@VictoryFirst Glad you are ok. Your message is well received I would guess, since a lot here were worried! :-)
I will do my best to lead Germany as good as it can get!
@FMErwinRommel thank you
@FMErwinRommel Iy is not Live, so I have to fill in all the boxes and I can’t.
@FMErwinRommel What id the edit? I am using Wayne’s save .
@Witt sorry I did it local. Please remove 3 cav from Belarus to Caucasus and 3 cav from Odessa to Don.
Research Technology - Communists
Communists spend 5 on tech rolls
Combat Move - Communists
1 cavalry and 1 conscript moved from Western Siberian Lowlands to Vologda
5 cavalrys moved from Krasnoyarsk to Vologda
1 conscript, 1 field_gun and 1 infantry moved from Norilsk to Western Siberian Lowlands
4 conscripts, 3 field_guns and 1 infantry moved from Aldan to Bratsk
1 conscript moved from Khabarovsk to Aldan
6 conscripts and 3 field_guns moved from Yakutsk to Aldan
1 field_gun moved from Buryatia to Bratsk
1 fighter moved from Aldan to Novosibirsk
1 field_gun moved from Bratsk to Krasnoyarsk
1 infantry moved from Bratsk to Krasnoyarsk
1 infantry moved from Bratsk to Novosibirsk
1 cavalry moved from Buryatia to Krasnoyarsk
1 cavalry moved from Buryatia to Krasnoyarsk
1 cavalry moved from Yakutsk to Krasnoyarsk
1 cavalry moved from Yakutsk to Krasnoyarsk
1 conscript moved from Tiksi to Bratsk
5 cavalrys moved from Krasnoyarsk to Vologda
1 cavalry moved from Krasnoyarsk to Vologda
Purchase Units - Communists
Communists buy 4 conscripts, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat - Communists
Battle in Vologda
Communists attack with 12 cavalrys and 1 conscript
Russia defend with 1 conscript and 1 trench
Units damaged: 1 trench owned by the Russia
Communists win, taking Vologda from Russia with 12 cavalrys remaining. Battle score for attacker is 3
Casualties for Russia: 1 conscript and 1 trench
Casualties for Communists: 1 conscript
Battle in Novosibirsk
Communists attack with 1 fighter and 1 infantry
Russia defend with 1 conscript
Communists win, taking Novosibirsk from Russia with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Non Combat Move - Communists
1 fighter moved from Novosibirsk to Bratsk
Place Units - Communists
4 conscripts, 2 fighters and 2 infantry placed in Yakutsk
Activate Technology - Communists
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Communists
Communists collect 39 PUs; end with 39 PUs
Territory Summary for Communists :
Aldan : 1 flag, 7 conscripts and 3 field_guns
Amur : 1 flag
Bratsk : 1 flag, 5 conscripts, 8 field_guns, 1 fighter and 2 infantry
Buryatia : 1 flag
Chita : 1 flag
Evenkia : 1 flag
Irkutsk : 1 flag, 1 Factory
Khabarovsk : 1 flag, 1 conscript
Krasnoyarsk : 1 flag, 6 cavalrys, 1 field_gun and 1 infantry
Norilsk : 1 flag
Novosibirsk : 1 flag, 1 infantry
Sakhe : 1 flag, 1 conscript
Tiksi : 1 flag
Vologda : 1 flag, 12 cavalrys
Western Siberian Lowlands : 1 flag, 1 conscript, 1 field_gun and 1 infantry
Yakutsk : 1 Factory, 4 conscripts, 2 fighters and 2 infantry
Production/PUs Summary :
Germany : 137 / 145
France : 83 / 83
Serbia : 12 / 15
Austria : 82 / 82
Italy : 28 / 28
Arabia : 0 / 0
Turkey : 62 / 62
Britain : 88 / 88
Russia : 69 / 71
Communists : 39 / 39
USA : 71 / 80
@Entek is up as USA
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 6
Research Technology - USA
USA spend 10 on tech rolls
USA roll 2,2 and gets 0 hits
Combat Move - USA
1 field_gun moved from California to Sea Zone 147 Gulf of California
1 field_gun and 2 transports moved from Sea Zone 147 Gulf of California to Sea Zone 145 Pacific Ocean
1 field_gun and 2 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 145 Pacific Ocean to Sea Zone 149 Pacific Ocean
2 field_guns and 2 infantry moved from Sea Zone 149 Pacific Ocean to Wake Island
USA take Wake Island from Germany
3 submarines moved from Sea Zone 149 Pacific Ocean to Sea Zone 134 Pacific Ocean
1 field_gun and 1 infantry moved from Florida to Sea Zone 36 Straits of Florida
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 36 Straits of Florida to Sea Zone 38 Gulf of Mexico
