Srambelst Du in SZ110?
41957 OOB Round 02 Germany - combat.tsvg
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 3 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Egypt
2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 infantry moved from Yugoslavia to Albania
1 armour moved from Yugoslavia to Albania
2 fighters moved from Southern Italy to Egypt
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 cruiser and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Italians lost in 98 Sea Zone
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 cruiser
Casualties for British: 1 destroyer
Battle in Albania
Italians attack with 1 armour and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Albania, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 2 infantry in Albania, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Albania, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 2 infantry in Albania, round 4 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Albania, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Egypt
Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
British defend with 1 armour, 2 artilleries, 1 fighter, 1 harbour and 3 infantry; ANZAC defend with 2 infantry
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 : 3/13 hits, 4.67 expected hits
British roll dice for 1 armour, 2 artilleries, 1 fighter and 5 infantry in Egypt, round 2 : 4/9 hits, 3.50 expected hits
4 infantry owned by the Italians lost in Egypt
3 infantry owned by the British lost in Egypt
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 3 : 0/9 hits, 4.00 expected hits
British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Egypt, round 3 : 0/6 hits, 2.50 expected hits
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 4 : 5/9 hits, 4.00 expected hits
British roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Egypt, round 4 : 2/6 hits, 2.50 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Egypt
2 infantry owned by the ANZAC, 2 artilleries owned by the British and 1 armour owned by the British lost in Egypt
Italians roll dice for 2 armour, 2 artilleries, 1 bomber and 2 fighters in Egypt, round 5 : 4/7 hits, 3.33 expected hits
British roll dice for 1 fighter in Egypt, round 5 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 armour, 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 20
Casualties for Italians: 5 infantry and 1 mech_infantry
Casualties for British: 1 armour, 2 artilleries, 1 fighter and 3 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 fighter moved from 98 Sea Zone to Alexandria
1 aaGun moved from Yugoslavia to Romania
4 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -5.50
British regular : -3.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 2 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
3 fighters moved from Queensland to Caroline Islands
2 aaGuns and 2 infantry moved from Queensland to South Australia
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Gibraltar to Malta
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Southern Italy to Bulgaria
1 bomber moved from Western Germany to Bulgaria
1 infantry moved from Romania to Bulgaria
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bulgaria
Germans attack with 2 bombers and 1 infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bulgaria, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Bulgaria to Western Germany
2 infantry moved from Germany to Poland
11 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
2 aaGuns, 3 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium
4 mech_infantrys moved from Western Germany to Poland
2 fighters moved from Southern Italy to Western Germany
2 tactical_bombers moved from Southern Italy to Western Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 artillery
EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
EDIT: Adding units owned by Germans to Norway: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 112 Sea Zone
3 artilleries and 7 infantry placed in Germany
1 armour placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 0.50
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Ukraine to Baltic States
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Baltic States
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from Baltic States to Novgorod
1 artillery moved from Ukraine to Bryansk
5 infantry and 1 mech_infantry moved from Russia to Bryansk
4 aaGuns, 5 armour, 2 artilleries and 7 mech_infantrys moved from Belarus to Bryansk
4 infantry moved from Ukraine to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 4 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yenisey: 6 infantry
EDIT: Adding units owned by Russians to Timguska: 6 infantry
EDIT: Removing units owned by Russians from Yakut S.S.R.: 3 infantry
EDIT: Adding units owned by Russians to Yenisey: 3 infantry
EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 9 infantry
EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 9 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 1.17
@Elf491 Last turn I forgot the non-combat move of those japanease troops on the transports actually landing in french indo-china, It is the obvious move I just forgot to do that non-combat, would you be okay with me editing them to French indo
@Jacob16 Ah, I was a bit curious about that. Yeah, that’s fine with me.
