L25 PTV - Surfer (X+9) v Stucifer (Allies)

  • 2025 2024 '23 '22 '21 '20

    @Stucifer @Avner @AldoRaine @mikawagunichi @pacifiersboard
    All, just FYI, I’ll be on vacation starting Tues and be back at the end of the week. I’ll gladly play up until then with whoever posts. Otherwise, I’ll talk to y’all in a few days.

  • 2025 2024 '23

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 battleship, 1 destroyer and 1 marine moved from 91 Sea Zone to 104 Sea Zone
            1 marine moved from 104 Sea Zone to Central United States
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 28 Sea Zone to 27 Sea Zone
            1 transport moved from 28 Sea Zone to 11 Sea Zone
            1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Hawaiian Islands to 104 Sea Zone
            1 fighter moved from Wake Island to 27 Sea Zone
            1 fighter moved from 27 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 42 Sea Zone to 40 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 11 Sea Zone
            2 transports placed in 104 Sea Zone
            1 infantry placed in Western United States
            1 armour and 2 infantry placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 5 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
            4 infantry moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
            Chinese undo move 1.
            1 infantry placed in Kansu
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 airfield, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Shan State to French Indo China
                  UK_Pacific take French Indo China from Neutral_Axis
            2 infantry moved from Southern Persia to 82 Sea Zone
            2 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
            2 infantry moved from 74 Sea Zone to French Madagascar
            1 bomber moved from Malta to Normandy Bordeaux
    
        Combat - British
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 3 damage total. 
            Battle in French Madagascar
    
        Non Combat Move - British
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 infantry moved from Suriname to Brazil
                  British take Brazil from Neutral_Allies
            1 transport moved from 90 Sea Zone to 88 Sea Zone
            1 cruiser moved from 98 Sea Zone to 100 Sea Zone
            2 fighters and 1 tactical_bomber moved from Malta to Egypt
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
            1 infantry moved from Southern Persia to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            1 artillery moved from Southern Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            2 infantry moved from Rhodesia to Tanganyika Territory
            1 cruiser and 1 destroyer moved from 59 Sea Zone to 40 Sea Zone
            1 artillery and 4 infantry moved from Eastern India to Burma
            4 infantry moved from Shan State to Burma
            2 fighters and 1 tactical_bomber moved from Shan State to Eastern India
            1 infantry moved from Sumatra to 42 Sea Zone
            1 battleship, 1 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone
            1 infantry moved from 40 Sea Zone to Eastern India
    
        Place Units - British
            1 transport placed in 73 Sea Zone
            2 infantry placed in Union of South Africa
            1 airfield placed in Egypt
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,3
            British collect 29 PUs (4 lost to blockades); end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            5 infantry and 1 marine placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 22 PUs; end with 22 PUs
            Some Units in Eastern India change ownership: 5 infantry and 1 marine
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    Germans AA : -0.17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 infantry moved from Kenya to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 artillery moved from Kenya to Belgian Congo
            1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from Tobruk to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Cyprus
    
        Combat - Italians
            Battle in Cyprus
    
        Non Combat Move - Italians
            1 destroyer and 1 submarine moved from 99 Sea Zone to 101 Sea Zone
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 infantry moved from British Somaliland to Ethiopia
            1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
            1 armour, 1 artillery and 1 infantry moved from Greece to Bulgaria
            1 armour moved from Bulgaria to Romania
    
        Place Units - Italians
            1 transport placed in 99 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 marine; Remaining resources: 1 PUs; 
    
        Politics - ANZAC
            ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    
        Combat Move - ANZAC
            1 destroyer moved from 59 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from Java to Queensland
            1 infantry moved from Java to 59 Sea Zone
            1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 cruiser moved from 58 Sea Zone to 63 Sea Zone
            1 artillery and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery, 1 infantry and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Politics - French
            French takes Political Action: Political Action French To War With Japanese
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    ANZAC regular : 0.00
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 artilleries, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Germans
            1 destroyer moved from 117 Sea Zone to 118 Sea Zone
            1 submarine moved from 115 Sea Zone to 117 Sea Zone
            1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 117 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 118 Sea Zone
            1 bomber moved from Western Germany to 118 Sea Zone
            1 tactical_bomber moved from Southern Italy to 117 Sea Zone
            1 bomber moved from Southern Italy to 118 Sea Zone
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from 101 Sea Zone to Crete
    