1 cavalry moved from Monterrey to Guadalahara
USA take Guadalahara from Germany
1 cavalry moved from Guadalahara to Monterrey
2 transports moved from Sea Zone 38 Gulf of Mexico to Sea Zone 36 Straits of Florida
1 field_gun and 1 infantry moved from Atlanta to Arkansas
1 field_gun and 1 infantry moved from Sea Zone 38 Gulf of Mexico to Monterrey
3 cruisers moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
1 destroyer moved from Sea Zone 23 Mid Atlantic to Sea Zone 15 English Channel
2 cavalrys moved from New Mexico to Monterrey
1 infantry moved from Chihuahua to Monterrey
2 infantry moved from New Mexico to Chihuahua
1 field_gun and 1 infantry moved from Mauretania to Sea Zone 53 Mid Atlantic
1 destroyer, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 56 Gulf of Lyon
1 field_gun and 1 infantry moved from Sea Zone 56 Gulf of Lyon to Marseilles
Purchase Units - USA
USA buy 1 cruiser, 2 destroyers, 3 field_guns, 3 infantry and 3 transports; Remaining resources: 0 PUs; 2 techTokens;
Combat - USA
Non Combat Move - USA
1 infantry moved from San Francisco to California
1 gas moved from Charleston to Louisiana
2 infantry moved from Virginia to Carolinas
Place Units - USA
1 cruiser and 2 transports placed in Sea Zone 30 Mid Atlantic
1 field_gun placed in Charleston
USA undo move 1.
1 cruiser and 1 transport placed in Sea Zone 30 Mid Atlantic
1 infantry placed in Charleston
1 destroyer and 1 transport placed in Sea Zone 29 Mid Atlantic
1 field_gun and 1 infantry placed in New York
1 destroyer and 1 transport placed in Sea Zone 153 Pacific Ocean
USA undo move 6.
1 transport placed in Sea Zone 153 Pacific Ocean
1 destroyer placed in Sea Zone 147 Gulf of California
1 field_gun and 1 infantry placed in California
Turn Complete - USA
USA collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
@simon-tressel is up as Germany 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 7
Research Technology - Germany
Germany spend 15 on tech rolls
Germany roll 4,6,2 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover bunkers
Combat Move - Germany
2 infantry moved from Uganda to Western Sudan
1 fighter moved from German East Africa to Western Sudan
1 cavalry, 1 field_gun, 1 heavy_gun and 3 infantry moved from Northern Rhodesia to Southern Rhodesia
1 field_gun, 2 infantry and 1 stormtruppen moved from Franche-Comte to Burgundy
3 field_guns, 4 heavy_guns, 7 infantry and 2 stormtruppens moved from Franche-Comte to Switzerland
3 stormtruppens moved from Munich to Switzerland
2 infantry moved from Ivory Coast to Gold Coast
Germany take Gold Coast from Britain
Purchase Units - Germany
Germany buy 1 cavalry, 1 cruiser, 1 destroyer, 1 field_gun, 2 heavy_guns, 12 infantry, 12 stormtruppens and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Battle in Western Sudan
Germany attack with 1 fighter and 2 infantry
France defend with 1 colonial and 1 infantry
Germany roll dice for 1 fighter and 2 infantry in Western Sudan, round 2 : 2/3 hits, 0.83 expected hits
Britain roll dice for 1 colonial and 1 infantry in Western Sudan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germany lost in Western Sudan
1 colonial owned by the France and 1 infantry owned by the France lost in Western Sudan
Germany win, taking Western Sudan from Britain with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantry
Casualties for France: 1 colonial and 1 infantry
Battle in Southern Rhodesia
Germany attack with 1 cavalry, 1 field_gun, 1 heavy_gun and 3 infantry
Britain defend with 1 cavalry, 1 field_gun and 2 infantry
Germany roll dice for 1 cavalry, 1 field_gun, 1 heavy_gun and 3 infantry in Southern Rhodesia, round 2 : 3/6 hits, 1.67 expected hits
Britain roll dice for 1 cavalry, 1 field_gun and 2 infantry in Southern Rhodesia, round 2 : 1/4 hits, 1.17 expected hits
1 cavalry owned by the Germany lost in Southern Rhodesia
1 cavalry owned by the Britain and 2 infantry owned by the Britain lost in Southern Rhodesia
1 field_gun owned by the Germany, 3 infantry owned by the Germany and 1 heavy_gun owned by the Germany retreated to Northern Rhodesia
