L25 BM4 fasthard(X) vs dawgoneit(L+26)
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Albania to Yugoslavia 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Northern Italy to 97 Sea Zone 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 artillery moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British Combat - Italians Battle in Yugoslavia Italians attack with 2 artilleries and 4 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 2 artilleries and 4 infantry in Yugoslavia, round 2 : 2/6 hits, 1,67 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Yugoslavia 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 1 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1,33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tunisia 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in 97 Sea Zone Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 0/5 hits, 2,50 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone 1 cruiser owned by the British lost in 97 Sea Zone 1 bomber owned by the Italians and 2 fighters owned by the Italians retreated British win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is -14 Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine Casualties for British: 1 cruiser Non Combat Move - Italians 1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy 1 artillery and 2 infantry moved from Tobruk to Libya 1 armour moved from Albania to Romania 1 armour moved from Northern Italy to Slovakia Hungary Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 infantry EDIT: Adding units owned by Italians to Northern Italy: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,6,4 Italians collect 8 PUs (4 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
French regular : 0,67 Italians regular : -0,83 Neutral_Allies regular : 0,67 British regular : 0,50
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@dawgoneit I think the EU axis has to practise the naval battles a little bit… Maybe next round…
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ca44aca8-5820-440d-9caf-c06454584fa5-triplea_41696_1Anz & Fre.tsvg
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 2 fighters moved from New Zealand to Java 1 fighter moved from Queensland to Java 1 cruiser moved from 63 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 72 Sea Zone to 76 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@dawgoneit normal stuff on uk losses
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 14 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 5 infantry moved from Bulgaria to Greece 3 fighters and 2 tactical_bombers moved from Holland Belgium to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone 1 bomber moved from Western Germany to 97 Sea Zone 1 tactical_bomber moved from Western Germany to 97 Sea Zone 1 bomber and 1 fighter moved from Western Germany to 97 Sea Zone 3 armour moved from Romania to Greece Combat - Germans Battle in Greece Germans attack with 3 armour and 5 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 2/8 hits, 2,33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Germans roll dice for 3 armour and 5 infantry in Greece, round 3 : 2/8 hits, 2,33 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Germans win, taking Greece from Neutral_Allies with 3 armour and 5 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Battle in 97 Sea Zone Germans attack with 2 bombers, 5 fighters and 4 tactical_bombers British defend with 1 carrier, 1 destroyer and 2 fighters Germans roll dice for 2 bombers, 5 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 5/11 hits, 6,50 expected hits British roll dice for 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone 1 destroyer owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for British: 1 carrier, 1 destroyer and 2 fighters Non Combat Move - Germans 2 bombers moved from 97 Sea Zone to Southern Italy 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Western Germany 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 3 aaGuns moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Norway to Finland 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 5 armour moved from France to Yugoslavia 2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy 3 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania 1 armour and 6 mech_infantrys moved from Germany to Romania 1 infantry moved from Western Germany to Germany 1 infantry moved from Normandy Bordeaux to France 2 infantry moved from Poland to Slovakia Hungary Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 5 mech_infantrys placed in Western Germany 1 submarine placed in 110 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : -2,00 Germans regular : -2,17 British regular : 0,00
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@dawgoneit i think you’re right, but I have to learn that a little bit more ;-)
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@fasthard 1a55eec0-031a-4660-b1e8-9dae953b5ef5-triplea_41696_2russia.tsvg
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 fighter and 6 infantry moved from Yakut S.S.R. to Buryatia 1 armour and 1 mech_infantry moved from Urals to Yenisey 1 infantry moved from Rostov to Ukraine 1 armour moved from Volgograd to Turkmenistan 1 mech_infantry moved from Volgograd to Ukraine 2 infantry moved from Karelia to Novgorod 2 infantry moved from Vyborg to Novgorod 1 infantry moved from Vyborg to Novgorod 1 aaGun moved from Belarus to Novgorod 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 artillery moved from Belarus to Novgorod 3 infantry moved from Belarus to Bryansk 2 infantry moved from Belarus to Novgorod Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod Russians undo move 1. 1 fighter and 2 infantry placed in Ukraine 4 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Jehol to Chahar Combat - Japanese Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to Kwangsi 1 armour moved from Kiangsu to Hunan 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Hunan 1 marine moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 2 cruisers and 2 marines moved from 6 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 33 Sea Zone to 6 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 4 infantry moved from Manchuria to Jehol 1 aaGun and 4 infantry moved from Jehol to Anhwe 3 artilleries and 6 infantry moved from Anhwe to Hunan 1 artillery, 2 infantry and 1 mech_infantry moved from Hunan to Yunnan 2 fighters moved from Kwangsi to Yunnan 2 fighters moved from Kwangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier and 1 submarine placed in 6 Sea Zone 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
