TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 28
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to Northern Italy
3 tactical_bombers moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 101 Sea Zone to 83 Sea Zone
Combat - Italians
Battle in Northern Italy
Italians attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 factory_minor and 2 infantry
Italians roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Northern Italy, round 2 : 5/8 hits, 3.83 expected hits
Americans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Italians
3 fighters and 3 tactical_bombers moved from Northern Italy to Southern Italy
6 artilleries and 9 infantry moved from Alexandria to Egypt
1 infantry moved from Western Germany to Austria
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,5,1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,1
Italians collect 6 PUs (5 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : 1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 28
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 38 Sea Zone
Non Combat Move - ANZAC
7 submarines moved from 34 Sea Zone to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Yunnan
2 fighters moved from Caroline Islands to Yunnan
2 submarines moved from 38 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from Java to 59 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India
1 fighter moved from Queensland to 35 Sea Zone
2 destroyers moved from 64 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Evenkiyskiy to Russia
1 fighter moved from Timguska to Russia
1 infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to Northern Australia
Place Units - ANZAC
1 fighter placed in New South Wales
1 destroyer placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 29
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 21 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Leningrad to Northern Belarus
1 infantry moved from Northern Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 artillery and 1 infantry moved from Northern Caucasus to Stalingrad
1 infantry moved from Rostov to Stalingrad
1 infantry moved from Tambov to Kursk
Germans take Kursk from Russians
2 artilleries and 3 infantry moved from Iraq to Southern Persia
1 artillery moved from Leningrad to Northern Belarus
1 fighter moved from Leningrad to Northern Belarus
2 armour, 33 artilleries, 59 infantry and 1 mech_infantry moved from Leningrad to Novgorod
2 armour, 7 artilleries and 13 infantry moved from Vologda to Novgorod
1 armour moved from Baltic States to Southern Belarus
1 infantry moved from Rostov to Stalingrad
1 bomber moved from Southern Italy to Southern Persia
1 submarine moved from 100 Sea Zone to 74 Sea Zone
Germans take 74 Sea Zone from British
1 bomber moved from Southern Italy to Anglo-Egyptian Sudan
2 infantry moved from Egypt to Anglo-Egyptian Sudan
2 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 armour moved from Slovakia Hungary to Southern Belarus
1 armour moved from Slovakia Hungary to Northern Belarus
1 fighter moved from Leningrad to Southern Belarus
1 submarine moved from 116 Sea Zone to 127 Sea Zone
Germans take 128 Sea Zone from Americans
Combat - Germans
Battle in Novgorod
Germans attack with 4 armour, 40 artilleries, 72 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour, 40 artilleries, 72 infantry and 1 mech_infantry in Novgorod, round 2 : 36/117 hits, 34.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour, 40 artilleries, 72 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Persia
Germans attack with 2 artilleries, 1 bomber and 3 infantry
British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in Southern Persia, round 2 : 2/6 hits, 2.00 expected hits
British roll dice for 2 artilleries and 2 infantry in Southern Persia, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Southern Persia
2 infantry owned by the British lost in Southern Persia
Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Southern Persia, round 3 : 1/5 hits, 1.83 expected hits
British roll dice for 2 artilleries in Southern Persia, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Southern Persia
1 artillery owned by the British lost in Southern Persia
Germans roll dice for 2 artilleries and 1 bomber in Southern Persia, round 4 : 1/3 hits, 1.17 expected hits
British roll dice for 1 artillery in Southern Persia, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Southern Persia
Germans win, taking Southern Persia from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in Anglo-Egyptian Sudan
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo-Egyptian Sudan
Germans win, taking Anglo-Egyptian Sudan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/5 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 4 : 3/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Northern Belarus
Germans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Northern Belarus, round 2 : 0/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Northern Belarus, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Belarus
Germans attack with 2 armour and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 fighter in Southern Belarus, round 2 : 3/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Stalingrad