Britain win with 1 field_gun remaining. Battle score for attacker is 6
Casualties for Germany: 1 cavalry
Casualties for Britain: 1 cavalry and 2 infantry
Battle in Burgundy
Germany attack with 1 field_gun, 2 infantry and 1 stormtruppen
France defend with 1 infantry and 1 trench
Germany roll dice for 1 field_gun, 2 infantry and 1 stormtruppen in Burgundy, round 2 : 2/4 hits, 1.17 expected hits
France roll dice for 1 infantry and 1 trench in Burgundy, round 2 : 0/1 hits, 0.33 expected hits
1 trench owned by the France lost in Burgundy
Germany roll dice for 1 field_gun, 2 infantry and 1 stormtruppen in Burgundy, round 3 : 2/4 hits, 1.17 expected hits
France roll dice for 1 infantry in Burgundy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Burgundy
Germany win, taking Burgundy from France with 1 field_gun, 2 infantry and 1 stormtruppen remaining. Battle score for attacker is 6
Casualties for France: 1 infantry and 1 trench
Battle in Switzerland
Germany attack with 3 field_guns, 4 heavy_guns, 7 infantry and 5 stormtruppens
France defend with 1 infantry
Germany roll dice for 3 field_guns, 4 heavy_guns, 7 infantry and 5 stormtruppens in Switzerland, round 2 : 5/19 hits, 6.33 expected hits
France roll dice for 1 infantry in Switzerland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the France lost in Switzerland
Germany win, taking Switzerland from France with 3 field_guns, 4 heavy_guns, 7 infantry and 5 stormtruppens remaining. Battle score for attacker is 3
Casualties for France: 1 infantry
Non Combat Move - Germany
1 field_gun, 1 fighter, 3 heavy_guns and 6 infantry moved from Belgium to Rhine
1 stormtruppen moved from Westphalia to Rhine
2 stormtruppens moved from Nassau to Rhine
1 fighter, 7 infantry and 2 stormtruppens moved from Alsace to Rhine
9 stormtruppens moved from Wurttemburg to Rhine
1 cavalry and 1 fighter moved from Munich to Rhine
1 gas moved from Rhine to Wurttemburg
1 infantry moved from Carinthia to Tyrol
6 infantry and 1 stormtruppen moved from Bavaria to Wurttemburg
1 heavy_gun and 6 stormtruppens moved from Holland to Westphalia
2 cavalrys moved from Bohemia to Wurttemburg
1 stormtruppen moved from Bohemia to Bavaria
1 infantry moved from Galicia to Bessarabia
1 stormtruppen moved from Bessarabia to Galicia
1 infantry moved from Eastern Poland to Galicia
1 stormtruppen moved from East Prussia to Eastern Poland
1 stormtruppen moved from West Prussia to East Prussia
1 stormtruppen moved from Brandenburg to West Prussia
1 stormtruppen moved from Brandenburg to Bohemia
4 stormtruppens moved from Saxony to Westphalia
5 stormtruppens moved from Saxony to Nassau
4 stormtruppens moved from Berlin to Saxony
1 submarine moved from Sea Zone 76 Indian Ocean to Sea Zone 89 Indian Ocean
1 fighter moved from Western Sudan to Uganda
1 infantry moved from German East Africa to Uganda
1 heavy_gun and 1 infantry moved from German East Africa to Northern Rhodesia
1 heavy_gun and 2 infantry moved from Dar es Salaam to German East Africa
Place Units - Germany
12 stormtruppens placed in Berlin
1 heavy_gun and 2 infantry placed in Belgium
3 trenchs placed in Rhine
1 trench placed in Alsace
1 trench placed in Franche-Comte
1 cavalry, 1 heavy_gun, 2 infantry and 1 trench placed in Mexico City
1 cruiser and 1 destroyer placed in Sea Zone 122 Bismarck Sea
3 infantry placed in Dar es Salaam
1 field_gun and 5 infantry placed in Bavaria
1 trench placed in Congo
Activate Technology - Germany
Germany activating bunkers
Turn Complete - Germany
Germany collect 144 PUs; end with 144 PUs
Combat Hit Differential Summary :
Germany regular : 2.83
France regular : -1.00
Britain regular : 0.17
@simon-tressel you were due for a tech, but bunkers make my job harder. Been mulling over my response to your strong response to my turning offensive. Will take my turn this evening.
I certainly would be in a much worse position without getting lucky with bunkers. Would have been nice to get them before losing so many trenches in Champagne last turn though.
