Thank you for the set-up!
No scrambling in SZ111
Full scrambling in SZ110
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Rostov to Southern Caucasus
Germans take Southern Caucasus from Russians
2 infantry moved from Rostov to Northern Caucasus
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Kursk
2 armour and 2 mech_infantrys moved from Archangel to Kirov
Germans take Nenetsia from Russians
Germans take Kirov from Russians
2 artilleries and 3 infantry moved from Leningrad to Vologda
Germans take Vologda from Russians
2 armour moved from Leningrad to Vologda
1 infantry moved from Leningrad to Vologda
1 artillery and 5 infantry moved from Leningrad to Northern Belarus
1 tactical_bomber moved from Ukraine to 98 Sea Zone
1 bomber moved from Ukraine to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
Combat - Germans
British scrambles 3 units out of Malta to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 battleship, 2 cruisers, 2 fighters and 3 transports; French defend with 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 98 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
British roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters and 3 transports in 98 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
2 submarines owned by the Germans and 2 tactical_bombers owned by the Germans lost in 98 Sea Zone
1 destroyer owned by the French and 2 cruisers owned by the British lost in 98 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
British roll dice for 1 battleship, 3 fighters and 3 transports in 98 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 98 Sea Zone
1 fighter owned by the French and 2 fighters owned by the British lost in 98 Sea Zone
Germans roll dice for 1 bomber in 98 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 battleship and 3 transports in 98 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 bomber in 98 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
British roll dice for 1 battleship and 3 transports in 98 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans lost in 98 Sea Zone
1 battleship owned by the British lost in 98 Sea Zone
British win with 3 transports remaining. Battle score for attacker is 4
Casualties for Germans: 1 bomber, 2 fighters, 2 submarines and 3 tactical_bombers
Casualties for French: 1 destroyer and 1 fighter
Casualties for British: 1 battleship, 2 cruisers and 2 fighters
Non Combat Move - Germans
2 artilleries and 1 infantry moved from France to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Southern France to France
1 infantry moved from France to Western Germany
1 transport moved from 118 Sea Zone to 117 Sea Zone
1 artillery and 1 infantry moved from Germany to 117 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from 118 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany
3 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Rostov to Kursk
1 armour and 1 artillery moved from Ukraine to Kursk
5 artilleries and 5 infantry moved from Western Ukraine to Ukraine
2 armour moved from Eastern Poland to Ukraine
2 armour moved from Eastern Poland to Leningrad
Place Units - Germans
3 armour placed in Ukraine
1 artillery and 1 infantry placed in Germany
2 fighters and 1 tactical_bomber placed in France
1 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,5
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans regular : -0.17
British regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Stalingrad to Rostov
1 artillery and 2 infantry moved from Stalingrad to Northern Caucasus
2 fighters and 1 tactical_bomber moved from Stalingrad to Northern Caucasus
1 armour moved from Stalingrad to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Stalingrad
1 infantry moved from Samara to Komi
1 fighter moved from Stalingrad to Rostov
1 fighter moved from Russia to Rostov
1 infantry moved from Stalingrad to Rostov
1 fighter moved from Russia to Northern Caucasus
1 fighter moved from Russia to Northern Caucasus
Combat - Russians
Battle in Rostov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Rostov, round 3 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 2 fighters and 1 infantry in Rostov, round 4 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
1 infantry owned by the Germans lost in Rostov
Russians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Northern Caucasus
Russians attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry; Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 5/8 hits, 3.50 expected hits
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Northern Caucasus, round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Russians lost in Northern Caucasus
1 mech_infantry owned by the Italians, 2 infantry owned by the Germans and 1 armour owned by the Italians lost in Northern Caucasus
Russians win, taking Northern Caucasus from Italians with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter moved from Rostov to Stalingrad
1 tactical_bomber moved from Northern Caucasus to Russia
1 fighter moved from Northern Caucasus to Russia
1 fighter moved from Northern Caucasus to Russia
2 fighters moved from Northern Caucasus to Stalingrad
1 artillery and 1 infantry moved from Stalingrad to Samara
1 artillery and 1 infantry moved from Stalingrad to Samara
1 infantry moved from Samara to Gorky
1 infantry moved from Samara to Russia
1 infantry moved from Stalingrad to Samara
1 infantry moved from Stalingrad to Samara
1 infantry moved from Stalingrad to Samara
2 infantry moved from Buryatia to Amur
1 infantry moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
Place Units - Russians
3 infantry placed in Stalingrad
1 artillery placed in Siberia
3 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 harbour, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 7 Sea Zone to 26 Sea Zone
1 destroyer moved from 17 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 artillery moved from Caroline Islands to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Davao to 36 Sea Zone
1 artillery moved from Davao to Manilla
