here it is. newenr85 v mike G40 start.tsvg I tend to just play local mode and manually post turns. it means we won’t be able to verify our opponent’s dice. since we are both using gmail we don’t get the dice results anyway. I believe a proton email will work but I just have not been too concerned enough to switch.
W@W captain walker (Allies) vs dawgoneit (Axis)
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Purchase Units - Dutch Dutch buy 1 Bunker, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Artillery and 1 Tank moved from Hollandia to West Papua 1 Infantry moved from Merauke to West Papua 3 Infantrys moved from Suriname to Amazon Place Units - Dutch 1 Bunker placed in Sumatra 2 Infantrys and 1 Tank placed in Suriname Turn Complete - Dutch Dutch collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Purchase Units - Dutch Dutch buy 1 Bunker, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Dutch 1 Artillery and 1 Tank moved from Hollandia to West Papua 1 Infantry moved from Merauke to West Papua 3 Infantrys moved from Suriname to Amazon Place Units - Dutch 1 Bunker placed in Sumatra 2 Infantrys and 1 Tank placed in Suriname Turn Complete - Dutch Dutch collect 13 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Dutch from 114 Sea Zone: 1 Submarine EDIT: Adding units owned by Dutch to 122 Sea Zone: 1 Submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War
Game History
Round: 5 Combat Move - Americans 1 Artillery and 1 Tank moved from Salvador to 35 Sea Zone 2 Infantrys moved from Salvador to 35 Sea Zone 1 Elite moved from Salvador to 35 Sea Zone 2 Infantrys moved from Salvador to 35 Sea Zone 2 Infantrys moved from Bahia to 35 Sea Zone 1 Artillery, 1 B.Transport, 1 Cruiser, 1 Destroyer, 1 Elite, 6 Infantrys, 1 Tank and 2 Transports moved from 35 Sea Zone to 34 Sea Zone 1 Artillery, 1 Elite, 6 Infantrys and 1 Tank moved from 34 Sea Zone to Rio de Oro 2 Bombers moved from Gibraltar to Rio de Oro 4 Infantrys moved from San Francisco to 83 Sea Zone 4 Infantrys and 2 Transports moved from 83 Sea Zone to 119 Sea Zone 4 Infantrys moved from 119 Sea Zone to Santiago 2 Artillerys, 1 Infantry and 3 Tanks moved from S.Chile to Santiago 1 Artillery and 2 Infantrys moved from Pearl Harbor to 91 Sea Zone 1 Artillery, 1 B.Transport, 1 Destroyer, 2 Infantrys and 3 Submarines moved from 91 Sea Zone to 96 Sea Zone 1 Artillery and 2 Infantrys moved from 96 Sea Zone to Kwajalein 1 Elite moved from Wake to 88 Sea Zone 1 Infantry moved from Wake to 88 Sea Zone 2 Cruisers, 1 Elite and 1 Infantry moved from 88 Sea Zone to 96 Sea Zone 1 Elite moved from 96 Sea Zone to Kwajalein 1 Infantry moved from 96 Sea Zone to Jaluit Americans take Jaluit from Yamamoto 1 Bomber moved from Wake to Kwajalein 2 Battleships moved from 88 Sea Zone to 96 Sea Zone 2 Adv.Fighters and 4 Fighters moved from 88 Sea Zone to Kwajalein Purchase Units - Americans Americans buy 1 B.Transport, 1 Bunker, 2 Carriers, 1 Cruiser, 2 Destroyers, 9 Infantrys, 1 Marine and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Kwajalein Americans attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite, 4 Fighters and 2 Infantrys Yamamoto defend with 1 Artillery and 2 Infantrys Americans roll dice for 2 Battleships and 2 Cruisers in Kwajalein, round 2 : 4/4 hits, 2.33 expected hits 1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Kwajalein Americans win, taking Kwajalein from Yamamoto with 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Elite, 4 Fighters and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Artillery and 2 Infantrys Battle in Santiago Americans attack with 2 Artillerys, 5 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 2 Artillerys, 5 Infantrys and 3 Tanks in Santiago, round 2 : 4/10 hits, 3.33 expected hits Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 2/6 hits, 2.33 expected hits 2 Infantrys owned by the Americans lost in Santiago 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago Americans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Santiago, round 3 : 1/8 hits, 3.00 expected hits Neutral roll