Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
This game still alive?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 factory_minors, 3 fighters and 1 submarine; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 17 Sea Zone
1 mech_infantry moved from Hunan to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
5 artilleries and 12 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Jehol to Chahar
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kweichow to Shensi
1 marine moved from Borneo to 43 Sea Zone
1 destroyer moved from 46 Sea Zone to 49 Sea Zone
1 cruiser and 1 marine moved from 43 Sea Zone to 56 Sea Zone
1 marine moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to South Australia
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 41 Sea Zone to 55 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 61 Sea Zone
1 bomber moved from Paulau Island to 49 Sea Zone
2 submarines moved from 46 Sea Zone to 62 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 battleship and 1 marine moved from 44 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Northern Territory
2 infantry moved from 61 Sea Zone to South Australia
1 tactical_bomber moved from 46 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 49 Sea Zone
1 bomber moved from Anhwe to Shensi
1 marine moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
Combat - Japanese
Battle in Western Australia
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Territory
Battle in Queensland
Battle in South Australia
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in South Australia, round 2 : 1/4 hits, 1,50 expected hits
ANZAC roll dice for 2 infantry in South Australia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in South Australia
1 infantry owned by the ANZAC lost in South Australia
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in South Australia, round 3 : 2/3 hits, 1,33 expected hits
ANZAC roll dice for 1 infantry in South Australia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in South Australia
Japanese win, taking Northern Territory from ANZAC, taking Queensland from ANZAC, taking South Australia from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Shensi
Japanese attack with 5 artilleries, 1 bomber and 13 infantry
Chinese defend with 2 infantry
Japanese roll dice for 5 artilleries, 1 bomber and 13 infantry in Shensi, round 2 : 6/19 hits, 5,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Shensi
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 5 artilleries, 1 bomber and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 49 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 2 tactical_bombers in 49 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 49 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from South Australia to 61 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 46 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
1 destroyer moved from 21 Sea Zone to 45 Sea Zone
1 carrier moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to 54 Sea Zone
1 bomber moved from 49 Sea Zone to Caroline Islands
1 fighter moved from 17 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to 55 Sea Zone
1 tactical_bomber moved from Caroline Islands to 55 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 aaGun moved from Hunan to Yunnan
1 bomber moved from Shensi to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Kweichow
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kweichow
1 fighter moved from 35 Sea Zone to Kweichow
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from Japan to 45 Sea Zone
EDIT: 1 marine moved from Dutch New Guinea to 46 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 46 Sea Zone to 54 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo China
1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 67 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,17
Japanese regular : -0,17
ANZAC regular : 0,00
reanimated! I deleted 99 marines from Slovakia; may have been a joke by my son we forgot about - sorry for that, too.
Additionally, I would have liked not to use marine for walk-in to Dutch NG, but take it with units from Guam; edited it accordingly - fine?
sure
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
2 fighters moved from 91 Sea Zone to Algeria
Combat - Americans
Battle in Tunisia
Battle in Korea
Battle in Algeria
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Italians defend with 1 artillery
Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Algeria
Americans win, taking Tunisia from Italians, taking Korea from Japanese, taking Algeria from Italians with 1 artillery, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 49 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 carriers moved from 26 Sea Zone to 17 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 3 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 49 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 destroyer moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Algeria to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 infantry moved from Brazil to French Guiana
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
2 artilleries placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
14 infantry moved from Tsinghai to Kansu
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 1 fighter, 38 infantry and 1 tactical_bomber moved from India to Burma
1 infantry moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
2 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
Combat - British
Battle in Burma
British attack with 1 artillery, 1 fighter, 38 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 38 infantry and 1 tactical_bomber in Burma, round 2 : 10/41 hits, 8.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter, 37 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tanganyika Territory
British attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 0/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tanganyika Territory
British roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 artillery moved from Egypt to Trans-Jordan
1 artillery and 4 infantry moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
1 aaGun moved from Iraq to Trans-Jordan
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Scotland to Gibraltar
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 battleship moved from 81 Sea Zone to 94 Sea Zone
3 aaGuns moved from India to Burma
1 fighter and 1 tactical_bomber moved from Burma to India
Place Units - British
3 submarines placed in 81 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Iraq
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
3 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 artilleries
Turning on Edit Mode
EDIT: Removing units owned by Americans from 94 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 94 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 1.17
Japanese regular : 0.00
Italians regular : 0.00
British regular : 1.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 infantry moved from Belarus to Archangel
Italians take Archangel from Russians
1 artillery and 2 infantry moved from Ukraine to Rostov
1 fighter moved from Greece to Rostov
2 fighters moved from Southern Italy to Rostov
1 marine moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to Rostov
1 artillery, 1 battleship, 2 cruisers, 3 infantry, 1 marine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Rostov
2 infantry moved from Greece to Bulgaria
1 armour and 1 mech_infantry moved from Libya to Tobruk
Combat Hit Differential Summary :
scramble to sz92?
