No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 33 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in Holland Belgium
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Holland Belgium from Germans, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Caroline Islands to 43 Sea Zone
1 bomber moved from 43 Sea Zone to Northern Territory
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Egypt to Persia
1 fighter moved from Eastern United States to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 90 Sea Zone
1 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 90 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from Tobruk to Egypt
Place Units - Americans
2 fighters placed in Eastern United States
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 2 destroyers, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from West India to India
1 infantry moved from West India to India
1 bomber, 3 fighters and 1 tactical_bomber moved from West India to India
1 fighter moved from Persia to India
Combat - British
Battle in India
British attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 3/8 hits, 3.67 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 mech_infantry moved from Eastern Persia to West India
1 mech_infantry moved from Persia to West India
2 mech_infantrys moved from Persia to West India
2 artilleries and 4 infantry moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Persia
1 artillery moved from Iraq to Persia
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Eastern Persia
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Libya to Alexandria
2 carriers, 1 fighter and 3 transports moved from 109 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to 110 Sea Zone
1 bomber, 4 fighters and 1 tactical_bomber moved from India to West India
Place Units - British
2 destroyers and 2 fighters placed in 110 Sea Zone
2 mech_infantrys placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Caucasus, round 3 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 fighter moved from Caucasus to Ukraine
1 bomber moved from Caucasus to Southern Italy
1 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to France
3 infantry moved from Northern Italy to France
1 fighter moved from Ukraine to Southern Italy
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Bessarabia to Ukraine
Place Units - Italians
1 destroyer and 2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,3,1,6
Italians collect 9 PUs (8 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 0,00
Russians regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 33 Sea Zone
1 fighter moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Persia
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Tobruk to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery, 3 fighters and 3 tactical_bombers moved from Western Germany to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
2 artilleries and 5 infantry moved from France to Holland Belgium
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 infantry moved from Ukraine to Rostov
6 mech_infantrys moved from Ukraine to Volgograd
6 armour moved from Ukraine to Volgograd
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 artilleries, 2 bombers, 6 fighters, 5 infantry and 4 tactical_bombers
British defend with 6 infantry; Americans defend with 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Germans roll dice for 3 artilleries, 2 bombers, 6 fighters, 5 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 8/20 hits, 9,33 expected hits
Americans roll dice for 1 artillery, 9 infantry, 1 marine and 1 mech_infantry in Holland Belgium, round 2 : 5/12 hits, 4,00 expected hits
5 infantry owned by the Germans lost in Holland Belgium
2 infantry owned by the Americans and 6 infantry owned by the British lost in Holland Belgium
Germans roll dice for 3 artilleries, 2 bombers, 6 fighters and 4 tactical_bombers in Holland Belgium, round 3 : 8/15 hits, 8,00 expected hits
Americans roll dice for 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Holland Belgium, round 3 : 2/4 hits, 1,33 expected hits
2 artilleries owned by the Germans lost in Holland Belgium
1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 2 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 2 artilleries and 5 infantry
Casualties for British: 6 infantry
Casualties for Americans: 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 6 armour and 6 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 6 armour and 6 mech_infantrys in Volgograd, round 2 : 5/12 hits, 4,00 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Germans lost in Volgograd
3 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Non Combat Move - Germans
6 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Finland to Karelia
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
2 bombers and 1 fighter moved from Holland Belgium to Southern Italy
2 fighters moved from Holland Belgium to 112 Sea Zone
3 fighters and 4 tactical_bombers moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Bessarabia to Ukraine
1 mech_infantry moved from Ukraine to Volgograd
2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Finland to Norway
1 mech_infantry moved from Eastern Poland to Ukraine
Place Units - Germans
2 mech_infantrys placed in Germany
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in France
6 infantry placed in Western Germany
2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 1,67
Russians regular : 2,00
Germans regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Tambov
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 fighter moved from Bryansk to Tambov
1 fighter moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 mech_infantry moved from Archangel to Russia
1 aaGun moved from Bryansk to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Tambov to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
5 infantry moved from Russia to Bryansk
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
Russians regular : 2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
4 fighters moved from 35 Sea Zone to 44 Sea Zone
4 fighters moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 mech_infantry moved from Burma to India
2 fighters and 3 tactical_bombers moved from Burma to India
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
2 bombers moved from Siam to Northern Territory
Combat - Japanese
Battle in Guam
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking Guam from Americans, taking 44 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Northern Territory
Japanese attack with 2 bombers
Americans defend with 1 bomber
Japanese roll dice for 2 bombers in Northern Territory, round 2 : 0/2 hits, 1,33 expected hits
ANZAC roll dice for 1 bomber in Northern Territory, round 2 : 1/1 hits, 0,17 expected hits
1 bomber owned by the Japanese lost in Northern Territory
Japanese roll dice for 1 bomber in Northern Territory, round 3 : 0/1 hits, 0,67 expected hits
ANZAC roll dice for 1 bomber in Northern Territory, round 3 : 1/1 hits, 0,17 expected hits
1 bomber owned by the Japanese lost in Northern Territory
ANZAC win with 1 bomber remaining. Battle score for attacker is -28
Casualties for Japanese: 2 bombers
Battle in India
