ok, found the game. I guess guys usually send me a chat that they started up the game, but anyway, how do you personally have it set up to get notification?
…and yes pls only scramble Scotland
That Malaya fight was brutal, I didn’t expect to win both it and sz 6, but I also didn’t expect to lose a plane for it either.
I guess on the other hand I lost one less plane than I expected on sz 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor, 1 infantry and 1 tactical_bomber; Remaining resources: 6 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
2 infantry moved from Cyprus to 101 Sea Zone
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from Anglo-Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
Combat - Italians
Battle in Trans-Jordan
Italians attack with 3 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Trans-Jordan, round 2 : 3/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to Malta
1 fighter moved from Trans-Jordan to Malta
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 tactical_bomber moved from Southern Italy to Gibraltar
2 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Egypt
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from 94 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 100 Sea Zone
1 destroyer moved from 97 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 artillery and 1 infantry moved from 100 Sea Zone to Egypt
1 aaGun moved from Northern Italy to Southern Italy
1 armour moved from Southern Belarus to Western Ukraine
2 infantry moved from Southern Belarus to Eastern Poland
1 transport moved from 100 Sea Zone to 99 Sea Zone
Place Units - Italians
1 factory_minor placed in Egypt
1 artillery, 1 infantry and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 64 Sea Zone to 63 Sea Zone
1 infantry moved from South Australia to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Finland to Vyborg
1 fighter and 1 tactical_bomber moved from Southern Belarus to Vyborg
1 tactical_bomber moved from Western Germany to Vyborg
1 infantry moved from Finland to Vyborg
1 artillery and 1 infantry moved from Ukraine to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 fighter, 4 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Vyborg, round 2 : 2/7 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Vyborg to Finland
3 artilleries and 5 infantry moved from Poland to Eastern Poland
3 armour moved from Germany to Eastern Poland
2 artilleries and 5 infantry moved from Germany to Poland
7 armour, 3 infantry and 5 mech_infantrys moved from Southern Belarus to Eastern Poland
1 transport moved from 100 Sea Zone to 94 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
1 tactical_bomber moved from Egypt to Ukraine
Place Units - Germans
1 factory_minor placed in Ukraine
1 fighter placed in Western Germany
3 armour, 2 artilleries and 4 infantry placed in Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,2
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 airfield, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
4 infantry moved from Amur to Siberia
2 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Central Mongolia to Chahar
1 artillery and 1 infantry moved from Stalingrad to Rostov
1 infantry moved from Tambov to Rostov
1 tactical_bomber moved from Russia to Rostov
2 tactical_bombers moved from Russia to Vyborg
1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Leningrad to Vyborg
1 infantry moved from Smolensk to Southern Belarus
Russians take Southern Belarus from Italians
Combat - Russians
Battle in Chahar
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
Russians roll dice for 2 infantry in Chahar, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Chahar, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Chahar, round 6 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Chahar, round 7 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Chahar, round 8 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 8 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
1 infantry owned by the Russians retreated to Central Mongolia
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Siberia
Russians attack with 4 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 4 infantry in Siberia, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Siberia
Russians roll dice for 3 infantry in Siberia, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Siberia
2 infantry owned by the Russians retreated to Amur
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Rostov
1 infantry owned by the Germans lost in Rostov
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Vyborg
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers
Germans defend with 4 infantry
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Vyborg, round 2 : 6/7 hits, 3.83 expected hits
Germans roll dice for 4 infantry in Vyborg, round 2 : 2/4 hits, 1.33 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Vyborg
4 infantry owned by the Germans lost in Vyborg
Russians win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Germans: 4 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Rostov to Bryansk
1 artillery and 3 infantry moved from Bryansk to Kursk
2 artilleries and 2 infantry moved from Tambov to Kursk
5 armour and 2 mech_infantrys moved from Leningrad to Southern Belarus
1 infantry moved from Northern Belarus to Baltic States
4 aaGuns, 8 artilleries and 35 infantry moved from Northern Belarus to Southern Belarus
2 infantry moved from Smolensk to Northern Belarus
1 infantry moved from Smolensk to Southern Belarus
2 mech_infantrys moved from Northern Belarus to Southern Belarus
2 armour and 2 mech_infantrys moved from Northern Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Vyborg to Bryansk
1 fighter and 2 tactical_bombers moved from Vyborg to Leningrad
1 infantry moved from Vologda to Leningrad
7 infantry moved from Samara to Stalingrad
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Tsagaan Olom to Central Mongolia
2 infantry moved from Olgiy to Tsagaan Olom
Place Units - Russians
1 airfield placed in Bryansk
3 artilleries placed in Stalingrad
3 infantry placed in Leningrad
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,3,1,4
Russians collect 37 PUs (1 lost to blockades); end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans regular : 0.67
Russians regular : -2.17
Those Japanese battles are depressing, that Chahar soldier deserves some kind of bushido medal of honor.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 13 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 infantry moved from Soviet Far East to Siberia
