@simon33 said in Simon33 (Axis+14) vs Axis-Dominion (Allies) PtV:
Scramble to Palau?
And OOL for Yunnan?
Oh you might also scramble to SZ36.
@pacifiersboard Bump.
may I draw 3 Russian aaa and theier Ftr to Greece?
@pacifiersboard Go for it.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 bombers, 1 fighter, 1 harbour, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bulgaria: 3 aaGuns
EDIT: Adding units owned by Russians to Greece: 3 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Bulgaria to Greece
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Greece to Normandy Bordeaux
1 fighter moved from Crete to 97 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Northern Italy
4 fighters moved from Greece to Northern Italy
3 fighters moved from 99 Sea Zone to Northern Italy
1 fighter moved from 99 Sea Zone to Northern Italy
2 fighters moved from Crete to Northern Italy
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
4 carriers moved from 99 Sea Zone to 97 Sea Zone
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Greece
Combat - Americans
Battle in Northern Italy
Americans attack with 1 artillery, 10 fighters and 3 infantry
Germans defend with 1 aaGun and 5 infantry; Italians defend with 1 aaGun, 1 factory_minor, 1 infantry and 1 mech_infantry
Italians roll AA dice in Northern Italy : 1/6 hits, 1,00 expected hits
1 fighter owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery, 9 fighters and 3 infantry in Northern Italy, round 2 : 1/13 hits, 5,50 expected hits
Combat Hit Differential Summary :
Americans regular : -4,50
Italians AA : 0,00
Yes max defense, and kill Italians before Germans of same value.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 bombers, 1 fighter, 1 harbour, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bulgaria: 3 aaGuns
EDIT: Adding units owned by Russians to Greece: 3 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Bulgaria to Greece
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Greece to Normandy Bordeaux
1 fighter moved from Crete to 97 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Northern Italy
4 fighters moved from Greece to Northern Italy
3 fighters moved from 99 Sea Zone to Northern Italy
1 fighter moved from 99 Sea Zone to Northern Italy
2 fighters moved from Crete to Northern Italy
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
4 carriers moved from 99 Sea Zone to 97 Sea Zone
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Greece
Combat - Americans
Battle in Northern Italy
Americans attack with 1 artillery, 10 fighters and 3 infantry
Germans defend with 1 aaGun and 5 infantry; Italians defend with 1 aaGun, 1 factory_minor, 1 infantry and 1 mech_infantry
Italians roll AA dice in Northern Italy : 1/6 hits, 1,00 expected hits
1 fighter owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery, 9 fighters and 3 infantry in Northern Italy, round 2 : 1/13 hits, 5,50 expected hits
Italians roll dice for 2 aaGuns, 6 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/7 hits, 2,33 expected hits
1 infantry owned by the Americans lost in Northern Italy
1 aaGun owned by the Italians lost in Northern Italy
Americans roll dice for 1 artillery, 9 fighters and 2 infantry in Northern Italy, round 3 : 7/12 hits, 5,33 expected hits
Italians roll dice for 1 aaGun, 6 infantry and 1 mech_infantry in Northern Italy, round 3 : 4/7 hits, 2,33 expected hits
2 fighters owned by the Americans and 2 infantry owned by the Americans lost in Northern Italy
1 aaGun owned by the Germans, 5 infantry owned by the Germans and 1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 artillery and 7 fighters in Northern Italy, round 4 : 3/8 hits, 3,83 expected hits
Italians roll dice for 1 mech_infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery and 7 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 3 fighters and 3 infantry
Casualties for Italians: 1 aaGun, 1 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun and 5 infantry
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
7 fighters moved from Northern Italy to Greece
1 infantry moved from Algeria to Morocco
2 infantry and 2 mech_infantrys moved from Tunisia to Libya
2 mech_infantrys moved from Libya to Tobruk
1 infantry moved from Trans-Jordan to Syria
1 mech_infantry moved from Egypt to Syria
1 fighter moved from Yunnan to Eastern Persia
1 submarine moved from 37 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 97 Sea Zone to Greece
Place Units - Americans
1 transport placed in 99 Sea Zone
1 transport placed in 97 Sea Zone
1 tactical_bomber placed in Greece
1 harbour placed in Greece
2 bombers, 1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Hunan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
5 artilleries and 4 infantry moved from Hunan to Yunnan
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Purchase Units - British
British buy 3 aaGuns, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Eastern Persia to Northwest Persia
2 bombers moved from Eastern Persia to Northwest Persia
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
Battle in Northwest Persia
British attack with 2 bombers and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 2 bombers and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
British win, taking Holland Belgium from Germans, taking Northwest Persia from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 bombers moved from Northwest Persia to Greece