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 3 tactical_bombers in India, round 2 : 7/7 hits, 3,50 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese lost in India
2 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from India to Siam
2 fighters moved from Siam to Java
2 tactical_bombers moved from Siam to Java
4 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Burma to Yunnan
1 aaGun moved from Hunan to Yunnan
1 artillery moved from Hopei to Kweichow
1 infantry moved from Kweichow to Hopei
3 mech_infantrys moved from French Indo China to Shan State
2 infantry moved from Malaya to Shan State
1 fighter moved from 42 Sea Zone to Java
4 fighters moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 airfield placed in Java
1 carrier and 1 destroyer placed in 37 Sea Zone
2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in French Indo China
1 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Japanese regular : 0,67
UK_Pacific regular : 0,33
ANZAC regular : 1,50
@Avner did not expect that result in Northern Territory… Nice bait there ;-)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 7 infantry, 1 submarine, 1 tactical_bomber and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 bomber moved from Northern Territory to 44 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 bomber, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Americans roll dice for 1 bomber and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from 44 Sea Zone to New Guinea
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 fighter, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 armour moved from Egypt to Iraq
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Gibraltar to Egypt
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 tactical_bomber placed in Western United States
4 transports placed in 101 Sea Zone
6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
1 mech_infantry moved from 126 Sea Zone to Norway
4 fighters moved from 110 Sea Zone to Norway
1 submarine moved from 97 Sea Zone to 99 Sea Zone
British take 99 Sea Zone from Italians
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from West India to India
1 infantry moved from West India to India
4 fighters and 1 tactical_bomber moved from West India to India
1 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 bomber moved from West India to Caucasus
1 mech_infantry moved from Iraq to Caucasus
Combat - British
Battle in Norway
British attack with 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Norway, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Norway
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 1 bomber, 1 infantry and 2 mech_infantrys
Italians defend with 2 mech_infantrys
British roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.17 expected hits
Italians roll dice for 2 mech_infantrys in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Caucasus
1 mech_infantry owned by the Italians lost in Caucasus
British roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
1 mech_infantry owned by the Italians lost in Caucasus
British win with 1 bomber remaining. Battle score for attacker is -3
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Italians: 2 mech_infantrys
Battle in India
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 4/7 hits, 3.00 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 armour moved from Eastern Persia to West India
1 mech_infantry moved from Eastern Persia to West India
3 artilleries and 7 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Persia to West India
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 bomber moved from Caucasus to West India
4 fighters and 1 tactical_bomber moved from India to West India
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
4 fighters moved from Norway to 110 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
Place Units - British
1 destroyer and 1 transport placed in 110 Sea Zone
2 artilleries and 3 infantry placed in United Kingdom
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Italians regular : 2.00
Japanese regular : -1.00
Germans regular : 0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
2 infantry moved from France to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
4 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Holland Belgium
Italians attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 2,00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Italians win, taking 97 Sea Zone from British, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Rostov
Italians attack with 4 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 4 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Rostov, round 2 : 4/10 hits, 4,00 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 4 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 fighter moved from Ukraine to Southern Italy
2 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5
Italians collect 18 PUs; end with 28 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Italians regular : 1,00
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
Combat - ANZAC
Battle in Okinawa
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Alexandria to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
6 mech_infantrys moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from 112 Sea Zone to 126 Sea Zone
1 fighter moved from 112 Sea Zone to Norway
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 fighters and 2 tactical_bombers moved from Western Germany to Norway
2 tactical_bombers moved from Western Germany to Norway
2 bombers moved from Southern Italy to Eastern Poland
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 126 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Norway
Germans attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Norway, round 2 : 4/10 hits, 5,00 expected hits
British roll dice for 1 mech_infantry in Norway, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Norway
1 mech_infantry owned by the British lost in Norway
Germans win, taking Norway from British with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 2 bombers and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 8 mech_infantrys in Eastern Poland, round 2 : 4/10 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 bombers and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Eastern Poland to Western Germany
1 infantry moved from Karelia to Finland
1 infantry moved from Novgorod to Karelia
3 infantry moved from Novgorod to Baltic States
1 fighter moved from 126 Sea Zone to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from Norway to 112 Sea Zone
3 fighters and 2 tactical_bombers moved from Norway to Western Germany
2 infantry moved from France to Southern France
1 aaGun moved from France to Southern France
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
6 armour and 5 mech_infantrys moved from Volgograd to Rostov
3 aaGuns, 3 armour, 10 artilleries, 27 infantry and 18 mech_infantrys moved from Ukraine to Rostov
Place Units - Germans
1 carrier placed in 112 Sea Zone
1 bomber placed in Western Germany
1 infantry placed in Ukraine
1 infantry placed in Volgograd
3 infantry placed in France
6 mech_infantrys placed in Germany
Germans undo move 5.
