It doesn’t say F1, it just says the first turn where the conditions are met. It can be any turn, as long as the conditions haven’t been met before.
Lebowsky (Axis) vs Simon33 (Allies+0) French Rebalance Game III
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to New South Wales 1 fighter moved from Midway to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 armour, 4 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Russia 2 infantry moved from Bryansk to Russia 3 tactical_bombers moved from Novgorod to Russia 1 fighter moved from Caucasus to Russia 8 fighters moved from Bryansk to Russia 2 tactical_bombers moved from Bryansk to Russia Combat - Germans Battle in Russia Germans attack with 9 fighters, 3 infantry and 5 tactical_bombers Russians defend with 1 airfield, 1 factory_major and 3 infantry Germans roll dice for 9 fighters, 3 infantry and 5 tactical_bombers in Russia, round 2 : 6/17 hits, 8.33 expected hits Russians roll dice for 3 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Russia 3 infantry owned by the Russians lost in Russia Germans captures 13PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 9 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 9 fighters and 5 tactical_bombers moved from Russia to Tambov 3 armour moved from Rostov to Northwest Persia 19 armour and 12 mech_infantrys moved from Volgograd to Northwest Persia 10 mech_infantrys moved from Caucasus to Northwest Persia 1 fighter moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Bryansk to Northwest Persia 4 bombers moved from Caucasus to Southern Italy 2 bombers moved from Western Germany to Southern Italy 3 fighters moved from Western Germany to Gibraltar 1 armour and 16 mech_infantrys moved from Bryansk to Caucasus 3 armour moved from Ukraine to Caucasus 6 aaGuns, 32 artilleries and 21 infantry moved from Bryansk to Tambov Place Units - Germans 4 fighters placed in Western Germany 3 infantry placed in Rostov 1 airfield placed in Tambov 1 armour and 2 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 66 PUs; end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 86 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -2.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 13 Combat Move - Russians 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 armour moved from Samara to Kazakhstan Russians take Novosibirsk from Germans Russians take Kazakhstan from Germans 1 artillery and 2 infantry moved from Samara to Russia 1 infantry moved from Urals to Vologda Russians take Vologda from Germans 1 infantry moved from Yenisey to Evenkiyskiy Russians take Evenkiyskiy from Germans Combat - Russians Battle in Russia Russians attack with 1 artillery and 2 infantry Germans defend with 1 airfield, 1 factory_minor and 2 infantry Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Russia Russians roll dice for 1 artillery and 1 infantry in Russia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Russia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Russia, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Russia, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Russia 2 infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 4 aaGuns, 1 armour, 6 artilleries, 78 infantry and 4 mech_infantrys moved from Samara to Kazakhstan 1 fighter and 1 tactical_bomber moved from Siberia to Buryatia 1 infantry moved from Ulaanbaatar to Buryatia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.17
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 fighter, 6 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Manchuria to Korea 1 mech_infantry moved from Jehol to Amur 2 mech_infantrys moved from Hunan to Kweichow 3 infantry moved from Anhwe to Kweichow 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 bomber, 6 fighters and 3 tactical_bombers moved from Japan to Korea 10 fighters and 8 tactical_bombers moved from 19 Sea Zone to Amur 1 mech_infantry moved from Anhwe to Kweichow 6 mech_infantrys moved from Yunnan to Szechwan Combat - Japanese Japanese creates battle in territory 19 Sea Zone Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Szechwan Japanese attack with 6 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 6 mech_infantrys in Szechwan, round 2 : 1/6 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 3 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 3 infantry and 3 mech_infantrys in Kweichow, round 2 : 0/6 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry and 3 mech_infantrys in Kweichow, round 3 : 3/6 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Amur