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f70641df-adbd-4076-ab15-32c221110325-triplea_41696_2 USA, CHI, UK.tsvg
Game History
Round: 2 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 submarine moved from 54 Sea Zone to 50 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery placed in Western United States 1 infantry placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone Americans undo move 5. Americans undo move 2. 1 carrier placed in 10 Sea Zone 1 fighter and 1 submarine placed in 10 Sea Zone 1 artillery placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Shensi to Tsinghai 9 infantry moved from Shensi to Suiyuyan 1 fighter moved from Suiyuyan to Tsinghai Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 armour, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk 1 bomber and 2 fighters moved from Malta to Tobruk Combat - British Battle in Tobruk British attack with 1 bomber, 2 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 1 bomber, 2 fighters and 1 infantry in Tobruk, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Tobruk to Egypt 1 bomber moved from Tobruk to Egypt 1 cruiser moved from 96 Sea Zone to 81 Sea Zone 2 artilleries and 1 infantry moved from Ethiopia to 76 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone 2 artilleries and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Ethiopia to Egypt 1 armour moved from Egypt to Ethiopia 2 infantry moved from Rhodesia to Belgian Congo 2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Rhodesia to Belgian Congo 3 aaGuns, 2 fighters, 5 infantry and 1 tactical_bomber moved from Burma to India 1 infantry moved from West India to India 1 battleship moved from 79 Sea Zone to 76 Sea Zone 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Place Units - British 1 airfield placed in Egypt 1 transport placed in 106 Sea Zone 2 infantry placed in Quebec 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Italians regular : -0.33 Japanese regular : -0.33 British regular : 1.17
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy nothing; Remaining resources: 8 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Eastern Poland to Bessarabia 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 infantry moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Tunisia to Morocco Italians take Algeria from Neutral_Axis Italians take Morocco from Neutral_Axis 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour moved from Tunisia to Algeria Turn Complete - Italians Italians collect 15 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
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fd35f63d-1f4c-44bc-9986-5a0cb832cfde-triplea_41696_2 AZ & FR.tsvg
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Anglo Egyptian Sudan Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 cruiser and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 3 fighters moved from Java to India Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 23 PUs Combat Move - French 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer and 9 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians Combat - Germans Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 3 armour and 5 infantry moved from Greece to Bulgaria 3 armour moved from Bulgaria to Romania 2 infantry moved from Slovakia Hungary to Eastern Poland 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 5 armour moved from Yugoslavia to Romania 1 artillery and 1 infantry moved from Norway to Finland 5 armour moved from Romania to Eastern Poland 1 armour and 6 mech_infantrys moved from Romania to Eastern Poland 1 aaGun moved from Romania to Eastern Poland 2 aaGuns, 5 artilleries and 17 infantry moved from Romania to Bessarabia 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 tactical_bomber moved from Southern Italy to Western Germany 1 mech_infantry moved from Western Germany to 112 Sea Zone 4 mech_infantrys moved from Western Germany to Poland 1 mech_infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 1 destroyer placed in 112 Sea Zone Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 45 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
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4fd39b9a-e000-4db1-8417-d6af1fdecba1-triplea_41696_3russia.tsvg
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 artillery and 12 infantry moved from Novgorod to Archangel 1 aaGun, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk 1 infantry moved from Bryansk to Western Ukraine 1 armour and 3 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 armour moved from Turkmenistan to Persia Russians take Persia from Neutral_Allies 1 aaGun, 1 artillery, 1 fighter and 5 infantry moved from Ukraine to Bryansk 1 aaGun and 7 infantry moved from Belarus to Bryansk 4 infantry moved from Russia to Bryansk 1 fighter moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Yenisey to Buryatia 2 aaGuns, 1 fighter and 18 infantry moved from Buryatia to Amur 1 aaGun moved from Novgorod to Archangel Place Units - Russians 1 infantry placed in Ukraine 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 carriers and 1 destroyer; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Non Combat Move - Japanese 1 artillery, 4 infantry and 1 mech_infantry moved from Korea to Manchuria 4 infantry moved from Jehol to Manchuria 6 infantry moved from Japan to 6 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from Yunnan to Manchuria 1 tactical_bomber moved from Kwangsi to Manchuria 1 tactical_bomber moved from Kwangsi to Manchuria 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 carrier and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 