@Elf491 Thank you! I will be willing to repay the favour any day!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 artilleries, 4 infantry and 3 transports
EDIT: Adding units owned by Japanese to French Indo China: 2 artilleries and 4 infantry
EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Japanese buy 3 armour, 2 artilleries, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Yunnan
4 infantry moved from French Indo China to Yunnan
2 artilleries moved from French Indo China to Yunnan
2 artilleries, 5 infantry and 1 mech_infantry moved from Hunan to Yunnan
2 bombers moved from French Indo China to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
Combat - Japanese
Battle in Java
Battle in Sumatra
Battle in Yunnan
Japanese attack with 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry in Yunnan, round 2 : 4/15 hits, 4.17 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Yunnan from Chinese with 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shensi
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Shensi to French Indo China
1 infantry moved from Chahar to Hopei
4 infantry moved from Jehol to Chahar
1 aaGun, 1 artillery and 5 infantry moved from Anhwe to Kweichow
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 3 transports moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from French Indo China to Japan
2 tactical_bombers moved from French Indo China to 6 Sea Zone
2 fighters moved from French Indo China to 6 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 armour placed in French Indo China
1 destroyer placed in 6 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 6 destroyers, 1 fighter, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Queensland to 41 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Java
Americans roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Java
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 transport moved from 33 Sea Zone to 27 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Wake Island to Queensland
2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from West Indies to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - Americans
2 destroyers and 2 submarines placed in 101 Sea Zone
4 destroyers placed in 10 Sea Zone
1 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Szechwan to Hopei
10 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 10 infantry
Japanese defend with 1 infantry
Chinese roll dice for 10 infantry in Shensi, round 2 : 3/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 9 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Suiyuyan
2 infantry placed in Shensi
Chinese undo move 2.
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 3 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 mech_infantrys moved from Union of South Africa to Tanganyika Territory
2 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to India
1 artillery and 1 infantry moved from India to West India
1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 79 Sea Zone
Combat - British
Non Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 4 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from United Kingdom to Gibraltar
1 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
Place Units - British
3 destroyers placed in 106 Sea Zone
1 infantry and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 2.67
Americans regular : -1.00
Japanese regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 bomber moved from Alexandria to Greece
1 fighter moved from Alexandria to Greece
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
British defend with 3 infantry
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 3 infantry in Greece, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Greece
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Greece, round 3 : 3/5 hits, 2.00 expected hits
British roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Trans-Jordan
Italians attack with 2 artilleries and 2 infantry
French defend with 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
2 armour moved from Egypt to Iraq
Italians take Iraq from Neutral_Axis
2 fighters moved from Alexandria to Southern Italy
2 aaGuns, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from Romania to Yugoslavia
1 bomber moved from Greece to Southern Italy
1 fighter moved from Greece to Albania
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - Italians
1 factory_minor placed in Egypt
1 destroyer placed in 95 Sea Zone
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Italians collect 19 PUs (2 lost to blockades); end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 1.67
British regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 46 Sea Zone to 54 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 cruiser and 2 destroyers moved from 33 Sea Zone to 42 Sea Zone
2 destroyers moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Caroline Islands to New Guinea
3 fighters moved from New Guinea to Dutch New Guinea
2 aaGuns, 1 artillery and 4 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from Malta to 98 Sea Zone
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
Combat - French
Battle in 98 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 98 Sea Zone to Malta
2 infantry moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Novgorod
1 infantry moved from 127 Sea Zone to Novgorod
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Karelia to Novgorod
13 armour, 2 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus
1 bomber, 6 fighters and 5 tactical_bombers moved from Western Germany to Novgorod
4 mech_infantrys moved from Poland to Western Ukraine
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber, 6 fighters, 2 infantry and 5 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 8 infantry and 1 tactical_bomber
Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery, 1 bomber, 6 fighters, 2 infantry and 5 tactical_bombers in Novgorod, round 2 : 9/15 hits, 7.83 expected hits
Russians roll dice for 8 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/9 hits, 3.17 expected hits
2 fighters owned by the Germans and 2 infantry owned by the Germans lost in Novgorod
1 tactical_bomber owned by the Russians and 8 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 fighters and 2 infantry
Casualties for Russians: 8 infantry and 1 tactical_bomber
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
1 infantry owned by the Russians lost in Belarus
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 13 armour, 2 infantry and 13 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 13 armour, 2 infantry and 13 mech_infantrys in Western Ukraine, round 2 : 9/28 hits, 9.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 13 armour, 2 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Belarus to Germany
1 bomber moved from Novgorod to Germany
1 tactical_bomber moved from Novgorod to Karelia
4 fighters and 4 tactical_bombers moved from Novgorod to Karelia
6 infantry moved from Finland to Karelia
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Bulgaria to Romania
3 artilleries and 7 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
2 artilleries moved from Holland Belgium to France
2 aaGuns moved from Holland Belgium to France
1 aaGun moved from Western Germany to Germany
1 submarine moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
2 infantry placed in France
6 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 1.17
Germans regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Baltic States to Belarus
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
5 armour and 8 mech_infantrys moved from Bryansk to Smolensk
4 aaGuns, 4 artilleries and 10 infantry moved from Bryansk to Rostov
1 artillery and 4 infantry moved from Russia to Smolensk
6 infantry moved from Timguska to Novosibirsk
3 infantry moved from Yenisey to Timguska
2 aaGuns and 9 infantry moved from Buryatia to Amur
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea Zone
Place Units - Russians
3 infantry placed in Volgograd
6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 7 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
3 infantry moved from Chahar to Hopei
1 artillery and 5 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Yunnan to Shan State
2 armour moved from French Indo China to Shan State
4 artilleries and 8 infantry moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 bombers, 2 fighters and 5 tactical_bombers moved from French Indo China to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from French Indo China to Shan State
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 6 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport; ANZAC defend with 1 cruiser and 4 destroyers
Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 9/13 hits, 7.33 expected hits
Combat Hit Differential Summary :
Japanese regular : 1.67
@Elf491 OOL in this battle? Japan gets 9 hits on the first round of combat.
@Elf491 Hey its been a few days, everything good?
@Jacob16 Sorry, I usually work on weekends, so depending on how much I have going on it can be hard to get on this.
With 9 hits, let’s damage the carrier and battleship, and lose the sub and all the destroyers.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 7 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
3 infantry moved from Chahar to Hopei
1 artillery and 5 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Yunnan to Shan State
2 armour moved from French Indo China to Shan State
4 artilleries and 8 infantry moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 bombers, 2 fighters and 5 tactical_bombers moved from French Indo China to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from French Indo China to Shan State
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 6 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport; ANZAC defend with 1 cruiser and 4 destroyers
Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 destroyer, 3 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 9/13 hits, 7.33 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 6 destroyers, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 4/13 hits, 5.83 expected hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
1 submarine owned by the Americans, 2 destroyers owned by the Americans and 4 destroyers owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 3 fighters and 6 tactical_bombers in 42 Sea Zone, round 3 : 8/12 hits, 7.00 expected hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 1 transport in 42 Sea Zone, round 3 : 4/7 hits, 3.83 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone
1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
Japanese win with 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 78
Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser and 4 destroyers
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Battle in Hopei
Japanese attack with 1 artillery and 8 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 8 infantry in Hopei, round 2 : 1/9 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 4 artilleries and 8 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 4 artilleries and 8 infantry in Burma, round 2 : 3/13 hits, 3.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 4 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 3 armour and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 3 armour and 1 mech_infantry in Shan State, round 2 : 3/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Kweichow to Hopei
2 bombers moved from 42 Sea Zone to French Indo China
