japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
Squirecam Witt G42 (Axis +6)
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10 Purchase Units - Germans Germans buy 1 artillery, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Greece to Bulgaria 1 infantry moved from Albania to Bulgaria 6 armour and 3 mech_infantrys moved from Turkey to Bulgaria 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 fighter moved from Germany to Slovakia Hungary 1 bomber moved from Germany to Slovakia Hungary 3 mech_infantrys moved from Turkey to Bulgaria 1 artillery and 4 infantry moved from Turkey to Greece Combat - Germans Battle in 97 Sea Zone Germans attack with 1 destroyer and 1 tactical_bomber Americans defend with 1 submarine Germans roll dice for 1 destroyer and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone Germans win, taking 97 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Bulgaria Germans attack with 6 armour, 4 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 4 infantry and 6 mech_infantrys in Bulgaria, round 2 : 5/16 hits, 4.67 expected hits Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bulgaria Germans win, taking Bulgaria from Russians with 6 armour, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Slovakia Hungary Germans attack with 1 bomber, 1 fighter and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Slovakia Hungary, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Slovakia Hungary to Southern France 1 tactical_bomber moved from 97 Sea Zone to Southern France 1 mech_infantry moved from Southern Italy to Southern France 1 mech_infantry moved from Southern Italy to Southern France 3 mech_infantrys moved from Western Germany to Southern France 1 bomber moved from Slovakia Hungary to Southern France 1 armour moved from Germany to France Place Units - Germans 1 artillery and 9 infantry placed in Germany 3 infantry placed in Greece 3 mech_infantrys placed in France 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Russians regular : 0.00 Germans regular : 1.83
Territory Summary for Germans :
Normandy Bordeaux : 1 flag Southern France : 1 flag, 1 bomber, 1 fighter, 1 harbour, 3 infantry, 5 mech_infantrys and 1 tactical_bomber France : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 3 mech_infantrys Slovakia Hungary : 2 infantry Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 infantry Germany : 1 aaGun, 6 artilleries, 1 factory_major and 29 infantry Portugal : 1 flag 119 Sea Zone : 1 flag 125 Sea Zone : 1 flag 113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport Bulgaria : 1 flag, 6 armour, 4 infantry and 6 mech_infantrys Greece : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 7 infantry 99 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber 97 Sea Zone : 1 flag, 1 destroyer Sweden : 1 flag Yugoslavia : 1 flag, 1 infantry Finland : 1 flag, 1 armour, 1 artillery and 8 infantry
Production/PUs Summary :
Russians : 40 / 61 Japanese : 43 / 53 Americans : 67 / 92 Chinese : 19 / 20 Germans : 45 / 50 British : 39 / 38 UK_Pacific : 4 / 0 Italians : 10 / 19 ANZAC : 10 / 11 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 0 / 0
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@Witt said in Squirecam Witt G42 (Axis +6):
@squirecam crappy dice for me .
Well you still have me. We can play it out if you like but I was too late getting to india before the germans could no longer hold out. I wanted to der how going for Cairo would do but dending my air down there didnt work. I’d like to give it another try if you are still interested. 6 bid still instead of 7. I’ll set it up if you like.
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@squirecam Hi. I really tghought I had stopped you again , maybe 2 or 3 Turns ago. I am sorry.Would love to play again. Your strategy is scary and could upset many other players , who don’t have all day to think how to escape e it. I am not a top player, but I do like to think that i can play The Allies defensively.
I think going all out for India, taking the DEI , might work best. Was I lucky with how Hawaii ended, I wonder.
I am useless at analysis, so can’t help you were, I am afraid.Please set it up again .
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If a bid of 6, gets you the Axis, I think you should take it at GenCon and see whether you can make your opponent concede.
Just keep up yje income pressure . Maybe you need a few Subs, as Japan.
I do sort of want you to beat me! -
TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to Tobruk: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@Witt said in Squirecam Witt G42 (Axis +6):
If a bid of 6, gets you the Axis, I think you should take it at GenCon and see whether you can make your opponent concede.
Just keep up yje income pressure . Maybe you need a few Subs, as Japan.
I do sort of want you to beat me!I’m keeping what I liked and getting rid of the rest. Lets see if 3rd time is the charm…
6 bid placed in Tobruk.
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TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to Tobruk: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Hi.
Does GenCon allow two units to be placed on the same territory or SZ? Generally, it isn’t allowed in the League here , unless you ask your opponent.
I don’t mind ! But am worried that you might be turned down at GenCon. -
@Witt said in Squirecam Witt G42 (Axis +6):
Hi.
Does GenCon allow two units to be placed on the same territory or SZ? Generally, it isn’t allowed in the League here , unless you ask your opponent.