1 carrier and 2 destroyers moved from 99 Sea Zone to 97 Sea Zone
7 fighters and 3 tactical_bombers moved from Eastern Persia to 97 Sea Zone
8 fighters and 1 tactical_bomber moved from Eastern Persia to Greece
3 armour moved from Iraq to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 aaGun moved from Iraq to Syria
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 5 transports moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from West India to Eastern Persia
1 armour moved from India to Yunnan
1 aaGun and 6 infantry moved from Hunan to Yunnan
1 infantry moved from Tunisia to Libya
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
3 aaGuns, 1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : -3,00
Japanese regular : -0,33
Italians regular : -0,00
Germans regular : 0,00
British regular : 0,50
Italians AA : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber and 1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
4 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Holland Belgium
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Northern Italy
Italians attack with 4 infantry
Americans defend with 1 artillery and 1 factory_minor
Italians roll dice for 4 infantry in Northern Italy, round 2 : 1/4 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
1 artillery owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 bomber and 2 fighters moved from Holland Belgium to Western Germany
1 infantry moved from Romania to Yugoslavia
1 infantry moved from Romania to Slovakia Hungary
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,2,6,5,3,4,3,5,5,2,1,5,5,3,6,2,5,5,2,1,1,3,3,5,2,1,3,6,5
Italians collect 6 PUs (7 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.50
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 tactical_bomber moved from Eastern Persia to India
1 fighter moved from Hunan to India
1 fighter moved from Shan State to 54 Sea Zone
2 destroyers moved from 42 Sea Zone to 54 Sea Zone
1 destroyer and 2 submarines moved from 37 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 carrier and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
4 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour and 7 artilleries moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
3 infantry moved from Norway to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
5 infantry moved from Western Germany to 113 Sea Zone
1 armour, 8 artilleries, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
1 armour, 8 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 5 infantry moved from Caucasus to Northwest Persia
2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
Scramble sz110?
none
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 carrier and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
4 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour and 7 artilleries moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
3 infantry moved from Norway to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
5 infantry moved from Western Germany to 113 Sea Zone
1 armour, 8 artilleries, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
1 armour, 8 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 5 infantry moved from Caucasus to Northwest Persia
2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 carrier, 2 destroyers, 3 fighters, 1 submarine, 4 tactical_bombers and 9 transports
British defend with 1 transport; Americans defend with 1 carrier, 2 fighters and 1 transport
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 carrier, 2 destroyers, 3 fighters, 4 tactical_bombers and 9 transports in 110 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 carrier and 2 transports in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 110 Sea Zone
1 transport owned by the British lost in 110 Sea Zone
Germans win with 1 carrier, 2 destroyers, 3 fighters, 4 tactical_bombers and 9 transports remaining. Battle score for attacker is 44
Casualties for Germans: 1 submarine
Casualties for Americans: 1 carrier, 2 fighters and 1 transport
Casualties for British: 1 transport
Battle in United Kingdom
Germans attack with 1 armour, 8 artilleries, 4 bombers, 4 fighters, 9 infantry and 4 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 12 infantry; Americans defend with 2 fighters
British roll AA dice in United Kingdom : 3/12 hits, 2.00 expected hits
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
Germans roll dice for 1 armour, 8 artilleries, 4 bombers, 2 fighters, 9 infantry and 3 tactical_bombers in United Kingdom, round 2 : 10/27 hits, 11.67 expected hits
British roll dice for 4 aaGuns, 1 armour, 5 fighters and 12 infantry in United Kingdom, round 2 : 10/18 hits, 7.83 expected hits
1 artillery owned by the Germans and 9 infantry owned by the Germans lost in United Kingdom
4 aaGuns owned by the British and 6 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 7 artilleries, 4 bombers, 2 fighters and 3 tactical_bombers in United Kingdom, round 3 : 10/17 hits, 8.50 expected hits
British roll dice for 1 armour, 5 fighters and 6 infantry in United Kingdom, round 3 : 7/12 hits, 5.83 expected hits
2 bombers owned by the Germans, 2 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in United Kingdom
