here it is. newenr85 v mike G40 start.tsvg I tend to just play local mode and manually post turns. it means we won’t be able to verify our opponent’s dice. since we are both using gmail we don’t get the dice results anyway. I believe a proton email will work but I just have not been too concerned enough to switch.
W@W captain walker (Allies) vs dawgoneit (Axis)
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Russians 1 Infantry moved from Georgia to 54 Sea Zone 1 Infantry moved from 54 Sea Zone to Crimea Russians take Crimea from Germans 1 Artillery and 1 Elite moved from Rostov to Donetsk 2 Infantrys moved from Rostov to Donetsk 1 Artillery and 1 Elite moved from Kursk to Kiev 3 Infantrys moved from Kursk to Kiev 1 Bomber moved from Kursk to Kiev 1 Artillery moved from Kursk to Minsk 1 Infantry moved from Smolensk to Minsk 1 Infantry moved from Novgorod to Minsk 1 Artillery, 1 Elite, 8 Infantrys and 1 Tank moved from Latvia to Lithuania 2 Transports moved from 11 Sea Zone to 6 Sea Zone 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Artillery and 1 Elite moved from Arkhangelsk to 6 Sea Zone 1 Artillery and 1 Elite moved from 6 Sea Zone to Murmansk 1 Artillery and 1 Elite moved from Leningrad to Vyborg 1 Artillery and 1 Elite moved from S.Karelia to N.Karelia 2 Infantrys moved from S.Karelia to N.Karelia 2 Infantrys moved from Leningrad to Vyborg 1 Fighter moved from Leningrad to Vyborg 1 Fighter moved from Leningrad to Minsk 1 Infantry moved from Leningrad to Vyborg 1 Infantry moved from S.Karelia to N.Karelia 1 Adv.Fighter moved from Ayan to Heilungchiang 1 Fighter moved from Ayan to Khabarovsk 1 Artillery and 3 Infantrys moved from Chita to Heilungchiang 1 Artillery and 3 Infantrys moved from Ayan to Khabarovsk 1 Tank moved from Chita to Khabarovsk 1 Tank moved from Chita to Heilungchiang 1 Infantry moved from Ayan to Heilungchiang 1 Infantry moved from Arkhangelsk to 6 Sea Zone 2 Infantrys moved from 6 Sea Zone to Lapland Russians take Lapland from Finns Purchase Units - Russians Russians buy 4 Artillerys, 1 Bunker, 5 Elites, 26 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Vyborg Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys Finns defend with 1 Elite and 1 Infantry Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Vyborg, round 2 : 1/6 hits, 1.67 expected hits Finns roll dice for 1 Elite and 1 Infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Vyborg 1 Infantry owned by the Finns lost in Vyborg Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Vyborg, round 3 : 1/5 hits, 1.50 expected hits Finns roll dice for 1 Elite in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Elite and 1 Infantry Battle in Murmansk Russians attack with 1 Artillery and 1 Elite Finns defend with 1 ArmoredCar Russians roll dice for 1 Artillery and 1 Elite in Murmansk, round 2 : 1/2 hits, 0.83 expected hits Finns roll dice for 1 ArmoredCar in Murmansk, round 2 : 1/1 hits, 0.17 expected hits 1 Elite owned by the Russians lost in Murmansk 1 ArmoredCar owned by the Finns lost in Murmansk Russians win, taking Murmansk from Finns with 1 Artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 Elite Casualties for Finns: 1 ArmoredCar Battle in N.Karelia Russians attack with 1 Artillery, 1 Elite and 3 Infantrys Germans defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Elite and 3 Infantrys in N.Karelia, round 2 : 0/5 hits, 1.33 expected hits Germans roll dice for 2 Infantrys in N.Karelia, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in N.Karelia Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in N.Karelia, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 2 Infantrys in N.Karelia, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in N.Karelia Russians roll dice for 1 Artillery and 1 Elite in N.Karelia, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 2 Infantrys in N.Karelia, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in N.Karelia Russians roll dice for 1 Artillery and 1 Elite in N.Karelia, round 5 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 Infantry in N.Karelia, round 5 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Russians lost in N.Karelia Russians roll dice for 1 Artillery in N.Karelia, round 6 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in N.Karelia, round 6 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in N.Karelia Russians win, taking N.Karelia from Germans with 1 Artillery remaining. Battle score for attacker is -5 Casualties for Russians: 1 Elite and 3 Infantrys Casualties for Germans: 2 Infantrys Battle in Minsk Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys Germans defend with 1 Artillery Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Minsk, round 2 : 2/4 hits, 1.17 expected hits Germans roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery Battle in Lithuania Russians attack with 1 Artillery, 1 Elite, 8 Infantrys and 1 Tank Germans defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Elite, 8 Infantrys and 1 Tank in Lithuania, round 2 : 1/11 hits, 2.67 expected hits Germans roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lithuania Russians win, taking Lithuania from