Japanese attack with 10 fighters, 1 mech_infantry and 8 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 10 fighters, 1 mech_infantry and 8 tactical_bombers in Amur, round 2 : 7/19 hits, 10.50 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Amur 1 infantry owned by the Americans lost in Amur Japanese win with 10 fighters and 8 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Korea Japanese attack with 1 bomber, 6 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 1 bomber, 6 fighters, 2 infantry and 3 tactical_bombers in Korea, round 2 : 3/12 hits, 6.00 expected hits Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 bomber, 6 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 bomber, 6 fighters and 3 tactical_bombers moved from Korea to Japan 10 fighters and 8 tactical_bombers moved from Amur to 19 Sea Zone 1 artillery and 1 mech_infantry moved from Jehol to Manchuria 4 mech_infantrys moved from Anhwe to Manchuria 1 infantry moved from Chahar to Jehol 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 fighter moved from 42 Sea Zone to Borneo 1 artillery and 5 infantry moved from India to Burma Place Units - Japanese 1 fighter and 2 tactical_bombers placed in Japan 3 submarines placed in 19 Sea Zone 3 submarines placed in 20 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,6,1,4,2,2,1,3,6,2,6,2,3,6,2,6,3,5,4,1,2,3,3,3,5,4,3,1,6,5,3,6,6,1,1,3,2,4,1,3,4,6,2,2,6,2,4,1,1,2,6,1,1,3,1,4,6,4,6,5,5,6,1,1,5,1,3,3,5,3,3,3,6,6,3,3,3,4,1,2,2,4,6,1,2,3,3,1,2,4,2,1,2,6 Japanese collect 43 PUs (15 lost to blockades); end with 43 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.33 Japanese regular : -5.50 Russians regular : 0.67
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 13 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery, 10 fighters and 1 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Siberia to Korea 2 fighters moved from Siberia to 6 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 23 submarines and 1 transport moved from 6 Sea Zone to 21 Sea Zone Combat - Americans Battle in Korea Americans attack with 1 artillery, 1 bomber, 10 fighters and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber, 10 fighters and 1 infantry in Korea, round 2 : 8/13 hits, 6.33 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Korea 2 infantry owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 artillery, 1 bomber and 10 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber and 10 fighters moved from Korea to 21 Sea Zone 8 fighters moved from 6 Sea Zone to 21 Sea Zone 1 bomber and 2 fighters moved from 21 Sea Zone to Guam 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from Central United States to 101 Sea Zone 1 artillery, 2 carriers and 4 transports moved from 101 Sea Zone to 106 Sea Zone 1 artillery moved from 106 Sea Zone to Quebec 3 artilleries and 4 infantry moved from Eastern United States to Quebec 2 fighters moved from Eastern United States to 106 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 carrier and 4 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Americans undo move 3. 1 submarine placed in 101 Sea Zone 1 carrier and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Tsinghai 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 armour, 1 infantry and 4 mech_infantrys moved from West India to India UK_Pacific take India from Japanese 1 bomber moved from Persia to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Sumatra Non Combat Move - British 1 bomber moved from 96 Sea Zone to Egypt 4 artilleries and 10 infantry moved from Iraq to Trans-Jordan 4 infantry moved from Iraq to Trans-Jordan 7 artilleries and 5 infantry moved from Persia to Eastern Persia 10 artilleries and 10 infantry moved from Eastern Persia to West India 1 cruiser and 3 destroyers moved from 79 Sea Zone to 41 Sea Zone 1 battleship moved from 79 Sea Zone to 41 Sea Zone 1 submarine moved from 79 Sea Zone to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 79 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 2 fighters moved from Persia to Kazakhstan 3 fighters and 2 tactical_bombers moved from Persia to Egypt Place Units - British 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional -3 PUs; end with 34 PUs Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : 0.33
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Assumed no scramble from Japan.
Was going to retreat to Midway but this way pressure is kept on Japan.
Should have gone KGF once Japan killed those Indian troops I think.