1 fighter owned by the Americans, 2 fighters owned by the British, 6 infantry owned by the British and 1 armour owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 7 artilleries and 2 bombers in United Kingdom, round 4 : 3/10 hits, 4.17 expected hits
British roll dice for 2 fighters in United Kingdom, round 4 : 1/2 hits, 1.33 expected hits
1 bomber owned by the Germans lost in United Kingdom
1 fighter owned by the Americans and 1 fighter owned by the British lost in United Kingdom
Germans captures 46PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 7 artilleries and 1 bomber remaining. Battle score for attacker is -45
Casualties for Germans: 1 artillery, 3 bombers, 4 fighters, 9 infantry and 4 tactical_bombers
Casualties for British: 4 aaGuns, 1 armour, 3 fighters and 12 infantry
Casualties for Americans: 2 fighters
Battle in Northwest Persia
Germans attack with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 3/10 hits, 2.67 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
9 mech_infantrys moved from Yugoslavia to Southern Italy
15 artilleries moved from Yugoslavia to Northern Italy
1 infantry moved from Slovakia Hungary to Greater Southern Germany
15 artilleries and 24 infantry moved from Rostov to Caucasus
1 infantry moved from Samara to Kazakhstan
1 armour and 12 mech_infantrys moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Rostov
1 bomber moved from United Kingdom to Western Germany
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to France
1 infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Shensi to Tsinghai
Place Units - Germans
3 carriers, 1 destroyer and 1 transport placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,3,6,6,1,4,5,4,6,3,2,3,6,1,3,6,4,5,4,2,2,5,1,1,3,3,5,1,6
Germans collect 71 PUs (2 lost to blockades); end with 117 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 122 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 127 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 129 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 134 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 149 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
British AA : 1.00
Germans regular : -1.00
British regular : 3.67
Making some edits.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 carrier and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 4 tactical_bombers moved from Western Germany to 110 Sea Zone
4 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour and 7 artilleries moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
3 infantry moved from Norway to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
5 infantry moved from Western Germany to 113 Sea Zone
1 armour, 8 artilleries, 9 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
1 armour, 8 artilleries and 9 infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 5 infantry moved from Caucasus to Northwest Persia
2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 carrier, 2 destroyers, 3 fighters, 1 submarine, 4 tactical_bombers and 9 transports
British defend with 1 transport; Americans defend with 1 carrier, 2 fighters and 1 transport
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 carrier, 2 destroyers, 3 fighters, 4 tactical_bombers and 9 transports in 110 Sea Zone, round 2 : 5/9 hits, 4.67 expected hits
Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 carrier and 2 transports in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
1 carrier owned by the Americans, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 110 Sea Zone
1 transport owned by the British lost in 110 Sea Zone
Germans win with 1 carrier, 2 destroyers, 3 fighters, 4 tactical_bombers and 9 transports remaining. Battle score for attacker is 44
Casualties for Germans: 1 submarine
Casualties for Americans: 1 carrier, 2 fighters and 1 transport
Casualties for British: 1 transport
Battle in United Kingdom
Germans attack with 1 armour, 8 artilleries, 4 bombers, 4 fighters, 9 infantry and 4 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 12 infantry; Americans defend with 2 fighters
British roll AA dice in United Kingdom : 3/12 hits, 2.00 expected hits
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
Germans roll dice for 1 armour, 8 artilleries, 4 bombers, 2 fighters, 9 infantry and 3 tactical_bombers in United Kingdom, round 2 : 10/27 hits, 11.67 expected hits
British roll dice for 4 aaGuns, 1 armour, 5 fighters and 12 infantry in United Kingdom, round 2 : 10/18 hits, 7.83 expected hits
1 artillery owned by the Germans and 9 infantry owned by the Germans lost in United Kingdom
4 aaGuns owned by the British and 6 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 7 artilleries, 4 bombers, 2 fighters and 3 tactical_bombers in United Kingdom, round 3 : 10/17 hits, 8.50 expected hits
British roll dice for 1 armour, 5 fighters and 6 infantry in United Kingdom, round 3 : 7/12 hits, 5.83 expected hits
2 bombers owned by the Germans, 2 fighters owned by the Germans and 3 tactical_bombers owned by the Germans lost in United Kingdom
1 fighter owned by the Americans, 2 fighters owned by the British, 6 infantry owned by the British and 1 armour owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 7 artilleries and 2 bombers in United Kingdom, round 4 : 3/10 hits, 4.17 expected hits
British roll dice for 2 fighters in United Kingdom, round 4 : 1/2 hits, 1.33 expected hits
1 bomber owned by the Germans lost in United Kingdom
1 fighter owned by the Americans and 1 fighter owned by the British lost in United Kingdom
