@SuperbattleshipYamato Are you using tournament? I’m just using the one you download form the Triple A Maps website. It’s Called World War 1 1914 Improved. No mods just the actual thing. One thing we will have to manually do is make sure we have one Infantry with Artillery. Because you can’t have artillery by itself to attack or defend. Must be one guy there.
W@W captain walker (axis)vs dawgoneit
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Germans 1 Stuka moved from Brest to Vyborg 3 Mech.Infs moved from Vinnytsia to Rostov Germans take Rostov from Russians 3 Mech.Infs moved from Rostov to Georgia 1 ArmoredCar moved from Vinnytsia to Rostov 2 Cruisers and 2 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from Danzig to 24 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 24 Sea Zone to Vyborg 2 Artillerys moved from Hamburg to 23 Sea Zone 2 Elites moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 22 Sea Zone 1 Cruiser and 1 Infantry moved from 22 Sea Zone to 24 Sea Zone 2 Artillerys, 2 Cruisers, 2 Elites, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys, 2 Elites and 3 Infantrys moved from 24 Sea Zone to Vyborg 1 Elite moved from New Valley to Darfur 1 Tank moved from New Valley to Darfur 1 Infantry moved from Kufra to Darfur 1 Stuka moved from El Agheila to Darfur 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank moved from New Valley to Lower Egypt 1 Tank moved from El Agheila to Darfur 2 Infantrys moved from Orleanais to Aquitaine 2 Stukas moved from Normandy to Aquitaine 1 Bomber moved from Paris to Aquitaine Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 1 Cruiser, 5 Elites, 1 HeavyTank, 15 Infantrys, 2 Submarines, 1 T.Boat and 4 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Lower Egypt Germans attack with 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank British defend with 1 Bunker and 1 Infantry Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank in Lower Egypt, round 2 : 3/5 hits, 1.83 expected hits British roll dice for 1 Bunker and 1 Infantry in Lower Egypt, round 2 : 1/2 hits, 0.83 expected hits 1 ArmoredCar owned by the Germans lost in Lower Egypt 1 Bunker owned by the British and 1 Infantry owned by the British lost in Lower Egypt Germans win, taking Lower Egypt from British with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Casualties for British: 1 Bunker and 1 Infantry Battle in Darfur Germans attack with 1 Elite, 1 Infantry, 1 Stuka and 2 Tanks British defend with 1 Bunker; French defend with 1 Infantry Germans roll dice for 1 Elite, 1 Infantry, 1 Stuka and 2 Tanks in Darfur, round 2 : 2/5 hits, 2.17 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker and 1 Infantry in Darfur, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Germans lost in Darfur 1 Infantry owned by the French lost in Darfur Germans roll dice for 1 Elite, 1 Stuka and 2 Tanks in Darfur, round 3 : 3/4 hits, 2.00 expected hits British roll dice for 1 Bunker in Darfur, round 3 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Germans lost in Darfur 1 Bunker owned by the British lost in Darfur Germans win, taking Darfur from British with 1 Stuka and 2 Tanks remaining. Battle score for attacker is 3 Casualties for Germans: 1 Elite and 1 Infantry Casualties for French: 1 Infantry Casualties for British: 1 Bunker Battle in Vyborg Germans attack with 3 Artillerys, 3 Elites, 4 Infantrys and 1 Stuka Russians defend with 1 AAGun, 2 HeavyTanks and 4 Tanks Russians roll AA dice in Vyborg : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Battleship and 3 Cruisers in Vyborg, round 2 : 3/4 hits, 2.17 expected hits 3 Tanks owned by the Russians lost in Vyborg Germans roll dice for 3 Artillerys, 3 Elites, 4 Infantrys and 1 Stuka in Vyborg, round 2 : 4/11 hits, 3.83 expected hits Russians roll dice for 2 HeavyTanks and 1 Tank in Vyborg, round 2 : 3/3 hits, 1.83 expected hits 3 Infantrys owned by the Germans lost in Vyborg 1 Tank owned by the Russians and 2 HeavyTanks owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 3 Artillerys, 3 Elites, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 28 Casualties for Russians: 2 HeavyTanks and 4 Tanks Casualties for Germans: 3 Infantrys Battle in Georgia Germans attack with 3 Mech.Infs Russians defend with 1 Factory and 1 Infantry Germans roll dice for 3 Mech.Infs in Georgia, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Georgia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Georgia Germans win, taking Georgia from Russians with 3 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Aquitaine Germans attack with 1 Bomber, 2 Infantrys and 2 Stukas Americans defend with 1 Infantry Germans roll dice for 1 Bomber, 2 Infantrys and 2 Stukas in Aquitaine, round 2 : 2/5 hits, 2.33 expected hits French roll dice for 1 Infantry in Aquitaine, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Aquitaine 1 Infantry owned by the Americans lost in Aquitaine Germans win, taking Aquitaine from French with 1 Bomber, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Americans: 1 Infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 Stukas moved from Aquitaine to Normandy 1 Bomber moved from Aquitaine to Paris 1 Tank moved from Languedoc to Provence 7 Infantrys moved from Languedoc to Provence 7 Infantrys moved