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Stalingrad, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
17 armour and 6 mech_infantrys moved from Northwest Persia to Northern Caucasus
2 artilleries moved from Iraq to Northwest Persia
2 artilleries moved from Iraq to Northwest Persia
1 bomber moved from Southern Persia to Iraq
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 bomber moved from Anglo-Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
2 armour, 10 artilleries and 11 infantry moved from Tambov to Kursk
1 armour and 1 artillery moved from Ukraine to Kursk
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 fighter moved from Southern Belarus to Leningrad
1 fighter moved from Northern Belarus to Leningrad
2 infantry moved from Archangel to Leningrad
2 artilleries and 2 infantry moved from Finland to 118 Sea Zone
2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad
4 transports moved from 118 Sea Zone to 116 Sea Zone
2 carriers moved from 118 Sea Zone to 116 Sea Zone
3 destroyers moved from 118 Sea Zone to 116 Sea Zone
2 armour moved from Austria to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Austria to Northern Italy
2 fighters moved from Holland Belgium to Southern Italy
2 tactical_bombers moved from Southern Italy to Ukraine
2 transports moved from 118 Sea Zone to 116 Sea Zone
1 tactical_bomber moved from Holland Belgium to 116 Sea Zone
1 armour moved from Germany to Baltic States
1 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Austria to Western Germany
1 artillery and 1 infantry moved from Austria to Western Germany
1 infantry moved from Austria to Northern Italy
2 artilleries and 2 infantry moved from Yugoslavia to Austria
1 artillery and 1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Denmark to Western Germany
Place Units - Germans
1 tactical_bomber placed in Western Germany
3 infantry placed in Iraq
3 infantry placed in Egypt
2 mech_infantrys placed in Yugoslavia
1 armour and 2 infantry placed in Leningrad
1 infantry placed in Yugoslavia
3 infantry placed in Ukraine
1 infantry placed in Germany
1 artillery and 8 infantry placed in Western Germany
Germans undo move 9.
2 artilleries and 7 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,2,2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,6,3,4,1,6,2,1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,2
Germans collect 61 PUs (10 lost to blockades); end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : -1.67
Germans regular : -0.67
British regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 29
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Russia to Stalingrad
1 artillery and 3 infantry moved from Saratov to Stalingrad
1 infantry moved from Saratov to Tambov
Russians take Tambov from Germans
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
1 armour and 1 mech_infantry moved from Saratov to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Stalingrad
Russians attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 3 infantry
Russians roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Stalingrad, round 2 : 3/8 hits, 3.17 expected hits
Germans roll dice for 1 artillery and 3 infantry in Stalingrad, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Stalingrad
3 infantry owned by the Germans lost in Stalingrad
Russians roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Stalingrad, round 3 : 3/7 hits, 3.00 expected hits
Germans roll dice for 1 artillery in Stalingrad, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Stalingrad
1 artillery owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 3 infantry
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Saratov to Urals
2 fighters and 1 tactical_bomber moved from Timguska to Russia
3 fighters and 1 tactical_bomber moved from Stalingrad to Russia
21 artilleries and 93 infantry moved from Yaroslavl to Smolensk
1 infantry moved from Russia to Yaroslavl
1 aaGun and 7 infantry moved from Russia to Smolensk
1 infantry moved from Saratov to Samara
2 aaGuns, 1 armour, 8 artilleries, 19 infantry and 1 mech_infantry moved from Saratov to Tula
1 mech_infantry moved from Tula to Russia
1 armour moved from Tula to Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 1.00
@mikawagunichi This is probably taking too long :) But it seems shame to throw away so strong Germany. We’ll see.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 29
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 23 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from Okinawa to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Guam
1 infantry moved from Okinawa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
6 battleships, 4 carriers, 1 cruiser, 7 destroyers, 4 fighters, 7 submarines and 4 tactical_bombers moved from 20 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 5 Sea Zone to 9 Sea Zone
Combat - Japanese
Battle in 9 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 9 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 6 battleships, 4 carriers, 1 cruiser, 7 destroyers, 4 fighters, 8 submarines, 4 tactical_bombers and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 8 submarines in 22 Sea Zone, round 2 : 4/8 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 6 battleships, 4 carriers, 1 cruiser, 7 destroyers, 4 fighters, 8 submarines, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Guam