Germans captures 46PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 7 artilleries and 1 bomber remaining. Battle score for attacker is -45
Casualties for Germans: 1 artillery, 3 bombers, 4 fighters, 9 infantry and 4 tactical_bombers
Casualties for British: 4 aaGuns, 1 armour, 3 fighters and 12 infantry
Casualties for Americans: 2 fighters
Battle in Northwest Persia
Germans attack with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 3/10 hits, 2.67 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Northwest Persia
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
9 mech_infantrys moved from Yugoslavia to Southern Italy
15 artilleries moved from Yugoslavia to Northern Italy
1 infantry moved from Slovakia Hungary to Greater Southern Germany
15 artilleries and 24 infantry moved from Rostov to Caucasus
1 infantry moved from Samara to Kazakhstan
1 armour and 12 mech_infantrys moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Rostov
1 bomber moved from United Kingdom to Western Germany
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to France
1 infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Shensi to Tsinghai
Place Units - Germans
3 carriers, 1 destroyer and 1 transport placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,3,6,6,1,4,5,4,6,3,2,3,6,1,3,6,4,5,4,2,2,5,1,1,3,3,5,1,6
Germans collect 71 PUs (2 lost to blockades); end with 117 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 122 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 127 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 129 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 134 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 149 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Southern Italy: 4 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 4 mech_infantrys
EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from 112 Sea Zone: 2 fighters
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Southern Italy: 2 mech_infantrys
EDIT: Removing units owned by Germans from Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.33
British AA : 1.00
Germans regular : -1.00
British regular : 3.67
Good to go.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Combat Move - Russians
1 artillery moved from Bulgaria to Romania
Russians take Romania from Germans
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
1 artillery moved from Bulgaria to Yugoslavia
1 fighter moved from Greece to Yugoslavia
Combat - Russians
Battle in Yugoslavia
Russians attack with 2 artilleries, 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Bulgaria to Romania
1 aaGun moved from Greece to Albania
1 fighter moved from Yugoslavia to Albania
1 fighter moved from India to 54 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Combat Move - Russians
1 artillery moved from Bulgaria to Romania
Russians take Romania from Germans
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
1 artillery moved from Bulgaria to Yugoslavia
1 fighter moved from Greece to Yugoslavia
Combat - Russians
Battle in Yugoslavia
Russians attack with 2 artilleries, 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Bulgaria to Romania
1 aaGun moved from Greece to Albania
1 fighter moved from Yugoslavia to Albania
1 fighter moved from India to 54 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
Combat - Japanese
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun, 1 artillery, 1 harbour and 1 infantry
ANZAC roll AA dice in Java : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber in Java, round 2 : 3/11 hits, 4.67 expected hits
ANZAC roll dice for 1 aaGun, 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 aaGun, 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from Kwangsi to 42 Sea Zone
6 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
4 carriers, 4 destroyers and 4 submarines moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
17 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangsi to Kwangtung
2 fighters moved from Japan to Kwangtung
1 infantry moved from Kiangsi to Kwangsi
Place Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Kwangtung
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 1 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -1.17
ANZAC AA : -0.50
ANZAC regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
6 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
Combat - Japanese
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 aaGun, 1 artillery, 1 harbour and 1 infantry
ANZAC roll AA dice in Java : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber in Java, round 2 : 3/11 hits, 4.67 expected hits
ANZAC roll dice for 1 aaGun, 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 aaGun, 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from Kwangsi to 42 Sea Zone
6 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
4 carriers, 4 destroyers and 4 submarines moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
17 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangsi to Kwangtung
2 fighters moved from Japan to Kwangtung
1 infantry moved from Kiangsi to Kwangsi
Place Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Kwangtung
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 1 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 1 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -1.17
ANZAC AA : -0.50
ANZAC regular : 0.33