from Paris to Burgundy 1 Artillery moved from Languedoc to Burgundy 1 Artillery moved from Languedoc to Burgundy 1 Elite moved from Paris to Burgundy 3 Infantrys moved from Bavaria to Venetia 3 Infantrys moved from Saxony to Hamburg 3 Infantrys moved from Rhine to Hamburg 2 Infantrys moved from Berlin to Saxony 2 Tanks moved from Normandy to Orleanais 2 Tanks moved from Bohemia to Venetia 2 Infantrys moved from Venetia to Lombardy 1 Infantry and 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Infantry moved from El Agheila to Kufra 2 Infantrys moved from El Agheila to Kufra 1 Elite and 31 Infantrys moved from Vinnytsia to Donetsk 1 Artillery moved from Vinnytsia to Donetsk 3 ArmoredCars, 5 Elites and 1 HeavyTank moved from Vinnytsia to Donetsk 24 Tanks moved from Vinnytsia to Donetsk 6 Artillerys moved from Vinnytsia to Donetsk 1 Artillery and 1 Elite moved from Brest to Vinnytsia 4 Infantrys moved from Brest to Vinnytsia 4 Infantrys moved from Warsaw to Brest 2 Infantrys moved from Minsk to Latvia 1 Stuka moved from Vyborg to Oulu 1 Stuka moved from Darfur to El Agheila Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from 48 Sea Zone: 1 Cruiser and 1 Infantry EDIT: Adding units owned by Italians to 48 Sea Zone: 1 Cruiser EDIT: Adding units owned by Italians to 46 Sea Zone: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 48 Sea Zone: 1 Destroyer EDIT: Adding units owned by Germans to 46 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode 1 Cruiser, 2 Submarines and 1 T.Boat placed in 22 Sea Zone 1 Elite and 3 Infantrys placed in Vinnytsia 1 Artillery, 1 Elite and 1 Infantry placed in Danzig 1 Elite and 1 Tank placed in Hamburg 4 Infantrys placed in Warsaw 2 ArmoredCars and 3 Tanks placed in Bohemia 1 HeavyTank placed in Paris 1 Artillery and 3 Infantrys placed in Rhine 3 Infantrys placed in Bavaria 2 Elites and 1 Infantry placed in Paris Turn Complete - Germans Germans collect 123 PUs; end with 123 PUs
Combat Hit Differential Summary :
French regular : 0.67 Russians regular : 0.83 Germans regular : 3.67 Russians AA : -0.17 British regular : 0.83
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Italians 5 Infantrys moved from Tobruk to Mersa Matruh 1 Adv.Fighter moved from 48 Sea Zone to Mersa Matruh 2 Adv.Fighters and 4 Infantrys moved from E.Morocco to W.Morocco Purchase Units - Italians Italians buy 1 Adv.Fighter, 2 Bunkers, 1 Destroyer, 16 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Mersa Matruh Italians attack with 1 Adv.Fighter and 5 Infantrys British defend with 1 Infantry Italians roll dice for 1 Adv.Fighter and 5 Infantrys in Mersa Matruh, round 2 : 2/6 hits, 1.33 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Adv.Fighter and 5 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in W.Morocco Italians attack with 2 Adv.Fighters and 4 Infantrys Americans defend with 1 Elite and 2 Infantrys Italians roll dice for 2 Adv.Fighters and 4 Infantrys in W.Morocco, round 2 : 0/6 hits, 1.67 expected hits French roll dice for 1 Elite and 2 Infantrys in W.Morocco, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 2 Adv.Fighters and 4 Infantrys in W.Morocco, round 3 : 1/6 hits, 1.67 expected hits French roll dice for 1 Elite and 2 Infantrys in W.Morocco, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Americans lost in W.Morocco Italians roll dice for 2 Adv.Fighters and 4 Infantrys in W.Morocco, round 4 : 0/6 hits, 1.67 expected hits French roll dice for 1 Elite and 1 Infantry in W.Morocco, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 Adv.Fighters and 4 Infantrys in W.Morocco, round 5 : 2/6 hits, 1.67 expected hits French roll dice for 1 Elite and 1 Infantry in W.Morocco, round 5 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Americans and 1 Infantry owned by the Americans lost in W.Morocco Italians win, taking W.Morocco from French with 2 Adv.Fighters and 4 Infantrys remaining. Battle score for attacker is 7 Casualties for Americans: 1 Elite and 2 Infantrys Non Combat Move - Italians 2 Adv.Fighters moved from W.Morocco to E.Morocco 1 Destroyer moved from 48 Sea Zone to 45 Sea Zone 2 Infantrys moved from 46 Sea Zone to N.Tunisia 2 ArmoredCars and 3 Infantrys moved from S.Tunisia to Ghadames 2 ArmoredCars and 1 HeavyTank moved from Tunis to Ghadames 1 AAGun, 7 Artillerys, 1 Elite, 26 Infantrys, 2 Mech.Infs and 4 Tanks moved from New Valley to Lower Egypt 1 Adv.Fighter moved from Mersa Matruh to Greece 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from Greece to 48 Sea Zone 1 Adv.Fighter, 1 Artillery, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Elite, 2 Infantrys, 1 Tank and 2 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from 46 Sea Zone to N.Tunisia 3 Tanks moved from Languedoc to Provence 2 Elites moved from Languedoc to Provence 6 Infantrys moved from Languedoc to Provence 2 Artillerys moved from Languedoc to Provence Place Units - Italians 1 Adv.Fighter and 1 Destroyer placed in 46 Sea Zone 1 Bunker and 4 Infantrys placed in Provence 4 Infantrys and 1 Tank placed in Lombardy 1 Bunker placed in Lombardy 4 Infantrys placed in E.Morocco 4 Infantrys placed in Tunis 1 Tank placed in Rome Turning on Edit Mode EDIT: Removing units owned by Italians from Hun: 1 AAGun EDIT: Adding units owned by Italians to Ghadames: 1 AAGun EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 69 PUs; end with 69 PUs