Germans with 1 Artillery, 1 Elite, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Donetsk Russians attack with 1 Artillery, 1 Elite and 2 Infantrys Romanians defend with 1 ArmoredCar and 1 Tank Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Donetsk, round 2 : 0/4 hits, 1.17 expected hits Romanians roll dice for 1 ArmoredCar and 1 Tank in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Donetsk Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 3 : 0/3 hits, 1.00 expected hits Romanians roll dice for 1 ArmoredCar and 1 Tank in Donetsk, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Donetsk Russians roll dice for 1 Artillery and 1 Elite in Donetsk, round 4 : 1/2 hits, 0.83 expected hits Romanians roll dice for 1 ArmoredCar and 1 Tank in Donetsk, round 4 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Russians lost in Donetsk 1 ArmoredCar owned by the Romanians lost in Donetsk Russians roll dice for 1 Artillery in Donetsk, round 5 : 1/1 hits, 0.33 expected hits Romanians roll dice for 1 Tank in Donetsk, round 5 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Russians: 1 Elite and 2 Infantrys Casualties for Romanians: 1 ArmoredCar and 1 Tank Battle in Kiev Russians attack with 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys Germans defend with 1 Artillery, 1 Infantry and 1 Tank Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys in Kiev, round 2 : 3/6 hits, 2.00 expected hits Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Kiev, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in Kiev 1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Tank owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery, 1 Infantry and 1 Tank Battle in Heilungchiang Russians attack with 1 Adv.Fighter, 1 Artillery, 4 Infantrys and 1 Tank Hisaichi defend with 1 Artillery and 4 Infantrys Russians roll dice for 1 Adv.Fighter, 1 Artillery, 4 Infantrys and 1 Tank in Heilungchiang, round 2 : 2/7 hits, 2.17 expected hits Hisaichi roll dice for 1 Artillery and 4 Infantrys in Heilungchiang, round 2 : 0/5 hits, 1.67 expected hits 2 Infantrys owned by the Hisaichi lost in Heilungchiang Russians roll dice for 1 Adv.Fighter, 1 Artillery, 4 Infantrys and 1 Tank in Heilungchiang, round 3 : 4/7 hits, 2.17 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 3 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Heilungchiang 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Heilungchiang Russians win, taking Heilungchiang from Hisaichi with 1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Hisaichi: 1 Artillery and 4 Infantrys Casualties for Russians: 1 Infantry Battle in Khabarovsk Russians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Hisaichi defend with 3 Infantrys Russians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Khabarovsk, round 2 : 2/6 hits, 1.83 expected hits Hisaichi roll dice for 3 Infantrys in Khabarovsk, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Khabarovsk 2 Infantrys owned by the Hisaichi lost in Khabarovsk Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Khabarovsk, round 3 : 1/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Russians win, taking Khabarovsk from Hisaichi with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 3 Infantrys Non Combat Move - Russians 1 Adv.Fighter moved from Heilungchiang to Ayan 1 Fighter moved from Khabarovsk to Ayan 2 Tanks moved from Chita to Ayan 1 Artillery, 2 Elites and 2 Infantrys moved from N.Buryat Mongolia to Ayan 1 Tank moved from Olyokminsk to Ayan 1 Artillery and 1 Infantry moved from Yakutsk to Ayan 1 Infantry moved from S.Buryat Mongolia to Chita 1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia 2 Infantrys moved from Irkutsk to S.Buryat Mongolia 1 Artillery, 1 Elite and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery, 1 Elite and 3 Infantrys moved from Khatanga to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery, 1 Elite and 3 Infantrys moved from Sibirsky to Khatanga 2 Infantrys moved from Krasnoyarsk to Irkutsk 2 Infantrys moved from Novosibirsk to Krasnoyarsk 2 Infantrys moved from Sverdlovsk to Novosibirsk 1 Tank moved from Sverdlovsk to Krasnoyarsk 1 Mech.Rocket moved from Sverdlovsk to Gorky 2 Infantrys moved from Arkhangelsk to S.Karelia 3 Infantrys moved from Kirov to Arkhangelsk 3 Infantrys moved from Perm to Kirov 1 Bomber moved from Kiev to Kursk 3 Infantrys moved from Rostov to Donetsk 1 Artillery, 1 Elite and 2 Infantrys moved from Georgia to Rostov 1 Artillery, 3 Infantrys and 1 Tank moved from Stalingrad to Rostov 2 Infantrys moved from Astrakhan to Georgia 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Tashkent to Chimkent 1 Fighter moved from Minsk to Leningrad 1 Fighter moved from Vyborg to Leningrad 1 Artillery and 2 Elites moved from Yaroslavl to Kursk 2 Tanks moved from Moscow to Kursk 3 Infantrys moved from Yaroslavl to Kursk 2 Infantrys moved from Yaroslavl to S.Karelia 1 Elite and 7 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Leningrad to Latvia 2 Infantrys moved from S.Karelia to N.Karelia Place Units - Russians 1 Bunker placed in Ayan 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky 2 Infantrys placed in Tashkent 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk 1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad 4 Infantrys and 1 Tank placed in Stalingrad 1 Elite, 7 Infantrys and 2 Tanks placed in Moscow 5 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 113 PUs; end with 113 PUsCombat Hit Differential Summary :