@simon-tressel with all my FGs, your trenches were destroyed on the first round, so bunkers would have only killed one inf. Bunkers are good under certain situations but HGs last longer in big battles with lots of cheaper defenders to take hits first. I was lucky to get propaganda on second round, since Paris was on the front line.
@simon-tressel that is your trenches would have been destroyed on first round even if your army had stayed
True. But I might have left some more INF and HG in Champagne if I had bunkers previously, maybe tried to hold it for longer.
Ahh I see what you mean.
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 7
Research Technology - France
France spend 5 on tech rolls
France roll 3,1,6 and gets 1 hit
France removing all Technology Tokens after successful research.
France discover mustardGas
Combat Move - France
1 field_gun and 1 infantry moved from Champagne to Alsace
18 field_guns, 4 heavy_guns and 28 infantry moved from Champagne to Belgium
3 infantry moved from Brittany to Burgundy
5 field_guns and 2 infantry moved from Paris to Burgundy
1 infantry moved from Paris to Champagne
1 field_gun and 2 infantry moved from Picardy to Belgium
2 infantry moved from French Guinea to Ivory Coast
France take Ivory Coast from Germany
2 cavalrys moved from Upper Volta to Togo
1 colonial and 1 field_gun moved from Mali to Upper Volta
1 colonial moved from Shanghai 1 to Sea Zone 137 Yellow Sea
1 colonial moved from Tsingtao to Sea Zone 137 Yellow Sea
2 colonials, 1 cruiser and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 139 Sea of Okhotsk
2 colonials moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk
Purchase Units - France
France buy 1 cavalry, 1 colonial, 4 field_guns, 1 gas, 6 heavy_guns, 5 infantry and 1 trench; Remaining resources: 3 PUs; 0 techTokens;
Combat - France
Battle in Khabarovsk
France attack with 2 colonials
Communists defend with 1 conscript
France roll dice for 2 colonials in Khabarovsk, round 2 : 1/2 hits, 0.67 expected hits
Communists roll dice for 1 conscript in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Khabarovsk
France win, taking Khabarovsk from Communists with 2 colonials remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Battle in Alsace
France attack with 1 field_gun and 1 infantry
Germany defend with 1 trench
France roll dice for 1 field_gun and 1 infantry in Alsace, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 trench owned by the Germany
Germany roll dice for 1 trench in Alsace, round 2 : 0/1 hits, 0.17 expected hits
France roll dice for 1 field_gun and 1 infantry in Alsace, round 3 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 trench in Alsace, round 3 : 0/1 hits, 0.17 expected hits
France roll dice for 1 field_gun and 1 infantry in Alsace, round 4 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 trench in Alsace, round 4 : 0/1 hits, 0.17 expected hits
France roll dice for 1 field_gun and 1 infantry in Alsace, round 5 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 trench in Alsace, round 5 : 1/1 hits, 0.17 expected hits
1 infantry owned by the France lost in Alsace
France roll dice for 1 field_gun in Alsace, round 6 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 trench in Alsace, round 6 : 0/1 hits, 0.17 expected hits
France roll dice for 1 field_gun in Alsace, round 7 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 trench in Alsace, round 7 : 1/1 hits, 0.17 expected hits
1 field_gun owned by the France lost in Alsace
Germany win with 1 trench remaining. Battle score for attacker is -7
Casualties for France: 1 field_gun and 1 infantry
Battle in Burgundy
France attack with 5 field_guns and 5 infantry
Germany defend with 1 field_gun, 2 infantry and 1 stormtruppen
France roll dice for 5 field_guns and 5 infantry in Burgundy, round 2 : 2/10 hits, 3.33 expected hits
Germany roll dice for 1 field_gun, 2 infantry and 1 stormtruppen in Burgundy, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the France lost in Burgundy
2 infantry owned by the Germany lost in Burgundy
France roll dice for 5 field_guns and 4 infantry in Burgundy, round 3 : 4/9 hits, 3.00 expected hits
Germany roll dice for 1 field_gun and 1 stormtruppen in Burgundy, round 3 : 0/2 hits, 0.67 expected hits
1 stormtruppen owned by the Germany and 1 field_gun owned by the Germany lost in Burgundy
France win, taking Burgundy from Germany with 5 field_guns and 4 infantry remaining. Battle score for attacker is 10