dice for 2 Tanks in Santiago, round 3 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Neutral lost in Santiago Americans roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in Santiago, round 4 : 4/8 hits, 3.00 expected hits Neutral roll dice for 1 Tank in Santiago, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans lost in Santiago 1 Tank owned by the Neutral lost in Santiago Americans loses 0 PUs for violating Santiagos neutrality. Americans win, taking Santiago from Neutral with 2 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 16 Casualties for Americans: 3 Infantrys Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks Battle in Rio de Oro Americans attack with 1 Artillery, 2 Bombers, 1 Elite, 6 Infantrys and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 1 Cruiser in Rio de Oro, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Artillery, 2 Bombers, 1 Elite, 6 Infantrys and 1 Tank in Rio de Oro, round 2 : 2/11 hits, 3.67 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Americans lost in Rio de Oro 2 Infantrys owned by the Neutral lost in Rio de Oro Americans roll dice for 1 Artillery, 2 Bombers, 1 Elite, 4 Infantrys and 1 Tank in Rio de Oro, round 3 : 2/9 hits, 3.33 expected hits Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Rio de Oro 1 Infantry owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 1 Artillery, 2 Bombers, 1 Elite, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Americans: 3 Infantrys Casualties for Neutral: 3 Infantrys Non Combat Move - Americans 2 Bombers moved from Rio de Oro to Gibraltar 3 Carriers, 6 Destroyers, 6 Submarines and 5 Transports moved from 88 Sea Zone to 96 Sea Zone 1 Bomber moved from Kwajalein to Wake 2 Adv.Fighters and 4 Fighters moved from Kwajalein to 96 Sea Zone 1 Destroyer moved from 83 Sea Zone to 91 Sea Zone 2 Adv.Fighters moved from San Francisco to 91 Sea Zone 4 Infantrys moved from Washington to 13 Sea Zone 1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 1 Fighter moved from Bahia to 35 Sea Zone Place Units - Americans 1 B.Transport and 1 Carrier placed in 35 Sea Zone 1 Carrier, 1 Destroyer and 1 S.Submarine placed in 91 Sea Zone 1 Bunker and 2 Infantrys placed in Wake 1 Cruiser and 1 Destroyer placed in 83 Sea Zone 4 Infantrys and 1 Marine placed in San Francisco 3 Infantrys placed in South Atlantic USA Turn Complete - Americans Americans collect 114 PUs; end with 114 PUsCombat Hit Differential Summary :
Americans regular : -2.17 Neutral regular : 0.83 -
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@dawgoneit that’s not a W@W file…
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@dawgoneit sorry about that.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Russians 3 Infantrys moved from N.Buryat Mongolia to Chita 1 Tank moved from Olyokminsk to Chita 1 Artillery moved from Ayan to Chita 3 Tanks moved from Ayan to Chita 1 Adv.Fighter and 2 Infantrys moved from Ayan to Heilungchiang 1 Fighter moved from Ayan to Khabarovsk 2 Infantrys moved from Ayan to Khabarovsk 1 Artillery moved from Ayan to Khabarovsk 1 Infantry moved from Ayan to Heilungchiang 1 Infantry moved from N.Karelia to Murmansk Russians take Murmansk from Germans 1 Artillery and 1 Elite moved from N.Karelia to Vyborg 1 Artillery moved from Leningrad to Latvia 1 Elite moved from Leningrad to Latvia 5 Infantrys moved from Leningrad to Latvia 1 Tank moved from Leningrad to Latvia 2 Infantrys moved from S.Karelia to Vyborg 1 Fighter moved from Leningrad to Vyborg 1 Fighter moved from Leningrad to Minsk 1 Artillery and 1 Elite moved from Kursk to Minsk 2 Infantrys moved from Kursk to Minsk 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone 1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk 2 Infantrys moved from Rostov to Donetsk 1 Artillery and 4 Infantrys moved from Kursk to Kiev 1 Bomber moved from Kursk to Kiev 1 Infantry moved from Kursk to Minsk Purchase Units - Russians Russians buy 4 Artillerys, 5 Elites, 23 Infantrys, 1 Mech.Rocket and 5 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Artillery, 3 Infantrys and 4 Tanks Hisaichi defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery, 3 Infantrys and 4 Tanks in Chita, round 2 : 3/8 hits, 3.