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
1 artillery and 1 infantry moved from 132 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Shan State
1 marine moved from Malaya to 132 Sea Zone
1 battleship and 1 marine moved from 132 Sea Zone to 40 Sea Zone
1 marine moved from 40 Sea Zone to Ceylon
Combat - Japanese
Battle in Ceylon
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 5/8 hits, 4.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 carrier and 1 submarine moved from 132 Sea Zone to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 40 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
1 infantry moved from French Indo China to 37 Sea Zone
3 artilleries and 3 infantry moved from French Indo China to Yunnan
2 artilleries and 1 infantry moved from Kweichow to Yunnan
1 artillery moved from Borneo to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
2 fighters moved from 7 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Caroline Islands to Yunnan
1 bomber moved from Caroline Islands to French Indo China
1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 43 Sea Zone
1 bomber moved from Japan to Yunnan
1 infantry moved from Hunan to Kweichow
1 aaGun and 1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Kiangsi
1 armour and 1 mech_infantry moved from Anhwe to Kwangtung
1 infantry moved from Shansi to Honan
1 aaGun, 1 artillery and 1 infantry moved from Shansi to Anhwe
2 artilleries and 2 infantry moved from Japan to 7 Sea Zone
1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 infantry moved from Kyushu to 20 Sea Zone
1 marine moved from Japan to 7 Sea Zone
1 aaGun moved from Kyushu to Japan
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 carrier and 1 submarine moved from 35 Sea Zone to 132 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 7 Sea Zone to 37 Sea Zone
3 artilleries, 5 infantry and 1 marine moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
1 bomber moved from 26 Sea Zone to Japan
Place Units - Japanese
1 carrier, 1 submarine and 2 transports placed in 7 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 harbour placed in French Indo China
2 artilleries and 2 infantry placed in Japan
1 artillery and 2 infantry placed in Southern Manchuria
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 0.50
UK_Pacific regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 transports moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 2 infantry moved from Gibraltar to 94 Sea Zone
1 mech_infantry moved from Gibraltar to 94 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Tunisia
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 27 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone
1 fighter moved from 27 Sea Zone to 26 Sea Zone
2 infantry moved from Solomon Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Gilbert Islands
1 fighter moved from 50 Sea Zone to Gilbert Islands
1 fighter moved from 50 Sea Zone to Gilbert Islands
2 marines moved from Solomon Islands to 50 Sea Zone
2 cruisers and 1 marine moved from 50 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to New Guinea
1 battleship and 1 marine moved from 50 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to New Guinea
Combat - Americans
Battle in New Guinea
Battle in 26 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese submerged
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 26 Sea Zone
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win, taking New Guinea from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Gilbert Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Gilbert Islands, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Gilbert Islands
1 infantry owned by the Japanese lost in Gilbert Islands
Americans win, taking Gilbert Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tunisia
Americans attack with 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Tunisia, round 2 : 3/7 hits, 2.33 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Americans lost in Tunisia
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Americans
1 carrier moved from 93 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Tunisia to 96 Sea Zone
2 destroyers moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 transport moved from 93 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from New South Wales to Queensland
1 carrier moved from 50 Sea Zone to 49 Sea Zone
2 fighters moved from Gilbert Islands to 49 Sea Zone
2 carriers, 3 destroyers, 4 fighters and 1 submarine moved from 50 Sea Zone to 55 Sea Zone
1 carrier moved from 27 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to 28 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to 28 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 27 Sea Zone to 28 Sea Zone
1 battleship moved from 27 Sea Zone to 28 Sea Zone
1 carrier and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
Place Units - Americans
1 artillery and 3 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Eastern United States
1 destroyer placed in 104 Sea Zone
2 destroyers and 4 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 infantry moved from Hopei to Honan
1 fighter moved from Eastern Sinkiang to Honan
1 infantry moved from Hopei to Honan
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Honan, round 3 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
13 infantry moved from Szechwan to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
1 fighter moved from Honan to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 infantry moved from Burma to Shan State
4 fighters moved from Szechwan to Shan State
1 transport moved from 98 Sea Zone to 100 Sea Zone
1 infantry moved from Alexandria to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 bomber moved from Gibraltar to Southern France
Combat - British
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 1/1 hits, 0.17 expected hits
1 bomber owned by the British killed by AA in Southern France
Bombing raid in Southern France causes 0 damage total.
