@simon33
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L25 PtV Mikawagunichi vs Arthurbomberharris (X+12)
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TripleA Manual Gamesave Post: French round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone ANZAC take 59 Sea Zone from Japanese 1 artillery and 1 infantry moved from 59 Sea Zone to Java 3 fighters and 1 tactical_bomber moved from 132 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from Java to 132 Sea Zone 2 fighters moved from Northern Australia to Shan State 1 fighter moved from Caroline Islands to Shan State 1 fighter moved from Caroline Islands to Queensland 2 infantry moved from Northern Australia to Western Australia 4 submarines moved from 35 Sea Zone to 132 Sea Zone Place Units - ANZAC 2 destroyers placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.17 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 bombers, 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Trans-Jordan to Syria Germans take Syria from British 1 fighter moved from Egypt to French Central Africa 1 mech_infantry moved from Belgian Congo to French Central Africa 1 infantry moved from Libya to Tunisia Germans take Tunisia from Americans 1 destroyer moved from 116 Sea Zone to 128 Sea Zone 1 bomber moved from Western Germany to 128 Sea Zone 15 bombers moved from Southern Italy to 94 Sea Zone 1 bomber moved from Western Germany to Southern Belarus 1 fighter moved from Western Germany to 128 Sea Zone 1 tactical_bomber moved from Western Germany to 128 Sea Zone 1 fighter moved from Western Germany to 128 Sea Zone 1 tactical_bomber moved from Western Germany to 128 Sea Zone Combat - Germans Germans creates battle in territory 82 Sea Zone Battle in 128 Sea Zone Germans attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers British defend with 1 submarine Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 128 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits British roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans lost in 128 Sea Zone 1 submarine owned by the British lost in 128 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for British: 1 submarine Battle in Southern Belarus Germans attack with 1 bomber Russians defend with 1 infantry Germans roll dice for 1 bomber in Southern Belarus, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in French Central Africa Germans attack with 1 fighter and 1 mech_infantry British defend with 1 artillery Germans roll dice for 1 fighter and 1 mech_infantry in French Central Africa, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 artillery in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in French Central Africa Germans win, taking French Central Africa from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in 94 Sea Zone Germans attack with 15 bombers Americans defend with 1 destroyer Germans roll dice for 15 bombers in 94 Sea Zone, round 2 : 9/15 hits, 7.50 expected hits Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Germans lost in 94 Sea Zone 1 destroyer owned by the Americans lost in 94 Sea Zone Germans win with 14 bombers remaining. Battle score for attacker is -4 Casualties for Germans: 1 bomber Casualties for Americans: 1 destroyer Non Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Southern Belarus: 1 infantry EDIT: Removing units owned by Germans from Northern Belarus: 1 infantry EDIT: Changing ownership of Southern Belarus from Russians to Germans EDIT: Turning off Edit Mode 14 bombers moved from 94 Sea Zone to Southern Italy 1 bomber moved from Southern Belarus to Leningrad 1 aaGun, 1 armour and 2 mech_infantrys moved from Northern Belarus to Novgorod 1 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Leningrad to Vologda 3 artilleries and 1 infantry moved from Leningrad to Novgorod 1 fighter moved from Western Germany to Leningrad 1 fighter moved from Western Germany to Leningrad 1 fighter moved from Western Germany to Leningrad 1 mech_infantry moved from Poland to Leningrad 3 infantry moved from Poland to Eastern Poland 2 infantry moved from Western Ukraine to Eastern Poland 3 transports moved from 118 Sea Zone to 117 Sea Zone 2 artilleries and 4 infantry moved from Germany to 117 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 2 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad 2 infantry moved from Germany to Poland 2 infantry moved from Yugoslavia to Romania 1 fighter moved