@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
leemorrison -VS- dawgoneit
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Classic
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Evenki National Okrug to Novosibirsk 2 armour, 1 fighter and 11 infantry moved from Russia to Novosibirsk 3 armour moved from Karelia S.S.R. to Novosibirsk 1 fighter moved from East Europe to Novosibirsk Combat - Russians Battle in Novosibirsk Russians attack with 5 armour, 2 fighters and 12 infantry Japanese defend with 4 armour, 1 fighter and 10 infantry Russians roll dice for 5 armour, 2 fighters and 12 infantry in Novosibirsk, round 2 : 6/19 hits, 5.50 expected hits Japanese roll dice for 4 armour, 1 fighter and 10 infantry in Novosibirsk, round 2 : 6/15 hits, 5.33 expected hits 6 infantry owned by the Russians lost in Novosibirsk 6 infantry owned by the Japanese lost in Novosibirsk Russians roll dice for 5 armour, 2 fighters and 6 infantry in Novosibirsk, round 3 : 5/13 hits, 4.50 expected hits Japanese roll dice for 4 armour, 1 fighter and 4 infantry in Novosibirsk, round 3 : 5/9 hits, 3.33 expected hits 5 infantry owned by the Russians lost in Novosibirsk 4 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Novosibirsk Russians roll dice for 5 armour, 2 fighters and 1 infantry in Novosibirsk, round 4 : 5/8 hits, 3.67 expected hits Japanese roll dice for 3 armour and 1 fighter in Novosibirsk, round 4 : 2/4 hits, 1.67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Novosibirsk 1 fighter owned by the Japanese and 3 armour owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 4 armour and 2 fighters remaining. Battle score for attacker is 21 Casualties for Russians: 1 armour and 12 infantry Casualties for Japanese: 4 armour, 1 fighter and 10 infantry Non Combat Move - Russians 1 fighter moved from Novosibirsk to Karelia S.S.R. 1 fighter moved from Novosibirsk to Russia 1 fighter moved from Karelia S.S.R. to Russia 7 armour and 11 infantry moved from East Europe to South Europe Place Units - Russians 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Japanese regular : 2.67 Russians regular : 2.33 -
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@dawgoneit Game History
Round: 8 Purchase Units - Germans Germans buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 6 armour and 11 infantry moved from West Europe to South Europe 1 armour, 1 bomber, 2 fighters and 24 infantry moved from Germany to South Europe Combat - Germans Battle in South Europe Germans attack with 7 armour, 1 bomber, 2 fighters and 35 infantry British defend with 1 aaGun, 1 factory and 9 infantry; Americans defend with 2 armour, 2 fighters and 6 infantry; Russians defend with 7 armour and 11 infantry British roll AA dice in South Europe : 0/3 hits, 0.50 expected hits Germans roll dice for 7 armour, 1 bomber, 2 fighters and 35 infantry in South Europe, round 2 : 5/45 hits, 11.00 expected hits British roll dice for 9 armour, 2 fighters and 26 infantry in South Europe, round 2 : 15/37 hits, 13.00 expected hits 15 infantry owned by the Germans lost in South Europe 5 infantry owned by the Russians lost in South Europe 1 bomber owned by the Germans and 2 fighters owned by the Germans retreated 20 infantry owned by the Germans and 7 armour owned by the Germans retreated to Germany British win with 9 armour, 2 fighters and 21 infantry remaining. Battle score for attacker is -30 Casualties for Germans: 15 infantry Casualties for Russians: 5 infantry Non Combat Move - Germans 1 bomber and 2 fighters moved from South Europe to Germany Place Units - Germans 8 infantry placed in Germany Turn Complete - Germans Germans collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
British AA : -0.50 Germans regular : -6.00 British regular : 2.00 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II Classic
Game History
Round: 8 Purchase Units - British British buy 1 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Russia to French Indo China 2 infantry moved from United Kingdom to North Sea Zone 1 armour moved from United Kingdom to North Sea Zone 1 armour, 2 infantry and 2 transports moved from North Sea Zone to West Africa Sea Zone 1 armour and 2 infantry moved from West Africa Sea Zone to French West Africa 1 transport moved from Baltic Sea Zone to North Sea Zone 1 infantry moved from United Kingdom to North Sea Zone 1 infantry moved from North Sea Zone to West Europe British take West Europe from Germans 4 transports moved from Baltic Sea Zone to North Sea Zone 2 armour moved from United Kingdom to North Sea Zone 4 infantry moved from United Kingdom to North Sea Zone 2 armour, 4 infantry and 4 transports moved from North Sea Zone to Baltic Sea Zone 4 infantry moved from Baltic Sea Zone to Karelia S.S.R. 2 armour moved from Baltic Sea Zone to Karelia S.S.R. Combat - British Strategic bombing raid in French Indo China Bombing raid in French Indo China rolls: 1 and costs: 1 PU. Bombing raid costs 1 PU Battle in French West Africa British attack with 1 armour and 2 infantry Japanese defend with 1 infantry British roll dice for 1 armour and 2 infantry in French West Africa, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French West Africa 1 infantry owned by the Japanese lost in French West Africa British win, taking French West Africa from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Russia to South Europe 1 bomber moved from French Indo China to Russia Place Units - British 1 armour and 5 infantry placed in South Europe 3 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 British regular : 1.17 -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II Classic