1 fighter and 5 tactical_bombers moved from 42 Sea Zone to Sumatra
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to French Indo China
1 fighter moved from 6 Sea Zone to French Indo China
1 transport moved from 6 Sea Zone to 17 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
3 fighters moved from Japan to French Indo China
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Jehol
1 aaGun moved from 19 Sea Zone to Jehol
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
2 carriers, 3 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to French Indo China
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
2 transports placed in 6 Sea Zone
2 artilleries and 6 infantry placed in Japan
1 factory_minor placed in Kiangsu
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -1.83
Japanese regular : 2.33
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Johnston Island to 30 Sea Zone
1 armour moved from Johnston Island to 30 Sea Zone
1 bomber moved from Queensland to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 armour and 1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Denmark
Battle in Western Germany
Americans converts factory_major into different units
Battle in Norway
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 19 Sea Zone
Americans win, taking Denmark from Germans, taking Western Germany from Germans, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Marshall Islands
Non Combat Move - Americans
1 bomber moved from 19 Sea Zone to Amur
1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 transport moved from 27 Sea Zone to 10 Sea Zone
4 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Malta
Place Units - Americans
2 submarines and 1 transport placed in 101 Sea Zone
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
9 infantry moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Kenya to Anglo Egyptian Sudan
2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
2 fighters moved from Gibraltar to Tobruk
Combat - British
Battle in Iraq
British attack with 2 artilleries and 4 infantry
Italians defend with 2 armour and 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 2 artilleries and 4 infantry in Iraq, round 2 : 0/6 hits, 1.67 expected hits
Italians roll dice for 2 armour and 3 infantry in Iraq, round 2 : 2/5 hits, 2.00 expected hits
2 infantry owned by the British lost in Iraq
1 infantry owned by the Italians lost in Iraq
British roll dice for 2 artilleries and 2 infantry in Iraq, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 2 armour and 2 infantry in Iraq, round 3 : 2/4 hits, 1.67 expected hits
2 infantry owned by the British lost in Iraq
1 infantry owned by the Italians lost in Iraq
British roll dice for 2 artilleries in Iraq, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 armour and 1 infantry in Iraq, round 4 : 1/3 hits, 1.33 expected hits
1 artillery owned by the British lost in Iraq
British roll dice for 1 artillery in Iraq, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour and 1 infantry in Iraq, round 5 : 1/3 hits, 1.33 expected hits
1 artillery owned by the British lost in Iraq
Italians win with 2 armour and 1 infantry remaining. Battle score for attacker is -14
Casualties for British: 2 artilleries and 4 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Morocco to Tunisia
1 artillery and 2 infantry moved from Morocco to Algeria
4 destroyers and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 destroyers, 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western Germany
3 destroyers moved from 106 Sea Zone to 109 Sea Zone
Place Units - British
1 destroyer and 1 transport placed in 109 Sea Zone
1 infantry placed in United Kingdom
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33
Italians regular : -0.33
Japanese regular : 0.00
British regular : -2.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 armour moved from Iraq to Persia
Italians take Persia from British
1 infantry moved from Iraq to Syria
Italians take Syria from French
1 armour moved from Iraq to Caucasus
Italians take Northwest Persia from British
Italians take Caucasus from Russians
1 armour moved from Persia to Iraq
1 fighter moved from Albania to Western Germany
1 bomber and 1 fighter moved from Southern Italy to Western Germany
1 artillery and 3 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry
British defend with 4 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry in Western Germany, round 2 : 2/9 hits, 3.33 expected hits
Americans roll dice for 5 infantry and 1 mech_infantry in Western Germany, round 2 : 4/6 hits, 2.00 expected hits
1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Western Germany
2 infantry owned by the British lost in Western Germany
Italians roll dice for 1 artillery, 1 bomber and 3 fighters in Western Germany, round 3 : 2/5 hits, 2.50 expected hits
Americans roll dice for 3 infantry and 1 mech_infantry in Western Germany, round 3 : 1/4 hits, 1.33 expected hits
1 artillery owned by the Italians lost in Western Germany
1 infantry owned by the Americans and 1 infantry owned by the British lost in Western Germany
1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
Americans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for British: 3 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Western Germany to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Germany
2 artilleries and 2 infantry moved from Trans-Jordan to Egypt
1 armour moved from Greece to Romania
1 aaGun moved from Yugoslavia to Romania
2 infantry moved from Greece to Bulgaria
2 aaGuns, 1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
1 armour and 2 infantry placed in Egypt
1 fighter placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Italians collect 21 PUs (4 lost to blockades); end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
Italians regular : -1.83