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : -0,17
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Volgograd
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Volgograd
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns and 14 infantry moved from Samara to Russia
1 aaGun moved from Russia to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Volgograd to Russia
1 infantry moved from Tambov to Bryansk
1 fighter moved from Volgograd to Russia
1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
5 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Russians
2 armour and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Germans regular : 0.00
Russians regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 21 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Burma to India
1 mech_infantry moved from Shan State to India
2 fighters and 3 tactical_bombers moved from Siam to India
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in India, round 2 : 2/7 hits, 3,17 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from India to Burma
1 aaGun moved from Yunnan to Burma
2 infantry moved from Shan State to Burma
2 mech_infantrys moved from Shan State to Burma
3 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 destroyer, 1 submarine and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 marine, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Java to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from 42 Sea Zone to Java
2 fighters moved from 36 Sea Zone to French Indo China
1 artillery and 1 marine moved from 36 Sea Zone to French Indo China
1 fighter moved from 21 Sea Zone to 36 Sea Zone
3 fighters moved from Philippines to 36 Sea Zone
1 fighter moved from Java to French Indo China
1 fighter moved from French Indo China to 36 Sea Zone
Place Units - Japanese
2 transports placed in 36 Sea Zone
1 infantry placed in French Indo China
2 armour and 1 infantry placed in Malaya
3 fighters placed in Japan
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Japanese regular : -1,17
UK_Pacific regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 11 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Non Combat Move - Americans
1 bomber moved from New Guinea to Caroline Islands
1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 armour moved from Iraq to Eastern Persia
1 fighter moved from Egypt to Persia
3 transports moved from 91 Sea Zone to 90 Sea Zone
7 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 7 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 110 Sea Zone to 91 Sea Zone
3 transports moved from 90 Sea Zone to 101 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
10 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 2 artilleries, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
2 infantry moved from West India to India
1 infantry moved from West India to India
1 infantry moved from West India to India
1 bomber, 4 fighters and 1 tactical_bomber moved from West India to India
Combat - British
Battle in India
British attack with 1 bomber, 4 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
British roll dice for 1 bomber, 4 fighters, 4 infantry and 1 tactical_bomber in India, round 2 : 3/10 hits, 4.00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in India
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - British
1 bomber, 4 fighters and 1 tactical_bomber moved from India to West India
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Eastern Persia to West India
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Persia to West India
1 mech_infantry moved from Persia to West India
1 armour moved from Trans-Jordan to Persia
2 transports moved from 72 Sea Zone to 80 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
2 carriers, 2 destroyers and 4 fighters moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
Place Units - British
3 submarines placed in 98 Sea Zone
3 mech_infantrys placed in Persia
2 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
British regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
4 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Rostov to Caucasus
2 fighters moved from Western Germany to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 4 fighters and 2 submarines
British defend with 1 submarine
Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 97 Sea Zone, round 2 : 5/6 hits, 3,00 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win with 1 bomber, 1 destroyer, 4 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Caucasus
Italians attack with 4 armour, 3 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 4 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 5/10 hits, 4,00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 4 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 4 fighters moved from 97 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Holland Belgium to France
2 infantry moved from France to Northern Italy
1 infantry moved from France to Northern Italy
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry and 1 mech_infantry placed in Northern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 2,33
Russians regular : -0,33
British regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West India
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Trans-Jordan
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
10 artilleries and 27 infantry moved from Rostov to Volgograd
2 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
5 armour moved from Rostov to Northwest Persia
9 mech_infantrys moved from Rostov to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
2 mech_infantrys moved from Rostov to Northwest Persia
1 armour moved from Rostov to Northwest Persia
