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scramble ph? Also how do you send the file like you did? Still somewhat new to the forums.
Lebowsky (Axis) vs Simon33 (Allies+0) French Rebalance Game III
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Hey, welcome back!
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 armour and 1 mech_infantry moved from Romania to Belarus 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British Combat - Italians Battle in Belarus Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Belarus 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 armour moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Northern Italy to Romania 5 infantry moved from Bulgaria to Romania 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 bomber moved from Southern France to Southern Italy 1 battleship, 2 cruisers and 1 submarine moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from Southern Italy to 95 Sea Zone 1 fighter moved from Gibraltar to 95 Sea Zone 1 artillery moved from Morocco to Algeria 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship, 2 cruisers, 2 fighters, 1 submarine and 2 transports EDIT: Adding units owned by Italians to 97 Sea Zone: 1 battleship, 2 cruisers, 1 submarine and 2 transports EDIT: Turning off Edit Mode 1 carrier and 1 destroyer placed in 97 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Italians to 97 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern France: 2 aaGuns and 2 infantry EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.33 Russians regular : 0.67
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Trans-Jordan to Syria ANZAC take Syria from Free_French 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa ANZAC take French Equatorial Africa from Free_French 8 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Novgorod Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 1 bomber moved from Western Germany to Bessarabia 1 bomber moved from Western Germany to Western Ukraine 3 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 tactical_bomber moved from Gibraltar to 105 Sea Zone 1 armour moved from Eastern Poland to Baltic States 1 mech_infantry moved from Eastern Poland to Bessarabia Combat - Germans Battle in 105 Sea Zone Germans attack with 1 destroyer and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer and 1 tactical_bomber in 105 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans lost in 105 Sea Zone 1 submarine owned by the Russians lost in 105 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Bessarabia Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Bessarabia, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Baltic States, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery moved from Norway to Finland 10 mech_infantrys moved from Poland to Belarus 6 aaGuns, 9 armour, 5 artilleries, 24 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus 1 bomber moved from Western Ukraine to Germany 1 bomber moved from Bessarabia to Germany 2 infantry moved from Western Germany to France 1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone 1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from Gibraltar to Southern Italy 1 armour and 1 mech_infantry moved from Romania to Belarus 7 infantry moved from Finland to Karelia Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 1 artillery and 2 infantry placed in Normandy Bordeaux 2 infantry placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 0.50 Germans regular : -0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Archangel to Novgorod 1 fighter moved from Russia to Novgorod 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Novgorod to Vologda 2 aaGuns, 2 armour, 3 artilleries, 13 infantry and 2 mech_infantrys moved from Archangel to Vologda 2 aaGuns, 2 artilleries and 26 infantry moved from Bryansk to Russia 4 infantry moved from Volgograd to Samara 10 infantry moved from Russia to Vologda 6 infantry moved from Yenisey to Timguska Place Units - Russians 3 mech_infantrys placed in Volgograd 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 harbour and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Yunnan to Malaya Japanese take Malaya from UK_Pacific 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Combat - Japanese Battle in Guam Battle in Celebes Battle in Sumatra Non Combat Move - Japanese 1 fighter moved from Kwangsi to Philippines 1 marine moved from Java to 42 Sea Zone 1 battleship, 1 cruiser, 3 destroyers and 1 marine moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 aaGuns and 9 infantry moved from Manchuria to Korea 4 artilleries and 4 infantry moved from Yunnan to Burma 1 artillery moved from Shan State to Burma 1 battleship, 3 carriers, 3 fighters, 3 tactical_bombers and 4 transports moved from 38 Sea Zone to 36 Sea Zone 3 mech_infantrys moved from Shantung to Hunan 1 infantry moved from Hopei to Anhwe 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from French Indo China to Shan State 1 tactical_bomber moved from Japan to Philippines 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 factory_minor and 1 harbour placed in French Indo China 3 infantry placed in Shantung 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to Gibraltar 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 5 submarines and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 33 Sea Zone to 21 Sea Zone Combat - Americans Battle in Iwo Jima Battle in Morocco Battle in 21 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win, taking Iwo Jima from Japanese, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Gibraltar Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 1/5 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Gibraltar