Game History
Round: 21
Research Technology - Japanese
Japanese spend 15 on tech rolls
Japanese roll 4,2,6 and gets 1 hit
Japanese discover Super subs
Activate Technology - Japanese
Japanese activating Super subs
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 transport moved from Indian Ocean Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China to French Indo China Sea Zone
2 infantry and 1 transport moved from French Indo China Sea Zone to Indian Ocean Sea Zone
2 infantry moved from Indian Ocean Sea Zone to India
1 fighter moved from French Indo China to India
2 infantry moved from Japan to Japan Sea Zone
2 infantry and 1 transport moved from Japan Sea Zone to Soviet Far East Sea Zone
2 infantry moved from Soviet Far East Sea Zone to Soviet Far East
2 infantry moved from Japan to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
1 fighter moved from French Indo China to Manchuria
2 infantry moved from Kwangtung to China
1 infantry moved from Kwangtung to China
1 fighter moved from French Indo China to China
Combat - Japanese
Battle in India
Japanese attack with 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 battleships in India, round 2 : 2/2 hits, 1,33 expected hits
British roll dice for 2 infantry in India, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in India
Japanese win, taking India from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Manchuria
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Manchuria
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Soviet Far East
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0,33 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in China
Japanese attack with 1 fighter and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 3 infantry in China, round 2 : 2/4 hits, 1,00 expected hits
Americans roll dice for 2 infantry in China, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in China
Japanese win, taking China from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 fighter moved from India to French Indo China
1 fighter moved from China to French Indo China
1 fighter moved from Manchuria to French Indo China
12 infantry moved from Kwangtung to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : 2,50
Russians regular : 0,33
British regular : -0,67
jap-21.tsvg