Game History
Round: 8 Purchase Units - British British buy 1 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Russia to French Indo China 2 infantry moved from United Kingdom to North Sea Zone 1 armour moved from United Kingdom to North Sea Zone 1 armour, 2 infantry and 2 transports moved from North Sea Zone to West Africa Sea Zone 1 armour and 2 infantry moved from West Africa Sea Zone to French West Africa 1 transport moved from Baltic Sea Zone to North Sea Zone 1 infantry moved from United Kingdom to North Sea Zone 1 infantry moved from North Sea Zone to West Europe British take West Europe from Germans 4 transports moved from Baltic Sea Zone to North Sea Zone 2 armour moved from United Kingdom to North Sea Zone 4 infantry moved from United Kingdom to North Sea Zone 2 armour, 4 infantry and 4 transports moved from North Sea Zone to Baltic Sea Zone 4 infantry moved from Baltic Sea Zone to Karelia S.S.R. 2 armour moved from Baltic Sea Zone to Karelia S.S.R. Combat - British Strategic bombing raid in French Indo China Bombing raid in French Indo China rolls: 1 and costs: 1 PU. Bombing raid costs 1 PU Battle in French West Africa British attack with 1 armour and 2 infantry Japanese defend with 1 infantry British roll dice for 1 armour and 2 infantry in French West Africa, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French West Africa 1 infantry owned by the Japanese lost in French West Africa British win, taking French West Africa from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Russia to South Europe 1 bomber moved from French Indo China to Russia Place Units - British 1 armour and 5 infantry placed in South Europe 3 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 British regular : 1.17 -
a9422192-958d-4671-8580-d510a0006b31-triplea_41680_8jap.tsvg
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 3 infantry moved from Yakut S.S.R. to Novosibirsk 1 infantry moved from Yakut S.S.R. to Evenki National Okrug Japanese take Evenki National Okrug from Russians 8 infantry moved from Manchuria to Yakut S.S.R. 2 infantry moved from Kazakh S.S.R. to Novosibirsk 1 infantry moved from Persia to Kazakh S.S.R. 2 armour moved from French Indo China to Novosibirsk 1 fighter moved from French Indo China to Novosibirsk 8 infantry moved from Japan to Japan Sea Zone 8 infantry moved from Japan Sea Zone to Manchuria 2 infantry moved from South Africa to South Africa Sea Zone 1 battleship, 2 infantry and 1 transport moved from South Africa Sea Zone to Red Sea Zone 1 infantry moved from Madagascar to West Compass Sea Zone 1 infantry and 1 transport moved from West Compass Sea Zone to Mozambique Sea Zone 1 infantry moved from South Africa to Mozambique Sea Zone 2 infantry and 1 transport moved from Mozambique Sea Zone to Red Sea Zone 1 infantry moved from Libya to French Equatorial Africa 1 infantry moved from Congo to French Equatorial Africa 4 infantry moved from Red Sea Zone to Persia 2 infantry moved from French Indo China to French Indo China Sea Zone 2 infantry and 1 transport moved from French Indo China Sea Zone to Red Sea Zone 2 infantry moved from Red Sea Zone to Persia 1 carrier moved from French Indo China Sea Zone to Red Sea Zone Combat - Japanese Battle in Novosibirsk Japanese attack with 2 armour, 1 fighter and 5 infantry Russians defend with 4 armour Japanese roll dice for 2 armour, 1 fighter and 5 infantry in Novosibirsk, round 2 : 4/8 hits, 2.33 expected hits Russians roll dice for 4 armour in Novosibirsk, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Novosibirsk 4 armour owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 2 infantry Casualties for Russians: 4 armour Non Combat Move - Japanese 1 fighter moved from Novosibirsk to Persia Place Units - Japanese 3 armour placed in French Indo China 1 fighter and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
Japanese regular : 1.67 Russians regular : 0.67 -
@dawgoneit welp! got to go.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Classic
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Russia to Evenki National Okrug 1 armour moved from Russia to Evenki National Okrug 1 infantry moved from Russia to Kazakh S.S.R. 1 armour moved from Russia to Kazakh S.S.R. 1 bomber moved from Russia to French Indo China 1 battleship moved from North Sea Zone to West Africa Sea Zone 1 carrier moved from East US Sea Zone to North Sea Zone Combat - Americans Strategic bombing raid in French Indo China Bombing raid in French Indo China rolls: 1 and costs: 1 PU. Bombing raid costs 1 PU Battle in Kazakh S.S.R. Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. Americans win, taking Kazakh S.S.R. from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Evenki National Okrug Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug Americans win, taking Evenki National Okrug from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 infantry moved from East Europe to South Europe 4 infantry moved from Finland Norway to North Sea Zone 4 infantry and 2 transports moved from North Sea Zone to West Africa Sea Zone 4 infantry moved from West Africa Sea Zone to French West Africa 1 fighter moved from South Europe to North Sea Zone 1 transport moved from Baltic Sea Zone to North Sea Zone 4 transports moved from North Sea Zone to East Canada Sea Zone 4 infantry moved from West Canada to East Canada Sea Zone 2 armour moved from West Canada to East Canada Sea Zone 2 armour, 4 infantry and 4 transports moved from East Canada Sea Zone to North Sea Zone 2 armour and 4 infantry moved from North Sea Zone to Finland Norway 1 infantry moved from Karelia S.S.R. to East Europe 4 infantry moved from Karelia S.S.R. to Russia 1 infantry moved from Karelia S.S.R. to Russia 1 infantry moved from Finland Norway to Karelia S.S.R. 2 armour moved from Finland Norway to Karelia S.S.R. 1 armour moved from West US to West Canada 4 infantry moved from West US to West Canada 1 bomber moved from French Indo China to Russia Place Units - Americans 1 armour, 1 fighter and 6 infantry placed in West US Turn Complete - Americans Americans collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : -0.67 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Classic
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour, 2 fighters and 5 infantry moved from Russia to Novosibirsk Combat - Russians Battle in Novosibirsk Russians attack with 1 armour, 2 fighters and 5 infantry Japanese defend with 2 armour and 3 infantry Russians roll dice for 1 armour, 2 fighters and 5 infantry in Novosibirsk, round 2 : 1/8 hits, 2.33 expected hits Japanese roll dice for 2 armour and 3 infantry in Novosibirsk, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians lost in Novosibirsk 1 infantry owned by the Japanese lost in Novosibirsk Russians roll dice for 1 armour, 2 fighters and 4 infantry in Novosibirsk, round 3 : 1/7 hits, 2.17 expected hits Japanese roll dice for 2 armour and 2 infantry in Novosibirsk, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk 1 infantry owned by the Japanese lost in Novosibirsk Russians roll dice for 1 armour, 2 fighters and 3 infantry in Novosibirsk, round 4 : 1/6 hits, 2.00 expected hits Japanese roll dice for 2 armour and 1 infantry in Novosibirsk, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians roll dice for 1 armour, 2 fighters and 3 infantry in Novosibirsk, round 5 : 1/6 hits, 2.00 expected hits Japanese roll dice for 2 armour in Novosibirsk, round 5 : 0/2 hits, 0.67 expected hits 1 armour owned by the Japanese lost in Novosibirsk 2 fighters owned by the Russians retreated 3 infantry owned by the Russians and 1 armour owned by the Russians retreated to Russia Japanese win with 1 armour remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Japanese: 1 armour and 3 infantry Non Combat Move - Russians 2 fighters moved from Novosibirsk to Russia 1 armour moved from South Europe to Karelia S.S.R. 1 infantry moved from Caucasus to Russia Place Units - Russians 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Japanese regular : -2.67 Russians regular : -4.50 -
@leemorrison d36eab44-fa40-4a66-9cf1-8167f4c22328-triplea_41680_9Ger.tsvg
Game History
Round: 9 Purchase Units - Germans Germans buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Germany to East Europe 2 infantry moved from Germany to West Europe 1 bomber moved from Germany to West Europe 2 fighters moved from Germany to East Europe Combat - Germans Battle in East Europe Germans attack with 2 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in East Europe, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in East Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in East Europe 1 infantry owned by the Americans lost in East Europe Germans win, taking East Europe from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in West Europe Germans attack with 1 bomber and 2 infantry British defend with 1 aaGun and 1 infantry British roll AA dice in West Europe : 1/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in West Europe Germans roll dice for 2 infantry in West Europe, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 infantry in West Europe, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in West Europe, round 3 : 1/2 hits, 0.33 expected hits British roll dice for 1 infantry in West Europe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West Europe Germans win, taking West Europe from British with 2 infantry remaining. Battle score for attacker is -12 Casualties for Germans: 1 bomber Casualties for British: 1 infantry Non Combat Move - Germans 2 fighters moved from East Europe to Germany Place Units - Germans 6 infantry placed in Germany Turn Complete - Germans Germans collect 22 PUs; end with 23 PUsCombat Hit Differential Summary :
British AA : 0.83 Germans regular : 1.00 British regular : 0.00 -
TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II Classic
Game History