Battle in Marianas
Non Combat Move - Japanese
1 tactical_bomber moved from 9 Sea Zone to Soviet Far East
1 carrier moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Hokkaido to Japan
1 fighter moved from Japan to 6 Sea Zone
Place Units - Japanese
1 submarine placed in 7 Sea Zone
2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 23 PUs; end with 23 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 29
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 23 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from Okinawa to 20 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Guam
1 infantry moved from Okinawa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
6 battleships, 4 carriers, 1 cruiser, 7 destroyers, 4 fighters, 7 submarines and 4 tactical_bombers moved from 20 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 5 Sea Zone to 9 Sea Zone
Combat - Japanese
Battle in 9 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 9 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 6 battleships, 4 carriers, 1 cruiser, 7 destroyers, 4 fighters, 8 submarines, 4 tactical_bombers and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 8 submarines in 22 Sea Zone, round 2 : 4/8 hits, 2.67 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 6 battleships, 4 carriers, 1 cruiser, 7 destroyers, 4 fighters, 8 submarines, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Guam
Battle in Marianas
Non Combat Move - Japanese
1 tactical_bomber moved from 9 Sea Zone to Soviet Far East
1 carrier moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Hokkaido to Japan
1 fighter moved from Japan to 6 Sea Zone
Place Units - Japanese
1 submarine placed in 7 Sea Zone
2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 23 PUs; end with 23 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yenisey: 1 armour
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 29
Purchase Units - Americans
Americans buy 1 aaGun, 2 artilleries, 7 bombers, 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
2 tactical_bombers moved from Southern France to Holland Belgium
3 fighters moved from 95 Sea Zone to Holland Belgium
1 bomber moved from Gibraltar to Yugoslavia
1 bomber moved from Southern France to Germany
1 bomber moved from Southern France to Germany
2 bombers moved from Southern France to Western Germany
3 fighters moved from Southern France to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
Combat - Americans
Air Battle in Western Germany
Americans attacks with 6 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Yugoslavia
Germans roll AA dice in Yugoslavia : 0/1 hits, 0.17 expected hits
Bombing raid in Yugoslavia rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Yugoslavia causes 6 damage total.
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 1/3 hits, 0.50 expected hits
1 bomber owned by the Americans killed by AA in Western Germany
Bombing raid in Western Germany rolls: 7,8 and causes: 15 damage to unit: factory_major
Bombing raid in Western Germany causes 15 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/2 hits, 0.33 expected hits
1 bomber owned by the Americans killed by AA in Germany
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in Holland Belgium
Americans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Germans defend with 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/8 hits, 3.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
11 transports moved from 93 Sea Zone to 95 Sea Zone
3 battleships and 7 destroyers moved from 93 Sea Zone to 113 Sea Zone
3 fighters moved from Holland Belgium to Normandy Bordeaux
3 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
2 bombers and 3 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Yugoslavia to Southern France
1 armour, 7 artilleries and 1 mech_infantry moved from Central United States to 104 Sea Zone
9 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 7 artilleries, 1 destroyer, 9 infantry, 1 mech_infantry and 9 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 7 artilleries, 9 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
7 artilleries moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
2 armour and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 battleship moved from 94 Sea Zone to 93 Sea Zone
1 destroyer moved from 94 Sea Zone to 113 Sea Zone
1 battleship, 2 carriers and 2 fighters moved from 94 Sea Zone to 95 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 marines moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 55 Sea Zone
1 aaGun, 1 artillery, 7 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 55 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 27 Sea Zone to 55 Sea Zone
1 fighter moved from Hawaiian Islands to 55 Sea Zone
1 tactical_bomber moved from Caroline Islands to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from Caroline Islands to Yunnan
1 aaGun, 2 artilleries, 3 infantry and 2 marines moved from 55 Sea Zone to Queensland
Place Units - Americans
1 aaGun and 2 infantry placed in Normandy Bordeaux
2 artilleries and 1 mech_infantry placed in Southern France
7 bombers placed in Eastern United States
1 destroyer placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 76 PUs; end with 76 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Southern Manchuria to Northern Manchuria