2 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Southern Manchuria to Northern Manchuria
1 artillery and 1 infantry moved from Anhwe to Honan
1 infantry moved from Hopei to Tsinghai
1 fighter moved from French Indo China to Tsinghai
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
2 bombers moved from Kiangsu to Honan
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Malaya to Shan State
3 marines moved from Davao to 36 Sea Zone
2 battleships, 1 cruiser and 3 marines moved from 36 Sea Zone to 43 Sea Zone
3 marines moved from 43 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 59 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to Java
1 fighter moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Kwangtung
1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 fighter moved from Japan to Kwangtung
1 carrier, 1 cruiser, 2 destroyers and 4 submarines moved from 36 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 fighters, 3 marines and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 0/3 hits, 1.83 expected hits
Japanese roll dice for 2 fighters, 3 marines and 1 tactical_bomber in Java, round 2 : 4/6 hits, 2.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Honan
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Honan, round 2 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 3 infantry in Honan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Honan
3 infantry owned by the Chinese lost in Honan
Japanese win, taking Honan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
2 bombers moved from Honan to French Indo China
1 fighter moved from 59 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to 43 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from Shan State to 43 Sea Zone
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Kwangtung to Kiangsi
1 fighter moved from Tsinghai to Hopei
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangtung to 21 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
6 infantry placed in Japan
1 carrier and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 1.00
UK_Pacific regular : 0.33
ANZAC regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 2 tactical_bombers moved from Wake Island to 21 Sea Zone
2 fighters moved from Amur to 22 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Wake Island to 32 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 32 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
2 destroyers moved from 104 Sea Zone to 126 Sea Zone
Americans take 109 Sea Zone from Germans
4 bombers moved from Eastern United States to 94 Sea Zone
1 fighter, 5 submarines and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat Hit Differential Summary :
Japanese and German/Italian scrambles in SZs 22 and 94 (though I imagine 94 goes without saying)
Btw, can you save a game mid-battle? If not, how do you wish to take casualties in 94? (And I guess 21 if you don’t scramble it)
Yes, scramble all three from Gibraltar.
After this, please post - you can save via File menu.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 2 tactical_bombers moved from Wake Island to 21 Sea Zone
2 fighters moved from Amur to 22 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Wake Island to 32 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 32 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
2 destroyers moved from 104 Sea Zone to 126 Sea Zone
Americans take 109 Sea Zone from Germans
4 bombers moved from Eastern United States to 94 Sea Zone
1 fighter, 5 submarines and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Germans scrambles 3 units out of Gibraltar to defend against the attack in 94 Sea Zone
Battle in Guam
Battle in Marianas
Battle in 126 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 submarine
Americans roll dice for 2 destroyers in 126 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 126 Sea Zone
Americans win, taking Guam from Japanese, taking Marianas from Japanese with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 21 Sea Zone
Americans attack with 1 fighter and 2 tactical_bombers
Japanese defend with 1 carrier, 1 tactical_bomber and 1 transport
Americans roll dice for 1 fighter and 2 tactical_bombers in 21 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 2 tactical_bombers in 21 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 carrier, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 21 Sea Zone
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Japanese: 1 carrier, 1 tactical_bomber and 1 transport
Battle in 94 Sea Zone
Americans attack with 4 bombers, 1 fighter, 5 submarines and 1 tactical_bomber
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport; Italians defend with 1 fighter, 1 tactical_bomber and 3 transports
Americans roll dice for 5 submarines in 94 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Americans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 4 transports in 94 Sea Zone, round 2 : 4/12 hits, 5.83 expected hits
4 submarines owned by the Americans lost in 94 Sea Zone
1 destroyer owned by the Germans and 1 tactical_bomber owned by the Italians lost in 94 Sea Zone
1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 4 bombers owned by the Americans retreated
1 submarine owned by the Americans retreated to 93 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -6
Casualties for Americans: 4 submarines
Casualties for Germans: 1 destroyer
Casualties for Italians: 1 tactical_bomber
Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Gibraltar
Non Combat Move - Americans
4 bombers moved from 94 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 93 Sea Zone
1 fighter and 2 tactical_bombers moved from 21 Sea Zone to 22 Sea Zone
1 destroyer moved from 24 Sea Zone to 22 Sea Zone
3 destroyers moved from 32 Sea Zone to 55 Sea Zone
2 marines moved from Wake Island to 32 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 2 marines moved from 32 Sea Zone to 22 Sea Zone
2 marines moved from 22 Sea Zone to Marianas
1 destroyer moved from 32 Sea Zone to 22 Sea Zone
8 submarines moved from 32 Sea Zone to 22 Sea Zone
1 armour and 1 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
3 infantry moved from Brazil to French Guiana
1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 aaGun moved from Central United States to Western United States
1 artillery moved from Morocco to Algeria
Place Units - Americans
6 destroyers, 3 submarines and 1 transport placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 1.17
Japanese regular : -1.33
Germans regular : -2.00
Those dice rolls went very well for me, especially the pacific attack. I decided to retreat after one round of combat in Gibraltar.