Round: 9 Purchase Units - British British buy 2 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Russia to French Indo China 1 infantry moved from French West Africa to West Africa Sea Zone 1 armour moved from French West Africa to West Africa Sea Zone 1 armour and 1 transport moved from West Africa Sea Zone to Angola Sea Zone 1 infantry and 1 transport moved from West Africa Sea Zone to Congo Sea Zone 1 infantry moved from Congo Sea Zone to Congo British take Congo from Japanese 1 armour moved from Angola Sea Zone to South Africa British take South Africa from Japanese 1 armour moved from Karelia S.S.R. to Novosibirsk 2 fighters moved from Baltic Sea Zone to Novosibirsk 2 infantry moved from United Kingdom to North Sea Zone 2 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone 2 infantry moved from Baltic Sea Zone to East Europe 2 fighters moved from South Europe to East Europe Combat - British Strategic bombing raid in French Indo China Bombing raid in French Indo China rolls: 3 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in East Europe British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 2 infantry in East Europe, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in East Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in East Europe 1 infantry owned by the Germans lost in East Europe British win, taking East Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Novosibirsk British attack with 1 armour and 2 fighters Japanese defend with 1 armour British roll dice for 1 armour and 2 fighters in Novosibirsk, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in Novosibirsk 2 fighters owned by the British retreated Japanese win with 1 armour remaining. Battle score for attacker is -5 Casualties for British: 1 armour Non Combat Move - British 1 bomber moved from French Indo China to Russia 2 fighters moved from Novosibirsk to Russia 1 armour moved from Karelia S.S.R. to South Europe 2 fighters moved from East Europe to Baltic Sea Zone 1 transport moved from Baltic Sea Zone to North Sea Zone 2 infantry moved from United Kingdom to North Sea Zone 2 infantry and 1 transport moved from North Sea Zone to Baltic Sea Zone 2 infantry moved from Baltic Sea Zone to Karelia S.S.R. 1 infantry moved from Karelia S.S.R. to Caucasus 2 infantry moved from Karelia S.S.R. to Russia 1 infantry moved from Karelia S.S.R. to Russia Place Units - British 1 armour and 5 infantry placed in South Europe British undo move 1. 2 armour and 4 infantry placed in South Europe 3 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.67 British regular : 0.17 -
@leemorrison 808559b9-9f74-4341-a6e4-59dc02f554fa-triplea_41680_9jap.tsvg
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 2 infantry moved from Persia to Red Sea Zone 2 infantry and 1 transport moved from Red Sea Zone to South Africa Sea Zone 1 battleship moved from Red Sea Zone to South Africa Sea Zone 2 infantry moved from South Africa Sea Zone to South Africa 3 infantry moved from French Equatorial Africa to Congo 1 infantry moved from Algeria to Libya 2 infantry moved from Persia to Caucasus 1 fighter moved from Persia to Caucasus 2 infantry moved from Persia to Kazakh S.S.R. 1 armour moved from Novosibirsk to Kazakh S.S.R. 8 infantry moved from Yakut S.S.R. to Novosibirsk 3 armour moved from French Indo China to Novosibirsk 8 infantry moved from Manchuria to Yakut S.S.R. 1 fighter moved from Japan to Novosibirsk 8 infantry moved from Japan to Japan Sea Zone 8 infantry moved from Japan Sea Zone to Manchuria 2 transports moved from Red Sea Zone to French Indo China Sea Zone Combat - Japanese Battle in Caucasus Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Caucasus, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Caucasus, round 4 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caucasus 1 infantry owned by the British lost in Caucasus Japanese win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Congo Japanese attack with 3 infantry British defend with 1 infantry Japanese roll dice for 3 infantry in Congo, round 2 : 0/3 hits, 0.50 expected hits British roll dice for 1 infantry in Congo, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Congo, round 3 : 0/3 hits, 0.50 expected hits British roll dice for 1 infantry in Congo, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 infantry in Congo, round 4 : 2/3 hits, 0.50 expected hits British roll dice for 1 infantry in Congo, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Congo Japanese win, taking Congo from British with 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in South Africa Japanese attack with 2 infantry British defend with 1 armour Japanese roll dice for 1 battleship in South Africa, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 infantry in South Africa, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 armour in South Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in South Africa Japanese roll dice for 1 infantry in South Africa, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 armour in South Africa, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in South Africa, round 4 : 0/1 hits, 0.17 expected hits British roll dice for 1 armour in South Africa, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in South Africa, round 5 : 0/1 hits, 0.17 expected hits British roll dice for 1 armour in