Casualties for France: 1 infantry
Casualties for Germany: 1 field_gun, 2 infantry and 1 stormtruppen
Battle in Belgium
France attack with 19 field_guns, 4 heavy_guns and 30 infantry
Germany defend with 1 Factory, 1 heavy_gun, 2 infantry and 4 trenchs
France roll dice for 19 field_guns, 4 heavy_guns and 30 infantry in Belgium, round 2 : 16/53 hits, 16.50 expected hits
Germany roll dice for 1 heavy_gun, 2 infantry and 4 trenchs in Belgium, round 2 : 0/7 hits, 2.00 expected hits
2 infantry owned by the Germany, 4 trenchs owned by the Germany and 1 heavy_gun owned by the Germany lost in Belgium
France win, taking Belgium from Germany with 19 field_guns, 4 heavy_guns and 30 infantry remaining. Battle score for attacker is 23
Casualties for Germany: 1 heavy_gun, 2 infantry and 4 trenchs
Non Combat Move - France
2 field_guns and 1 heavy_gun moved from Paris to Picardy
1 cavalry moved from Rhone to Milan
6 cavalrys, 1 heavy_gun and 5 infantry moved from Rhone to Piedmont
2 colonials, 2 field_guns and 1 infantry moved from Marseilles to Piedmont
1 battleship moved from Sea Zone 27 Mid Atlantic to Sea Zone 15 English Channel
1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean
2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
2 colonials moved from Sea Zone 57 Ligurian Sea to Piedmont
4 colonials moved from Albania to Macedonia
1 transport moved from Sea Zone 61 Ionian Sea to Sea Zone 60 Central Mediterranean
2 colonials moved from Tobruk to Sea Zone 60 Central Mediterranean
2 colonials moved from Sea Zone 60 Central Mediterranean to Greece
1 infantry moved from Madura to Sea Zone 80 Indian Ocean
1 infantry and 1 transport moved from Sea Zone 80 Indian Ocean to Sea Zone 74 Gulf of Aden
1 infantry moved from Oman to Sea Zone 74 Gulf of Aden
2 infantry moved from Sea Zone 74 Gulf of Aden to Italian Somaliland
Place Units - France
1 trench placed in Gabon
4 heavy_guns and 4 infantry placed in Paris
1 cavalry, 1 field_gun and 1 infantry placed in Brittany
3 field_guns placed in Marseilles
1 colonial and 1 gas placed in Algiers
2 heavy_guns placed in Tobruk
Activate Technology - France
France activating mustardGas
Trigger FranceP: France has 3 infantry placed in Paris
Turn Complete - France
France collect 80 PUs; end with 83 PUs
1 unit repaired.
Combat Hit Differential Summary :
Germany regular : -2.00
Communists regular : -0.17
France regular : -2.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land
Game History
Round: 7
Purchase Units - Serbia
Serbia buy 5 infantry; Remaining resources: 0 PUs;
Non Combat Move - Serbia
4 infantry moved from Greece to Macedonia
Place Units - Serbia
5 infantry placed in Greece
Turn Complete - Serbia
Serbia collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
@Private-Panic you’re up as Austria
@Entek Your Italy is up.
Game History
Round: 7
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 1,5 and gets 0 hits
Combat Move - Austria
1 infantry moved from Serbia to Albania
Austria take Albania from Serbia
Purchase Units - Austria
Austria buy 2 field_guns, 1 fighter, 4 heavy_guns, 14 infantry and 1 trench; Remaining resources: 0 PUs; 2 techTokens;
Combat - Austria
Non Combat Move - Austria
4 infantry moved from Tyrol to Switzerland
4 heavy_guns moved from Tyrol to Venice
4 infantry moved from Tyrol to Venice
1 heavy_gun moved from Venice to Tyrol
1 infantry moved from Trieste to Carinthia
5 infantry moved from Trieste to Venice
16 field_guns, 1 heavy_gun and 23 infantry moved from Serbia to Albania
1 field_gun moved from Montenegro to Albania
1 infantry moved from Baranya to Serbia
6 cavalrys moved from Belgrade to Albania
Place Units - Austria
1 trench placed in Tyrol
1 fighter placed in Hungary
6 infantry placed in Trieste
3 heavy_guns and 1 infantry placed in Venice
2 field_guns and 2 infantry placed in Belgrade
1 heavy_gun and 5 infantry placed in Galicia
Turning on Edit Mode
EDIT: Removing units owned by Austria from Venice: 2 fighters
EDIT: Adding units owned by Austria to Bosnia: 2 fighters
EDIT: Turning off Edit Mode
Activate Technology - Austria
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Austria
Austria collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
@simon-tressel One of your new unoccupied bunkers just killed my FG and inf that tried to destroy it. Odds don’t mean much in tiny battles. But luck favored me in Belgium, where your 4 bunkers and their garrison rolled 0-7 and I avoided 2 casualties.