Romanians regular : 0.50 Finns regular : 0.83 Germans regular : 0.50 Russians regular : -3.17 Hisaichi regular : -1.00 -
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - French 1 Tank moved from E.Morocco to S.Algeria French take S.Algeria from Italians 1 Tank moved from S.Algeria to E.Morocco Purchase Units - French French buy 1 Bunker and 8 Infantrys; Remaining resources: 0 PUs; Combat - French Non Combat Move - French 1 Fighter moved from Azores to E.Morocco 1 Artillery, 1 Elite and 2 Infantrys moved from Syria to Palestine Place Units - French 1 Bunker and 3 Infantrys placed in French Equatorial Africa 4 Infantrys placed in E.Morocco 1 Infantry placed in Syria Turn Complete - French French collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Chinese 2 Infantrys moved from Kweichow to Hupeh 1 Artillery and 1 Infantry moved from Shensi to Hupeh 1 Adv.Fighter moved from Shensi to Hupeh 1 Tank moved from Suiyuan to Shensi 1 Tank moved from Shensi to Shansi 2 Artillerys and 3 Infantrys moved from Suiyuan to Shansi 1 Fighter moved from Shensi to Hupeh 1 Infantry moved from Shensi to Hupeh Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 4 Infantrys Hisaichi defend with 1 Infantry and 1 Marine Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 4 Infantrys in Hupeh, round 2 : 1/7 hits, 2.00 expected hits Hisaichi roll dice for 1 Infantry and 1 Marine in Hupeh, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Hupeh 1 Infantry owned by the Hisaichi lost in Hupeh Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Hupeh, round 3 : 2/6 hits, 1.83 expected hits Hisaichi roll dice for 1 Marine in Hupeh, round 3 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Hisaichi lost in Hupeh Chinese win, taking Hupeh from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry and 1 Marine Battle in Shansi Chinese attack with 2 Artillerys, 3 Infantrys and 1 Tank Yamamoto defend with 1 Artillery, 1 Elite and 3 Infantrys Chinese roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Shansi, round 2 : 1/6 hits, 2.00 expected hits Yamamoto roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Shansi, round 2 : 1/5 hits, 1.67 expected hits 1 Infantry owned by the Chinese lost in Shansi 1 Infantry owned by the Yamamoto lost in Shansi Chinese roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Shansi, round 3 : 3/5 hits, 1.83 expected hits Yamamoto roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Shansi, round 3 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Chinese lost in Shansi 1 Elite owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Shansi Chinese roll dice for 2 Artillerys and 1 Tank in Shansi, round 4 : 0/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Artillery in Shansi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Artillerys and 1 Tank in Shansi, round 5 : 2/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Artillery in Shansi, round 5 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Chinese lost in Shansi 1 Artillery owned by the Yamamoto lost in Shansi Chinese win, taking Shansi from Yamamoto with 1 Artillery and 1 Tank remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Artillery and 3 Infantrys Casualties for Yamamoto: 1 Artillery, 1 Elite and 3 Infantrys Non Combat Move - Chinese 1 Infantry moved from Ningsia to Suiyuan 1 Adv.Fighter and 1 Fighter moved from Hupeh to Shensi 1 Artillery and 2 Infantrys moved from Lanchow to Shensi 1 Artillery and 1 Elite moved from E.Qinghai to Lanchow 1 Artillery and 1 Elite moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Ningsia 4 Tanks moved from Gobi Altai to Shensi 2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai 3 Tanks moved from Urumqi to Gobi Altai 1 Infantry moved from Urumqi to E.Sinkiang Place Units - Chinese 2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining 1 Infantry and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 30 PUs; end with 30 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.33 Chinese regular : -1.00 Hisaichi regular : 0.00 -
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - British 4 Fighters moved from 56 Sea Zone to 51 Sea Zone 1 Bomber moved from Italian East Africa to 51 Sea Zone Purchase Units - British British buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 2 Elites, 13 Infantrys, 1 S.Submarine, 2 Submarines, 1 T.Boat and 4 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 51 Sea Zone British attack with 1 Bomber and 4 Fighters Italians defend with 1 Submarine British roll dice for 1 Bomber and 4 Fighters in 51 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits 1 Submarine owned by the Italians lost in 51 Sea Zone British win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Non Combat Move - British 4 Fighters moved from 51 Sea Zone to 56 Sea Zone 1 Bomber moved from 51 Sea