from French Central Africa to Anglo-Egyptian Sudan 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa 2 infantry moved from Rhodesia to Belgian Congo 1 armour moved from Union of South Africa to Tanganyika Territory 2 infantry moved from Union of South Africa to Rhodesia 1 bomber, 2 fighters and 2 tactical_bombers moved from 128 Sea Zone to Western Germany 1 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany Place Units - Germans 1 transport placed in 116 Sea Zone 2 bombers and 1 fighter placed in Western Germany 2 artilleries and 6 infantry placed in Germany 3 infantry placed in Union of South Africa Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,1 Germans collect 56 PUs (3 lost to blockades); end with 56 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 72 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -0.33 Germans regular : 2.17 British regular : 0.50 -
TripleA Manual Gamesave Post: Russians round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Russians Russians buy 1 armour, 8 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 7 artilleries and 40 infantry moved from Smolensk to Southern Belarus 5 artilleries and 5 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans Combat - Russians Russians creates battle in territory 82 Sea Zone Battle in Southern Belarus Russians attack with 7 artilleries and 40 infantry Germans defend with 1 infantry Russians roll dice for 7 artilleries and 40 infantry in Southern Belarus, round 2 : 6/47 hits, 10.17 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 7 artilleries and 40 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 18 artilleries and 23 infantry moved from Russia to Yaroslavl 2 armour and 3 mech_infantrys moved from Rostov to Western Ukraine 1 artillery and 2 infantry moved from Rostov to Ukraine 1 armour moved from Southern Persia to Western India 2 aaGuns and 15 infantry moved from Sakha to Amur 1 aaGun moved from Smolensk to Southern Belarus 1 aaGun and 22 infantry moved from Smolensk to Yaroslavl Place Units - Russians 1 armour, 8 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -4.17 -
TripleA Manual Gamesave Post: Japanese round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters, 8 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Fukien to 21 Sea Zone 1 infantry moved from Fukien to 21 Sea Zone 1 infantry moved from Fukien to 21 Sea Zone 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery moved from Kwangtung to 21 Sea Zone 1 artillery moved from Kwangtung to 21 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 21 Sea Zone to 24 Sea Zone 1 marine moved from Fukien to 21 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 24 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from 24 Sea Zone to Wake Island 1 infantry moved from Japan to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 24 Sea Zone 1 infantry moved from 24 Sea Zone to Wake Island 1 artillery moved from 24 Sea Zone to Wake Island 1 submarine moved from 40 Sea Zone to 59 Sea Zone 1 destroyer moved from 39 Sea Zone to 59 Sea Zone 3 infantry moved from Yunnan to Shan State 3 fighters and 3 tactical_bombers moved from French Indo China to Shan State 3 fighters and 2 tactical_bombers moved from Kwangtung to Shan State 1 infantry moved from Fukien to Kiangsu Japanese take Kiangsu from Chinese 1 tactical_bomber moved from 21 Sea Zone to Shantung 1 fighter moved from 21 Sea Zone to Shantung 1 infantry moved from Jehol to Shantung 1 submarine moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from 21 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from 21 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone 1 fighter moved from 21 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone 1 battleship moved from 21 Sea Zone to 37 Sea Zone 1 bomber moved from French Indo China to 59 Sea Zone 1 armour moved from Eastern India to Central India Japanese take Central India from UK_Pacific 1 armour moved from Central India to Western India 16 armour, 4 artilleries and 6 mech_infantrys moved from Eastern India to Western India 1 bomber moved from Kwangtung to 36 Sea Zone 1 cruiser moved from 21 Sea Zone to 24 Sea Zone 1 destroyer moved from 7 Sea Zone to 24 Sea Zone 1 cruiser moved from 21 Sea Zone to 24 Sea Zone 1 bomber moved from Japan to Shan State Combat - JapaneseCombat Hit Differential Summary :
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scrambles?