Combat Hit Differential Summary :
French regular : -3.33 Italians regular : -3.00 British regular : -0.33
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TripleA Turn Summary: Yamamoto round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Yamamoto 1 S.Submarine moved from 102 Sea Zone to 88 Sea Zone 1 Infantry moved from Wake to 88 Sea Zone 1 Infantry moved from 88 Sea Zone to Midway Yamamoto take Midway from Americans 1 Infantry moved from West Papua to Milne Bay Yamamoto take Milne Bay from Anzac 4 Infantrys moved from Hupeh to Szechwan 1 Bomber moved from Kwangtung to Szechwan 1 Adv.Fighter and 1 Fighter moved from Hupeh to Shensi 4 Infantrys moved from Hupeh to Shensi 1 Artillery moved from Kweichow to Szechwan 1 Bomber moved from Hong Kong to Shensi 1 Infantry moved from Hupeh to Shensi 1 Bomber moved from Hong Kong to Shensi Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Bunker, 1 Destroyer, 4 Elites, 17 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Shensi Yamamoto attack with 1 Adv.Fighter, 2 Bombers, 1 Fighter and 5 Infantrys Chinese defend with 1 ArmoredCar, 2 Infantrys and 1 Marine Yamamoto roll dice for 1 Adv.Fighter, 2 Bombers, 1 Fighter and 5 Infantrys in Shensi, round 2 : 4/9 hits, 3.00 expected hits Chinese roll dice for 1 ArmoredCar, 2 Infantrys and 1 Marine in Shensi, round 2 : 2/4 hits, 1.17 expected hits 2 Infantrys owned by the Yamamoto lost in Shensi 1 ArmoredCar owned by the Chinese, 1 Marine owned by the Chinese and 2 Infantrys owned by the Chinese lost in Shensi Yamamoto win, taking Shensi from Chinese with 1 Adv.Fighter, 2 Bombers, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 ArmoredCar, 2 Infantrys and 1 Marine Battle in Szechwan Yamamoto attack with 1 Artillery, 1 Bomber and 4 Infantrys Chinese defend with 1 ArmoredCar and 2 Infantrys Yamamoto roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Szechwan, round 2 : 3/6 hits, 1.83 expected hits Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Szechwan, round 2 : 2/3 hits, 0.83 expected hits 2 Infantrys owned by the Yamamoto lost in Szechwan 1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 ArmoredCar and 2 Infantrys Non Combat Move - Yamamoto 1 Adv.Fighter and 1 Fighter moved from Shensi to Hupeh 1 Bomber moved from Szechwan to Kwangtung 2 Bombers moved from Shensi to Hupeh 1 Artillery and 2 Infantrys moved from Anhwei to Hupeh 1 Artillery, 1 Elite, 4 Infantrys and 2 Tanks moved from Hunan to Hupeh 4 Infantrys moved from Kwangtung to Hunan 1 Artillery moved from N.French Indochina to Hunan 2 Tanks moved from Hong Kong to Hunan 4 Infantrys moved from Hong Kong to Kwangtung 1 Artillery, 1 Elite and 2 Infantrys moved from Malaya to S.Thailand 1 Artillery and 1 Elite moved from Merauke to West Papua 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Hollandia to West Papua 1 B.Transport moved from 107 Sea Zone to 108 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from Woleai to 108 Sea Zone 1 Artillery, 1 B.Transport, 1 Elite and 1 Infantry moved from 108 Sea Zone to 107 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 107 Sea Zone to Hollandia 1 B.Transport moved from 107 Sea Zone to 84 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from Tokyo to 85 Sea Zone 1 Adv.Fighter, 1 Artillery, 1 Carrier, 1 Destroyer, 1 Elite, 1 Fighter, 2 Infantrys and 2 Transports moved from 85 Sea Zone to 107 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from 107 Sea Zone to Hollandia 2 Infantrys moved from Chubu to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shanghai 1 Transport moved from 92 Sea Zone to 84 Sea Zone 9 Adv.Fighters, 1 Battleship, 5 Carriers, 2 Cruisers, 11 Destroyers, 1 Fighter, 7 Submarines and 2 Transports moved from 102 Sea Zone to 88 Sea Zone 2 Infantrys moved from Chubu to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shanghai 1 T.Boat moved from 75 Sea Zone to 84 Sea Zone Place Units - Yamamoto 1 Destroyer placed in 110 Sea Zone 1 Bunker, 2 Elites and 1 Marine placed in Hupeh 4 Infantrys and 2 Tanks placed in Hong Kong 1 Artillery and 1 Elite placed in Wake 1 Artillery, 1 Elite and 3 Infantrys placed in Malaya 4 Infantrys placed in Chubu 2 Adv.Fighters and 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00 Yamamoto regular : 2.17
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TripleA Turn Summary: Hisaichi round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Hisaichi 1 Transport moved from 75 Sea Zone to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 2 Infantrys moved from 75 Sea Zone to Okhotsk Hisaichi take Okhotsk from Russians 1 Infantry and 1 Tank moved from Shansi to Suiyuan 2 Infantrys and 1 Tank moved from Chahar to Suiyuan 1 Infantry moved from Soembawa to 111 Sea Zone 1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone 1 Infantry and 1 Transport moved from 112 Sea Zone to 113 Sea Zone 1 Infantry moved from 113 Sea Zone to Northern Territory Hisaichi take Northern Territory from Anzac 1 Infantry moved from Wellington to North New Zealand Hisaichi take North New Zealand from Anzac 1 Infantry moved from Wellington to South New Zealand Hisaichi take South New Zealand from Anzac 1 Transport moved from 111 Sea Zone to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 