South Africa, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in South Africa, round 6 : 1/1 hits, 0.17 expected hits British roll dice for 1 armour in South Africa, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in South Africa 1 armour owned by the British lost in South Africa British win with no units remaining. Battle score for attacker is -1 Casualties for Japanese: 2 infantry Casualties for British: 1 armour Battle in Kazakh S.S.R. Japanese attack with 1 armour and 2 infantry Americans defend with 1 armour and 1 infantry Japanese roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 2 : 3/3 hits, 0.83 expected hits Russians roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits, 0.67 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Japanese 1 fighter moved from Caucasus to Red Sea Zone Place Units - Japanese 3 armour placed in French Indo China 1 fighter and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Japanese regular : 1.50 Russians regular : -0.67 British regular : -0.67 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Classic
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Evenki National Okrug to Kazakh S.S.R. 2 infantry moved from Russia to Kazakh S.S.R. 1 bomber moved from Russia to French Indo China 1 infantry moved from Karelia S.S.R. to Caucasus 2 infantry moved from Russia to Kazakh S.S.R. 3 transports moved from North Sea Zone to East Canada Sea Zone 2 infantry moved from West Canada to East Canada Sea Zone 2 armour moved from West Canada to East Canada Sea Zone 2 armour, 2 infantry and 3 transports moved from East Canada Sea Zone to West Spain Sea Zone 2 armour and 2 infantry moved from West Spain Sea Zone to West Europe 1 battleship moved from West Africa Sea Zone to West Spain Sea Zone 2 transports moved from North Sea Zone to East Canada Sea Zone 3 infantry moved from West Canada to East Canada Sea Zone 3 infantry and 2 transports moved from East Canada Sea Zone to West Spain Sea Zone 3 infantry moved from West Spain Sea Zone to Algeria Americans take Algeria from Germans 1 armour moved from Finland Norway to Caucasus 1 fighter moved from South Europe to Caucasus 1 fighter moved from North Sea Zone to West Spain Sea Zone 1 fighter moved from West Spain Sea Zone to West Mediteranean Sea Zone 1 fighter moved from West Mediteranean Sea Zone to South Europe 1 carrier moved from North Sea Zone to West Spain Sea Zone 4 infantry moved from French West Africa to French Equatorial Africa British take French Equatorial Africa from Japanese Combat - Americans Strategic bombing raid in French Indo China Bombing raid in French Indo China rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in West Europe Americans attack with 2 armour and 2 infantry Germans defend with 1 aaGun and 2 infantry Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 2 armour and 2 infantry in West Europe, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in West Europe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in West Europe Americans roll dice for 2 armour and 2 infantry in West Europe, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in West Europe, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 armour and 2 infantry in West Europe, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in West Europe, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 armour and 2 infantry in West Europe, round 5 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in West Europe, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in West Europe Americans win, taking West Europe from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Caucasus Americans attack with 1 armour, 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caucasus 1 infantry owned by the Japanese lost in Caucasus Americans win, taking Caucasus from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Kazakh S.S.R. Americans attack with 1 armour and 4 infantry Japanese defend with 1 armour and 2 infantry Americans roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. Americans roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. Americans roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 5 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 5 : 0/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Kazakh S.S.R. Americans win, taking Kazakh S.S.R. from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 armour and 2 infantry Non Combat Move - Americans 1 bomber moved from French Indo China to Russia 1 infantry moved from Evenki National Okrug to Russia 2 armour moved from Karelia S.S.R. to South Europe 1 armour and 4 infantry moved from Finland Norway to Karelia S.S.R. 1 fighter moved from Caucasus to Russia 2 transports moved from West Africa Sea Zone to East US Sea Zone 1 armour, 1 fighter and 6 infantry moved from West US to West Canada 1 fighter moved from West Canada to West Spain Sea Zone Place Units - Americans 2 armour and 2 infantry placed in East US 1 fighter and 2 infantry placed in West US Turn Complete - Americans Americans collect 42 PUs; end with 43 PUsCombat Hit Differential Summary :
Americans regular : -3.83 Japanese regular : -1.67 Germans regular : -1.67 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Classic