Zone to Italian East Africa 1 Infantry moved from Equatoria to French Equatorial Africa 1 Tank moved from Italian East Africa to French Equatorial Africa 1 Infantry moved from Kordofan to Equatoria 1 Infantry moved from Nubia to Kordofan 4 Infantrys moved from Lower Egypt to Nubia 3 Artillerys and 3 Elites moved from N.Saudi Arabia to Palestine 1 Tank moved from W.Iran to Palestine 5 Infantrys moved from W.Iran to 58 Sea Zone 1 Infantry moved from W.Iran to Iraq 5 Infantrys moved from 58 Sea Zone to Italian East Africa 2 Tanks moved from Cape Town to Rhodesia 2 Tanks moved from Manchester to 11 Sea Zone 5 Infantrys moved from Manchester to 11 Sea Zone 1 Cruiser, 5 Infantrys, 2 Tanks and 3 Transports moved from 11 Sea Zone to 6 Sea Zone 5 Infantrys and 2 Tanks moved from 6 Sea Zone to Lapland 1 T.Boat moved from 21 Sea Zone to 11 Sea Zone 1 Artillery moved from N.Thailand to Yunnan 1 Artillery moved from Burma to Yunnan 1 Infantry moved from N.Thailand to Yunnan 1 Artillery, 1 Elite and 2 Tanks moved from Assam to Yunnan 5 Infantrys moved from Assam to Yunnan 4 Infantrys moved from Calcutta to Assam 4 Infantrys moved from Bihar to Assam 4 Infantrys moved from Hyderabad to Calcutta 5 Infantrys moved from Delhi to Bihar 1 Infantry moved from British Columbia to Yukon 1 Infantry moved from British Guiana to Amazon Place Units - British 1 Destroyer placed in 58 Sea Zone 3 Infantrys placed in W.Iran 2 Infantrys placed in E.Iran 2 Infantrys and 1 Tank placed in Italian East Africa 1 S.Submarine placed in 59 Sea Zone 1 Infantry placed in Bombay 2 Submarines and 1 T.Boat placed in 56 Sea Zone 1 Infantry placed in Cairo 2 Tanks placed in Cape Town 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Delhi 1 Adv.Fighter and 2 Infantrys placed in Madras 1 Artillery and 1 Elite placed in Cairo Turn Complete - British British collect 105 PUs; end with 105 PUsCombat Hit Differential Summary :
British regular : 0.00 -
TripleA Turn Summary: Anzac round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Anzac 2 Adv.Fighters moved from 120 Sea Zone to 109 Sea Zone 1 Submarine moved from 120 Sea Zone to 109 Sea Zone 1 Infantry moved from Ulithi to Yap Anzac take Yap from Yamamoto Purchase Units - Anzac Anzac buy 1 Battleship, 4 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 109 Sea Zone Anzac attack with 2 Adv.Fighters and 1 Submarine Yamamoto defend with 1 T.Boat Anzac roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 2 Adv.Fighters in 109 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 T.Boat in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Yamamoto lost in 109 Sea Zone Anzac win with 2 Adv.Fighters and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 T.Boat Non Combat Move - Anzac 2 Adv.Fighters moved from 109 Sea Zone to 113 Sea Zone 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank moved from Queensland to Northern Territory 1 Artillery and 8 Infantrys moved from Townsville to Northern Territory 1 Carrier, 2 Cruisers, 3 Destroyers, 2 Submarines and 3 Transports moved from 120 Sea Zone to 113 Sea Zone Place Units - Anzac 1 Battleship and 1 Transport placed in 113 Sea Zone 1 Infantry placed in Townsville 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.17 Anzac regular : -0.33 -
TripleA Turn Summary: Dutch round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Dutch 2 Infantrys moved from Amazon to Rio De Janeiro 2 ArmoredCars and 1 Tank moved from Suriname to Rio De Janeiro 1 Infantry and 2 Tanks moved from Bolivia to Rio De Janeiro Purchase Units - Dutch Dutch buy 2 Artillerys and 1 Elite; Remaining resources: 6 PUs; Combat - Dutch Battle in Rio De Janeiro Dutch attack with 2 ArmoredCars, 3 Infantrys and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys Dutch roll dice for 2 ArmoredCars, 3 Infantrys and 3 Tanks in Rio De Janeiro, round 2 : 2/8 hits, 2.67 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Rio De Janeiro Dutch roll dice for 2 ArmoredCars, 3 Infantrys and 3 Tanks in Rio De Janeiro, round 3 : 4/8 hits, 2.67 expected hits Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Rio De Janeiro 1 Artillery owned by the Neutral lost in Rio De Janeiro Dutch loses 0 PUs for violating Rio De Janeiros neutrality. Dutch win, taking Rio De Janeiro from Neutral with 2 ArmoredCars, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for Dutch: 1 Infantry Non Combat Move - Dutch Place Units - Dutch 2 Artillerys and 1 Elite placed in Suriname Turn Complete - Dutch Dutch collect 14 PUs; end with 20 PUsCombat Hit Differential Summary :
Neutral regular : -0.33 Dutch regular : 0.67 -