2 Adv.Fighters and 2 Infantrys moved from 111 Sea Zone to Flores 2 Cruisers moved from 111 Sea Zone to 110 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Cruisers and 2 Infantrys moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Flores 1 Bomber moved from Banjarmasin to Flores 1 Infantry moved from Soembawa to Flores 1 Cruiser moved from 75 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Cruiser and 1 Infantry moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Ayan Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 1 Elite, 12 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Suiyuan Hisaichi attack with 3 Infantrys and 2 Tanks Chinese defend with 1 ArmoredCar and 3 Infantrys Hisaichi roll dice for 3 Infantrys and 2 Tanks in Suiyuan, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 ArmoredCar and 3 Infantrys in Suiyuan, round 2 : 1/4 hits, 1.17 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan 1 ArmoredCar owned by the Chinese lost in Suiyuan Hisaichi roll dice for 2 Infantrys and 2 Tanks in Suiyuan, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 3 Infantrys in Suiyuan, round 3 : 3/3 hits, 1.00 expected hits 1 Tank owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Suiyuan 1 Tank owned by the Hisaichi retreated to Chahar Chinese win with 3 Infantrys remaining. Battle score for attacker is -7 Casualties for Hisaichi: 3 Infantrys and 1 Tank Casualties for Chinese: 1 ArmoredCar Battle in Flores Hisaichi attack with 2 Adv.Fighters, 1 Bomber and 5 Infantrys Anzac defend with 2 Artillerys and 2 Infantrys Hisaichi roll dice for 1 Battleship and 2 Cruisers in Flores, round 2 : 2/3 hits, 1.67 expected hits 2 Infantrys owned by the Anzac lost in Flores Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber and 5 Infantrys in Flores, round 2 : 3/8 hits, 2.50 expected hits Dutch roll dice for 2 Artillerys in Flores, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Anzac lost in Flores Hisaichi win, taking Flores from Dutch with 2 Adv.Fighters, 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 12 Casualties for Anzac: 2 Artillerys and 2 Infantrys Non Combat Move - Hisaichi 2 Adv.Fighters moved from Flores to 111 Sea Zone 1 Bomber moved from Flores to Banjarmasin 1 Artillery and 2 Infantrys moved from Peking to Chahar 1 Artillery and 1 Elite moved from Changchun to 84 Sea Zone 1 Artillery and 1 Elite moved from 84 Sea Zone to Shantung 1 Elite and 2 Infantrys moved from Hulunbuir to Chita 1 Artillery, 1 Elite and 1 Infantry moved from Heilungchiang to Chita 3 Infantrys moved from Liaoning to Hulunbuir 1 Infantry moved from Liaoning to Peking 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone Place Units - Hisaichi 2 Infantrys placed in Wellington 1 Destroyer placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin 4 Infantrys placed in Davao 1 Artillery, 1 Elite and 1 Marine placed in Heilungchiang 1 Artillery, 2 Infantrys and 1 Marine placed in Liaoning 2 ArmoredCars, 1 Infantry and 2 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 70 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83 Dutch regular : -0.67 Hisaichi regular : -1.00
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TripleA Turn Summary: Hisaichi round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Hisaichi 1 Transport moved from 75 Sea Zone to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 2 Infantrys moved from 75 Sea Zone to Okhotsk Hisaichi take Okhotsk from Russians 1 Infantry and 1 Tank moved from Shansi to Suiyuan 2 Infantrys and 1 Tank moved from Chahar to Suiyuan 1 Infantry moved from Soembawa to 111 Sea Zone 1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone 1 Infantry and 1 Transport moved from 112 Sea Zone to 113 Sea Zone 1 Infantry moved from 113 Sea Zone to Northern Territory Hisaichi take Northern Territory from Anzac 1 Infantry moved from Wellington to North New Zealand Hisaichi take North New Zealand from Anzac 1 Infantry moved from Wellington to South New Zealand Hisaichi take South New Zealand from Anzac 1 Transport moved from 111 Sea Zone to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 2 Adv.Fighters and 2 Infantrys moved from 111 Sea Zone to Flores 2 Cruisers moved from 111 Sea Zone to 110 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Cruisers and 2 Infantrys moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Flores 1 Bomber moved from Banjarmasin to Flores 1 Infantry moved from Soembawa to Flores 1 Cruiser moved from 75 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Cruiser and 1 Infantry moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Ayan Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 1 Elite, 12 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Suiyuan Hisaichi attack with 3 Infantrys and 2 Tanks Chinese defend with 1 ArmoredCar and 3 Infantrys Hisaichi roll dice for 3 Infantrys and 2 Tanks in Suiyuan, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 ArmoredCar and 3 Infantrys in Suiyuan, round 2 : 1/4 hits, 1.17 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan 1 ArmoredCar owned by the Chinese lost in Suiyuan Hisaichi roll dice for 2 Infantrys and 2 Tanks in Suiyuan, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 3 Infantrys in Suiyuan, round 3 : 3/3 hits, 1.00 