Americans win, taking Gibraltar from Germans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Gibraltar to French West Africa 1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 2 fighters moved from Eastern United States to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 carriers, 1 destroyer and 3 fighters moved from 26 Sea Zone to 17 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 submarines moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from 21 Sea Zone to 17 Sea Zone 1 fighter moved from Eastern United States to Western United States 1 destroyer moved from 121 Sea Zone to 106 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 fighter and 2 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang 1 infantry owned by the Japanese lost in Sikang Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Shensi 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 2 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 11 infantry moved from India to Burma 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 artillery and 1 infantry moved from Ethiopia to British Somaliland 1 fighter moved from Egypt to British Somaliland Combat - British Battle in British Somaliland British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in British Somaliland, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Burma British attack with 1 fighter and 11 infantry Japanese defend with 5 artilleries and 5 infantry British roll dice for 1 fighter and 11 infantry in Burma, round 2 : 3/12 hits, 2.33 expected hits Japanese roll dice for 5 artilleries and 5 infantry in Burma, round 2 : 2/10 hits, 3.33 expected hits 2 infantry owned by the British lost in Burma 3 infantry owned by the Japanese lost in Burma British roll dice for 1 fighter and 9 infantry in Burma, round 3 : 2/10 hits, 2.00 expected hits Japanese roll dice for 5 artilleries and 2 infantry in Burma, round 3 : 3/7 hits, 2.33 expected hits 3 infantry owned by the British lost in Burma 2 infantry owned by the Japanese lost in Burma British roll dice for 1 fighter and 6 infantry in Burma, round 4 : 1/7 hits, 1.50 expected hits Japanese roll dice for 5 artilleries in Burma, round 4 : 1/5 hits, 1.67 expected hits 1 infantry owned by the British lost in Burma 1 artillery owned by the Japanese lost in Burma British roll dice for 1 fighter and 5 infantry in Burma, round 5 : 1/6 hits, 1.33 expected hits Japanese roll dice for 4 artilleries in Burma, round 5 : 3/4 hits, 1.33 expected hits 3 infantry owned by the British lost in Burma 1 artillery owned by the Japanese lost in Burma British roll dice for 1 fighter and 2 infantry in Burma, round 6 : 2/3 hits, 0.83 expected hits Japanese roll dice for 3 artilleries in Burma, round 6 : 0/3 hits, 1.00 expected hits 2 artilleries owned by the Japanese lost in Burma British roll dice for 1 fighter and 2 infantry in Burma, round 7 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Burma, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 fighter and 1 infantry in Burma, round 8 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Burma, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 artillery owned by the Japanese lost in Burma British win with 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 11 infantry Casualties for Japanese: 5 artilleries and 5 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 mech_infantry moved from Eastern Persia to India 2 infantry moved from Iraq to Trans-Jordan 1 armour, 3 artilleries and 4 infantry moved from Egypt to Alexandria 1 fighter moved from British Somaliland to Ethiopia 2 mech_infantrys moved from Belgian Congo to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 fighter moved from United Kingdom to French West Africa 1 bomber moved from United Kingdom to French Equatorial Africa 3 infantry and 1 mech_infantry moved from Brazil to British Guiana 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa British take French West Africa from Free_French Place Units - British 1 factory_minor placed in Persia 2 infantry and 1 mech_infantry placed in Union of South Africa 2 artilleries and 1 fighter placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5 British collect 35 PUs (2 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional -3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6 UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17 Americans regular : -1.00 Italians regular : -0.33 Japanese regular : 1.67 Germans regular : 0.33 British regular : 0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 5 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Belarus to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Italians take Bryansk from Russians 1 bomber moved from Southern Italy to Morocco 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from Algeria to Morocco Combat - Italians Battle in Gibraltar Italians attack with 1 artillery and 3 infantry British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Morocco Italians attack with 1 bomber and 1 infantry Americans defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 infantry in Morocco, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 2 artilleries moved from Algeria to Tunisia 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tunisia 1 bomber moved from Morocco to Tunisia 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 1 mech_infantry moved from Romania to Belarus 1 armour moved from Eastern Poland to Bryansk 5 infantry moved from Romania to Bessarabia Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 2 infantry placed in Southern France 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.50 British regular : -0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from