Allies turns aren’t done yet, but I thought I’d post a save first, like you asked, and also to ask you if I misunderstood any of the casualties I gave you. If I did, feel free to tell me and I’ll change it with edit mode, my decision to retreat would’ve been the same with those amount of hits anyway, only time I don’t retreat is if I was incredibly lucky with my hits.
@Hythem Yes, I guess this is fine. Let’s move on :)
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6
Combat Move - British
1 fighter moved from Burma to 37 Sea Zone
1 bomber moved from Southern Persia to Ukraine
1 armour moved from Tanganyika Territory to Rhodesia
1 armour moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Tanganyika Territory to Belgian Congo
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Southern Persia to Trans-Jordan
1 submarine moved from 112 Sea Zone to 94 Sea Zone
4 fighters and 3 tactical_bombers moved from Morocco to 94 Sea Zone
1 tactical_bomber moved from United Kingdom to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Scotland to 94 Sea Zone
1 destroyer moved from 122 Sea Zone to 127 Sea Zone
1 destroyer moved from 114 Sea Zone to 127 Sea Zone
1 fighter moved from Scotland to 94 Sea Zone
Combat Hit Differential Summary :
Scramble in gibralter again, you’re probably not scrambling, but I thought to ask since the TUV swing hardly changes
@Hythem Yes, I guess it was bad selection of casualties in the first battle. Better not to scramble.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 2 tactical_bombers moved from Wake Island to 21 Sea Zone
2 fighters moved from Amur to 22 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Wake Island to 32 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 32 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Guam
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
2 destroyers moved from 104 Sea Zone to 126 Sea Zone
Americans take 109 Sea Zone from Germans
4 bombers moved from Eastern United States to 94 Sea Zone
1 fighter, 5 submarines and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Germans scrambles 3 units out of Gibraltar to defend against the attack in 94 Sea Zone
Battle in Guam
Battle in Marianas
Battle in 126 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 submarine
Americans roll dice for 2 destroyers in 126 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 126 Sea Zone
Americans win, taking Guam from Japanese, taking Marianas from Japanese with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 21 Sea Zone
Americans attack with 1 fighter and 2 tactical_bombers
Japanese defend with 1 carrier, 1 tactical_bomber and 1 transport
Americans roll dice for 1 fighter and 2 tactical_bombers in 21 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 2 tactical_bombers in 21 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 carrier, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 21 Sea Zone
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Japanese: 1 carrier, 1 tactical_bomber and 1 transport
Battle in 94 Sea Zone
Americans attack with 4 bombers, 1 fighter, 5 submarines and 1 tactical_bomber
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport; Italians defend with 1 fighter, 1 tactical_bomber and 3 transports
Americans roll dice for 5 submarines in 94 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Americans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 tactical_bombers and 4 transports in 94 Sea Zone, round 2 : 4/12 hits, 5.83 expected hits
4 submarines owned by the Americans lost in 94 Sea Zone
1 destroyer owned by the Germans and 1 tactical_bomber owned by the Italians lost in 94 Sea Zone
1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 4 bombers owned by the Americans retreated
1 submarine owned by the Americans retreated to 93 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -6
Casualties for Americans: 4 submarines
Casualties for Germans: 1 destroyer
Casualties for Italians: 1 tactical_bomber
Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 94 Sea Zone back to originating territory: Gibraltar
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Gibraltar
Non Combat Move - Americans
4 bombers moved from 94 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 93 Sea Zone
1 fighter and 2 tactical_bombers moved from 21 Sea Zone to 22 Sea Zone
1 destroyer moved from 24 Sea Zone to 22 Sea Zone
3 destroyers moved from 32 Sea Zone to 55 Sea Zone
2 marines moved from Wake Island to 32 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 2 marines moved from 32 Sea Zone to 22 Sea Zone
2 marines moved from 22 Sea Zone to Marianas
1 destroyer moved from 32 Sea Zone to 22 Sea Zone
8 submarines moved from 32 Sea Zone to 22 Sea Zone
1 armour and 1 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
3 infantry moved from Brazil to French Guiana
1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 aaGun moved from Central United States to Western United States
1 artillery moved from Morocco to Algeria
Place Units - Americans
6 destroyers, 3 submarines and 1 transport placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 7 infantry moved from Kweichow to Hunan
1 fighter moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 2 artilleries, 1 fighter and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 7 infantry in Hunan, round 2 : 2/10 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