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Americans 1 Bomber and 2 L.Fighters moved from Wake to 85 Sea Zone 1 Fighter moved from Wake to 95 Sea Zone 1 Artillery and 1 Elite moved from Kwajalein to 103 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 103 Sea Zone to 109 Sea Zone 1 Artillery and 1 Elite moved from 109 Sea Zone to Ponape 2 Adv.Fighters and 4 Fighters moved from 103 Sea Zone to 95 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 Factory, 10 Infantrys, 2 L.Fighters, 1 S.Submarine and 4 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Ponape Americans attack with 1 Artillery and 1 Elite Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Elite in Ponape, round 2 : 2/2 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Ponape, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Ponape Americans win, taking Ponape from Yamamoto with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in 95 Sea Zone Americans attack with 2 Adv.Fighters and 5 Fighters Hisaichi defend with 1 Destroyer Americans roll dice for 2 Adv.Fighters and 5 Fighters in 95 Sea Zone, round 2 : 1/7 hits, 2.67 expected hits Hisaichi roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 95 Sea Zone Americans win with 2 Adv.Fighters and 5 Fighters remaining. Battle score for attacker is 8 Casualties for Hisaichi: 1 Destroyer Battle in 85 Sea Zone Americans attack with 1 Bomber and 2 L.Fighters Yamamoto defend with 1 Battleship and 2 S.Submarines Americans roll dice for 1 Bomber and 2 L.Fighters in 85 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 Battleship in 85 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Bomber and 2 L.Fighters in 85 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Yamamoto roll dice for 1 Battleship in 85 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 L.Fighter owned by the Americans lost in 85 Sea Zone 1 S.Submarine owned by the Yamamoto lost in 85 Sea Zone 1 Bomber owned by the Americans and 1 L.Fighter owned by the Americans retreated Yamamoto win with 1 Battleship and 1 S.Submarine remaining. Battle score for attacker is -2 Casualties for Americans: 1 L.Fighter Casualties for Yamamoto: 1 S.Submarine Non Combat Move - Americans 1 Bomber and 1 L.Fighter moved from 85 Sea Zone to Wake 1 Fighter moved from 95 Sea Zone to Wake 2 Adv.Fighters and 4 Fighters moved from 95 Sea Zone to 88 Sea Zone 1 Destroyer moved from 103 Sea Zone to 95 Sea Zone 1 B.Transport, 2 Battleships, 3 Carriers, 2 Cruisers, 6 Destroyers, 1 S.Submarine, 9 Submarines and 4 Transports moved from 103 Sea Zone to 88 Sea Zone 4 Infantrys and 1 Marine moved from Pearl Harbor to 91 Sea Zone 2 Adv.Fighters, 1 B.Transport, 1 Carrier, 1 Cruiser, 3 Destroyers, 4 Infantrys, 1 Marine, 2 Submarines and 1 Transport moved from 91 Sea Zone to 88 Sea Zone 4 Infantrys and 1 Marine moved from 88 Sea Zone to Wake 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Bomber moved from San Francisco to Wake 4 Infantrys moved from Bahia to 35 Sea Zone 2 Infantrys and 2 Tanks moved from Bahia to 39 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 39 Sea Zone to 38 Sea Zone 1 B.Transport and 4 Infantrys moved from 35 Sea Zone to 38 Sea Zone 6 Infantrys and 2 Tanks moved from 38 Sea Zone to French Equatorial Africa 1 Adv.Fighter moved from 35 Sea Zone to French Equatorial Africa 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 1 Artillery and 1 Tank moved from S.Chile to 125 Sea Zone 1 Infantry moved from Santiago to 125 Sea Zone 1 Infantry moved from Santiago to S.Chile 1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 125 Sea Zone to 39 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 39 Sea Zone to Bahia 1 B.Transport moved from 38 Sea Zone to 35 Sea Zone 1 Infantry moved from Mauritania to W.Morocco 2 Bombers moved from Mauritania to E.Morocco Place Units - Americans 2 L.Fighters placed in Wake 1 Factory placed in Alaska 3 Submarines placed in 91 Sea Zone 1 Submarine placed in 31 Sea Zone 2 Infantrys placed in Rio de Oro 2 Adv.Fighters placed in 35 Sea Zone 3 Infantrys placed in Santiago 1 Infantry placed in South Central USA 1 S.Submarine placed in 83 Sea Zone 2 Infantrys placed in San Francisco 2 Infantrys placed in South Central USA Americans undo move 11. Americans undo move 10. 3 Infantrys placed in South Atlantic USA 1 Infantry placed in San Francisco Turn Complete - Americans Americans collect 115 PUs; end with 115 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.67 Americans regular : -1.83 Hisaichi regular : -0.33 -
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Russians 1 Artillery, 1 Elite and 2 Infantrys moved from S.Karelia to Vyborg 1 Artillery and 1 Elite moved from Lithuania to Minsk 3 Infantrys moved from Lithuania to Minsk 1 Fighter moved from Leningrad to Vyborg 1 Fighter moved from Leningrad to Minsk 1 Artillery and 1 Elite moved from Kursk to Kiev 3 Infantrys moved from Kursk to Kiev 1 Bomber moved from Kursk to Kiev 1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone 1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk 4 Infantrys moved from Rostov to Donetsk 1 Artillery, 1 Infantry and 1 Tank moved from Khabarovsk to Ayan 1 Artillery, 1 Elite and 4 Infantrys moved from N.Buryat Mongolia to Ayan 1 Tank moved from Olyokminsk to Ayan Purchase Units - Russians Russians buy 1 Adv.Fighter, 4 Artillerys, 4 Elites, 1 HeavyTank, 24 Infantrys, 1 Mech.Rocket and 3 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in Vyborg Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys Finns defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 0/5 hits, 1.50 expected hits Finns roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Vyborg, round 3 : 2/5 hits, 1.50 expected hits Finns roll dice for 2 