I don’t mind ! But am worried that you might be turned down at GenCon.No that’s the gencon rules
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Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to Tobruk: 2 infantry EDIT: Turning off Edit Mode Russians buy 3 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 artillery moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Baltic States 1 infantry moved from Vyborg to Novgorod 1 artillery and 4 infantry moved from Rostov to Ukraine 1 armour moved from Volgograd to Ukraine 1 mech_infantry moved from Volgograd to Ukraine 1 tactical_bomber moved from Russia to Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 3 armour moved from Urals to Smolensk 1 artillery and 4 infantry moved from Russia to Smolensk 4 infantry moved from Archangel to Belarus 1 artillery and 2 infantry moved from Bryansk to Belarus 1 armour and 1 mech_infantry moved from Russia to Ukraine 1 armour moved from Archangel to Belarus 1 fighter moved from Urals to Belarus 1 fighter moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus 1 armour moved from Russia to Ukraine Combat - Russians Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 armour and 1 infantry Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour and 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 3 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 3 infantry Russians win, taking Ukraine from Germans with 3 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Russians: 4 infantry Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry Battle in Smolensk Russians attack with 3 armour, 1 artillery and 4 infantry Germans defend with 1 armour, 1 artillery and 3 infantry Russians win, taking Smolensk from Germans with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 armour, 1 artillery and 3 infantry Casualties for Russians: 3 infantry Battle in Belarus Russians attack with 1 armour, 1 artillery, 1 fighter and 8 infantry Germans defend with 1 armour and 3 infantry Russians win, taking Belarus from Germans with 1 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 4 infantry Casualties for Germans: 1 armour and 3 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Novgorod 1 fighter moved from Baltic States to Novgorod 1 aaGun moved from Novgorod to Belarus 1 infantry moved from Karelia to Novgorod 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Kazakhstan to Caucasus 1 tactical_bomber moved from Ukraine to Novgorod 1 aaGun moved from Volgograd to Rostov 1 aaGun moved from Russia to Smolensk 1 fighter moved from Western Ukraine to Novgorod 1 infantry moved from Caucasus to Rostov 2 infantry moved from Evenkiyskiy to Urals 1 infantry moved from Yakut S.S.R. to Yenisey 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Siberia to Sakha 1 infantry moved from Siberia to Amur Place Units - Russians 2 artilleries and 1 infantry placed in Novgorod 1 artillery and 2 infantry placed in Volgograd 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 infantry and 6 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Shantung to Anhwe 1 artillery and 4 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 submarine moved from 47 Sea Zone to 46 Sea Zone 1 submarine moved from 46 Sea Zone to 49 Sea Zone 1 cruiser moved from 47 Sea Zone to 49 Sea Zone 1 destroyer moved from 47 Sea Zone to 49 Sea Zone 1 submarine moved from 49 Sea Zone to 26 Sea Zone 1 cruiser moved from 33 Sea Zone to 31 Sea Zone 1 cruiser moved from 31 Sea Zone to 26 Sea Zone 2 fighters moved from 42 Sea Zone to 49 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 armour moved from 25 Sea Zone to Midway 1 battleship moved from 6 Sea Zone to 25 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone 1 fighter moved from 33 Sea Zone to 49 Sea Zone
Combat Hit Differential Summary :
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@Witt scramble?
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@squirecam both Fighters ,‘please .
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 infantry and 6 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Shantung to Anhwe 1 artillery and 4 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 1 submarine moved from 47 Sea Zone to 46 Sea Zone 1 submarine moved from 46 Sea Zone to 49 Sea Zone 1 cruiser moved from 47 Sea Zone to 49 Sea Zone 1 destroyer moved from 47 Sea Zone to 49 Sea Zone 1 submarine moved from 49 Sea Zone to 26 Sea Zone 1 cruiser moved from 33 Sea Zone to 31 Sea Zone 1 cruiser moved from 31 Sea Zone to 26 Sea Zone 2 fighters moved from 42 Sea Zone to 49 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 armour moved from 25 Sea Zone to Midway 1 battleship moved from 6 Sea Zone to 25 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone 1 fighter moved from 33 Sea Zone to 49 Sea Zone Combat - Japanese Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone Battle in Midway Japanese attack with 1 armour and 1 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 battleship in Midway, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Midway, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Anhwe Japanese attack with 2 artilleries and 5 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries and 5 infantry in Anhwe, round 2 : 3/7 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 26 Sea Zone Japanese attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 carrier, 1 destroyer, 3 fighters and 2 submarines Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 carrier, 1 destroyer and 3 fighters in 26 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 26 Sea Zone 2 submarines owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits Americans roll dice for 1 carrier, 1 destroyer and 3 fighters in 26 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits 1 tactical_bomber owned by the Japanese and 1 bomber owned by the Japanese lost in 26 Sea Zone 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 26 Sea Zone 2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 2 submarines Battle in 49 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 3 fighters