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 13 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery, 10 fighters and 1 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Siberia to Korea 2 fighters moved from Siberia to 6 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 23 submarines and 1 transport moved from 6 Sea Zone to 21 Sea Zone Combat - Americans Battle in Korea Americans attack with 1 artillery, 1 bomber, 10 fighters and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber, 10 fighters and 1 infantry in Korea, round 2 : 8/13 hits, 6.33 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Korea 2 infantry owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 artillery, 1 bomber and 10 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber and 10 fighters moved from Korea to 21 Sea Zone 8 fighters moved from 6 Sea Zone to 21 Sea Zone 1 bomber and 2 fighters moved from 21 Sea Zone to Guam 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from Central United States to 101 Sea Zone 1 artillery, 2 carriers and 4 transports moved from 101 Sea Zone to 106 Sea Zone 1 artillery moved from 106 Sea Zone to Quebec 3 artilleries and 4 infantry moved from Eastern United States to Quebec 2 fighters moved from Eastern United States to 106 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 carrier and 4 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Americans undo move 3. 1 submarine placed in 101 Sea Zone 1 carrier and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Tsinghai 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 armour, 1 infantry and 4 mech_infantrys moved from West India to India UK_Pacific take India from Japanese 1 bomber moved from Persia to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Sumatra Non Combat Move - British 1 bomber moved from 96 Sea Zone to Egypt 4 artilleries and 10 infantry moved from Iraq to Trans-Jordan 4 infantry moved from Iraq to Trans-Jordan 7 artilleries and 5 infantry moved from Persia to Eastern Persia 10 artilleries and 10 infantry moved from Eastern Persia to West India 1 cruiser and 3 destroyers moved from 79 Sea Zone to 41 Sea Zone 1 battleship moved from 79 Sea Zone to 41 Sea Zone 1 submarine moved from 79 Sea Zone to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 79 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 2 fighters moved from Persia to Kazakhstan 3 fighters and 2 tactical_bombers moved from Persia to Egypt Place Units - British 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional -3 PUs; end with 34 PUs Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Siberia: 1 artillery EDIT: Adding units owned by Americans to Sakha: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : 0.33
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 13 Purchase Units - Italians Italians buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tambov to Samara Italians take Samara from Russians 2 armour moved from Northwest Persia to Iraq 2 bombers and 1 fighter moved from Southern Italy to Iraq Combat - Italians Battle in Iraq Italians attack with 2 armour, 2 bombers and 1 fighter British defend with 4 infantry Italians roll dice for 2 armour, 2 bombers and 1 fighter in Iraq, round 2 : 4/5 hits, 2.83 expected hits British roll dice for 4 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits 1 armour owned by the Italians lost in Iraq 4 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Casualties for British: 4 infantry Non Combat Move - Italians 1 fighter moved from Iraq to Northwest Persia 2 bombers moved from Iraq to Rostov 1 aaGun and 1 infantry moved from Northern Italy to 95 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from Northern Italy to Southern France 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 transport placed in 95 Sea Zone 1 bomber and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 1.17 British regular : -0.33
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Persia to Iraq Combat - ANZAC Battle in Iraq ANZAC attack with 2 infantry Italians defend with 1 armour ANZAC roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Iraq ANZAC win, taking Iraq from Italians with 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - ANZAC 1 submarine moved from 41 Sea Zone to 43 Sea Zone 1 carrier and 1 fighter moved from 54 Sea Zone to 21 Sea Zone 1 fighter moved from Queensland to Guam 1 fighter moved from Midway to 21 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 carrier and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1 ANZAC collect 18 PUs (1 lost to blockades); end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 2 infantry moved from Persia to Eastern Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.50 ANZAC regular : 0.67
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 2 fighters moved from 113 Sea Zone to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Tambov to Vologda 1 mech_infantry moved from Novgorod to Vologda 1 mech_infantry moved from Novgorod to Vologda 3 mech_infantrys moved from Caucasus to Persia 1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia 4 armour and 13 mech_infantrys moved from Caucasus to Iraq 22 armour and 22 mech_infantrys moved from Northwest Persia to Iraq 2 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Volgograd 1 fighter moved from Tambov to Russia 1 fighter moved from Tambov to Volgograd 4 fighters and 2 tactical_bombers moved from Tambov to Persia 1 armour and 2 mech_infantrys moved from Ukraine to Russia Combat - Germans Battle in 115 Sea Zone Germans attack with 1 destroyer and 2 fighters Russians defend with 1 submarine Germans roll dice for 1 destroyer and 2 fighters in 115 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Persia Germans attack with 5 fighters, 3 