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@Arthur-Bomber-Harris None, thanks
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters, 8 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Fukien to 21 Sea Zone 1 infantry moved from Fukien to 21 Sea Zone 1 infantry moved from Fukien to 21 Sea Zone 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery moved from Kwangtung to 21 Sea Zone 1 artillery moved from Kwangtung to 21 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 21 Sea Zone to 24 Sea Zone 1 marine moved from Fukien to 21 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 24 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from 24 Sea Zone to Wake Island 1 infantry moved from Japan to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 24 Sea Zone 1 infantry moved from 24 Sea Zone to Wake Island 1 artillery moved from 24 Sea Zone to Wake Island 1 submarine moved from 40 Sea Zone to 59 Sea Zone 1 destroyer moved from 39 Sea Zone to 59 Sea Zone 3 infantry moved from Yunnan to Shan State 3 fighters and 3 tactical_bombers moved from French Indo China to Shan State 3 fighters and 2 tactical_bombers moved from Kwangtung to Shan State 1 infantry moved from Fukien to Kiangsu Japanese take Kiangsu from Chinese 1 tactical_bomber moved from 21 Sea Zone to Shantung 1 fighter moved from 21 Sea Zone to Shantung 1 infantry moved from Jehol to Shantung 1 submarine moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from 21 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from 21 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone 1 fighter moved from 21 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone 1 battleship moved from 21 Sea Zone to 37 Sea Zone 1 bomber moved from French Indo China to 59 Sea Zone 1 armour moved from Eastern India to Central India Japanese take Central India from UK_Pacific 1 armour moved from Central India to Western India 16 armour, 4 artilleries and 6 mech_infantrys moved from Eastern India to Western India 1 bomber moved from Kwangtung to 36 Sea Zone 1 cruiser moved from 21 Sea Zone to 24 Sea Zone 1 destroyer moved from 7 Sea Zone to 24 Sea Zone 1 cruiser moved from 21 Sea Zone to 24 Sea Zone 1 bomber moved from Japan to Shan State Combat - Japanese Battle in Wake Island Japanese attack with 3 artilleries, 5 infantry and 1 marine Americans defend with 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 3 artilleries, 5 infantry and 1 marine in Wake Island, round 2 : 3/9 hits, 2.67 expected hits Americans roll dice for 1 aaGun, 1 artillery, 1 fighter and 2 infantry in Wake Island, round 2 : 3/4 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Wake Island 1 aaGun owned by the Americans, 1 fighter owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Americans: 1 aaGun, 1 artillery, 1 fighter and 2 infantry Battle in 59 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 submarine ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 59 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 59 Sea Zone 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win, taking 59 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 36 Sea Zone Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 battleship, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shantung Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 6 fighters, 3 infantry and 5 tactical_bombers Americans defend with 1 airfield and 1 marine; ANZAC defend with 3 fighters Japanese roll dice for 1 bomber, 6 fighters, 3 infantry and 5 tactical_bombers in Shan State, round 2 : 8/15 hits, 7.33 expected hits Americans roll dice for 3 fighters and 1 marine in Shan State, round 2 : 2/4 hits, 2.33 expected hits 2 infantry owned by the Japanese lost in Shan State 3 fighters owned by the ANZAC and 1 marine owned by the Americans lost in Shan State Japanese win, taking Shan State from Americans with 1 bomber, 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Japanese: 2 infantry Casualties for ANZAC: 3 fighters Casualties for Americans: 1 marine Battle in Western India Japanese attack with 17 armour, 4 artilleries and 6 mech_infantrys British defend with 3 aaGuns and 15 infantry; Russians defend Japanese roll dice for 17 armour, 4 artilleries and 6 mech_infantrys in Western India, round 2 : 12/27 hits, 11.83 expected hits UK_Pacific roll dice for 3 aaGuns and 15 infantry in Western India, round 2 : 3/15 hits, 5.00 expected hits 3 artilleries owned by the Japanese lost in Western India 3 aaGuns owned by the British and 9 infantry owned by the British lost in Western India 6 mech_infantrys owned by the Japanese, 1 artillery owned by the Japanese and 17 armour owned by the Japanese retreated to Eastern India UK_Pacific win with 6 infantry remaining. Battle score for attacker is 30 Casualties for Japanese: 3 artilleries Casualties for British: 3 aaGuns