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 armour moved from Evenki National Okrug to Kazakh S.S.R. 2 infantry moved from Russia to Kazakh S.S.R. 1 bomber moved from Russia to French Indo China 1 infantry moved from Karelia S.S.R. to Caucasus 2 infantry moved from Russia to Kazakh S.S.R. 3 transports moved from North Sea Zone to East Canada Sea Zone 2 infantry moved from West Canada to East Canada Sea Zone 2 armour moved from West Canada to East Canada Sea Zone 2 armour, 2 infantry and 3 transports moved from East Canada Sea Zone to West Spain Sea Zone 2 armour and 2 infantry moved from West Spain Sea Zone to West Europe 1 battleship moved from West Africa Sea Zone to West Spain Sea Zone 2 transports moved from North Sea Zone to East Canada Sea Zone 3 infantry moved from West Canada to East Canada Sea Zone 3 infantry and 2 transports moved from East Canada Sea Zone to West Spain Sea Zone 3 infantry moved from West Spain Sea Zone to Algeria Americans take Algeria from Germans 1 armour moved from Finland Norway to Caucasus 1 fighter moved from South Europe to Caucasus 1 fighter moved from North Sea Zone to West Spain Sea Zone 1 fighter moved from West Spain Sea Zone to West Mediteranean Sea Zone 1 fighter moved from West Mediteranean Sea Zone to South Europe 1 carrier moved from North Sea Zone to West Spain Sea Zone 4 infantry moved from French West Africa to French Equatorial Africa British take French Equatorial Africa from Japanese Combat - Americans Strategic bombing raid in French Indo China Bombing raid in French Indo China rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in West Europe Americans attack with 2 armour and 2 infantry Germans defend with 1 aaGun and 2 infantry Americans roll dice for 1 battleship in West Europe, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 2 armour and 2 infantry in West Europe, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in West Europe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in West Europe Americans roll dice for 2 armour and 2 infantry in West Europe, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in West Europe, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 armour and 2 infantry in West Europe, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in West Europe, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 armour and 2 infantry in West Europe, round 5 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in West Europe, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in West Europe Americans win, taking West Europe from Germans with 2 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Caucasus Americans attack with 1 armour, 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caucasus 1 infantry owned by the Japanese lost in Caucasus Americans win, taking Caucasus from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Kazakh S.S.R. Americans attack with 1 armour and 4 infantry Japanese defend with 1 armour and 2 infantry Americans roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. Americans roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 armour and 1 infantry in Kazakh S.S.R., round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kazakh S.S.R. Americans roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 5 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 armour in Kazakh S.S.R., round 5 : 0/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Kazakh S.S.R. Americans win, taking Kazakh S.S.R. from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 armour and 2 infantry Non Combat Move - Americans 1 bomber moved from French Indo China to Russia 1 infantry moved from Evenki National Okrug to Russia 2 armour moved from Karelia S.S.R. to South Europe 1 armour and 4 infantry moved from Finland Norway to Karelia S.S.R. 1 fighter moved from Caucasus to Russia 2 transports moved from West Africa Sea Zone to East US Sea Zone 1 armour, 1 fighter and 6 infantry moved from West US to West Canada 1 fighter moved from West Canada to West Spain Sea Zone Place Units - Americans 2 armour and 2 infantry placed in East US 1 fighter and 2 infantry placed in West US Turn Complete - Americans Americans collect 42 PUs; end with 43 PUsCombat Hit Differential Summary :
Americans regular : -3.83 Japanese regular : -1.67 Germans regular : -1.67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Classic
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour, 2 fighters and 9 infantry moved from Russia to Novosibirsk 1 armour moved from Karelia S.S.R. to Novosibirsk Combat - Russians Battle in Novosibirsk Russians attack with 3 armour, 2 fighters and 9 infantry Japanese defend with 3 armour, 1 fighter and 8 infantry Russians roll dice for 3 armour, 2 fighters and 9 infantry in Novosibirsk, round 2 : 1/14 hits, 4.00 expected hits Japanese roll dice for 3 armour, 1 fighter and 8 infantry in Novosibirsk, round 2 : 7/12 hits, 4.33 expected hits 7 infantry owned by the Russians lost in Novosibirsk 1 infantry owned by the Japanese lost in Novosibirsk 2 fighters owned by the Russians retreated 2 infantry owned by the Russians and 3 armour owned by the Russians retreated to Russia Japanese win with 3 armour, 1 fighter and 7 infantry remaining. Battle score for attacker is -18 Casualties for Russians: 7 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters moved from Novosibirsk to Russia 4 armour moved from South Europe to Karelia S.S.R. Place Units - Russians 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Japanese regular : 2.67 Russians regular : -3.00 -
