in Paris, round 2 : 3/11 hits, 3.67 expected hits
3 Infantrys owned by the Germans lost in Paris
1 Artillery owned by the French and 10 Infantrys owned by the French lost in Paris
Germans captures 37PUs while taking French capital
Germans win, taking Paris from French with 6 ArmoredCars, 2 Artillerys, 4 Infantrys and 9 Tanks remaining. Battle score for attacker is 18
Casualties for Germans: 3 Infantrys
Casualties for French: 1 Artillery and 10 Infantrys
Non Combat Move - Germans
2 Stukas moved from Netherlands to Rhine
1 Artillery and 2 Infantrys moved from Rhine to Lorraine
1 Artillery moved from Rhine to Hamburg
1 Infantry moved from Berlin to Saxony
1 Fighter moved from Kiev to Vinnytsia
2 Artillerys and 4 Infantrys moved from E.Romania to Vinnytsia
1 Tank moved from Bohemia to Vinnytsia
4 Infantrys moved from Bohemia to Krakow
1 AAGun moved from Warsaw to Brest
1 Infantry moved from Danzig to East Prussia
2 Fighters moved from Lapland to Helsinki
1 Bomber moved from Latvia to Helsinki
2 Mech.Infs moved from Bavaria to Vinnytsia
2 Mech.Infs moved from Rhine to Krakow
1 Infantry moved from Bavaria to Rhine
1 Destroyer, 2 Submarines and 2 Transports moved from 41 Sea Zone to 43 Sea Zone
1 Tank moved from Hun to Kufra
2 Destroyers moved from 24 Sea Zone to 23 Sea Zone
1 Destroyer and 1 Submarine moved from 22 Sea Zone to 23 Sea Zone
Place Units - Germans
1 Factory placed in Vinnytsia
1 T.Boat placed in 22 Sea Zone
1 Carrier placed in 23 Sea Zone
2 Adv.Fighters placed in 23 Sea Zone
2 Infantrys placed in Hamburg
4 Infantrys placed in Warsaw
4 Infantrys placed in Rhine
1 Infantry placed in Berlin
Turn Complete - Germans
Germans collect 99 PUs; end with 136 PUs
Round: 7
Purchase Units - Germans
Germans buy 10 infantry and 1 tank; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Munich to Ruhr
3 infantry moved from Hanover to Ruhr
2 infantry moved from Tyrolia to Munich
1 infantry moved from Silesia to Galicia
1 infantry moved from Berlin to Silesia
2 artilleries and 7 infantry moved from Kiel to Ruhr
1 artillery and 4 infantry moved from Berlin to Kiel
4 infantry moved from Berlin to Hanover
1 infantry moved from Karelia to Finland
Germans take Finland from Russians
2 artilleries moved from Karelia to Finland
2 infantry moved from Livonia to Karelia
1 artillery and 2 infantry moved from Livonia to Poland
8 artilleries moved from Karelia to Livonia
6 infantry moved from Galicia to Romania
1 infantry moved from Romania to Bulgaria
Combat - Germans
Germans has abandoned SZ 18 to British
Battle in Ruhr
Germans attack with 13 artilleries, 2 fighters and 17 infantry
British defend with 4 infantry; French defend with 9 artilleries and 13 infantry
Germans roll dice for 13 artilleries, 2 fighters and 17 infantry in Ruhr, round 2 : 16/32 hits, 17.17 expected hits
French roll dice for 9 artilleries and 17 infantry in Ruhr, round 2 : 10/26 hits, 13.00 expected hits
10 infantry owned by the Germans lost in Ruhr
12 infantry owned by the French and 4 infantry owned by the British lost in Ruhr
French and Germans reach a stalemate
, taking SZ 18 from AustroHungarians. Battle score for attacker is 18
Casualties for Germans: 10 infantry
Casualties for British: 4 infantry
Casualties for French: 12 infantry
Combat Move - Germans
Trigger ChangeToTriesteMine: AustroHungarians captures territory SZ 18
Place Units - Germans
10 infantry and 1 tank placed in Berlin
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs
Round: 12
Combat Move - Thai
4 Infantrys and 1 Tank moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in S.Thailand
Thai attack with 4 Infantrys and 1 Tank
British defend with 1 AAGun and 1 Artillery
Thai roll dice for 4 Infantrys and 1 Tank in S.Thailand, round 2 : 3/5 hits, 1.17 expected hits
British roll dice for 1 Artillery in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
1 Artillery owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Casualties for British: 1 Artillery
Non Combat Move - Thai
1 Artillery moved from Lombok to 110 Sea Zone
1 Artillery moved from 110 Sea Zone to Malaya
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Lombok
Place Units - Thai
2 Artillerys and 4 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 15 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 mech_infantry moved from Morocco to 91 Sea Zone
5 infantry moved from Morocco to 91 Sea Zone
5 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from 91 Sea Zone to Spain