8 infantry moved from Yunnan to Szechwan
Place Units - Chinese
2 artilleries and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 1 bomber, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from Burma to 37 Sea Zone
1 bomber moved from Southern Persia to Ukraine
1 armour moved from Tanganyika Territory to Rhodesia
1 armour moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Tanganyika Territory to Belgian Congo
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Southern Persia to Trans-Jordan
1 submarine moved from 112 Sea Zone to 94 Sea Zone
4 fighters and 3 tactical_bombers moved from Morocco to 94 Sea Zone
1 tactical_bomber moved from United Kingdom to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Scotland to 94 Sea Zone
1 destroyer moved from 122 Sea Zone to 127 Sea Zone
1 destroyer moved from 114 Sea Zone to 127 Sea Zone
1 fighter moved from Scotland to 94 Sea Zone
Combat - British
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 destroyer and 3 transports
British roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer and 3 transports in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in 37 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer and 3 transports in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in 37 Sea Zone
Japanese win with 1 destroyer and 3 transports remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in Belgian Congo
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 2.33 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 127 Sea Zone
British attack with 2 destroyers
Germans defend with 1 submarine
British roll dice for 2 destroyers in 127 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 submarine in 127 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 127 Sea Zone
British roll dice for 1 destroyer in 127 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 127 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 127 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 127 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 127 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 94 Sea Zone
British attack with 6 fighters, 1 submarine and 5 tactical_bombers
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport; Italians defend with 3 transports
British roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 6 fighters and 5 tactical_bombers in 94 Sea Zone, round 2 : 7/11 hits, 6.33 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 transports in 94 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits
1 submarine owned by the British lost in 94 Sea Zone
1 battleship owned by the Germans, 1 destroyer owned by the Germans, 3 transports owned by the Italians, 2 carriers owned by the Germans and 1 cruiser owned by the Germans lost in 94 Sea Zone
1 transport owned by the Germans lost in 94 Sea Zone
British win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 87
Casualties for British: 1 submarine
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport
Casualties for Italians: 3 transports
Non Combat Move - British
1 bomber moved from Ukraine to Northwest Persia
1 armour and 2 mech_infantrys moved from Eastern India to Baluchistan
2 infantry moved from Burma to Eastern India
1 infantry moved from Yunnan to Kwangsi
3 aaGuns, 1 artillery and 11 infantry moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Southern Persia
1 infantry moved from French Madagascar to 74 Sea Zone
1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
1 infantry moved from 82 Sea Zone to Iraq
6 fighters and 5 tactical_bombers moved from 94 Sea Zone to Morocco
1 armour moved from Central United States to 104 Sea Zone
1 infantry moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 40 Sea Zone to 81 Sea Zone
1 infantry moved from Scotland to United Kingdom
Place Units - British
3 infantry placed in Southern Persia
1 factory_minor placed in Iraq
1 bomber placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,3,6,2,1,2,6,1,4
British collect 33 PUs (1 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 1.17
Italians regular : -0.67
Japanese regular : -0.33
Germans AA : -0.17
Germans regular : -2.33
British regular : -0.50
I wouldn’t say it was a bad selection, I made it so that on average luck I can kill everything no matter what your choice of casualties was.
Though that said my luck was way above average, didn’t lose a plane on the gib attacks at all. Though I wouldn’t have minded losing some if it meant I could’ve killed those jap transports instead.
So many hits that it asked me which transports to kill lmao.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 fighter moved from Malta to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Iraq causes 5 damage total.
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 armour moved from French Equatorial Africa to Egypt
1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 2 transports moved from 100 Sea Zone to 97 Sea Zone
2 fighters moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Iraq to Egypt
1 armour moved from Western Ukraine to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 carrier placed in 97 Sea Zone
1 artillery and 2 infantry placed in Egypt
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British AA : -0.17
British regular : 0.33