expected hits 1 Tank owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Suiyuan 1 Tank owned by the Hisaichi retreated to Chahar Chinese win with 3 Infantrys remaining. Battle score for attacker is -7 Casualties for Hisaichi: 3 Infantrys and 1 Tank Casualties for Chinese: 1 ArmoredCar Battle in Flores Hisaichi attack with 2 Adv.Fighters, 1 Bomber and 5 Infantrys Anzac defend with 2 Artillerys and 2 Infantrys Hisaichi roll dice for 1 Battleship and 2 Cruisers in Flores, round 2 : 2/3 hits, 1.67 expected hits 2 Infantrys owned by the Anzac lost in Flores Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber and 5 Infantrys in Flores, round 2 : 3/8 hits, 2.50 expected hits Dutch roll dice for 2 Artillerys in Flores, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Anzac lost in Flores Hisaichi win, taking Flores from Dutch with 2 Adv.Fighters, 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 12 Casualties for Anzac: 2 Artillerys and 2 Infantrys Non Combat Move - Hisaichi 2 Adv.Fighters moved from Flores to 111 Sea Zone 1 Bomber moved from Flores to Banjarmasin 1 Artillery and 2 Infantrys moved from Peking to Chahar 1 Artillery and 1 Elite moved from Changchun to 84 Sea Zone 1 Artillery and 1 Elite moved from 84 Sea Zone to Shantung 1 Elite and 2 Infantrys moved from Hulunbuir to Chita 1 Artillery, 1 Elite and 1 Infantry moved from Heilungchiang to Chita 3 Infantrys moved from Liaoning to Hulunbuir 1 Infantry moved from Liaoning to Peking 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone Place Units - Hisaichi 2 Infantrys placed in Wellington 1 Destroyer placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin 4 Infantrys placed in Davao 1 Artillery, 1 Elite and 1 Marine placed in Heilungchiang 1 Artillery, 2 Infantrys and 1 Marine placed in Liaoning 2 ArmoredCars, 1 Infantry and 2 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 70 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 102 Sea Zone: 3 Adv.Fighters, 1 Battleship, 2 Carriers, 3 Destroyers, 1 Fighter, 1 S.Submarine and 2 Submarines EDIT: Adding units owned by Hisaichi to 88 Sea Zone: 3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Fighter, 1 S.Submarine and 3 Submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 88 Sea Zone: 1 Submarine EDIT: Adding units owned by Hisaichi to 88 Sea Zone: 3 Destroyers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.83 Dutch regular : -0.67 Hisaichi regular : -1.00
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@dawgoneit use the second post. I forgot to move my ships
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TripleA Turn Summary: Finns round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Purchase Units - Finns Finns buy 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - Finns 1 Artillery, 1 Elite, 2 Infantrys and 3 Tanks moved from Oulu to Vyborg 1 Infantry moved from Kotka to Vyborg 1 Artillery moved from Tampere to 24 Sea Zone 1 Elite moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg 1 Infantry moved from Tampere to Oulu 1 Tank moved from Helsinki to Oulu 1 Tank moved from Helsinki to Oulu 2 Infantrys moved from Helsinki to Tampere Place Units - Finns 1 Elite, 3 Infantrys and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Romanians 1 Elite and 2 Tanks moved from Donetsk to Kiev 1 Fighter moved from Odessa to Kiev Purchase Units - Romanians Romanians buy 2 ArmoredCars, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Kiev Romanians attack with 1 Elite, 1 Fighter and 2 Tanks Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 1 Elite, 1 Fighter and 2 Tanks in Kiev, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Kiev Romanians roll dice for 1 Elite, 1 Fighter and 2 Tanks in Kiev, round 3 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 Artillery in Kiev, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Elite, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Kiev to Vinnytsia 1 Elite moved from Odessa to Vinnytsia 2 Artillerys moved from E.Romania to Vinnytsia 1 Elite moved from E.Romania to Vinnytsia Place Units - Romanians 3 Infantrys placed in E.Romania 2 ArmoredCars and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33 Russians regular : -1.00
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TripleA Turn Summary: Thai round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Thai 1 Artillery, 1 Elite and 1 Infantry moved from N.Thailand to Yunnan Purchase Units - Thai Thai buy 3 Infantrys and 3 Marines; Remaining resources: 0 PUs; Combat - Thai Battle in Yunnan Thai attack with 1 Artillery, 1 Elite and 1 Infantry British defend with 1 Infantry Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Yunnan Thai roll dice for 1 Artillery and 1 Elite in Yunnan, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 1 Elite in Yunnan, round 4 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 1 Elite in Yunnan, round 5 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Yunnan Thai win, taking Yunnan from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Thai 1 Elite, 4 Infantrys and 1 Tank moved from Bangkok to S.Thailand 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 107 Sea Zone Place Units - Thai 3 Infantrys and 3 Marines placed in Bangkok Turn Complete - Thai Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Thai regular : -2.50