no scram
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 infantry moved from Belarus to Archangel
Italians take Archangel from Russians
1 artillery and 2 infantry moved from Ukraine to Rostov
1 fighter moved from Greece to Rostov
2 fighters moved from Southern Italy to Rostov
1 marine moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to Rostov
1 artillery, 1 battleship, 2 cruisers, 3 infantry, 1 marine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Rostov
2 infantry moved from Greece to Bulgaria
1 armour and 1 mech_infantry moved from Libya to Tobruk
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 3 infantry and 1 marine
British defend with 1 airfield, 1 bomber, 2 fighters and 1 harbour
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1,67 expected hits
Italians roll dice for 1 artillery, 3 infantry and 1 marine in Gibraltar, round 2 : 2/5 hits, 1,33 expected hits
British roll dice for 1 bomber and 2 fighters in Gibraltar, round 2 : 2/3 hits, 1,50 expected hits
2 infantry owned by the Italians lost in Gibraltar
1 bomber owned by the British and 2 fighters owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 28
Casualties for Italians: 2 infantry
Casualties for British: 1 bomber and 2 fighters
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Rostov
Italians attack with 1 artillery, 1 bomber, 4 fighters and 2 infantry
Russians defend with 4 infantry
Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 2 infantry in Rostov, round 2 : 2/8 hits, 3,50 expected hits
Russians roll dice for 4 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Italians lost in Rostov
2 infantry owned by the Russians lost in Rostov
Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Rostov, round 3 : 0/7 hits, 3,33 expected hits
Russians roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Rostov, round 4 : 4/7 hits, 3,33 expected hits
Russians roll dice for 2 infantry in Rostov, round 4 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Russians: 4 infantry
Battle in Tobruk
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Ukraine to Rostov
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 aaGun and 3 infantry moved from France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 bomber and 1 fighter moved from Rostov to Bulgaria
3 fighters moved from Rostov to Ukraine
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Italians regular : -2,83
Russians regular : -1,67
British regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to Queensland
2 fighters moved from New South Wales to Queensland
2 fighters moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to Queensland
1 submarine moved from 52 Sea Zone to 30 Sea Zone
Combat - ANZAC
Battle in South Australia
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters and 2 infantry in South Australia, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters and 2 infantry in South Australia, round 3 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in South Australia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in South Australia
1 infantry owned by the Japanese lost in South Australia
ANZAC win, taking South Australia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Queensland
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 2 fighters and 2 infantry in Queensland, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Queensland
1 infantry owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from South Australia to New South Wales
2 fighters moved from Queensland to New South Wales
1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
Place Units - ANZAC
3 armour placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5,3,5,6,4,6,2,2,1,3,2,1,1,1,5,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1,2,3
ANZAC collect 3 PUs (5 lost to blockades); end with 4 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 7 PUs
Combat Move - French
1 destroyer moved from 72 Sea Zone to 78 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00
ANZAC regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 armour moved from Novgorod to Bryansk
1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Bessarabia to Bryansk
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Volgograd
1 bomber moved from Eastern Poland to Volgograd
7 armour, 11 artilleries, 29 infantry and 9 mech_infantrys moved from Ukraine to Bryansk
Combat - Germans
Battle in Volgograd
Germans attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 3/5 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 destroyer; Americans defend with 1 destroyer and 2 transports
Germans roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Americans roll dice for 2 destroyers and 2 transports in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Americans: 1 destroyer and 2 transports
Casualties for British: 1 destroyer
Battle in Bryansk
Germans attack with 9 armour, 11 artilleries, 29 infantry and 18 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 9 armour, 11 artilleries, 29 infantry and 18 mech_infantrys in Bryansk, round 2 : 15/67 hits, 17,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour, 11 artilleries, 29 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from Volgograd to Ukraine
1 bomber moved from Volgograd to Ukraine
2 aaGuns moved from Ukraine to Bryansk
1 aaGun and 1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
1 artillery and 5 infantry moved from Novgorod to Belarus
1 aaGun and 2 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
1 infantry moved from Western Germany to Germany
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
9 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Greece to Bulgaria
Place Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
3 fighters, 1 infantry and 1 mech_infantry placed in Germany
Germans undo move 3.