Battle in Cyprus
Battle in Shan State
British attack with 4 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 4 fighters and 1 infantry in Shan State, round 2 : 1/5 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 4 fighters and 1 infantry in Shan State, round 3 : 2/5 hits, 2.17 expected hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Cyprus from Italians, taking Shan State from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
4 fighters moved from Shan State to Eastern India
1 aaGun, 5 artilleries and 10 infantry moved from Burma to Eastern India
1 fighter moved from Iraq to Eastern India
1 submarine moved from 83 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Egypt to Malta
1 fighter moved from Iraq to Malta
1 submarine moved from 83 Sea Zone to 96 Sea Zone
1 destroyer moved from 83 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
3 fighters moved from Gibraltar to Malta
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 122 Sea Zone to 111 Sea Zone
2 infantry moved from Quebec to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 transport moved from 98 Sea Zone to 83 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 transport moved from 85 Sea Zone to 93 Sea Zone
1 transport moved from 73 Sea Zone to 83 Sea Zone
Place Units - British
1 carrier and 1 submarine placed in 83 Sea Zone
1 fighter placed in 83 Sea Zone
1 submarine placed in 109 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3,6,6,6,4,4
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,6
UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
Some Units in Eastern India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1.50
Americans regular : -2.17
Italians regular : -0.67
Japanese regular : 0.67
Germans AA : 0.83
British regular : -1.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 units repaired.
1 artillery and 3 infantry moved from Greece to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone
1 artillery and 3 infantry moved from 100 Sea Zone to Trans-Jordan
2 artilleries and 4 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 fighter moved from Southern Italy to 101 Sea Zone
2 marines moved from Southern Italy to 99 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 marines moved from 99 Sea Zone to 100 Sea Zone
Italians take 100 Sea Zone from British
1 marine moved from 100 Sea Zone to Crete
1 marine moved from 100 Sea Zone to Syria
Combat - Italians
Battle in 101 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 101 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Crete
Battle in Trans-Jordan
Battle in Syria
Non Combat Move - Italians
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Kursk to Western Ukraine
1 fighter moved from 101 Sea Zone to 100 Sea Zone
1 bomber moved from Southern Italy to France
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 1 artillery and 1 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New South Wales to 55 Sea Zone
2 aaGuns, 2 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Southern Caucasus to Northwest Persia
Combat - Germans
Battle in Northwest Persia
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Tambov from Russians to Germans
EDIT: Turning off Edit Mode
5 armour, 5 artilleries and 5 infantry moved from Ukraine to Rostov
4 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Kursk to Rostov
1 artillery moved from Kursk to Rostov
2 armour, 2 artilleries and 3 infantry moved from Vologda to Nenetsia
1 artillery moved from Archangel to Nenetsia
2 artilleries and 4 infantry moved from Northern Belarus to Novgorod
1 infantry moved from Northern Belarus to Novgorod
2 armour moved from Leningrad to Nenetsia
1 armour moved from Southern Belarus to Novgorod
1 armour moved from Kursk to Rostov
1 fighter and 1 tactical_bomber moved from Western Germany to Leningrad
1 fighter and 1 tactical_bomber moved from France to Southern Italy
1 fighter moved from France to 115 Sea Zone
1 destroyer and 1 transport moved from 118 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
1 artillery and 1 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to Austria
1 infantry moved from Northern Belarus to Leningrad
1 artillery moved from Northern Belarus to Leningrad
1 artillery moved from Southern Belarus to Northern Belarus
Place Units - Germans
1 submarine placed in 108 Sea Zone
1 destroyer placed in 113 Sea Zone
1 carrier and 1 transport placed in 115 Sea Zone
1 factory_minor placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
1 bomber and 2 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,5
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Stalingrad to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Stalingrad
1 infantry moved from Northern Caucasus to Southern Caucasus
Russians take Southern Caucasus from Germans
1 infantry moved from Tula to Kursk
3 fighters moved from Stalingrad to Kursk
1 tactical_bomber moved from Russia to Kursk
4 fighters moved from Russia to Kursk
Combat - Russians
Russians creates battle in territory 108 Sea Zone
Battle in Kursk
Russians attack with 7 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 4/9 hits, 4.33 expected hits
Germans roll dice for 2 infantry in Kursk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Kursk
2 infantry owned by the Germans lost in Kursk
Russians win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
4 fighters moved from Kursk to Stalingrad
1 artillery and 3 infantry moved from Samara to Stalingrad
1 infantry moved from Stalingrad to Northern Caucasus
1 artillery moved from Northern Caucasus to Stalingrad
1 tactical_bomber moved from Kursk to Stalingrad
1 artillery and 2 infantry moved from Samara to Stalingrad
3 fighters moved from Kursk to Russia
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
4 infantry moved from Amur to Buryatia
3 infantry moved from Siberia to Amur
1 submarine moved from 108 Sea Zone to 93 Sea Zone
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Tula
Place Units - Russians
3 infantry placed in Stalingrad
1 artillery and 7 infantry placed in Russia
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.33
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands
1 bomber moved from Japan to Gilbert Islands
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Midway
1 marine moved from Ceylon to 40 Sea Zone
1 fighter moved from 40 Sea Zone to Eastern India
3 fighters moved from Yunnan to Eastern India
2 artilleries and 2 infantry moved from French Indo China to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 47 Sea Zone
2 artilleries and 2 infantry moved from 47 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to New Guinea
1 armour and 1 mech_infantry moved from Kwangtung to Kweichow
1 infantry moved from Hunan to Kweichow
1 artillery moved from Yunnan to Kweichow
2 artilleries and 5 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Kweichow
2 tactical_bombers moved from Yunnan to Kweichow
1 submarine moved from 76 Sea Zone to 79 Sea Zone
1 battleship and 1 marine moved from 40 Sea Zone to 79 Sea Zone
1 carrier moved from 40 Sea Zone to 79 Sea Zone
1 submarine and 1 tactical_bomber moved from 40 Sea Zone to 79 Sea Zone
1 artillery moved from Malaya to Shan State
1 bomber moved from French Indo China to Eastern India
1 bomber moved from Yunnan to Eastern India
2 scramble options and interceptors?