mech_infantrys and 3 tactical_bombers British defend with 1 factory_minor; Russians defend with 2 fighters Germans roll dice for 5 fighters, 3 mech_infantrys and 3 tactical_bombers in Persia, round 2 : 5/11 hits, 5.00 expected hits British roll dice for 2 fighters in Persia, round 2 : 2/2 hits, 1.33 expected hits 2 mech_infantrys owned by the Germans lost in Persia 2 fighters owned by the Russians lost in Persia Germans win, taking Persia from British with 5 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 fighters Battle in Russia Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 airfield, 1 artillery and 1 factory_minor Germans roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 1/6 hits, 2.50 expected hits Russians roll dice for 1 artillery in Russia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Russia 1 artillery owned by the Russians lost in Russia Germans destroys 23PUs while taking Russians capital Germans win, taking Russia from Russians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Volgograd Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 3 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 4 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 26 armour and 35 mech_infantrys ANZAC defend with 2 infantry Germans roll dice for 26 armour and 35 mech_infantrys in Iraq, round 2 : 18/61 hits, 18.83 expected hits ANZAC roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Iraq 2 infantry owned by the ANZAC lost in Iraq Germans win, taking Iraq from ANZAC with 26 armour and 34 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 2 infantry Non Combat Move - Germans 5 fighters and 3 tactical_bombers moved from Persia to Northwest Persia 2 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia 6 aaGuns, 32 artilleries and 22 infantry moved from Tambov to Rostov 2 fighters and 1 tactical_bomber moved from Russia to Northwest Persia 1 fighter and 1 tactical_bomber moved from Vologda to Rostov 1 mech_infantry moved from Novgorod to Bryansk 1 fighter moved from Western Germany to Gibraltar 2 fighters moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Western Germany to Gibraltar 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 1 infantry moved from Western Germany to France Place Units - Germans 3 infantry placed in Rostov 3 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 1 bomber, 2 fighters and 1 tactical_bomber placed in Western Germany 1 carrier and 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 infantry EDIT: Adding units owned by Germans to Caucasus: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC regular : 0.33 Russians regular : 1.17 Germans regular : -4.00 British regular : 0.67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 14 Combat Move - Russians 1 artillery and 1 infantry moved from Kazakhstan to Volgograd 2 armour, 5 artilleries, 77 infantry and 4 mech_infantrys moved from Kazakhstan to Samara Combat - Russians Battle in Volgograd Russians attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 armour, 5 artilleries, 77 infantry and 4 mech_infantrys Italians defend with 1 infantry Russians roll dice for 2 armour, 5 artilleries, 77 infantry and 4 mech_infantrys in Samara, round 2 : 18/88 hits, 17.00 expected hits Italians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara 1 infantry owned by the Italians lost in Samara Russians win, taking Samara from Italians with 2 armour, 5 artilleries, 76 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 1 infantry moved from Evenkiyskiy to Urals 1 fighter and 1 tactical_bomber moved from Buryatia to Timguska 4 aaGuns moved from Kazakhstan to Samara Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 0.67 Russians regular : 1.33
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 carrier, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Anhwe 3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Chahar 4 fighters and 4 tactical_bombers moved from 19 Sea Zone to Korea 1 mech_infantry moved from Manchuria to Korea 1 mech_infantry moved from Manchuria to Korea 1 mech_infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 bomber moved from Japan to Anhwe 1 fighter moved from Japan to 6 Sea Zone Combat - Japanese Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Chahar Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/7 hits, 3.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Korea Japanese attack with 4 fighters, 2 mech_infantrys and 4 tactical_bombers Americans defend with 1 artillery Japanese roll dice for 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Korea, round 2 : 6/10 hits, 5.00 expected hits Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 1 fighter moved from 6 Sea Zone to Japan 4 fighters and 4 tactical_bombers moved from Korea to 19 Sea Zone 3 fighters and 2 tactical_bombers moved from Anhwe to 19 Sea Zone 3 fighters and 2 tactical_bombers moved from Chahar to 19 Sea Zone 1 bomber moved from Anhwe to Hunan 4 fighters and 5 tactical_bombers moved from Japan to Hunan 1 fighter moved from Borneo to Hunan 3 submarines moved from 20 Sea Zone to 19 Sea Zone 3 mech_infantrys moved from Yunnan to Burma 5 mech_infantrys moved from Szechwan to Yunnan 2 mech_infantrys moved from Kweichow to Yunnan Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 1 carrier placed in 19 Sea Zone 2 mech_infantrys placed in Kiangsu 2 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 18 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2 Japanese collect 50 PUs (5 lost to blockades); end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : 2.33
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Forgot to attack Amur. Going to roll it here
[dice 1d6]
def [dice 1d6]
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1d6: 2