2 armour moved from Rostov to Northwest Persia
5 mech_infantrys moved from Rostov to Northwest Persia
1 bomber moved from Western Germany to Ukraine
1 armour and 6 mech_infantrys moved from Rostov to Northwest Persia
1 bomber moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 10 artilleries and 27 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 10 artilleries and 27 infantry in Volgograd, round 2 : 9/37 hits, 9,50 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Volgograd
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 10 artilleries and 26 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 9 armour and 23 mech_infantrys
British defend with 1 infantry
Germans roll dice for 9 armour and 23 mech_infantrys in Northwest Persia, round 2 : 8/32 hits, 8,33 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 9 armour and 23 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 104 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 110 Sea Zone
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 bomber, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from Western Germany to Caucasus
1 bomber moved from Ukraine to Caucasus
1 bomber moved from Western Ukraine to Caucasus
3 aaGuns moved from Rostov to Volgograd
1 infantry moved from Novgorod to Belarus
6 infantry moved from Novgorod to Baltic States
3 infantry moved from Baltic States to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Karelia to Novgorod
1 infantry moved from Finland to Karelia
1 infantry moved from Norway to Finland
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
3 infantry moved from Western Germany to France
1 aaGun moved from Holland Belgium to France
1 fighter moved from Southern Italy to Caucasus
2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to Southern Italy
Place Units - Germans
3 infantry placed in Novgorod
1 infantry and 9 mech_infantrys placed in Germany
Germans undo move 2.
10 mech_infantrys placed in Germany
1 infantry and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Russians regular : 0,67
Germans regular : -1,17
British regular : 0,33
@Avner assumed no scramble to 110?!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
3 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
3 artilleries moved from Bryansk to Ukraine
10 infantry moved from Bryansk to Ukraine
1 armour moved from Russia to Ukraine
1 armour moved from Russia to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 armour, 3 artilleries and 13 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 2 armour, 3 artilleries and 13 infantry in Ukraine, round 2 : 4/18 hits, 4.67 expected hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
2 mech_infantrys owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour, 3 artilleries and 11 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 fighter moved from Smolensk to Russia
3 armour and 3 mech_infantrys moved from Russia to Ukraine
1 mech_infantry moved from Russia to Ukraine
2 aaGuns and 21 infantry moved from Russia to Tambov
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Western Ukraine to Russia
1 artillery moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
20 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
9 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
5 infantry moved from Bryansk to Ukraine
5 infantry moved from Bryansk to Tambov
5 infantry moved from Bryansk to Ukraine
5 infantry moved from Bryansk to Tambov
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
1 armour and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 fighters moved from Java to Celebes
4 fighters moved from 36 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to Borneo
3 fighters moved from 36 Sea Zone to Philippines
1 marine moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 battleships, 2 cruisers and 1 marine moved from 36 Sea Zone to 35 Sea Zone
1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
2 fighters and 3 tactical_bombers moved from Burma to India
2 infantry and 1 mech_infantry moved from Burma to India
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from 43 Sea Zone to Borneo
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 cruisers and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 2 cruisers and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 5 fighters and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 5 fighters and 2 infantry in Borneo, round 2 : 3/7 hits, 2,83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 5 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Philippines
Japanese attack with 1 armour, 3 fighters, 1 infantry and 1 marine
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 1 marine in Philippines, round 2 : 4/6 hits, 2,50 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 2/5 hits, 2,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in India
Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in India, round 2 : 4/8 hits, 3,33 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in India
3 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from India to French Indo China
3 fighters moved from Celebes to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
4 fighters moved from Borneo to 35 Sea Zone
1 fighter moved from Borneo to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 armour moved from Malaya to Shan State
1 aaGun and 4 mech_infantrys moved from Burma to Shan State
2 submarines moved from 6 Sea Zone to 35 Sea Zone
5 carriers, 6 destroyers and 5 submarines moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
Place Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
3 infantry placed in Malaya
1 fighter placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
Japanese regular : 2,17
UK_Pacific regular : -0,67