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Chita, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Chita 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Artillery, 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Vyborg Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys Germans defend with 3 Infantrys Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Vyborg, round 2 : 2/5 hits, 1.50 expected hits Finns roll dice for 3 Infantrys in Vyborg, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Vyborg 2 Infantrys owned by the Germans lost in Vyborg Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Vyborg, round 3 : 2/4 hits, 1.33 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Germans: 3 Infantrys Battle in Kiev Russians attack with 1 Artillery, 1 Bomber and 4 Infantrys Germans defend with 1 Bunker and 1 Infantry Russians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Kiev, round 2 : 2/6 hits, 1.83 expected hits Units damaged: 1 Bunker owned by the Germans Germans roll dice for 1 Bunker and 1 Infantry in Kiev, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Germans lost in Kiev Russians roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Kiev, round 3 : 1/6 hits, 1.83 expected hits Germans roll dice for 1 Bunker in Kiev, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Kiev 1 Bunker owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Artillery, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 Bunker and 1 Infantry Casualties for Russians: 1 Infantry Battle in Heilungchiang Russians attack with 1 Adv.Fighter and 3 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Heilungchiang, round 2 : 0/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Heilungchiang, round 3 : 1/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Heilungchiang Russians win, taking Heilungchiang from Hisaichi with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Khabarovsk Russians attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Khabarovsk, round 2 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Khabarovsk 1 Infantry owned by the Hisaichi lost in Khabarovsk Russians win, taking Khabarovsk from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Donetsk Russians attack with 1 Artillery, 1 Elite and 2 Infantrys Romanians defend with 2 ArmoredCars Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Donetsk, round 2 : 1/4 hits, 1.17 expected hits Romanians roll dice for 2 ArmoredCars in Donetsk, round 2 : 1/2 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk 1 ArmoredCar owned by the Romanians lost in Donetsk Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 3 : 2/3 hits, 1.00 expected hits Romanians roll dice for 1 ArmoredCar in Donetsk, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 Infantry Casualties for Romanians: 2 ArmoredCars Battle in Minsk Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys Germans defend with 2 Artillerys and 1 Infantry Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 3 Infantrys in Minsk, round 2 : 0/6 hits, 1.67 expected hits Germans roll dice for 2 Artillerys and 1 Infantry in Minsk, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Minsk Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Minsk, round 3 : 0/5 hits, 1.50 expected hits Germans roll dice for 2 Artillerys and 1 Infantry in Minsk, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians lost in Minsk Russians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Minsk, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 Artillerys and 1 Infantry in Minsk, round 4 : 1/3 hits, 1.00 expected hits 1 Elite owned by the Russians lost in Minsk 1 Infantry owned by the Germans lost in Minsk 1 Fighter owned by the Russians retreated 1 Artillery owned by the Russians retreated to Kursk Germans win with 2 Artillerys remaining. Battle score for attacker is -7 Casualties for Russians: 1 Elite and 3 Infantrys Casualties for Germans: 1 Infantry Battle in