1d6: 4 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 14 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 2 infantry and 9 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 16 fighters and 1 submarine moved from 21 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in Marshall Islands Battle in Philippines Battle in 18 Sea Zone Americans attack with 16 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 16 fighters in 18 Sea Zone, round 2 : 10/16 hits, 8.00 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win, taking Borneo from Japanese, taking Marshall Islands from Japanese, taking Philippines from Japanese with 16 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from Amur: 1 mech_infantry EDIT: Changing ownership of Amur from Japanese to Americans EDIT: Turning off Edit Mode 16 fighters moved from 18 Sea Zone to 35 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 5 destroyers and 22 submarines moved from 21 Sea Zone to 35 Sea Zone 2 fighters moved from Guam to 35 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 1 bomber moved from Guam to India 4 artilleries and 4 infantry moved from Quebec to 106 Sea Zone 4 artilleries, 2 carriers, 2 fighters, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone 4 artilleries and 4 infantry moved from 109 Sea Zone to Scotland 1 fighter moved from United Kingdom to 109 Sea Zone 1 fighter moved from Scotland to 109 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 65 Sea Zone 2 fighters moved from Eastern United States to 26 Sea Zone 1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 armour moved from Buryatia to Dzavhan 1 artillery moved from Sakha to Amur Place Units - Americans 1 destroyer and 9 submarines placed in 10 Sea Zone 2 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai 1 fighter and 6 infantry moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_minor; Remaining resources: 10 PUs; UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Eastern Persia to Persia 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya Combat - British British creates battle in territory 39 Sea Zone Battle in Malaya Battle in Persia British attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Persia, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Persia, round 5 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia 1 mech_infantry owned by the Germans lost in Persia British win, taking 39 Sea Zone from Japanese, taking Malaya from Japanese, taking Persia from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 10 artilleries and 10 infantry moved from West India to India 6 artilleries and 4 infantry moved from Eastern Persia to West India 2 fighters moved from Kazakhstan to India 1 battleship, 1 cruiser, 3 destroyers and 1 submarine moved from 41 Sea Zone to 42 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 4 artilleries and 5 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 fighter moved from United Kingdom to Scotland Place Units - British 1 destroyer placed in 71 Sea Zone 2 infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2 British collect 32 PUs (3 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional -3 PUs; end with 29 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 1.67 Japanese regular : -1.00 Germans regular : -0.33 British regular : -0.67
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 14 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 2 infantry and 9 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 16 fighters and 1 submarine moved from 21 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in Marshall Islands Battle in Philippines Battle in 18 Sea Zone Americans attack with 16 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 16 fighters in 18 Sea Zone, round 2 : 10/16 hits, 8.00 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win, taking Borneo from Japanese, taking Marshall Islands from Japanese, taking Philippines from Japanese with 16 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from Amur: 1 mech_infantry EDIT: Changing ownership of Amur from Japanese to Americans EDIT: Turning off Edit Mode 16 fighters moved from 18 Sea Zone to 35 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 5 destroyers and 22 submarines moved from 21 Sea Zone to 35 Sea Zone 2 fighters moved from Guam to 35 Sea Zone 1 carrier moved from 54 Sea Zone to 35 Sea Zone 1 bomber moved from Guam to India 4 artilleries and 4 infantry moved from Quebec to 106 Sea Zone 4 artilleries, 2 carriers, 2 fighters, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone 4 artilleries and 4 infantry moved from 109 Sea Zone to Scotland 1 fighter moved from United Kingdom to 109 Sea Zone 1 fighter moved from Scotland to 109 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 65 Sea Zone 2 fighters moved from Eastern United States to 26 Sea Zone 1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 armour moved from Buryatia to Dzavhan 1 artillery moved from Sakha to Amur Place Units - Americans 1 destroyer and 9 submarines placed in 10 Sea Zone 2 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai 1 fighter and 6 infantry moved from Tsinghai to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_minor; Remaining resources: 10 PUs; UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Eastern Persia to Persia 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya Combat - British British creates battle in territory 39 Sea Zone Battle in Malaya Battle in Persia British attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Persia, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Persia, round 5 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Persia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia 1 mech_infantry owned by the Germans lost in Persia British win, taking 39 Sea Zone