India to 41 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to India 2 infantry moved from New South Wales to 62 Sea Zone 3 infantry moved from South Australia to Queensland 2 aaGuns and 1 fighter moved from New South Wales to Queensland 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French Equatorial Africa to French Central Africa ANZAC take French Central Africa from Free_French Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 6 infantry moved from Karelia to Novgorod 1 bomber moved from Germany to Novgorod 1 armour and 3 mech_infantrys moved from Baltic States to Western Ukraine 1 bomber moved from Germany to Western Ukraine Combat - Germans Battle in Novgorod Germans attack with 1 bomber and 6 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 6 infantry in Novgorod, round 2 : 1/7 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 bomber and 4 infantry in Novgorod, round 3 : 2/5 hits, 1.33 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is -2 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 1 armour, 1 bomber and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Western Ukraine, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Vyborg to Novgorod 7 armour moved from Belarus to Rostov 6 mech_infantrys moved from Belarus to Rostov 1 infantry moved from Belarus to Smolensk 6 aaGuns, 3 armour, 5 artilleries, 22 infantry and 10 mech_infantrys moved from Belarus to Bryansk 1 bomber moved from Novgorod to Germany 1 bomber moved from Western Ukraine to Germany 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from Western Germany to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 1 carrier, 1 cruiser and 2 fighters moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from Normandy Bordeaux to France 2 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Finland to Karelia 2 infantry moved from Karelia to Novgorod 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 2 infantry moved from France to Western Germany Place Units - Germans 1 submarine placed in 113 Sea Zone 2 fighters placed in Western Germany 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 2.33 Germans regular : 0.33
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 6 infantry moved from Karelia to Novgorod 1 bomber moved from Germany to Novgorod 1 armour and 3 mech_infantrys moved from Baltic States to Western Ukraine 1 bomber moved from Germany to Western Ukraine Combat - Germans Battle in Novgorod Germans attack with 1 bomber and 6 infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 6 infantry in Novgorod, round 2 : 1/7 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 1 bomber and 4 infantry in Novgorod, round 3 : 2/5 hits, 1.33 expected hits Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is -2 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 1 armour, 1 bomber and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Western Ukraine, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Vyborg to Novgorod 7 armour moved from Belarus to Rostov 6 mech_infantrys moved from Belarus to Rostov 1 infantry moved from Belarus to Smolensk 6 aaGuns, 3 armour, 5 artilleries, 22 infantry and 10 mech_infantrys moved from Belarus to Bryansk 1 bomber moved from Novgorod to Germany 1 bomber moved from Western Ukraine to Germany 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from Western Germany to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 1 carrier, 1 cruiser and 2 fighters moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from Normandy Bordeaux to France 2 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Finland to Karelia 2 infantry moved from Karelia to Novgorod 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 2 infantry moved from France to Western Germany Place Units - Germans 1 submarine placed in 113 Sea Zone 2 fighters placed in Western Germany 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 2.33 Germans regular : 0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 infantry moved from Vologda to Archangel 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Archangel to Russia 4 infantry moved from Samara to Russia 3 mech_infantrys moved from Volgograd to Russia 6 infantry moved from Timguska to Novosibirsk 3 artilleries moved from Vologda to Samara 3 artilleries moved from Russia to Samara 20 infantry moved from Vologda to Samara 2 aaGuns, 2 armour, 2 infantry and 2 mech_infantrys moved from Vologda to Russia Place Units - Russians 3 artilleries, 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.67 Russians regular : 0.00
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TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Malaya to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 3 infantry, 1 mech_infantry and 3 transports moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 4 infantry, 1 mech_infantry and 3 transports moved from 41 Sea Zone to 39 Sea Zone 4 infantry and 1 mech_infantry moved from 39 Sea Zone to India 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone 2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to India 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Hunan to Szechwan 1 tactical_bomber moved from 36 Sea Zone to Szechwan 1 fighter moved from 36 Sea Zone to Kweichow 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone
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@simon33 Scramble SZ39? also im moving the submarine before the battle to SZ75, forgot to move him, will edit it later.
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Going to say scramble 3 anzac ftrs to sz39. India is toast! Bad to lose it this early in spite of the J3.
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Ok, lets go!