and 9 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Shan State to Eastern India 1 fighter moved from Shan State to Eastern India 1 fighter moved from Shan State to Eastern India 1 bomber moved from 59 Sea Zone to Eastern India 1 carrier moved from 21 Sea Zone to 24 Sea Zone 1 fighter moved from Japan to 24 Sea Zone 1 fighter moved from Japan to 24 Sea Zone 1 aaGun, 4 artilleries and 2 infantry moved from Jehol to Southern Manchuria 1 tactical_bomber moved from Shantung to Fukien 1 fighter moved from Shantung to Fukien 1 mech_infantry moved from Kweichow to Yunnan 1 armour and 2 mech_infantrys moved from French Indo China to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Fukien to Kiangsi 1 bomber, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 5 carriers, 1 cruiser, 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone 1 fighter moved from Shan State to French Indo China 1 fighter moved from Shan State to French Indo China 1 fighter and 5 tactical_bombers moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 bomber moved from Shan State to French Indo China 1 fighter moved from Japan to 37 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 submarine moved from 20 Sea Zone to 37 Sea Zone EDIT: 1 submarine moved from 37 Sea Zone to 24 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 mech_infantry moved from Fukien to Hunan 3 mech_infantrys moved from Yunnan to French Indo China 4 infantry moved from Kyushu to Japan Place Units - Japanese 1 transport placed in 37 Sea Zone 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Eastern India 3 infantry placed in Kwangtung 2 fighters, 1 infantry and 1 tactical_bomber placed in Japan 1 transport placed in 7 Sea Zone 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,1,5,6,3,1,4,3,2,1,4,3,5,4,6,3,3,2,1,4,2,3,5,5,3,6,3,4,3,2,2,3,3,3,6,2 Japanese collect 56 PUs (4 lost to blockades); end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 2.33 Japanese regular : 1.00 UK_Pacific regular : -2.00 ANZAC regular : -0.33 -
feel free to change casualty choices in Western India.
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@Arthur-Bomber-Harris There was a a Russian tank in W India. That would require a DOW by Japan to attack.
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well… hmmm… a big mistake. I will attack Pakistan instead. Be prepared for new dice.
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters, 8 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Fukien to 21 Sea Zone 1 infantry moved from Fukien to 21 Sea Zone 1 infantry moved from Fukien to 21 Sea Zone 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery moved from Kwangtung to 21 Sea Zone 1 artillery moved from Kwangtung to 21 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 21 Sea Zone to 24 Sea Zone 1 marine moved from Fukien to 21 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 24 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from 24 Sea Zone to Wake Island 1 infantry moved from Japan to 7 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 24 Sea Zone 1 infantry moved from 24 Sea Zone to Wake Island 1 artillery moved from 24 Sea Zone to Wake Island 1 submarine moved from 40 Sea Zone to 59 Sea Zone 1 destroyer moved from 39 Sea Zone to 59 Sea Zone 3 infantry moved from Yunnan to Shan State 3 fighters and 3 tactical_bombers moved from French Indo China to Shan State 3 fighters and 2 tactical_bombers moved from Kwangtung to Shan State 1 infantry moved from Fukien to Kiangsu Japanese take Kiangsu from Chinese 1 tactical_bomber moved from 21 Sea Zone to Shantung 1 fighter moved from 21 Sea Zone to Shantung 1 infantry moved from Jehol to Shantung 1 submarine moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from 21 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone 1 fighter moved from 21 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone 1 fighter moved from 21 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone 1 battleship moved from 21 Sea Zone to 37 Sea Zone 1 bomber moved from French Indo China to 59 Sea Zone 1 armour moved from Eastern India to Central India Japanese take Central India from UK_Pacific 1 armour moved from Central India to Western India 16 armour, 4 artilleries and 6 mech_infantrys moved from Eastern India to Western India 1 bomber moved from Kwangtung to 36 Sea Zone 1 cruiser moved from 21 Sea Zone to 24 Sea Zone 1 destroyer moved from 7 Sea Zone to 24 Sea Zone 1 cruiser moved from 21 Sea Zone to 24 Sea Zone 1 bomber moved from Japan to Shan State Combat - Japanese Battle in Wake Island Japanese attack with 3 artilleries, 5 infantry and 1 marine Americans defend with 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 2 cruisers in Wake Island, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 3 artilleries, 5 infantry and 1 marine in Wake Island, round 