1 infantry and 1 mech_infantry placed in Germany
3 fighters placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Russians regular : -1,00
Germans regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Tambov to Rostov
2 infantry moved from Novosibirsk to Vologda
2 armour and 2 mech_infantrys moved from Russia to Volgograd
2 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Tambov to Volgograd
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Volgograd
Russians attack with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 2.33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Germans lost in Volgograd
Russians roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 4/7 hits, 2.33 expected hits
Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Rostov
Russians attack with 2 artilleries and 3 infantry
Italians defend with 1 aaGun, 1 artillery and 1 infantry
Russians roll dice for 2 artilleries and 3 infantry in Rostov, round 2 : 3/5 hits, 1.50 expected hits
Italians roll dice for 1 aaGun, 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Rostov
1 aaGun owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 mech_infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Editing Political Relationship for Russians and Japanese from Neutrality to War
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
2 aaGuns, 7 artilleries and 35 infantry moved from Tambov to Russia
1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Korea: 2 aaGuns and 12 infantry
EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 12 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.33
Germans regular : -1.33
Russians regular : 3.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 4 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 45 Sea Zone to 49 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 49 Sea Zone
1 marine moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Northern Territory to 55 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 54 Sea Zone to 62 Sea Zone
1 cruiser and 1 marine moved from 56 Sea Zone to 62 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 62 Sea Zone
1 artillery, 1 infantry and 3 marines moved from 62 Sea Zone to New South Wales
4 fighters and 2 tactical_bombers moved from 54 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 61 Sea Zone to New South Wales
1 bomber moved from Caroline Islands to New South Wales
1 fighter moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
5 artilleries and 12 infantry moved from Shensi to Kansu
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Sikang
1 armour moved from Yunnan to Kweichow
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Szechwan
1 bomber, 3 fighters and 3 tactical_bombers moved from Kweichow to Kansu
1 fighter moved from Caroline Islands to Queensland
Combat - Japanese
Battle in Queensland
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Queensland, round 2 : 1/3 hits, 0,83 expected hits
ANZAC roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Queensland
1 infantry owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in New South Wales
Japanese attack with 1 artillery, 1 bomber, 6 fighters, 1 infantry, 3 marines and 4 tactical_bombers
ANZAC defend with 2 aaGuns, 4 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry
ANZAC roll AA dice in New South Wales : 0/6 hits, 1,00 expected hits
Japanese roll dice for 2 battleships and 2 cruisers in New South Wales, round 2 : 1/4 hits, 2,33 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 6 fighters, 1 infantry, 3 marines and 4 tactical_bombers in New South Wales, round 2 : 11/16 hits, 8,00 expected hits
ANZAC roll dice for 2 aaGuns, 4 armour, 2 artilleries, 4 fighters and 3 infantry in New South Wales, round 2 : 3/13 hits, 6,33 expected hits
1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales
4 armour owned by the ANZAC, 3 infantry owned by the ANZAC, 1 fighter owned by the ANZAC, 2 artilleries owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 bomber, 6 fighters, 2 marines and 4 tactical_bombers in New South Wales, round 3 : 8/13 hits, 7,00 expected hits
ANZAC roll dice for 3 fighters in New South Wales, round 3 : 0/3 hits, 2,00 expected hits
3 fighters owned by the ANZAC lost in New South Wales
Japanese captures 7PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 bomber, 6 fighters, 2 marines and 4 tactical_bombers remaining. Battle score for attacker is 79
Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
Casualties for ANZAC: 2 aaGuns, 4 armour, 2 artilleries, 4 fighters and 3 infantry
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans submerged
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 49 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in 49 Sea Zone
1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 5 artilleries, 1 bomber, 3 fighters, 12 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 17 infantry
Japanese roll dice for 5 artilleries, 1 bomber, 3 fighters, 12 infantry and 3 tactical_bombers in Kansu, round 2 : 9/24 hits, 8,67 expected hits
Chinese roll dice for 1 fighter and 17 infantry in Kansu, round 2 : 6/18 hits, 6,33 expected hits
6 infantry owned by the Japanese lost in Kansu
9 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 5 artilleries, 1 bomber, 3 fighters, 6 infantry and 3 tactical_bombers in Kansu, round 3 : 6/18 hits, 7,67 expected hits