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Malaya to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 3 infantry, 1 mech_infantry and 3 transports moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 4 infantry, 1 mech_infantry and 3 transports moved from 41 Sea Zone to 39 Sea Zone 4 infantry and 1 mech_infantry moved from 39 Sea Zone to India 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone 2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to India 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Hunan to Szechwan 1 tactical_bomber moved from 36 Sea Zone to Szechwan 1 fighter moved from 36 Sea Zone to Kweichow 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 39 Sea Zone to 75 Sea Zone Combat - Japanese UK_Pacific scrambles 3 units out of India to defend against the attack in 39 Sea Zone UK_Pacific scrambles to create a battle in territory 39 Sea Zone Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 39 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports ANZAC defend with 3 fighters Japanese roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports in 39 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits ANZAC roll dice for 3 fighters in 39 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese 1 fighter owned by the Japanese lost in 39 Sea Zone 2 fighters owned by the ANZAC lost in 39 Sea Zone Japanese roll dice for 1 battleship, 1 carrier, 1 tactical_bomber and 3 transports in 39 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 fighter in 39 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in 39 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 20 Casualties for Japanese: 1 fighter Casualties for ANZAC: 3 fighters Battle in 44 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in India Japanese attack with 2 bombers, 4 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers British defend with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 bombers, 4 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers in India, round 2 : 7/15 hits, 6.83 expected hits UK_Pacific roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in India, round 2 : 2/7 hits, 2.67 expected hits 2 infantry owned by the Japanese lost in India 1 infantry owned by the ANZAC, 1 mech_infantry owned by the British, 1 artillery owned by the ANZAC, 1 artillery owned by the British, 2 infantry owned by the British and 1 fighter owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Kweichow Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 2 bombers moved from India to Kwangsi 4 fighters and 4 tactical_bombers moved from India to Burma 1 fighter moved from Kweichow to Anhwe 3 infantry moved from Shantung to Anhwe 1 tactical_bomber moved from Szechwan to Yunnan 2 mech_infantrys moved from Hunan to Yunnan 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 marines moved from Philippines to 35 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 marines and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone 2 marines moved from 6 Sea Zone to Korea 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 3 fighters placed in Japan 1 artillery and 2 infantry placed in Shantung 1 artillery and 2 infantry placed in French Indo China 1 tactical_bomber could not land in 39 Sea Zone and was removed Turn Complete - Japanese Japanese collect 61 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.50 UK_Pacific regular : -0.67 ANZAC regular : -0.83
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@lebowsky said in Lebowsky (Axis) vs Simon33 (Allies+0) French Rebalance Game III:
Ok, lets go!
Not sure of a good decision but good dice would have helped me a lot here and a little on land. Average dice, bad decision.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 19 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Shantung 1 fighter moved from 17 Sea Zone to Shantung 1 destroyer moved from 106 Sea Zone to 124 Sea Zone Combat - Americans Battle in Shantung Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery, 1 factory_minor and 2 infantry Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Shantung, round 2 : 3/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 3/3 hits, 1.00 expected hits 1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Shantung 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shantung Americans win, taking Shantung from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery, 1 fighter and 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in 124 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 124 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 124 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 124 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - Americans 2 mech_infantrys moved from Central United States to Southeast Mexico 1 bomber moved from French West Africa to United Kingdom 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to United Kingdom 1 carrier, 1 cruiser, 1 destroyer, 5 submarines and 2 transports moved from 91 Sea Zone to 89 Sea Zone 2 fighters moved from Western United States to 89 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines moved from 17 Sea Zone to 33 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 4 submarines moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Shensi to Sikang Chinese take Sikang from Japanese 1 infantry moved from Hopei to Kweichow 1 fighter moved from Shensi to Kweichow 10 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 10 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 10 infantry in Szechwan, round 2 : 3/10 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 10 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 1 infantry moved from Suiyuyan to Shensi Place Units - Chinese 1 infantry placed in Szechwan 2 infantry placed in Shensi Chinese undo move 1. 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Tobruk to Alexandria Combat - British Non Combat Move - British 1 artillery and 1 infantry moved from Central United States to Southeast Mexico 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 armour moved from French West Africa to French Equatorial Africa 1 fighter moved from French West Africa to Egypt 1 fighter moved from Egypt to Persia 1 fighter moved from Ethiopia to Persia 2 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 bomber moved from French Equatorial Africa to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 infantry moved from Italian Somaliland to Kenya 1 artillery and 1 infantry moved from British Somaliland to Ethiopia 3 artilleries and 1 infantry moved from Egypt to Trans-Jordan 3 artilleries and 5 infantry moved from Alexandria to Egypt Place Units - British 1 destroyer and 1 submarine placed in 71 Sea Zone 1 infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 2.67 Americans regular : 0.83 Japanese regular : 1.33 Germans regular : -0.67
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@simon33 It was a gamble indeed, but as you say if things go right you can screw me a lot.
On the other side you killed 2 planes at sea battle