2 : 3/9 hits, 2.67 expected hits Americans roll dice for 1 aaGun, 1 artillery, 1 fighter and 2 infantry in Wake Island, round 2 : 3/4 hits, 1.67 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Wake Island 1 aaGun owned by the Americans, 1 fighter owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Americans: 1 aaGun, 1 artillery, 1 fighter and 2 infantry Battle in 59 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 1 submarine ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 destroyer in 59 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 59 Sea Zone 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win, taking 59 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 36 Sea Zone Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 battleship, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Shantung Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 bomber, 6 fighters, 3 infantry and 5 tactical_bombers Americans defend with 1 airfield and 1 marine; ANZAC defend with 3 fighters Japanese roll dice for 1 bomber, 6 fighters, 3 infantry and 5 tactical_bombers in Shan State, round 2 : 8/15 hits, 7.33 expected hits Americans roll dice for 3 fighters and 1 marine in Shan State, round 2 : 2/4 hits, 2.33 expected hits 2 infantry owned by the Japanese lost in Shan State 3 fighters owned by the ANZAC and 1 marine owned by the Americans lost in Shan State Japanese win, taking Shan State from Americans with 1 bomber, 6 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Japanese: 2 infantry Casualties for ANZAC: 3 fighters Casualties for Americans: 1 marine Battle in Western India Japanese attack with 17 armour, 4 artilleries and 6 mech_infantrys British defend with 3 aaGuns and 15 infantry; Russians defend Japanese roll dice for 17 armour, 4 artilleries and 6 mech_infantrys in Western India, round 2 : 12/27 hits, 11.83 expected hits UK_Pacific roll dice for 3 aaGuns and 15 infantry in Western India, round 2 : 3/15 hits, 5.00 expected hits 3 artilleries owned by the Japanese lost in Western India 3 aaGuns owned by the British and 9 infantry owned by the British lost in Western India 6 mech_infantrys owned by the Japanese, 1 artillery owned by the Japanese and 17 armour owned by the Japanese retreated to Eastern India UK_Pacific win with 6 infantry remaining. Battle score for attacker is 30 Casualties for Japanese: 3 artilleries Casualties for British: 3 aaGuns and 9 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Shan State to Eastern India 1 fighter moved from Shan State to Eastern India 1 fighter moved from Shan State to Eastern India 1 bomber moved from 59 Sea Zone to Eastern India 1 carrier moved from 21 Sea Zone to 24 Sea Zone 1 fighter moved from Japan to 24 Sea Zone 1 fighter moved from Japan to 24 Sea Zone 1 aaGun, 4 artilleries and 2 infantry moved from Jehol to Southern Manchuria 1 tactical_bomber moved from Shantung to Fukien 1 fighter moved from Shantung to Fukien 1 mech_infantry moved from Kweichow to Yunnan 1 armour and 2 mech_infantrys moved from French Indo China to Yunnan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Fukien to Kiangsi 1 bomber, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 5 carriers, 1 cruiser, 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 21 Sea Zone to 37 Sea Zone 1 fighter moved from Shan State to French Indo China 1 fighter moved from Shan State to French Indo China 1 fighter and 5 tactical_bombers moved from Shan State to 37 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 bomber moved from Shan State to French Indo China 1 fighter moved from Japan to 37 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 submarine moved from 20 Sea Zone to 37 Sea Zone EDIT: 1 submarine moved from 37 Sea Zone to 24 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 mech_infantry moved from Fukien to Hunan 3 mech_infantrys moved from Yunnan to French Indo China 4 infantry moved from Kyushu to Japan Place Units - Japanese 1 transport placed in 37 Sea Zone 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Eastern India 3 infantry placed in Kwangtung 2 fighters, 1 infantry and 1 tactical_bomber placed in Japan 1 transport placed in 7 Sea Zone 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,1,5,6,3,1,4,3,2,1,4,3,5,4,6,3,3,2,1,4,2,3,5,5,3,6,3,4,3,2,2,3,3,3,6,2 Japanese collect 56 PUs (4 lost to blockades); end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Adding units owned by UK_Pacific to Western India: 3 aaGuns and 9 infantry EDIT: Adding units owned by Japanese to Eastern India: 3 artilleries EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 2.33 Japanese regular : 1.00 UK_Pacific regular : -2.00 ANZAC regular : -0.33 -
decided to do no attack at all from India. Too hard to undo the mistake and have a different plan. See updated save with the W India troops added back in.