4 infantry moved from 19 Sea Zone to Manchuria 1 cruiser and 1 marine moved from 33 Sea Zone to 36 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 battleship moved from 33 Sea Zone to 19 Sea Zone 3 artilleries and 6 infantry moved from Hunan to Yunnan 2 bombers and 2 fighters moved from Yunnan to Kwangsi 1 aaGun moved from Anhwe to Hunan 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 39 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 carriers and 1 destroyer; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Non Combat Move - Japanese 1 artillery, 4 infantry and 1 mech_infantry moved from Korea to Manchuria 4 infantry moved from Jehol to Manchuria 6 infantry moved from Japan to 6 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from Yunnan to Manchuria 1 tactical_bomber moved from Kwangsi to Manchuria 1 tactical_bomber moved from Kwangsi to Manchuria 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 carrier and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 4 infantry moved from 19 Sea Zone to Manchuria 1 cruiser and 1 marine moved from 33 Sea Zone to 36 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 battleship moved from 33 Sea Zone to 19 Sea Zone 3 artilleries and 6 infantry moved from Hunan to Yunnan 2 bombers and 2 fighters moved from Yunnan to Kwangsi 1 aaGun moved from Anhwe to Hunan 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 39 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsi: 2 infantry EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Kwangsi: 2 infantry EDIT: Turning off Edit Mode Turning off Edit Mode
Combat Hit Differential Summary :
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@dawgoneit please play 2nd map with
EDIT: Removing units owned by Japanese from Kiangsi: 2 infantry
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Kwangsi: 2 infantry -
8444ce96-a468-4c37-92e2-2999877ef278-triplea_41696_3 US, CH, UK,.tsvg
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 3 fighters moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Central United States to Eastern United States Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone Americans undo move 3. 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,6,4,2 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Tsinghai to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Eastern Persia to West India 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 2 cruisers moved from 81 Sea Zone to 98 Sea Zone 1 battleship and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone 2 transports moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Tobruk to Libya 1 bomber moved from Egypt to 92 Sea Zone Combat - British Battle in 92 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Libya British attack with 1 infantry Italians defend with 1 infantry British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British retreated to Tobruk Non Combat Move - British 1 bomber moved from 92 Sea Zone to British Guiana 1 armour moved from Ethiopia to Egypt 1 mech_infantry moved from Belgian Congo to Ethiopia 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Rhodesia to Belgian Congo 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Burma to Shan State 1 infantry moved from India to Burma Place Units - British 1 factory_minor placed in Egypt 1 transport placed in 106 Sea Zone 1 artillery and 1 infantry placed in Quebec 1 armour placed in Union of South Africa Turn Complete - British British collect 29 PUs; end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : -0.33 Japanese regular : 0.67 British regular : -0.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 11 PUs; Combat Move - Italians 1 mech_infantry moved from Romania to Belarus 1 armour moved from Romania to Belarus 1 bomber moved from Southern Italy to Belarus 2 armour moved from Bessarabia to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Western Ukraine, round 2 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Battle in Belarus Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Eastern Poland 2 artilleries and 2 infantry moved from Romania to Bessarabia 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Morocco: 1 infantry and 1 mech_infantry EDIT: Removing units owned by Italians from Algeria: 1 armour EDIT: Removing units owned by Italians from Libya: 1 infantry EDIT: Adding units owned by Italians to Tunisia: 1 armour, 2 infantry and 1 mech_infantry EDIT: Turning off Edit Mode 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 18 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 1,67 Russians regular : 0,33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 11 PUs; Combat Move - Italians 1 mech_infantry moved from Romania to Belarus 1 armour moved from Romania to Belarus 1 bomber moved from Southern Italy to Belarus 2 armour moved from Bessarabia to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Western Ukraine, round 2 : 2/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Battle in Belarus Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Eastern Poland 2 artilleries and 2 infantry moved from Romania to Bessarabia 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Morocco: 1 infantry and 1 mech_infantry EDIT: Removing units owned by Italians from Algeria: 1 armour EDIT: Removing units owned by Italians from Libya: 1 infantry EDIT: Adding units owned by Italians to Tunisia: 1 armour, 2 infantry and 1 mech_infantry EDIT: Turning off Edit Mode 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 18 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Bessarabia: 2 artilleries and 2 infantry EDIT: Adding units owned by Italians to Eastern Poland: 1 artillery and 1 infantry EDIT: Adding units owned by Italians to Eastern Poland: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1,67 Russians regular : 0,33
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@dawgoneit please play 2nd map with
EDIT: Removing units owned by Italians from Bessarabia: 2 artilleries and 2 infantry
EDIT: Adding units owned by Italians to Eastern Poland: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Eastern Poland: 1 artillery and 1 infantry