in 49 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 cruiser owned by the Japanese lost in 49 Sea Zone 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 49 Sea Zone Japanese roll dice for 1 submarine in 49 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the Americans lost in 49 Sea Zone Japanese roll dice for 1 destroyer and 3 fighters in 49 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 transport in 49 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits 1 transport owned by the Americans lost in 49 Sea Zone Japanese win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 35 Casualties for Japanese: 1 cruiser Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport Battle in Yunnan Japanese attack with 2 artilleries, 1 fighter and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Yunnan, round 2 : 4/6 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kiangsu to Siam 1 fighter moved from Yunnan to Siam 1 infantry moved from French Indo China to Siam 1 infantry moved from French Indo China to Siam 1 carrier moved from 6 Sea Zone to 25 Sea Zone 1 carrier moved from 33 Sea Zone to 25 Sea Zone 1 fighter moved from 49 Sea Zone to Gilbert Islands 1 fighter moved from 49 Sea Zone to 46 Sea Zone 1 fighter moved from 49 Sea Zone to 46 Sea Zone 1 battleship and 1 carrier moved from 42 Sea Zone to 46 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kiangsi 1 infantry moved from 20 Sea Zone to Kiangsi 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Manchuria to 25 Sea Zone 1 tactical_bomber moved from Manchuria to Japan 1 fighter moved from Formosa to Japan Place Units - Japanese 6 transports placed in 6 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -1.83 Japanese regular : 2.17
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry Paulau Island : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 1 artillery and 1 infantry Korea : 1 infantry Kiangsu : 1 flag Kiangsi : 1 flag, 2 infantry Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber Jehol : 1 flag Siam : 2 fighters, 3 infantry and 1 tactical_bomber Manchuria : 1 flag, 1 artillery and 3 infantry Yunnan : 1 flag, 2 artilleries and 3 infantry Hunan : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 2 artilleries and 4 infantry Gilbert Islands : 1 flag, 1 fighter and 1 infantry Shan State : 1 flag, 1 infantry Malaya : 1 flag, 1 harbour Borneo : 1 flag, 1 infantry Kwangtung : 1 flag, 1 harbour New Britain : 1 flag, 2 infantry New Guinea : 1 flag Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry Guam : 1 flag, 1 airfield Wake Island : 1 flag, 1 airfield and 1 infantry Midway : 1 flag, 1 airfield, 1 armour and 1 infantry French Indo China : 1 flag Java : 1 flag, 2 infantry Dutch New Guinea : 1 flag Sumatra : 1 flag, 2 infantry 46 Sea Zone : 1 battleship, 1 carrier and 2 fighters 49 Sea Zone : 1 destroyer and 1 submarine 25 Sea Zone : 1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport 20 Sea Zone : 1 transport 6 Sea Zone : 1 destroyer and 6 transports
Production/PUs Summary :
Russians : 36 / 41 Japanese : 53 / 53 Americans : 50 / 50 Chinese : 8 / 12 Germans : 47 / 54 British : 31 / 31 UK_Pacific : 9 / 10 Italians : 10 / 10 ANZAC : 10 / 10 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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@Witt said in Squirecam Witt G42 (Axis +6):
@squirecam both Fighters ,‘please .
You had better dice r1, I only had 3 hits (when it should be 5 avg). But it evened out but cost me a tac/bomber and two of your three fighters. I still think not scrambling is the better move.
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@squirecam you are probably right , but I liked having as many units in the battle as you.
Well done .
6 tts again.
At work , but will try go look later . -
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Purchase Units - Americans Americans buy 2 carriers and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 107 Sea Zone 1 bomber moved from Eastern United States to 107 Sea Zone 1 bomber moved from Western United States to 107 Sea Zone 1 fighter moved from Solomon Islands to 49 Sea Zone 1 tactical_bomber moved from Solomon Islands to 49 Sea Zone Combat - Americans Battle in 49 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 destroyer Battle in 107 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 2 submarines Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Non Combat Move - Americans 1 bomber moved from 107 Sea Zone to Western United States 1 bomber moved from 107 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Western United States to British Columbia 1 infantry moved from Western United States to British Columbia 1 fighter moved from 49 Sea Zone to Line Islands 1 fighter moved from Hawaiian Islands to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 tactical_bomber moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 infantry moved from Alaska to British Columbia Place Units - Americans 2 carriers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Territory Summary for Americans :
British Columbia : 3 infantry Solomon Islands : 1 artillery and 4 infantry Line Islands : 1 fighter Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry 10 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport Central United States : 1 factory_major and 1 infantry Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry Gibraltar : 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry 91 Sea Zone : 2 transports 107 Sea Zone : 1 destroyer
Production/PUs Summary :
Russians : 36 / 41 Japanese : 53 / 53 Americans : 50 / 70 Chinese : 8 / 12 Germans : 47 / 54 British : 31 / 31 UK_Pacific : 9 / 10 Italians : 10 / 10 ANZAC : 10 / 10 French : 7 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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China is up.
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@squirecam hi.
I did it , but didn’t post (again). It is because I am posting the History (for America this time), then I forget to press: Submit , after I have saved the game . Grr!
Sorry to make you wait unnecessarily. -