Latvia Russians attack with 1 Artillery, 1 Elite, 5 Infantrys and 1 Tank Germans defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Elite, 5 Infantrys and 1 Tank in Latvia, round 2 : 1/8 hits, 2.17 expected hits Germans roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia 1 Infantry owned by the Germans lost in Latvia Russians roll dice for 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank in Latvia, round 3 : 3/7 hits, 2.00 expected hits Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Infantrys Non Combat Move - Russians 1 Fighter moved from Minsk to Leningrad 1 Infantry moved from Yaroslavl to Smolensk 1 Infantry moved from Leningrad to Novgorod 3 Infantrys moved from Leningrad to Latvia 1 Infantry moved from Leningrad to Latvia 1 Bomber moved from Kiev to Kursk 1 Fighter moved from Vyborg to Leningrad 1 Destroyer and 1 Transport moved from 6 Sea Zone to 11 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from Arkhangelsk to S.Karelia 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from Rostov to Kursk 3 Infantrys moved from Georgia to Rostov 1 Artillery, 1 Elite and 2 Infantrys moved from Stalingrad to Rostov 1 Tank moved from Stalingrad to Rostov 2 Infantrys moved from Astrakhan to Georgia 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Tashkent to Chimkent 2 Infantrys moved from Kirov to Arkhangelsk 3 Infantrys moved from Perm to Kirov 3 Infantrys moved from Sverdlovsk to Perm 1 Fighter moved from Khabarovsk to Ayan 1 Adv.Fighter moved from Heilungchiang to Ayan 1 Infantry moved from Ayan to Chita 1 Artillery, 2 Elites and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Irkutsk to S.Buryat Mongolia 2 Infantrys moved from Krasnoyarsk to Irkutsk 1 Artillery, 1 Elite and 3 Infantrys moved from Khatanga to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery, 1 Elite and 3 Infantrys moved from Sibirsky to Khatanga 1 Artillery and 1 Infantry moved from Zhigansk to Yakutsk 2 Infantrys moved from Novosibirsk to Krasnoyarsk 2 Infantrys moved from Sverdlovsk to Novosibirsk 5 Infantrys moved from Yaroslavl to Kursk 2 Infantrys moved from Yaroslavl to S.Karelia 2 Tanks moved from Moscow to Kursk 1 Artillery, 2 Elites and 5 Infantrys moved from Moscow to Yaroslavl Place Units - Russians 1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Elite and 3 Infantrys placed in Leningrad 1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Sibirsky 1 Elite, 7 Infantrys and 2 Tanks placed in Moscow 2 Infantrys placed in Tashkent 2 Infantrys, 1 Mech.Rocket and 1 Tank placed in Sverdlovsk Turn Complete - Russians Russians collect 107 PUs; end with 107 PUsCombat Hit Differential Summary :
Romanians regular : 0.50 Finns regular : -0.33 Germans regular : 0.67 Russians regular : -3.33 Hisaichi regular : 0.33 -
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - French 1 Tank moved from E.Morocco to S.Algeria French take S.Algeria from Italians 1 Tank moved from S.Algeria to E.Morocco Purchase Units - French French buy 1 Bunker and 8 Infantrys; Remaining resources: 0 PUs; Combat - French Non Combat Move - French 1 Artillery and 2 Infantrys moved from W.Morocco to E.Morocco 1 Destroyer and 2 Transports moved from 31 Sea Zone to 41 Sea Zone Place Units - French 1 Bunker and 3 Infantrys placed in French Equatorial Africa 4 Infantrys placed in E.Morocco 1 Infantry placed in Syria Turn Complete - French French collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Chinese 1 Artillery, 1 Elite and 1 Infantry moved from Suiyuan to Chahar 1 Artillery moved from Shensi to Shansi 1 Elite and 1 Infantry moved from Shensi to Shansi 1 Infantry moved from Hupeh to Hunan Chinese take Hunan from Hisaichi 1 Adv.Fighter moved from Shensi to Chahar 1 Fighter moved from Shensi to Shansi 1 Infantry moved from Suiyuan to Chahar 1 Infantry moved from Shensi to Shansi Purchase Units - Chinese Chinese buy 2 Artillerys, 5 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys Hisaichi defend with 1 ArmoredCar and 2 Infantrys Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Chahar, round 2 : 2/5 hits, 1.67 expected