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Germans 1 Mech.Inf moved from Georgia to Astrakhan Germans take Astrakhan from Russians 1 Mech.Inf moved from Astrakhan to Azerbaijan Germans take Azerbaijan from Russians 3 ArmoredCars, 7 Artillerys, 6 Elites, 1 HeavyTank, 31 Infantrys and 24 Tanks moved from Donetsk to Rostov 1 Artillery, 2 Elites and 1 Infantry moved from Vyborg to S.Karelia 1 Stuka moved from Oulu to S.Karelia 1 Elite moved from Vyborg to S.Karelia 1 Elite moved from Latvia to Minsk 3 Infantrys moved from Brest to Minsk 2 Stukas moved from Vinnytsia to Minsk 1 Fighter moved from Vinnytsia to Minsk 1 Fighter moved from Minsk to Novgorod 1 Artillery and 1 Elite moved from Latvia to Novgorod 1 Infantry moved from Latvia to Novgorod 2 Infantrys moved from Kufra to New Valley 1 Stuka moved from El Agheila to New Valley 1 Artillery and 1 Infantry moved from Lower Egypt to Nubia 1 Tank moved from Lower Egypt to Nubia 1 ArmoredCar moved from Lower Egypt to New Valley 1 Elite moved from Orleanais to Aquitaine 2 Infantrys moved from Orleanais to Aquitaine 1 Artillery, 1 Elite and 1 Infantry moved from Burgundy to Languedoc 2 Stukas moved from Normandy to Aquitaine 1 Bomber moved from Paris to Aquitaine 1 Elite moved from Orleanais to Aquitaine Purchase Units - Germans Germans buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 5 Elites, 1 HeavyTank, 17 Infantrys, 2 Mot.Infs, 2 Submarines, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Rostov Germans attack with 3 ArmoredCars, 7 Artillerys, 6 Elites, 1 HeavyTank, 31 Infantrys and 24 Tanks Russians defend with 1 AAGun, 1 Artillery and 5 Infantrys Germans roll dice for 3 ArmoredCars, 7 Artillerys, 6 Elites, 1 HeavyTank, 31 Infantrys and 24 Tanks in Rostov, round 2 : 25/72 hits, 24.33 expected hits Russians roll dice for 1 Artillery and 5 Infantrys in Rostov, round 2 : 1/6 hits, 2.00 expected hits 1 Infantry owned by the Germans lost in Rostov 5 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 ArmoredCars, 7 Artillerys, 6 Elites, 1 HeavyTank, 30 Infantrys and 24 Tanks remaining. Battle score for attacker is 12 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery and 5 Infantrys Battle in Languedoc Germans attack with 1 Artillery, 1 Elite and 1 Infantry Americans defend with 1 ArmoredCar Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Languedoc, round 2 : 2/3 hits, 1.00 expected hits French roll dice for 1 ArmoredCar in Languedoc, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Americans lost in Languedoc Germans win, taking Languedoc from French with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 ArmoredCar Battle in S.Karelia Germans attack with 1 Artillery, 3 Elites, 1 Infantry and 1 Stuka Russians defend with 4 Infantrys Germans roll dice for 1 Artillery, 3 Elites, 1 Infantry and 1 Stuka in S.Karelia, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 4 Infantrys in S.Karelia, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Germans lost in S.Karelia 2 Infantrys owned by the Russians lost in S.Karelia Germans roll dice for 1 Artillery, 3 Elites and 1 Stuka in S.Karelia, round 3 : 0/5 hits, 2.17 expected hits Russians roll dice for 2 Infantrys in S.Karelia, round 3 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Germans lost in S.Karelia Germans roll dice for 1 Artillery, 2 Elites and 1 Stuka in S.Karelia, round 4 : 1/4 hits, 1.83 expected hits Russians roll dice for 2 Infantrys in S.Karelia, round 4 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in S.Karelia Germans roll dice for 1 Artillery, 2 Elites and 1 Stuka in S.Karelia, round 5 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Karelia Germans win, taking S.Karelia from Russians with 1 Artillery, 2 Elites and 1 Stuka remaining. Battle score for attacker is 3 Casualties for Germans: 1 Elite and 1 Infantry Casualties for Russians: 4 Infantrys Battle in Aquitaine Germans attack with 1 Bomber, 2 Elites, 2 Infantrys and 2 Stukas British defend with 2 Infantrys and 1 Tank Germans roll dice for 1 Bomber, 2 Elites, 2 Infantrys and 2 Stukas in Aquitaine, round 2 : 3/7 hits, 3.00 expected hits French roll dice for 2 Infantrys and 1 Tank in Aquitaine, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Germans lost in Aquitaine 1 Tank owned by the British and 2 Infantrys owned by the British lost in Aquitaine Germans win, taking Aquitaine from French with 1 Bomber, 2 Elites, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 7 Casualties for Germans: 1 Infantry Casualties for British: 2 Infantrys and 1 Tank Battle in Minsk Germans attack with 1 Elite, 3 Infantrys and 2 Stukas Russians defend with 2 Infantrys Germans roll dice for 1 Elite, 3 Infantrys and 2 Stukas in Minsk, round 2 : 4/6 hits, 2.17 expected hits Russians roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 1 Elite, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Nubia Germans attack with 1 Artillery, 1 Infantry and 1 Tank British defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Nubia, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Nubia Germans win, taking Nubia from British with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in New Valley Germans attack with 1 ArmoredCar, 2 Infantrys and 1 Stuka French defend with 1 