Infantrys in Vyborg, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Finns: 2 Infantrys Battle in Minsk Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys Germans defend with 1 ArmoredCar and 2 Artillerys Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Minsk, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 1 ArmoredCar and 2 Artillerys in Minsk, round 2 : 0/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Germans lost in Minsk Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Minsk, round 3 : 1/6 hits, 1.67 expected hits Germans roll dice for 2 Artillerys in Minsk, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Germans lost in Minsk Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Minsk, round 4 : 3/6 hits, 1.67 expected hits Germans roll dice for 1 Artillery in Minsk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk 1 Artillery owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 ArmoredCar and 2 Artillerys Casualties for Russians: 1 Infantry Battle in Kiev Russians attack with 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys Germans defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite and 3 Infantrys in Kiev, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Kiev, round 2 : 1/4 hits, 1.17 expected hits 1 Infantry owned by the Russians lost in Kiev 1 ArmoredCar owned by the Germans lost in Kiev Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys in Kiev, round 3 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 3 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Germans lost in Kiev Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys in Kiev, round 4 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 Artillery in Kiev, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Artillery, 1 Bomber, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 1 Infantry Casualties for Germans: 1 ArmoredCar, 1 Artillery and 2 Infantrys Battle in Donetsk Russians attack with 1 Artillery, 1 Elite and 4 Infantrys Romanians defend with 1 ArmoredCar, 1 Elite and 2 Tanks Russians roll dice for 1 Artillery, 1 Elite and 4 Infantrys in Donetsk, round 2 : 2/6 hits, 1.50 expected hits Romanians roll dice for 1 ArmoredCar, 1 Elite and 2 Tanks in Donetsk, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Russians lost in Donetsk 1 ArmoredCar owned by the Romanians and 1 Elite owned by the Romanians lost in Donetsk Russians roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Donetsk, round 3 : 1/5 hits, 1.33 expected hits Romanians roll dice for 2 Tanks in Donetsk, round 3 : 1/2 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Donetsk 1 Tank owned by the Romanians lost in Donetsk Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Donetsk, round 4 : 0/4 hits, 1.17 expected hits Romanians roll dice for 1 Tank in Donetsk, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Donetsk, round 5 : 0/4 hits, 1.17 expected hits Romanians roll dice for 1 Tank in Donetsk, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Donetsk, round 6 : 2/4 hits, 1.17 expected hits Romanians roll dice for 1 Tank in Donetsk, round 6 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 13 Casualties for Russians: 2 Infantrys Casualties for Romanians: 1 ArmoredCar, 1 Elite and 2 Tanks Battle in Ayan Russians attack with 2 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks Hisaichi defend with 1 AAGun and 8 Tanks Russians roll dice for 2 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks in Ayan, round 2 : 3/10 hits, 3.17 expected hits Hisaichi roll dice for 8 Tanks in Ayan, round 2 : 2/8 hits, 4.00 expected hits 2 Infantrys owned by the Russians lost in Ayan 3 Tanks owned by the Hisaichi lost in Ayan Russians roll dice for 2 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks in Ayan, round 3 : 2/8 hits, 2.83 expected hits Hisaichi roll dice for 5 Tanks in Ayan, round 3 : 1/5 hits, 2.50 expected hits 1 Infantry owned by the Russians lost in Ayan 2 Tanks owned by the Hisaichi lost in Ayan Russians roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks in Ayan, round 4 : 1/7 hits, 2.67 expected hits Hisaichi roll dice for 3 Tanks in Ayan, round 4 : 0/3 hits, 1.50 expected hits 1 Tank owned by the Hisaichi lost in Ayan Russians roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks in Ayan, round 5 : 1/7 hits, 2.67 expected hits Hisaichi roll dice for 2 Tanks in Ayan, round 5 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Hisaichi lost in Ayan Russians roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks in Ayan, round 6 : 1/7 hits, 2.67 expected hits Hisaichi roll dice for 1 Tank in Ayan, round 6 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Ayan 1 Tank owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 32 Casualties for Russians: 4 Infantrys Casualties for Hisaichi: 8 Tanks Non Combat Move - Russians 1 Artillery, 1 Elite and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia 1 Artillery, 1 Elite and 3 Infantrys moved from Khatanga to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery, 1 Elite and 3 Infantrys moved from Sibirsky to Khatanga 1 Tank moved from Krasnoyarsk to N.Buryat Mongolia 2 Infantrys moved from