Chinese roll dice for 1 fighter and 8 infantry in Kansu, round 3 : 3/9 hits, 3,33 expected hits
3 infantry owned by the Japanese lost in Kansu
6 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 5 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Kansu, round 4 : 8/15 hits, 6,83 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Japanese lost in Kansu
2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 5 artilleries, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 10 infantry
Casualties for Chinese: 1 fighter and 17 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Kansu to Kweichow
1 bomber moved from Kansu to French Indo China
1 aaGun moved from Yunnan to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 fighter moved from 6 Sea Zone to Japan
1 transport moved from 61 Sea Zone to 42 Sea Zone
1 transport moved from 54 Sea Zone to 42 Sea Zone
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,67
Japanese regular : 2,17
ANZAC AA : -1,00
ANZAC regular : -4,67
fine to change casualty in sz49? not affected by Kansu battle
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 4 fighters, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 45 Sea Zone to 49 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 49 Sea Zone
1 marine moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Northern Territory to 55 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 54 Sea Zone to 62 Sea Zone
1 cruiser and 1 marine moved from 56 Sea Zone to 62 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 62 Sea Zone
1 artillery, 1 infantry and 3 marines moved from 62 Sea Zone to New South Wales
4 fighters and 2 tactical_bombers moved from 54 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 61 Sea Zone to New South Wales
1 bomber moved from Caroline Islands to New South Wales
1 fighter moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
5 artilleries and 12 infantry moved from Shensi to Kansu
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Sikang
1 armour moved from Yunnan to Kweichow
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Szechwan
1 bomber, 3 fighters and 3 tactical_bombers moved from Kweichow to Kansu
1 fighter moved from Caroline Islands to Queensland
Combat - Japanese
Battle in Queensland
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Queensland, round 2 : 1/3 hits, 0,83 expected hits
ANZAC roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Queensland
1 infantry owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in New South Wales
Japanese attack with 1 artillery, 1 bomber, 6 fighters, 1 infantry, 3 marines and 4 tactical_bombers
ANZAC defend with 2 aaGuns, 4 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 3 infantry
ANZAC roll AA dice in New South Wales : 0/6 hits, 1,00 expected hits
Japanese roll dice for 2 battleships and 2 cruisers in New South Wales, round 2 : 1/4 hits, 2,33 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 6 fighters, 1 infantry, 3 marines and 4 tactical_bombers in New South Wales, round 2 : 11/16 hits, 8,00 expected hits
ANZAC roll dice for 2 aaGuns, 4 armour, 2 artilleries, 4 fighters and 3 infantry in New South Wales, round 2 : 3/13 hits, 6,33 expected hits
1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales
4 armour owned by the ANZAC, 3 infantry owned by the ANZAC, 1 fighter owned by the ANZAC, 2 artilleries owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 bomber, 6 fighters, 2 marines and 4 tactical_bombers in New South Wales, round 3 : 8/13 hits, 7,00 expected hits
ANZAC roll dice for 3 fighters in New South Wales, round 3 : 0/3 hits, 2,00 expected hits
3 fighters owned by the ANZAC lost in New South Wales
Japanese captures 7PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 bomber, 6 fighters, 2 marines and 4 tactical_bombers remaining. Battle score for attacker is 79
Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
Casualties for ANZAC: 2 aaGuns, 4 armour, 2 artilleries, 4 fighters and 3 infantry
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans submerged
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 49 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in 49 Sea Zone
1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Kansu
Japanese attack with 5 artilleries, 1 bomber, 3 fighters, 12 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 17 infantry
Japanese roll dice for 5 artilleries, 1 bomber, 3 fighters, 12 infantry and 3 tactical_bombers in Kansu, round 2 : 9/24 hits, 8,67 expected hits
Chinese roll dice for 1 fighter and 17 infantry in Kansu, round 2 : 6/18 hits, 6,33 expected hits
6 infantry owned by the Japanese lost in Kansu
9 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 5 artilleries, 1 bomber, 3 fighters, 6 infantry and 3 tactical_bombers in Kansu, round 3 : 6/18 hits, 7,67 expected hits
Chinese roll dice for 1 fighter and 8 infantry in Kansu, round 3 : 3/9 hits, 3,33 expected hits
3 infantry owned by the Japanese lost in Kansu
6 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 5 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Kansu, round 4 : 8/15 hits, 6,83 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Japanese lost in Kansu
2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 5 artilleries, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 10 infantry
Casualties for Chinese: 1 fighter and 17 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Kansu to Kweichow