hits Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Chahar Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Chahar, round 3 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Shansi Chinese attack with 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys Hisaichi defend with 1 ArmoredCar and 2 Infantrys Chinese roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Shansi, round 2 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Shansi Chinese roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Shansi, round 3 : 0/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Shansi, round 4 : 2/5 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 ArmoredCar and 2 Infantrys Casualties for Chinese: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Shansi to Shensi 1 Adv.Fighter moved from Chahar to Shensi 1 Infantry moved from Shensi to Hupeh 2 Infantrys moved from Yunnan to Kweichow 1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan 1 Artillery and 2 Infantrys moved from Lanchow to Shensi 1 Artillery, 1 Elite and 1 Infantry moved from E.Qinghai to Ningsia 1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow 4 Tanks moved from Gobi Altai to Shensi 2 Artillerys, 2 Elites and 2 Infantrys moved from Hsining to E.Qinghai 4 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 2 Artillerys and 4 Infantrys placed in Hsining 1 Infantry and 3 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Chinese regular : -0.83 Hisaichi regular : -0.67 -
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - British 1 Infantry moved from W.Iran to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to N.Saudi Arabia 2 Artillerys, 2 Elites and 1 Infantry moved from S.Saudi Arabia to N.Saudi Arabia 1 Artillery and 1 Elite moved from Iraq to N.Saudi Arabia 1 T.Boat moved from 56 Sea Zone to 51 Sea Zone 3 Fighters moved from 56 Sea Zone to 51 Sea Zone 1 Fighter moved from 56 Sea Zone to N.Saudi Arabia 1 Bomber moved from Italian East Africa to N.Saudi Arabia 1 Tank moved from N.Thailand to S.French Indochina French take S.French Indochina from Yamamoto 1 Tank moved from S.French Indochina to N.French Indochina 1 Artillery and 1 Infantry moved from Yunnan to N.French Indochina Purchase Units - British British buy 2 Artillerys, 2 Elites, 1 Factory, 19 Infantrys, 4 Submarines and 4 Tanks; Remaining resources: 0 PUs; Combat - British Battle in N.French Indochina British attack with 1 Artillery, 1 Infantry and 1 Tank Yamamoto defend with 1 Infantry British roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French Indochina, round 2 : 1/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in N.French Indochina 1 Infantry owned by the Yamamoto lost in N.French Indochina British win, taking N.French Indochina from Yamamoto with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in 51 Sea Zone British attack with 3 Fighters and 1 T.Boat Italians defend with 1 T.Boat British roll dice for 3 Fighters and 1 T.Boat in 51 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 T.Boat in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Italians lost in 51 Sea Zone British win with 3 Fighters and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for Italians: 1 T.Boat Battle in N.Saudi Arabia British attack with 3 Artillerys, 1 Bomber, 3 Elites, 1 Fighter and 2 Infantrys Neutral defend with 1 Artillery and 3 Infantrys British roll dice for 1 Cruiser in N.Saudi Arabia, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in N.Saudi Arabia British roll dice for 3 Artillerys, 1 Bomber, 3 Elites, 1 Fighter and 2 Infantrys in N.Saudi Arabia, round 2 : 4/10 hits, 3.