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Spain
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Spain
2 infantry moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to Spain
1 fighter moved from Morocco to Spain
1 fighter moved from Algeria to Spain
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Spain
1 mech_infantry moved from Tunisia to Morocco
1 submarine moved from 101 Sea Zone to 91 Sea Zone
5 fighters moved from United Kingdom to Spain
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 destroyer, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 7 Sea Zone to 25 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
Combat - Americans
Battle in Spain
Americans attack with 1 armour, 3 artilleries, 9 fighters, 8 infantry and 1 mech_infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 9 fighters, 8 infantry and 1 mech_infantry in Spain, round 2 : 11/22 hits, 8.00 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Americans lost in Spain
6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 1 armour, 3 artilleries, 9 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
8 fighters moved from Spain to Gibraltar
1 fighter moved from Spain to Gibraltar
1 infantry moved from 25 Sea Zone to Midway
1 mech_infantry moved from 25 Sea Zone to Midway
Place Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 armour and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Chinese lost in Szechwan
1 infantry owned by the Japanese lost in Szechwan
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Burma to Yunnan
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Malaya to Shan State
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from India to Yunnan
1 fighter moved from Burma to Kazakhstan
1 armour, 4 fighters and 2 mech_infantrys moved from Kazakhstan to Turkey
2 artilleries moved from Northwest Persia to Turkey
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Iraq to Turkey
2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
7 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Algeria to Normandy Bordeaux
Combat - British
Battle in Turkey
British attack with 2 armour, 3 artilleries, 4 fighters, 1 infantry and 3 mech_infantrys
Neutral_True defend with 8 infantry
British roll dice for 2 armour, 3 artilleries, 4 fighters, 1 infantry and 3 mech_infantrys in Turkey, round 2 : 6/13 hits, 5.17 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Turkey
6 infantry owned by the Neutral_True lost in Turkey
British roll dice for 2 armour, 3 artilleries, 4 fighters and 2 mech_infantrys in Turkey, round 3 : 4/11 hits, 4.67 expected hits
Neutral_True roll dice for 2 infantry in Turkey, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British lost in Turkey
2 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 2 armour, 2 artilleries, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Neutral_True: 8 infantry
Battle in Normandy Bordeaux
British attack with 1 armour, 1 artillery, 9 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 8 infantry
British roll dice for 1 armour, 1 artillery, 9 fighters and 2 infantry in Normandy Bordeaux, round 2 : 5/13 hits, 5.83 expected hits
Germans roll dice for 8 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2.67 expected hits
1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
5 infantry owned by the Germans lost in Normandy Bordeaux
British roll dice for 9 fighters in Normandy Bordeaux, round 3 : 4/9 hits, 4.50 expected hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits
1 fighter owned by the British lost in Normandy Bordeaux
3 infantry owned by the Germans lost in Normandy Bordeaux
British win with 8 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
Casualties for Germans: 8 infantry
Non Combat Move - British
8 fighters moved from Normandy Bordeaux to Spain
1 carrier moved from 92 Sea Zone to 110 Sea Zone
4 fighters moved from Turkey to Iraq
1 aaGun moved from Iraq to Turkey
1 destroyer moved from 105 Sea Zone to 110 Sea Zone
Place Units - British
1 transport placed in 110 Sea Zone
1 fighter and 1 tactical_bomber placed in United Kingdom
1 armour and 1 mech_infantry placed in Egypt
British undo move 2.
1 tactical_bomber placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 bomber and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 1 bomber and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : 2.50
Japanese regular : 0.67
Germans regular : 1.33
Neutral_True regular : 0.67
British regular : -1.17