        Combat - Germans
            Battle in Crete
            Battle in 117 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Russians lost in 117 Sea Zone
                Germans win, taking Crete from Neutral_Allies with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Russians: 1 cruiser
            Battle in 118 Sea Zone
                Germans attack with 2 bombers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 2 bombers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 118 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 118 Sea Zone
                Germans win with 2 bombers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Germans
            1 carrier moved from 115 Sea Zone to 118 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
            1 artillery and 1 infantry moved from 118 Sea Zone to Vyborg
            1 aaGun and 8 infantry moved from Finland to Vyborg
            2 tactical_bombers moved from 118 Sea Zone to Eastern Poland
            2 bombers moved from 118 Sea Zone to Eastern Poland
            5 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            3 armour moved from Romania to Eastern Poland
            10 infantry moved from Romania to Eastern Poland
            2 artilleries moved from Romania to Eastern Poland
            1 aaGun, 3 artilleries and 15 infantry moved from Romania to Bessarabia
            1 armour moved from Germany to Eastern Poland
            1 armour and 2 mech_infantrys moved from Western Germany to Poland
            2 artilleries and 4 infantry moved from Germany to Poland
            1 tactical_bomber moved from 117 Sea Zone to Western Germany
            1 fighter moved from 117 Sea Zone to Western Germany
            1 tactical_bomber moved from 117 Sea Zone to Poland
            1 battleship and 1 cruiser moved from 115 Sea Zone to 116 Sea Zone
            1 submarine moved from 121 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 transport placed in 116 Sea Zone
            1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys placed in Germany
            3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,4
            Germans collect 40 PUs (3 lost to blockades); end with 40 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : 0.00
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Northern Belarus to Baltic States
            2 fighters and 1 tactical_bomber moved from Leningrad to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            COMMENT: skipped scramble due to odds
            2 fighters and 1 tactical_bomber moved from Baltic States to Russia
            1 aaGun, 2 artilleries and 3 infantry moved from Leningrad to Archangel
            1 armour and 1 mech_infantry moved from Bryansk to Gorky
            1 artillery and 4 infantry moved from Southern Belarus to Smolensk
            1 aaGun, 2 artilleries and 10 infantry moved from Northern Belarus to Smolensk
            1 armour and 1 mech_infantry moved from Southern Belarus to Kursk
            1 aaGun, 1 artillery and 3 infantry moved from Bryansk to Kursk
            2 artilleries and 3 infantry moved from Russia to Smolensk
            1 artillery and 11 infantry moved from Ukraine to Kursk
            1 infantry moved from Northern Caucasus to Rostov
            1 aaGun and 3 infantry moved from Stalingrad to Rostov
            2 infantry moved from Kursk to Rostov
            3 infantry moved from Yenisey to Timguska
            1 aaGun and 3 infantry moved from Yakut S.S.R. to Yenisey
            2 infantry moved from Sakha to Amur
            1 aaGun and 5 infantry moved from Sakha to Siberia
            2 infantry moved from Sakha to Amur
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            3 infantry placed in Stalingrad
            2 infantry placed in Urals
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.83
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    @Stucifer @Avner @AldoRaine @mikawagunichi @pacifiersboard I’m baaack! I’ll do my best to catch up on all the games.


  • @Stucifer Ok. I miscounted my ftrs for Japan. I’m short one aircraft landing spot. I would like to redo the battle in Malaya. Instead of bringing 2 inf 1 ftr 1 tac 1 CA bombard, I’ll bring same except 1 tac.

  • 2025 2024 '23 '22 '21 '20

    @Stucifer Assuming you’re ok with this.
    CA bombard
    [dice 1d6<=3]


  • 1d6<=3: 5; Hits: 0


  • 1 ftr
    [dice 1d6<=3]


  • 1d6<=3: 6; Hits: 0


  • [dice 2d6<=1]


  • 2d6<=1: 6, 5; Hits: 0


  • ANZAC inf
    [dice 1d6<=2]


  • 1d6<=2: 6; Hits: 0


  • 1 ftr
    [dice 1d6 <=3]
    (gonna try to roll inf here as well)
    2 inf
    [dice 2d6<=1]


  • 2d6<=1: 6, 4; Hits: 0


  • Ok it skipped the ftr
    [dice 1d6<=3]


  • 1d6<=3: 1; Hits: 1

Suggested Topics

  • 19
  • 23
  • 95
  • 38
  • 102
  • 133
  • 279
  • 116
Axis & Allies Boardgaming Custom Painted Miniatures

88

Online

17.6k

Users

40.2k

Topics

1.7m

Posts