Chinese take Northern Manchuria from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Anhwe to Jehol
2 infantry moved from Hopei to Kiangsi
3 infantry moved from Tsinghai to Kansu
Place Units - Chinese
5 artilleries and 3 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 30 PUs
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 32 PUs;
British buy 2 armour and 2 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 infantry and 1 mech_infantry moved from Southern France to Northern Italy
8 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Northern Italy
1 fighter moved from 95 Sea Zone to Northern Italy
3 armour, 9 artilleries and 19 infantry moved from Baluchistan to Southern Persia
Combat - British
British creates battle in territory 100 Sea Zone
Battle in Northern Italy
British attack with 9 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers
Germans defend with 3 infantry; Italians defend with 1 factory_minor and 2 infantry
British roll dice for 9 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Northern Italy, round 2 : 11/17 hits, 7.83 expected hits
Italians roll dice for 5 infantry in Northern Italy, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the British lost in Northern Italy
3 infantry owned by the Germans and 2 infantry owned by the Italians lost in Northern Italy
British win, taking 100 Sea Zone from Italians, taking Northern Italy from Italians with 9 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Italians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Southern Persia
British attack with 3 armour, 9 artilleries and 19 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
British roll dice for 3 armour, 9 artilleries and 19 infantry in Southern Persia, round 2 : 10/31 hits, 9.17 expected hits
Germans roll dice for 2 artilleries in Southern Persia, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Germans lost in Southern Persia
British win, taking Southern Persia from Germans with 3 armour, 9 artilleries and 19 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Non Combat Move - British
13 artilleries and 12 infantry moved from Western India to Baluchistan
2 artilleries and 6 infantry moved from Eastern India to Western India
1 submarine moved from 82 Sea Zone to 74 Sea Zone
9 fighters and 4 tactical_bombers moved from Northern Italy to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 128 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
2 fighters placed in United Kingdom
2 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 6,6
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in Eastern India change ownership: 1 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -0.83
Italians regular : 1.33
Germans AA : 1.00
Germans regular : 0.00
British regular : 4.00
@nikola1975 Germany is quite the beast, hopefully I can bomb them into submission.
Assumed no on the scrambles.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 29
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
3 fighters and 3 tactical_bombers moved from Southern Italy to Northern Italy
1 infantry moved from Austria to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 83 Sea Zone to 82 Sea Zone
Combat - Italians
Battle in Northern Italy
Italians attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Northern Italy, round 2 : 6/8 hits, 3.83 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
3 fighters and 3 tactical_bombers moved from Northern Italy to Southern Italy
1 infantry moved from Egypt to Anglo-Egyptian Sudan
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,1,6
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,6
Italians collect 5 PUs (5 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians regular : 2.17
British regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 29
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 82 Sea Zone
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
2 submarines moved from 40 Sea Zone to 38 Sea Zone
2 destroyers and 7 submarines moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from New South Wales to 55 Sea Zone
1 destroyer moved from 64 Sea Zone to 55 Sea Zone
2 fighters moved from Russia to Tula
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
5 fighters moved from Yunnan to Kansu
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to Libya
Turn Complete - French
Combat Hit Differential Summary :
I am thinking this through now more properly. I think I could take Moscow and hold Stalingrad relatively easily; there is no way to stop me there.
In theory, that would be enough VCs in Europe for a win. But there is no way I can hold both Paris and Rome. Even if I somehow can defend Rome (very doubtful), either Paris or Western Germany (or both) will fall in that case.
With taking Moscow and whole Soviet Union, Germans would probably go do 115-120 IPCs, but it would be too late to get back to Europe and secure the continent again. It could be fun to try, but probably too long :)
So, I think it is time to surrender this one. Well played, nice pressure all over the map!
What do you think about the game?
@nikola1975 I think your analysis is correct. Unfortunately the Luftwaffe can only be in so many places at once. Good, long, fun game. Thank you for the game sir.