Infantry Germans roll dice for 1 ArmoredCar, 2 Infantrys and 1 Stuka in New Valley, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar, 2 Infantrys and 1 Stuka in New Valley, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in New Valley Germans win, taking New Valley from British with 1 ArmoredCar, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Novgorod Germans attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Fighter moved from Novgorod to Latvia 2 Stukas moved from Minsk to Brest 1 Artillery and 1 Infantry moved from Brest to Vinnytsia 4 Infantrys moved from Warsaw to Brest 2 Infantrys moved from Vinnytsia to Donetsk 2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia 3 Cruisers and 2 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Tank moved from Hamburg to 23 Sea Zone 1 Elite moved from Hamburg to 23 Sea Zone 5 Infantrys moved from Hamburg to 23 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from Danzig to 24 Sea Zone 3 Cruisers, 1 Elite, 5 Infantrys, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Artillery, 2 Elites, 6 Infantrys and 1 Tank moved from 24 Sea Zone to Vyborg 2 Infantrys moved from Saxony to Hamburg 1 Artillery and 4 Infantrys moved from Rhine to Hamburg 2 Tanks moved from Venetia to Rome 2 Infantrys moved from Lombardy to Tuscany 3 Infantrys moved from Venetia to Tuscany 1 Tank moved from Provence to Tuscany 1 Artillery and 3 Infantrys moved from Burgundy to Provence 2 Elites moved from Paris to Orleanais 1 Infantry moved from Paris to Orleanais 1 Bomber moved from Aquitaine to Paris 2 Stukas moved from Aquitaine to Normandy 2 Infantrys moved from Normandy to Orleanais 1 Elite moved from Normandy to Orleanais 1 Artillery moved from Normandy to Orleanais 1 Infantry moved from Belgium to Lorraine 2 Infantrys moved from Bavaria to Venetia 1 Infantry moved from Bavaria to Lorraine 1 Stuka moved from New Valley to El Agheila 1 HeavyTank moved from Paris to Orleanais 1 Stuka moved from S.Karelia to Oulu Place Units - Germans 1 Bunker and 3 Infantrys placed in Georgia 2 Infantrys placed in El Agheila 2 Submarines and 1 T.Boat placed in 22 Sea Zone 1 Artillery, 1 Elite and 1 Infantry placed in Danzig 1 Elite and 3 Infantrys placed in Vinnytsia 1 Elite and 3 Infantrys placed in Warsaw 2 Mot.Infs placed in Bavaria 2 Elites and 1 Tank placed in Hamburg 3 Infantrys placed in Normandy 1 Artillery, 1 HeavyTank and 2 Infantrys placed in Paris 2 ArmoredCars and 1 Tank placed in Bohemia Germans undo move 6. 1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw 1 Artillery and 1 Infantry placed in Paris Turn Complete - Germans Germans collect 131 PUs; end with 131 PUs
Combat Hit Differential Summary :
French regular : -0.33 Russians regular : -3.00 Germans regular : 0.17 British regular : -1.00
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Italians 2 Adv.Fighters moved from E.Morocco to 42 Sea Zone Purchase Units - Italians Italians buy 1 Bunker, 1 Factory and 24 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in 42 Sea Zone Italians attack with 2 Adv.Fighters Dutch defend with 1 Transport Italians roll dice for 2 Adv.Fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Dutch roll dice for 1 Transport in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Dutch lost in 42 Sea Zone Italians win with 2 Adv.Fighters remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Transport Non Combat Move - Italians 1 Artillery, 1 Elite, 4 Infantrys and 1 Tank moved from N.Tunisia to S.Algeria 1 AAGun, 4 ArmoredCars, 1 HeavyTank and 3 Infantrys moved from Ghadames to Hun 1 AAGun, 7 Artillerys, 1 Elite, 26 Infantrys, 2 Mech.Infs and 4 Tanks moved from Lower Egypt to New Valley 1 Infantry moved from Mersa Matruh to Lower Egypt 4 Infantrys moved from Mersa Matruh to New Valley 1 Adv.Fighter moved from Greece to Tunis 2 Adv.Fighters moved from 42 Sea Zone to E.Morocco Place Units - Italians 1 Factory placed in Hun 1 Bunker and 10 Infantrys placed in Rome 4 Infantrys placed in Tunis 4 Infantrys placed in E.Morocco 5 Infantrys placed in Lombardy 1 Infantry placed in Provence Turn Complete - Italians Italians collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Dutch regular : -0.17
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TripleA Turn Summary: Yamamoto round 14
TripleA Turn Summary for game: World At War
Game History
Round: 14 Combat Move - Yamamoto 1 Infantry moved from Wake to 88 Sea Zone 1 Infantry and 1 S.Submarine moved from 88 Sea Zone to 80 Sea Zone 1 Infantry moved from 80 Sea Zone to Vancouver Yamamoto take Vancouver from British 1 Battleship moved from 88 Sea Zone to 89 Sea Zone 1 Submarine moved from 88 Sea Zone to 97 Sea Zone 9 Adv.Fighters and 1 Fighter moved from 88 Sea Zone to 97 Sea Zone 11 Destroyers and 6 Submarines moved from 88 Sea Zone to 89 Sea Zone 2 Artillerys, 2 Elites and 3 Infantrys moved from Hollandia to West Papua 3 Adv.Fighters and 1 Fighter moved from 107 Sea Zone to West Papua 1 Infantry moved from Tokyo to 84 Sea Zone 1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Koryakia Yamamoto take Koryakia from Russians 4 Infantrys moved from Hupeh to Shensi 1 Adv.Fighter, 2 Bombers and 1 Fighter moved from Hupeh to Shensi 1 Bomber moved from Kwangtung to Shensi 1 Infantry moved from Hupeh to Shensi Purchase Units - Yamamoto