Krasnoyarsk to Irkutsk 2 Infantrys moved from Novosibirsk to Krasnoyarsk 3 Infantrys moved from Sverdlovsk to Novosibirsk 2 Infantrys moved from Sverdlovsk to Perm 1 Artillery moved from Murmansk to 6 Sea Zone 1 Infantry moved from N.Karelia to Murmansk 1 Artillery moved from N.Karelia to S.Karelia 1 Fighter moved from Vyborg to Leningrad 1 Artillery, 1 Elite and 5 Infantrys moved from Arkhangelsk to S.Karelia 2 Infantrys moved from S.Karelia to Leningrad 1 Fighter moved from Minsk to Leningrad 1 Elite and 6 Infantrys moved from Yaroslavl to Kursk 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks moved from Rostov to Kursk 3 Infantrys moved from Georgia to Rostov 4 Infantrys and 1 Tank moved from Stalingrad to Rostov 2 Infantrys moved from Astrakhan to Georgia 1 Infantry moved from Yaroslavl to Kursk 2 Tanks moved from Moscow to Kursk 1 Elite and 6 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Moscow to Yaroslavl 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from Tashkent to Chimkent 2 Infantrys moved from 126 Sea Zone to Astrakhan 3 Infantrys moved from Kirov to Arkhangelsk 1 Mech.Rocket and 1 Mot.Inf moved from Gorky to Novosibirsk 1 Tank moved from Lithuania to Novgorod 2 Infantrys moved from Lithuania to Latvia 2 Infantrys moved from Lithuania to Minsk 1 Artillery and 2 Infantrys moved from S.Karelia to Novgorod 1 Elite moved from Leningrad to Novgorod 1 Bomber moved from Kiev to Kursk Place Units - Russians 1 Adv.Fighter and 1 Mech.Rocket placed in Sverdlovsk 1 Artillery, 1 Elite, 1 HeavyTank and 3 Infantrys placed in Sibirsky 2 Infantrys placed in Tashkent 1 Artillery, 1 Elite and 1 Infantry placed in Georgia Turning on Edit Mode EDIT: Removing units owned by Russians from 6 Sea Zone: 1 Artillery and 2 Transports EDIT: Adding units owned by Russians to 11 Sea Zone: 2 Transports EDIT: Adding units owned by Russians to Manchester: 1 Artillery EDIT: Turning off Edit Mode 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank placed in Stalingrad 1 Artillery, 1 Elite and 2 Infantrys placed in Leningrad 8 Infantrys and 2 Tanks placed in Moscow Russians undo move 6. 4 Infantrys placed in Leningrad 1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk 2 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 105 PUs; end with 106 PUsCombat Hit Differential Summary :
Romanians regular : -2.00 Finns regular : -1.33 Germans regular : -2.33 Russians regular : -9.00 Hisaichi regular : -5.50 -
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - French 1 Tank moved from E.Morocco to S.Algeria French take S.Algeria from Italians 1 Tank moved from S.Algeria to E.Morocco Purchase Units - French French buy 1 Bunker and 9 Infantrys; Remaining resources: 0 PUs; Combat - French Non Combat Move - French 1 Artillery, 1 Elite and 2 Infantrys moved from Palestine to Lower Egypt Place Units - French 1 Bunker and 3 Infantrys placed in French Equatorial Africa 2 Infantrys placed in Syria 4 Infantrys placed in E.Morocco Turn Complete - French French collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - French 1 Tank moved from E.Morocco to S.Algeria French take S.Algeria from Italians 1 Tank moved from S.Algeria to E.Morocco Purchase Units - French French buy 1 Bunker and 9 Infantrys; Remaining resources: 0 PUs; Combat - French Non Combat Move - French 1 Artillery, 1 Elite and 2 Infantrys moved from Palestine to Lower Egypt Place Units - French 1 Bunker and 3 Infantrys placed in French Equatorial Africa 2 Infantrys placed in Syria 4 Infantrys placed in E.Morocco Turn Complete - French French collect 22 PUs; end with 22 PUs Turning on Edit Mode EDIT: Removing units owned by French from 41 Sea Zone: 1 Destroyer and 2 Transports EDIT: Adding units owned by French to 31 Sea Zone: 1 Destroyer and 2 Transports EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - Chinese 1 Artillery, 1 Elite and 1 Infantry moved from Ningsia to Suiyuan 1 Artillery and 2 Infantrys moved from Shensi to Hupeh 1 Adv.Fighter and 1 Fighter moved from Shensi to Hupeh 18 Tanks moved from Shensi to Kweichow Purchase Units - Chinese Chinese buy 1 Elite, 6 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Kweichow Chinese attack with 18 Tanks Yamamoto defend with 1 Elite and 2 Infantrys Chinese roll dice for 18 Tanks in Kweichow, round 2 : 12/18 hits, 9.00 expected hits Yamamoto roll dice for 1 Elite and 2 Infantrys in Kweichow, round 2 : 1/3 hits, 1.00 expected hits 1 Tank owned by the Chinese lost in Kweichow 1 Elite owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Kweichow Chinese win, taking Kweichow from Yamamoto with 17 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Tank Casualties for Yamamoto: 1 Elite and 2 Infantrys Battle in Suiyuan Chinese attack with 1 Artillery, 1 Elite and 1 Infantry Yamamoto defend with 1 Artillery Chinese roll dice for 1 Artillery, 1 Elite and 1 Infantry in Suiyuan, round 2 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan 1 Artillery owned by the Yamamoto lost in Suiyuan Chinese win, taking Suiyuan from Yamamoto with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Artillery Battle in Hupeh Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Hupeh, round 