1 bomber moved from Kansu to French Indo China
1 aaGun moved from Yunnan to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 transport moved from 61 Sea Zone to 42 Sea Zone
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 61 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to 42 Sea Zone
1 destroyer moved from 61 Sea Zone to 42 Sea Zone
1 carrier moved from 45 Sea Zone to 42 Sea Zone
1 bomber moved from New South Wales to Northern Territory
1 fighter and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
1 carrier moved from 54 Sea Zone to 62 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 carrier moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from New South Wales to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from New South Wales to Northern Territory
1 fighter moved from 6 Sea Zone to Caroline Islands
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
3 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo China
4 fighters, 1 infantry and 1 mech_infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
Japanese collect 64 PUs (1 lost to blockades); end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,67
Japanese regular : 2,17
ANZAC AA : -1,00
ANZAC regular : -4,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Combat Move - British
2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 94 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 92 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
Combat - British
Combat Hit Differential Summary :
scram> ?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iwo Jima: 1 infantry
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 marine
EDIT: Adding units owned by Americans to Iwo Jima: 1 marine
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry
EDIT: Turning off Edit Mode
2 fighters moved from 94 Sea Zone to 93 Sea Zone
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 mech_infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 submarine moved from 26 Sea Zone to 49 Sea Zone
3 fighters moved from 26 Sea Zone to 49 Sea Zone
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 93 Sea Zone
1 submarine owned by the Italians lost in 93 Sea Zone
Americans roll dice for 2 fighters in 93 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 destroyer and 1 submarine
Battle in 49 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 49 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 49 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 17 Sea Zone to 31 Sea Zone
1 bomber moved from Midway to Hawaiian Islands
3 fighters moved from 49 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 31 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 artilleries and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 89 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Algeria to 94 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 94 Sea Zone to 98 Sea Zone
2 fighters moved from 93 Sea Zone to 98 Sea Zone
1 artillery and 1 marine moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Tunisia to Libya
2 mech_infantrys moved from Morocco to Tunisia
Place Units - Americans
1 factory_minor placed in Korea
1 airfield placed in Morocco
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iwo Jima: 1 marine
EDIT: Adding units owned by Americans to Wake Island: 1 marine
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 94 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 92 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 92 Sea Zone
British attack with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 1 submarine and 2 transports
British roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 6/10 hits, 5.17 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 92 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Units damaged: 2 battleships owned by the British
1 destroyer owned by the British lost in 92 Sea Zone
1 transport owned by the Italians, 2 cruisers owned by the Italians, 1 submarine owned by the Italians and 1 battleship owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
British win with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 56
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship, 2 cruisers, 1 submarine and 2 transports
Non Combat Move - British
2 fighters moved from 92 Sea Zone to Morocco
1 armour and 1 infantry moved from Tunisia to Libya
1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 21 infantry moved from Burma to Shan State
2 aaGuns moved from Burma to Shan State
3 infantry moved from Burma to Shan State
3 artilleries moved from India to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
3 submarines moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
1 fighter moved from Iraq to India
1 infantry moved from British Somaliland to Ethiopia
1 infantry moved from Tanganyika Territory to Kenya
1 artillery moved from Trans-Jordan to Egypt
1 aaGun, 1 artillery and 4 infantry moved from Trans-Jordan to Iraq
Place Units - British
1 transport placed in 98 Sea Zone
1 destroyer and 1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
1 artillery placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
British collect 32 PUs (2 lost to blockades); end with 33 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -1.50
Japanese regular : 0.00
Italians regular : 1.33
British regular : 1.33