Yamamoto buy 1 AAGun, 2 Adv.Fighters, 2 Artillerys, 3 Bunkers, 3 Elites, 13 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 89 Sea Zone Yamamoto attack with 1 Battleship, 11 Destroyers and 6 Submarines Americans defend with 1 Destroyer Yamamoto roll dice for 6 Submarines in 89 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Americans roll dice for 1 Destroyer in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 89 Sea Zone Yamamoto win with 1 Battleship, 11 Destroyers and 6 Submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in 97 Sea Zone Yamamoto attack with 9 Adv.Fighters, 1 Fighter and 1 Submarine Americans defend with 1 Destroyer Yamamoto roll dice for 1 Submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 9 Adv.Fighters and 1 Fighter in 97 Sea Zone, round 2 : 8/10 hits, 4.83 expected hits Americans roll dice for 1 Destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 97 Sea Zone 1 Destroyer owned by the Americans lost in 97 Sea Zone Yamamoto win with 9 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 1 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer Battle in Shensi Yamamoto attack with 1 Adv.Fighter, 3 Bombers, 1 Fighter and 5 Infantrys Chinese defend with 1 Elite and 2 Infantrys Yamamoto roll dice for 1 Adv.Fighter, 3 Bombers, 1 Fighter and 5 Infantrys in Shensi, round 2 : 5/10 hits, 3.67 expected hits Chinese roll dice for 1 Elite and 2 Infantrys in Shensi, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto lost in Shensi 1 Elite owned by the Chinese and 2 Infantrys owned by the Chinese lost in Shensi Yamamoto win, taking Shensi from Chinese with 1 Adv.Fighter, 3 Bombers, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Elite and 2 Infantrys Battle in West Papua Yamamoto attack with 3 Adv.Fighters, 2 Artillerys, 2 Elites, 1 Fighter and 3 Infantrys Anzac defend with 4 Artillerys, 2 Infantrys and 1 Tank Yamamoto roll dice for 3 Adv.Fighters, 2 Artillerys, 2 Elites, 1 Fighter and 3 Infantrys in West Papua, round 2 : 2/11 hits, 4.00 expected hits Anzac roll dice for 4 Artillerys, 2 Infantrys and 1 Tank in West Papua, round 2 : 2/7 hits, 2.50 expected hits 2 Infantrys owned by the Yamamoto lost in West Papua 2 Infantrys owned by the Anzac lost in West Papua Yamamoto roll dice for 3 Adv.Fighters, 2 Artillerys, 2 Elites, 1 Fighter and 1 Infantry in West Papua, round 3 : 5/9 hits, 3.67 expected hits Anzac roll dice for 4 Artillerys and 1 Tank in West Papua, round 3 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Yamamoto lost in West Papua 4 Artillerys owned by the Anzac and 1 Tank owned by the Anzac lost in West Papua Yamamoto win, taking West Papua from Anzac with 3 Adv.Fighters, 2 Artillerys, 2 Elites and 1 Fighter remaining. Battle score for attacker is 19 Casualties for Yamamoto: 3 Infantrys Casualties for Anzac: 4 Artillerys, 2 Infantrys and 1 Tank Non Combat Move - Yamamoto 3 Adv.Fighters and 1 Fighter moved from West Papua to 107 Sea Zone 2 Artillerys, 1 Elite and 2 Infantrys moved from Malaya to S.Thailand 1 Adv.Fighter and 1 Fighter moved from Shensi to Hupeh 1 Bomber moved from Shensi to Kwangtung 2 Bombers moved from Shensi to Hupeh 1 Artillery, 4 Infantrys and 2 Tanks moved from Hunan to Hupeh 2 Infantrys moved from Kweichow to Hupeh 1 Infantry moved from N.French Indochina to Kweichow 6 Infantrys moved from Shanghai to Anhwei 4 Infantrys moved from Kwangtung to Hunan 4 Infantrys moved from Hong Kong to Kwangtung 2 Tanks moved from Hong Kong to Hunan 4 Infantrys moved from Chubu to 84 Sea Zone 1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 107 Sea Zone 4 Infantrys moved from 107 Sea Zone to Hollandia 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 107 Sea Zone 2 Infantrys moved from 107 Sea Zone to Hollandia 1 B.Transport and 1 Transport moved from 107 Sea Zone to 84 Sea Zone 1 Transport moved from 107 Sea Zone to 108 Sea Zone 1 Infantry moved from Ulithi to 108 Sea Zone 1 Infantry and 1 Transport moved from 108 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia 1 Artillery and 1 Elite moved from Wake to 88 Sea Zone 1 AAGun and 1 Infantry moved from Wake to 88 Sea Zone 2 Infantrys moved from Wake to 88 Sea Zone 1 AAGun, 1 Artillery, 5 Carriers, 2 Cruisers, 1 Elite, 3 Infantrys and 2 Transports moved from 88 Sea Zone to 89 Sea Zone 1 AAGun, 1 Artillery, 1 Elite and 3 Infantrys moved from 89 Sea Zone to Midway 9 Adv.Fighters and 1 Fighter moved from 97 Sea Zone to 89 Sea Zone 2 Adv.Fighters moved from Tokyo to Wake Place Units - Yamamoto 1 AAGun and 1 Infantry placed in Wake 1 Bunker placed in Midway 1 Bunker placed in Hupeh 2 Elites and 1 Marine placed in Hupeh 1 Artillery, 1 Elite, 3 Infantrys and 1 Marine placed in Malaya 1 Bunker placed in Malaya Yamamoto undo move 5. 4 Infantrys and 2 Tanks placed in Hong Kong 1 Artillery, 4 Infantrys and 1 Marine placed in Malaya 4 Infantrys placed in Chubu 2 Adv.Fighters, 1 Artillery and 1 Elite placed in Tokyo Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Tokyo: 2 Infantrys EDIT: Adding units owned by Yamamoto to Shanghai: 2 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Yamamoto Yamamoto collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Yamamoto regular : 2.50 Americans regular : 0.33 Anzac regular : -1.33
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