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Americans Americans buy 1 aaGun, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Algeria to Tunisia 1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 32 Sea Zone to 24 Sea Zone 1 carrier and 1 fighter moved from 27 Sea Zone to 24 Sea Zone 2 fighters moved from Queensland to 24 Sea Zone 2 fighters moved from Western United States to 24 Sea Zone Combat - Americans Battle in Tunisia Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 2 infantry in Tunisia, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tunisia Americans win, taking Tunisia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 24 Sea Zone Americans attack with 2 carriers, 1 destroyer, 6 fighters and 1 transport Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 4 transports Americans roll dice for 2 carriers, 1 destroyer, 6 fighters and 1 transport in 24 Sea Zone, round 2 : 4/7 hits, 3.33 expected hitsCombat Hit Differential Summary :
Americans regular : -0.00 Germans regular : -0.67 -
@Arthur-Bomber-Harris Hits / OOL for 24 please.

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sub, destroyer, tip carrier and battleship. Will have to look at dice for second turn.
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Looks like I slightly miscalculated the troops that could attack there :(
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Americans Americans buy 1 aaGun, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Algeria to Tunisia 1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 32 Sea Zone to 24 Sea Zone 1 carrier and 1 fighter moved from 27 Sea Zone to 24 Sea Zone 2 fighters moved from Queensland to 24 Sea Zone 2 fighters moved from Western United States to 24 Sea Zone Combat - Americans Battle in Tunisia Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 2 infantry in Tunisia, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tunisia Americans win, taking Tunisia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 24 Sea Zone Americans attack with 2 carriers, 1 destroyer, 6 fighters and 1 transport Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 4 transports Americans roll dice for 2 carriers, 1 destroyer, 6 fighters and 1 transport in 24 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 transports in 24 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits 2 carriers owned by the Americans lost in 24 Sea Zone 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 24 Sea Zone Americans roll dice for 1 destroyer, 6 fighters and 1 transport in 24 Sea Zone, round 3 : 4/7 hits, 3.33 expected hitsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.33 Germans regular : -0.67 -
@Arthur-Bomber-Harris You got 4 hits, I took all on the carriers. 4 more for me on round 2:

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@mikawagunichi max defense
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TripleA Manual Gamesave Post: UK_Pacific round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Americans Americans buy 1 aaGun, 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Algeria to Tunisia 1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 32 Sea Zone to 24 Sea Zone 1 carrier and 1 fighter moved from 27 Sea Zone to 24 Sea Zone 2 fighters moved from Queensland to 24 Sea Zone 2 fighters moved from Western United States to 24 Sea Zone Combat - Americans Battle in Tunisia Americans attack with 1 artillery and 2 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 2 infantry in Tunisia, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tunisia Americans win, taking Tunisia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 24 Sea Zone Americans attack with 2 carriers, 1 destroyer, 6 fighters and 1 transport Japanese defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 4 transports Americans roll dice for 2 carriers, 1 destroyer, 6 fighters and 1 transport in 24 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 transports in 24 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits 2 carriers owned by the Americans lost in 24 Sea Zone 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 24 Sea Zone Americans roll dice for 1 destroyer, 6 fighters and 1 transport in 24 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 transports in 24 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits 3 fighters owned by the Americans lost in 24 Sea Zone 1 carrier owned by the Japanese, 1 battleship owned by the Japanese and 2 cruisers owned by the Japanese lost in 24 Sea Zone Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 24 Sea Zone, round 4 : 1/4 hits, 1.83 expected hits Japanese roll dice for 2 fighters and 4 transports in 24 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits 1 fighter owned by the Japanese lost in 24 Sea Zone Americans roll dice for 1 destroyer, 3 fighters and 1 transport in 24 Sea Zone, round 5 