@leemorrison 00268041-0467-44ab-9a34-bacf87ba6d40-triplea_41680_10GER.tsvg
Game History
Round: 10 Purchase Units - Germans Germans buy 1 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Germany to East Europe 1 fighter moved from Germany to East Europe 4 infantry moved from Germany to West Europe 1 fighter moved from Germany to West Europe 1 armour moved from Germany to West Europe Combat - Germans Battle in East Europe Germans attack with 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in East Europe, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in East Europe Germans win, taking East Europe from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in West Europe Germans attack with 1 armour, 1 fighter and 4 infantry Americans defend with 1 aaGun, 2 armour and 2 infantry Americans roll AA dice in West Europe : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour, 1 fighter and 4 infantry in West Europe, round 2 : 1/6 hits, 1.67 expected hits Americans roll dice for 2 armour and 2 infantry in West Europe, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in West Europe 1 infantry owned by the Americans lost in West Europe Germans roll dice for 1 armour, 1 fighter and 3 infantry in West Europe, round 3 : 2/5 hits, 1.50 expected hits Americans roll dice for 2 armour and 1 infantry in West Europe, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in West Europe 1 armour owned by the Americans and 1 infantry owned by the Americans lost in West Europe Germans roll dice for 1 armour, 1 fighter and 1 infantry in West Europe, round 4 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 armour in West Europe, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in West Europe Germans roll dice for 1 armour and 1 fighter in West Europe, round 5 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 armour in West Europe, round 5 : 0/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in West Europe Germans win, taking West Europe from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 4 infantry Casualties for Americans: 2 armour and 2 infantry Non Combat Move - Germans 1 fighter moved from West Europe to Germany 1 fighter moved from East Europe to Germany Place Units - Germans 1 armour and 6 infantry placed in Germany Turn Complete - Germans Germans collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Americans AA : -0.17 Germans regular : -1.17 British regular : -0.33 -
TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World War II Classic
Game History
Round: 10 Purchase Units - British British buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from Baltic Sea Zone to North Sea Zone 3 infantry moved from United Kingdom to North Sea Zone 3 infantry and 2 transports moved from North Sea Zone to Baltic Sea Zone 3 infantry moved from Baltic Sea Zone to East Europe 2 fighters moved from Baltic Sea Zone to East Europe 2 fighters moved from Russia to East Europe 1 bomber moved from Russia to French Indo China Combat - British Strategic bombing raid in French Indo China Bombing raid in French Indo China rolls: 1 and costs: 1 PU. Bombing raid costs 1 PU Battle in East Europe British attack with 4 fighters and 3 infantry Germans defend with 2 infantry British roll dice for 4 fighters and 3 infantry in East Europe, round 2 : 3/7 hits, 2.50 expected hits Germans roll dice for 2 infantry in East Europe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in East Europe British win, taking East Europe from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from East Europe to Russia 2 fighters moved from East Europe to Baltic Sea Zone 2 infantry moved from Karelia S.S.R. to Russia 1 infantry moved from Russia to Evenki National Okrug 1 transport moved from Congo Sea Zone to West Spain Sea Zone 1 transport moved from Angola Sea Zone to West Africa Sea Zone 1 bomber moved from French Indo China to Russia Place Units - British 2 armour and 4 infantry placed in South Europe 2 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans regular : -0.67 British regular : 0.50 -
@leemorrison 0d6ab4c3-fdae-4e3e-857d-5180975696d4-triplea_41680_10jap.tsvg