2 : 0/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Hupeh, round 3 : 3/5 hits, 1.67 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Hupeh, round 3 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hupeh Chinese win, taking Hupeh from Yamamoto with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Adv.Fighter and 1 Fighter moved from Hupeh to Shensi 1 Artillery and 1 Elite moved from Ningsia to Shensi 1 Artillery and 1 Elite moved from Lanchow to Szechwan 1 Infantry moved from Lanchow to Shensi 3 Tanks moved from Gobi Altai to Shensi 1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia 1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow 2 Artillerys, 1 Elite and 3 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to Gobi Altai 3 Tanks moved from Urumqi to Gobi Altai 1 Infantry moved from Urumqi to E.Sinkiang Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 1 Infantry and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Yamamoto regular : -0.67 Chinese regular : 3.67 -
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World At War
Game History
Round: 8 Combat Move - British 1 Artillery and 2 Infantrys moved from Yunnan to N.Thailand 4 Infantrys moved from Assam to Burma 1 Adv.Fighter moved from Madras to Burma 1 Artillery moved from Yunnan to Burma 4 Fighters moved from 56 Sea Zone to 51 Sea Zone 1 Bomber moved from Italian East Africa to 51 Sea Zone Purchase Units - British British buy 1 Destroyer, 18 Infantrys, 1 S.Submarine, 4 Submarines, 2 T.Boats and 2 Tanks; Remaining resources: 1 PUs; Combat - British Battle in 51 Sea Zone British attack with 1 Bomber and 4 Fighters Italians defend with 1 Submarine British roll dice for 1 Bomber and 4 Fighters in 51 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits 1 Submarine owned by the Italians lost in 51 Sea Zone British win with 1 Bomber and 4 Fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Battle in Burma British attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys Thai defend with 2 ArmoredCars and 1 Infantry British roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Burma, round 2 : 2/6 hits, 1.67 expected hits Thai roll dice for 2 ArmoredCars and 1 Infantry in Burma, round 2 : 0/3 hits, 0.67 expected hits 2 ArmoredCars owned by the Thai lost in Burma British roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Burma, round 3 : 4/6 hits, 1.67 expected hits Thai roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Burma British win, taking Burma from Thai with 1 Adv.Fighter, 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 10 Casualties for Thai: 2 ArmoredCars and 1 Infantry Battle in N.Thailand British attack with 1 Artillery and 2 Infantrys Thai defend with 1 Elite British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits Thai roll dice for 1 Elite in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Thai: 1 Elite Non Combat Move - British 4 Infantrys moved from Assam to Yunnan 1 Adv.Fighter moved from Burma to Assam 5 Infantrys moved from Bihar to Assam 4 Infantrys moved from Calcutta to Assam 1 Tank moved from Delhi to Assam 1 Artillery, 1 Elite and 2 Infantrys moved from Delhi to Bihar 1 Infantry moved from Bombay to 59 Sea Zone 1 Infantry and 1 S.Submarine moved from 59 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Lower Egypt 1 Bomber moved from 51 Sea Zone to Italian East Africa 4 Fighters moved from 51 Sea Zone to 56 Sea Zone 3 Artillerys and 3 Elites moved from Palestine to Lower Egypt 1 Tank moved from Palestine to Nubia 1 Infantry moved from New Valley to Nubia 1 Infantry moved from Mersa Matruh to New Valley 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Mersa Matruh 1 Infantry moved from Equatoria to French Equatorial Africa 1 Infantry moved from Kordofan to Equatoria 1 Infantry moved from Italian East Africa to Kordofan 2 Tanks moved from Rhodesia to Italian East Africa 1 Tank moved from Italian East Africa to French Equatorial Africa 2 Tanks moved from Cape Town to Rhodesia 1 Destroyer moved from 58 Sea Zone to 56 Sea Zone 1 Infantry moved from Iraq to Palestine 2 Infantrys moved from E.Iran to 58 Sea Zone 3 Infantrys moved from W.Iran to 58 Sea Zone 5 Infantrys moved from 58 Sea Zone to Italian East Africa 1 Cruiser and 3 Transports moved from 6 Sea Zone to 11 Sea Zone 1 Artillery and 1 Elite moved from Wales to Manchester 2 Infantrys moved from Wales to Manchester 1 Infantry moved from Wales to Manchester 1 Artillery and 1 Elite moved from Cairo to Lower Egypt 3 Infantrys moved from Cairo to Lower Egypt Place Units - British 3 Infantrys placed in Madras 1 Infantry placed in Bombay 1 S.Submarine placed in 59 Sea Zone 1 Destroyer placed in 58 Sea Zone 2 Infantrys and 1 Tank placed in Italian East Africa 3 Infantrys placed in W.Iran 2 Infantrys placed in E.Iran 4 Submarines placed in 11 Sea Zone 4 Infantrys and 1 Tank placed in Delhi British undo move 8. 2 Submarines and 1 T.Boat placed in 11 Sea Zone 2 Submarines and 1 T.Boat placed in 56 Sea Zone 3 Infantrys placed in Cairo Turn Complete - British British collect 105 PUs; end with 106 PUsCombat Hit Differential Summary :
Thai regular : -1.33 British regular : 2.83