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 fighter and 4 transports in 24 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in 24 Sea Zone 1 fighter owned by the Japanese lost in 24 Sea Zone 4 transports owned by the Japanese lost in 24 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 42 Casualties for Americans: 2 carriers and 4 fighters Casualties for Japanese: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 4 transports Non Combat Move - Americans 2 artilleries, 4 infantry and 1 marine moved from Malaya to 132 Sea Zone 1 destroyer moved from 132 Sea Zone to 36 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 4 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 3 transports moved from 132 Sea Zone to 35 Sea Zone 2 artilleries, 4 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands 1 aaGun and 1 infantry moved from Queensland to 55 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 aaGun and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 fighter moved from 24 Sea Zone to Caroline Islands 1 fighter moved from 24 Sea Zone to Caroline Islands 2 destroyers moved from 11 Sea Zone to 27 Sea Zone 4 infantry moved from Eastern United States to 104 Sea Zone 2 destroyers, 4 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 4 transports moved from 93 Sea Zone to 104 Sea Zone 3 fighters moved from Eastern United States to 93 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 4 infantry moved from 93 Sea Zone to Morocco 2 carriers, 1 destroyer and 6 transports moved from 89 Sea Zone to 93 Sea Zone 1 aaGun moved from Gibraltar to 93 Sea Zone 1 infantry moved from Gibraltar to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 aaGun and 1 infantry moved from 94 Sea Zone to Algeria 1 aaGun, 2 artilleries and 6 infantry moved from Morocco to Algeria Place Units - Americans 1 aaGun and 7 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Eastern United States 1 destroyer placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 destroyer and 1 submarine placed in 11 Sea Zone Americans undo move 7. 1 submarine placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 2 infantry moved from Anhwe to Kiangsu 1 fighter moved from Honan to Kiangsu 1 infantry moved from Anhwe to Kiangsu 34 infantry moved from Anhwe to Shantung Combat - Chinese Battle in Kiangsu Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu 1 infantry owned by the Japanese lost in Kiangsu Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shantung Chinese attack with 34 infantry Japanese defend with 1 infantry Chinese roll dice for 34 infantry in Shantung, round 2 : 6/34 hits, 5.67 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 34 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 5 infantry moved from Honan to Anhwe 1 fighter moved from Kiangsu to Anhwe Place Units - Chinese 3 infantry placed in Shantung Chinese undo move 1. 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 1 artillery, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to France 1 artillery and 1 infantry moved from Southern Persia to Iraq 8 fighters and 1 tactical_bomber moved from Southern Persia to Iraq 1 fighter moved from Morocco to 96 Sea Zone Combat - British British creates battle in territory 44 Sea Zone Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win, taking 44 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Iraq British attack with 1 artillery, 8 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 8 fighters, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 6/11 hits, 5.33 expected hits Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 artillery, 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 8 fighters and 1 tactical_bomber moved from Iraq to Southern Persia 7 artilleries and 6 infantry moved from Baluchistan to Southern Persia 6 infantry moved from Western India to Baluchistan 1 fighter moved from 96 Sea Zone to Morocco 1 bomber moved from France to United Kingdom 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 submarine moved from 44 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier and 2 fighters moved from 132 Sea Zone to 35 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Southern Persia 3 infantry placed in United Kingdom 1 submarine placed in 112 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,4,2,4 British collect 21 PUs (2 lost to blockades); end with 21 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 24 PUs Turn Complete - UK_Pacific Some Units in Western India change ownership: 3 aaGuns and 9 infantry Turning on Edit Mode EDIT: Removing units owned by British from Western India: 3 aaGuns and 9 infantry EDIT: Adding units owned by British to Baluchistan: 3 aaGuns and 9 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -1.00 Italians regular : -0.33 Japanese regular : -0.50 Germans AA : -0.17 Germans regular : -0.67 British regular : 0.67