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 3 infantry moved from Congo to Anglo Sudan Egypt 1 infantry moved from Libya to Anglo Sudan Egypt 1 battleship and 1 transport moved from South Africa Sea Zone to Red Sea Zone 1 fighter moved from Red Sea Zone to Germany 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 4 infantry moved from Novosibirsk to Kazakh S.S.R. 2 armour moved from Novosibirsk to Kazakh S.S.R. 1 fighter moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 transport moved from French Indo China Sea Zone to Caroline Islands Sea Zone Combat - Japanese Battle in Kazakh S.S.R. Japanese attack with 2 armour, 1 fighter and 4 infantry Americans defend with 1 armour and 4 infantry Japanese roll dice for 2 armour, 1 fighter and 4 infantry in Kazakh S.S.R., round 2 : 5/7 hits, 2.17 expected hits Russians roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Japanese lost in Kazakh S.S.R. 1 armour owned by the Americans and 4 infantry owned by the Americans lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 2 infantry Casualties for Americans: 1 armour and 4 infantry Battle in Evenki National Okrug Japanese attack with 3 infantry British defend with 1 infantry Japanese roll dice for 3 infantry in Evenki National Okrug, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug Japanese roll dice for 2 infantry in Evenki National Okrug, round 3 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug Japanese roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Evenki National Okrug, round 5 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Evenki National Okrug, round 6 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Evenki National Okrug, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenki National Okrug 1 infantry owned by the British lost in Evenki National Okrug Russians win with no units remaining. Battle score for attacker is -6 Casualties for Japanese: 3 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 8 infantry moved from Manchuria to Yakut S.S.R. 1 armour and 2 infantry moved from Novosibirsk to Sinkiang 3 armour moved from French Indo China to Sinkiang 1 fighter moved from Kazakh S.S.R. to Red Sea Zone 1 fighter moved from Japan to Sinkiang 7 infantry moved from Japan to Japan Sea Zone 7 infantry moved from Japan Sea Zone to Manchuria 1 fighter moved from Red Sea Zone to Anglo Sudan Egypt 1 fighter moved from Germany to Anglo Sudan Egypt 1 fighter moved from Germany to Anglo Sudan Egypt Place Units - Japanese 3 armour placed in French Indo China 1 fighter and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUsCombat Hit Differential Summary :
Japanese regular : 2.50 Russians regular : 1.67 -
@dawgoneit Auto servicing day, sorry for slow response
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Classic
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from French Equatorial Africa to Congo British take Congo from Japanese 1 infantry moved from Algeria to Libya Americans take Libya from Germans 1 bomber moved from Russia to French Indo China 1 armour moved from Caucasus to Persia British take Persia from Japanese 1 armour moved from Persia to India British take India from Japanese 2 infantry moved from Russia to Novosibirsk 1 fighter moved from Russia to Novosibirsk 2 transports moved from West Spain Sea Zone to East Canada Sea Zone 2 infantry moved from West Canada to East Canada Sea Zone 1 armour moved from West Canada to East Canada Sea Zone 1 armour, 2 infantry and 2 transports moved from East Canada Sea Zone to West Spain Sea Zone 1 transport moved from West Spain Sea Zone to East Canada Sea Zone 1 infantry moved from West Canada to East Canada Sea Zone 1 infantry and 1 transport moved from East Canada Sea Zone to West Spain Sea Zone 3 infantry moved from West Spain Sea Zone to West Europe 1 armour moved from West Spain Sea Zone to West Europe 2 armour moved from East US to East US Sea Zone 2 armour and 2 transports moved from East US Sea Zone to West Spain Sea Zone 2 armour moved from West Spain Sea Zone to Algeria 2 transports moved from West Spain Sea Zone to East Canada Sea Zone 3 infantry moved from West Canada to East Canada Sea Zone 3 infantry and 2 transports moved from East Canada Sea Zone to West Spain Sea Zone 3 infantry moved from West Spain Sea Zone to Algeria 1 fighter moved from West US to West Spain Sea Zone 2 infantry moved from East US to East Canada 2 infantry moved from West US to West Canada 1 infantry moved from French Equatorial Africa to Congo 1 infantry moved from Algeria to Libya Combat - Americans Strategic bombing raid in French Indo China Bombing raid in French Indo China rolls: 5 and costs: 5 PUs. Bombing raid costs 5 PUs Battle in West Europe Americans attack with 1 armour and 3 infantry Germans defend with 1 aaGun and 1 armour Americans roll dice for 1 battleship in West Europe, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 armour and 3 infantry in West Europe, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 armour in West Europe, round 2 : 0/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in West Europe Americans win, taking West Europe from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Novosibirsk Americans attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Novosibirsk 1 infantry owned by the Japanese lost in Novosibirsk Americans win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Novosibirsk to Russia 1 armour moved from Karelia S.S.R. to South Europe 1 infantry moved from Karelia S.S.R. to Caucasus 3 infantry moved from Karelia S.S.R. to Russia 1 fighter moved from South Europe to Russia 1 fighter moved from West Spain Sea Zone to South Europe 1 bomber moved from French Indo China to Russia Place Units - Americans 2 armour, 1 fighter and 7 infantry placed in West US Turn Complete - Americans Americans collect 43 PUs; end with 43 PUsCombat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : 0.67 Germans regular : -0.33





