L25 PTV - Surfer (X+9) v Stucifer (Allies)
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 marine; Remaining resources: 1 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC 1 destroyer moved from 59 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from Java to Queensland 1 infantry moved from Java to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 58 Sea Zone to 63 Sea Zone 1 artillery and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery, 1 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 100 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : 0.00
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 destroyer moved from 117 Sea Zone to 118 Sea Zone 1 submarine moved from 115 Sea Zone to 117 Sea Zone 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 117 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 118 Sea Zone 1 bomber moved from Western Germany to 118 Sea Zone 1 tactical_bomber moved from Southern Italy to 117 Sea Zone 1 bomber moved from Southern Italy to 118 Sea Zone 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from 101 Sea Zone to Crete Combat - Germans Battle in Crete Battle in 117 Sea Zone Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win, taking Crete from Neutral_Allies with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser Battle in 118 Sea Zone Germans attack with 2 bombers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Russians defend with 1 submarine Germans roll dice for 2 bombers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 118 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans win with 2 bombers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 carrier moved from 115 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Vyborg 1 aaGun and 8 infantry moved from Finland to Vyborg 2 tactical_bombers moved from 118 Sea Zone to Eastern Poland 2 bombers moved from 118 Sea Zone to Eastern Poland 5 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Slovakia Hungary to Eastern Poland 3 armour moved from Romania to Eastern Poland 10 infantry moved from Romania to Eastern Poland 2 artilleries moved from Romania to Eastern Poland 1 aaGun, 3 artilleries and 15 infantry moved from Romania to Bessarabia 1 armour moved from Germany to Eastern Poland 1 armour and 2 mech_infantrys moved from Western Germany to Poland 2 artilleries and 4 infantry moved from Germany to Poland 1 tactical_bomber moved from 117 Sea Zone to Western Germany 1 fighter moved from 117 Sea Zone to Western Germany 1 tactical_bomber moved from 117 Sea Zone to Poland 1 battleship and 1 cruiser moved from 115 Sea Zone to 116 Sea Zone 1 submarine moved from 121 Sea Zone to 112 Sea Zone Place Units - Germans 1 transport placed in 116 Sea Zone 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,4 Germans collect 40 PUs (3 lost to blockades); end with 40 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : 0.00
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Northern Belarus to Baltic States 2 fighters and 1 tactical_bomber moved from Leningrad to Baltic States Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians COMMENT: skipped scramble due to odds 2 fighters and 1 tactical_bomber moved from Baltic States to Russia 1 aaGun, 2 artilleries and 3 infantry moved from Leningrad to Archangel 1 armour and 1 mech_infantry moved from Bryansk to Gorky 1 artillery and 4 infantry moved from Southern Belarus to Smolensk 1 aaGun, 2 artilleries and 10 infantry moved from Northern Belarus to Smolensk 1 armour and 1 mech_infantry moved from Southern Belarus to Kursk 1 aaGun, 1 artillery and 3 infantry moved from Bryansk to Kursk 2 artilleries and 3 infantry moved from Russia to Smolensk 1 artillery and 11 infantry moved from Ukraine to Kursk 1 infantry moved from Northern Caucasus to Rostov 1 aaGun and 3 infantry moved from Stalingrad to Rostov 2 infantry moved from Kursk to Rostov 3 infantry moved from Yenisey to Timguska 1 aaGun and 3 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Sakha to Amur 1 aaGun and 5 infantry moved from Sakha to Siberia 2 infantry moved from Sakha to Amur Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 infantry placed in Stalingrad 2 infantry placed in Urals Turn Complete - Russians Russians collect 44 PUs; end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.83
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@Stucifer @Avner @AldoRaine @mikawagunichi @pacifiersboard I’m baaack! I’ll do my best to catch up on all the games.
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@Stucifer Ok. I miscounted my ftrs for Japan. I’m short one aircraft landing spot. I would like to redo the battle in Malaya. Instead of bringing 2 inf 1 ftr 1 tac 1 CA bombard, I’ll bring same except 1 tac.
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@Stucifer Assuming you’re ok with this.
CA bombard
[dice 1d6<=3] -
1d6<=3: 5; Hits: 0
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1 ftr
[dice 1d6<=3] -
1d6<=3: 6; Hits: 0
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[dice 2d6<=1]
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2d6<=1: 6, 5; Hits: 0
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ANZAC inf
[dice 1d6<=2] -
1d6<=2: 6; Hits: 0
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1 ftr
[dice 1d6 <=3]
(gonna try to roll inf here as well)
2 inf
[dice 2d6<=1] -
2d6<=1: 6, 4; Hits: 0
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Ok it skipped the ftr
[dice 1d6<=3] -
1d6<=3: 1; Hits: 1
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Finally hit
ANZAC defense
[dice 1d6<=2] -
1d6<=2: 2; Hits: 1
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So each hit inf. I’ll edit.