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Saudi Arabia, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the British lost in N.Saudi Arabia 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Saudi Arabia British loses 0 PUs for violating N.Saudi Arabias neutrality. British win, taking N.Saudi Arabia from Neutral with 3 Artillerys, 1 Bomber, 3 Elites and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 3 Infantrys Casualties for British: 2 Infantrys Non Combat Move - British 1 Bomber moved from N.Saudi Arabia to Italian East Africa 1 Fighter moved from N.Saudi Arabia to 56 Sea Zone 3 Fighters moved from 51 Sea Zone to 56 Sea Zone 1 Infantry moved from Equatoria to French Equatorial Africa 1 Infantry moved from Italian East Africa to Equatoria 1 Infantry moved from Italian East Africa to Nubia 2 Artillerys and 2 Elites moved from Lower Egypt to Nubia 4 Infantrys moved from Cairo to Lower Egypt 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from W.Iran to 58 Sea Zone 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 58 Sea Zone to Italian East Africa 1 Battleship, 1 Carrier, 1 Cruiser, 2 Fighters and 2 Transports moved from 6 Sea Zone to 11 Sea Zone 1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 11 Sea Zone 1 Infantry and 1 Tank moved from 11 Sea Zone to Manchester 2 Tanks moved from Northern Ireland to Manchester 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone 1 Artillery moved from S.Thailand to N.Thailand 2 Infantrys moved from Burma to N.Thailand 2 Infantrys moved from Assam to Burma 1 Artillery and 3 Infantrys moved from Assam to Yunnan 1 Artillery, 1 Elite and 3 Infantrys moved from Bihar to Assam 4 Infantrys moved from Hyderabad to Calcutta 1 Tank moved from Delhi to Assam 4 Infantrys moved from Delhi to Bihar 4 Infantrys moved from Madras to Hyderabad Place Units - British 2 Infantrys and 1 Tank placed in Italian East Africa 2 Infantrys and 1 Tank placed in W.Iran 1 Factory placed in E.Iran 2 Submarines placed in 56 Sea Zone 4 Infantrys placed in Cairo 2 Submarines placed in 11 Sea Zone 1 Artillery and 1 Elite placed in Manchester 1 Artillery, 1 Elite and 2 Infantrys placed in Wales 2 Tanks placed in Cape Town 4 Infantrys placed in Madras 5 Infantrys placed in Delhi Turn Complete - British British collect 107 PUs; end with 107 PUsCombat Hit Differential Summary :
Yamamoto regular : 0.67 Italians regular : -0.17 Neutral regular : 1.00 British regular : 1.17 -
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Anzac 2 Adv.Fighters moved from 109 Sea Zone to 102 Sea Zone 1 Infantry moved from Woleai to Ulithi Anzac take Ulithi from Yamamoto Purchase Units - Anzac Anzac buy 1 Destroyer, 7 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Anzac Battle in 102 Sea Zone Anzac attack with 2 Adv.Fighters Hisaichi defend with 1 Submarine Anzac roll dice for 2 Adv.Fighters in 102 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 2 Adv.Fighters owned by the Anzac retreated Non Combat Move - Anzac 2 Adv.Fighters moved from 102 Sea Zone to 120 Sea Zone 1 Artillery and 1 Infantry moved from Ponape to 109 Sea Zone 1 Artillery and 1 Elite moved from Woleai to 109 Sea Zone 1 Infantry moved from Woleai to 109 Sea Zone 1 Infantry moved from Truk to 109 Sea Zone 1 Infantry moved from Ponape to 109 Sea Zone 1 Tank moved from Bougainville to 109 Sea Zone 2 Artillerys, 1 Carrier, 2 Cruisers, 2 Destroyers, 1 Elite, 4 Infantrys, 1 Tank and 3 Transports moved from 109 Sea Zone to 120 Sea Zone 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank moved from 120 Sea Zone to Queensland 1 Destroyer and 1 Submarine moved from 122 Sea Zone to 120 Sea Zone Place Units - Anzac 1 Destroyer placed in 122 Sea Zone 2 Submarines placed in 120 Sea Zone 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 1 Infantry placed in Canberra Turn Complete - Anzac Anzac collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Anzac regular : -1.00 -
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Dutch 4 Infantrys and 1 Tank moved from Amazon to Bolivia 1 Tank moved from Suriname to Bolivia Purchase Units - Dutch Dutch buy 2 ArmoredCars and 1 Tank; Remaining resources: 1 PUs; Combat - Dutch Battle in Bolivia Dutch attack with 4 Infantrys and 2 Tanks Neutral defend with 3 Infantrys Dutch roll dice for 4 Infantrys and 2 Tanks in Bolivia, round 2 : 1/6 hits, 1.67 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Dutch lost in Bolivia 1 Infantry owned by the Neutral lost in Bolivia Dutch roll dice for 3 Infantrys and 2 Tanks in Bolivia, round 3 : 4/5 hits, 1.50 expected hits Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Dutch lost in Bolivia 2 Infantrys owned by the Neutral lost in Bolivia Dutch loses 0 PUs for violating Bolivias neutrality. Dutch win, taking Bolivia from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Dutch: 3 Infantrys Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch 2 Infantrys moved from Suriname to Amazon 1 Submarine moved from 122 Sea Zone to 70 Sea Zone Place Units - Dutch 2 ArmoredCars and 1 Tank placed in Suriname Turn Complete - Dutch Dutch collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