from Japanese, taking Malaya from Japanese, taking Persia from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 10 artilleries and 10 infantry moved from West India to India 6 artilleries and 4 infantry moved from Eastern Persia to West India 2 fighters moved from Kazakhstan to India 1 battleship, 1 cruiser, 3 destroyers and 1 submarine moved from 41 Sea Zone to 42 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 4 artilleries and 5 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 fighter moved from United Kingdom to Scotland Place Units - British 1 destroyer placed in 71 Sea Zone 2 infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2 British collect 32 PUs (3 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional -3 PUs; end with 29 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 1.67 Japanese regular : -1.00 Germans regular : -0.33 British regular : -0.67
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 14 Purchase Units - Italians Italians buy 1 bomber, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Tunisia to Libya 1 aaGun moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from Southern Italy to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 fighter moved from Northwest Persia to Yugoslavia 2 bombers moved from Rostov to Southern Italy 2 infantry moved from Northern Italy to Southern France Place Units - Italians 1 submarine placed in 95 Sea Zone 2 infantry placed in Northern Italy 1 bomber and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 92 Sea Zone: 2 fighters EDIT: Adding units owned by Italians to Gibraltar: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 43 Sea Zone to 35 Sea Zone 3 carriers, 1 cruiser, 1 destroyer and 6 fighters moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from Guam to Philippines 1 carrier and 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 artillery and 2 fighters placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2 ANZAC collect 19 PUs (1 lost to blockades); end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French 2 infantry moved from Eastern Persia to West India Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 armour and 1 mech_infantry moved from Russia to Urals 2 infantry moved from Rostov to Volgograd 1 infantry moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 7 fighters moved from Northwest Persia to Volgograd 2 fighters and 5 tactical_bombers moved from Northwest Persia to Persia 1 armour moved from Iraq to Syria Germans take Syria from ANZAC 1 armour moved from Syria to Trans-Jordan 2 mech_infantrys moved from Iraq to Persia 25 armour and 32 mech_infantrys moved from Iraq to Trans-Jordan Combat - Germans Battle in Persia Germans attack with 2 fighters, 2 mech_infantrys and 5 tactical_bombers British defend with 1 artillery and 1 factory_minor Germans roll dice for 2 fighters, 2 mech_infantrys and 5 tactical_bombers in Persia, round 2 : 4/9 hits, 4.17 expected hits British roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Persia Germans win, taking Persia from British with 2 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Trans-Jordan Germans attack with 26 armour and 32 mech_infantrys British defend with 9 infantry Germans roll dice for 26 armour and 32 mech_infantrys in Trans-Jordan, round 2 : 17/58 hits, 18.33 expected hits British roll dice for 9 infantry in Trans-Jordan, round 2 : 3/9 hits, 3.00 expected hits 3 mech_infantrys owned by the Germans lost in Trans-Jordan 9 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 26 armour and 29 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Germans: 3 mech_infantrys Casualties for British: 9 infantry Battle in Volgograd Germans attack with 8 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/11 hits, 5.00 expected hits Russians roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Urals Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 mech_infantry moved from Bryansk to Russia 1 mech_infantry moved from Novgorod to Vologda 2 mech_infantrys moved from Novgorod to Bryansk 1 artillery and 1 infantry moved from Norway to Finland 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 5 fighters moved from Gibraltar to Western Germany 6 aaGuns, 32 artilleries and 23 infantry moved from Rostov to Tambov 1 tactical_bomber moved from Volgograd to Northwest Persia 2 fighters and 5 tactical_bombers moved from Persia to Northwest Persia 3 armour moved from Ukraine to Tambov 2 fighters moved from Volgograd to Northwest Persia 6 fighters moved from Volgograd to Tambov Place Units - Germans 2 fighters and 1 transport placed in 113 Sea Zone 3 infantry placed in Rostov 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 2 armour, 2 artilleries, 1 bomber and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 72 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -1.17 British regular : -0.33
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 15 Combat Move - Russians 1 infantry moved from Samara to Vologda 1 fighter and 1 tactical_bomber moved from Timguska to Vologda 2 armour, 5 artilleries, 75 infantry and 4 mech_infantrys moved from Samara to Russia Combat - Russians Battle in Vologda Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Russia Russians attack with 2 armour, 5 artilleries, 75 infantry and 4 mech_infantrys Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry Russians roll dice for 2 armour, 5 artilleries, 75 infantry and 4 mech_infantrys in Russia, round 2 : 21/86 hits, 16.67 expected hits Germans roll dice for 1 mech_infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans, taking Amur from Americans with 2 armour, 5 artilleries, 75 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Kansu 4 aaGuns moved from Samara to Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 5.00