Neutral regular : 1.33 Dutch regular : 1.83 -
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Americans 1 S.Submarine moved from 91 Sea Zone to 103 Sea Zone 1 Infantry moved from Jaluit to 103 Sea Zone 1 Infantry moved from 103 Sea Zone to Eniwetok Americans take Eniwetok from Yamamoto 1 Cruiser moved from 96 Sea Zone to 103 Sea Zone 1 Infantry moved from Kwajalein to 103 Sea Zone 1 Infantry moved from 103 Sea Zone to Kusaie Americans take Kusaie from Yamamoto 1 Cruiser moved from 96 Sea Zone to 103 Sea Zone 1 Infantry moved from Kwajalein to 103 Sea Zone 1 Infantry moved from 103 Sea Zone to Rongelap Americans take Rongelap from Yamamoto 1 Bomber and 1 Fighter moved from Wake to 102 Sea Zone 2 Adv.Fighters moved from 96 Sea Zone to 102 Sea Zone 4 Fighters moved from 96 Sea Zone to 102 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Bomber, 1 Factory, 4 Infantrys, 2 L.Fighters, 3 Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 102 Sea Zone Americans attack with 2 Adv.Fighters, 1 Bomber and 5 Fighters Hisaichi defend with 1 Submarine Americans roll dice for 2 Adv.Fighters, 1 Bomber and 5 Fighters in 102 Sea Zone, round 2 : 4/8 hits, 3.33 expected hits 1 Submarine owned by the Hisaichi lost in 102 Sea Zone Americans win with 2 Adv.Fighters, 1 Bomber and 5 Fighters remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Non Combat Move - Americans 1 Bomber and 1 Fighter moved from 102 Sea Zone to Wake 2 Adv.Fighters and 4 Fighters moved from 102 Sea Zone to 103 Sea Zone 1 B.Transport, 2 Battleships, 3 Carriers, 7 Destroyers, 9 Submarines and 5 Transports moved from 96 Sea Zone to 103 Sea Zone 1 Marine moved from San Francisco to 83 Sea Zone 4 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport, 1 Cruiser, 1 Destroyer, 4 Infantrys and 1 Marine moved from 83 Sea Zone to 91 Sea Zone 4 Infantrys and 1 Marine moved from 91 Sea Zone to Pearl Harbor 4 Infantrys moved from Bahia to 35 Sea Zone 1 B.Transport and 4 Infantrys moved from 35 Sea Zone to 38 Sea Zone 4 Infantrys moved from 38 Sea Zone to French Equatorial Africa 1 Fighter moved from 35 Sea Zone to French Equatorial Africa 1 Elite moved from Rio de Oro to 34 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from Rio de Oro to 34 Sea Zone 1 Artillery, 1 Cruiser, 1 Destroyer, 1 Elite, 2 Infantrys, 1 Tank and 2 Transports moved from 34 Sea Zone to 41 Sea Zone 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from 41 Sea Zone to E.Morocco 2 Bombers moved from Gibraltar to Rio de Oro 2 Bombers moved from Rio de Oro to Mauritania 1 Infantry moved from Rio de Oro to Mauritania 1 B.Transport moved from 34 Sea Zone to 35 Sea Zone 1 B.Transport moved from 32 Sea Zone to 26 Sea Zone 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 2 Infantrys and 2 Tanks moved from Santiago to 119 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 119 Sea Zone to 39 Sea Zone 2 Infantrys and 2 Tanks moved from 39 Sea Zone to Bahia 1 AAGun, 2 Artillerys and 1 Tank moved from Santiago to S.Chile Place Units - Americans 2 L.Fighters placed in Wake 1 Adv.Fighter and 1 B.Transport placed in 35 Sea Zone 1 B.Transport placed in 125 Sea Zone 2 Infantrys placed in Santiago 1 Factory placed in Rio de Oro 2 Submarines and 1 Transport placed in 91 Sea Zone 2 Infantrys placed in South Atlantic USA 1 Submarine placed in 83 Sea Zone 1 Bomber placed in San Francisco Turn Complete - Americans Americans collect 117 PUs; end with 117 PUsCombat Hit Differential Summary :
Americans regular : 0.67 -