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Gilbert Islands
1 bomber moved from Japan to Gilbert Islands
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Midway
1 marine moved from Ceylon to 40 Sea Zone
1 fighter moved from 40 Sea Zone to Eastern India
3 fighters moved from Yunnan to Eastern India
2 artilleries and 2 infantry moved from French Indo China to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 47 Sea Zone
2 artilleries and 2 infantry moved from 47 Sea Zone to New Guinea
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to New Guinea
1 armour and 1 mech_infantry moved from Kwangtung to Kweichow
1 infantry moved from Hunan to Kweichow
1 artillery moved from Yunnan to Kweichow
2 artilleries and 5 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yunnan to Kweichow
2 tactical_bombers moved from Yunnan to Kweichow
1 submarine moved from 76 Sea Zone to 79 Sea Zone
1 battleship and 1 marine moved from 40 Sea Zone to 79 Sea Zone
1 carrier moved from 40 Sea Zone to 79 Sea Zone
1 submarine and 1 tactical_bomber moved from 40 Sea Zone to 79 Sea Zone
1 artillery moved from Malaya to Shan State
1 bomber moved from French Indo China to Eastern India
1 bomber moved from Yunnan to Eastern India
Combat - Japanese
UK_Pacific scrambles 1 units out of 49 Sea Zone to defend against the attack in Gilbert Islands
Air Battle in Eastern India
Japanese attacks with 6 units heading to Eastern India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Eastern India
UK_Pacific roll AA dice in Eastern India : 0/2 hits, 0.33 expected hits
Bombing raid in Eastern India rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in Eastern India causes 12 damage total.
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in New Guinea
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 2 marines
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in New Guinea, round 2 : 4/6 hits, 2.50 expected hits
ANZAC roll dice for 2 marines in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
2 marines owned by the Americans lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 2 marines
Battle in Gilbert Islands
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 fighter and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Gilbert Islands, round 2 : 1/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 fighter and 1 infantry in Gilbert Islands, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Gilbert Islands
1 infantry owned by the Americans lost in Gilbert Islands
Japanese roll dice for 1 artillery and 1 bomber in Gilbert Islands, round 3 : 2/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 fighter in Gilbert Islands, round 3 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Japanese lost in Gilbert Islands
1 fighter owned by the Americans lost in Gilbert Islands
Japanese win, taking Gilbert Islands from UK_Pacific with 1 artillery remaining. Battle score for attacker is -2
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in Midway
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Midway, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shan State
Japanese attack with 3 artilleries and 5 infantry
British defend with 1 infantry
Japanese roll dice for 3 artilleries and 5 infantry in Shan State, round 2 : 3/8 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 40 Sea Zone: 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Ceylon: 1 marine
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 76 Sea Zone
1 fighter moved from Eastern India to 79 Sea Zone
1 bomber moved from Eastern India to Yunnan
2 transports moved from 37 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Japan
1 artillery and 2 infantry moved from Southern Manchuria to Jehol
1 aaGun moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Anhwe to Kiangsi
1 aaGun moved from Anhwe to Kiangsi
1 aaGun moved from Southern Manchuria to Jehol
1 marine moved from French Indo China to 37 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from French Indo China to 43 Sea Zone
1 tactical_bomber moved from Yunnan to 43 Sea Zone
1 submarine moved from 132 Sea Zone to 43 Sea Zone
1 transport moved from 132 Sea Zone to 45 Sea Zone
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 infantry and 1 marine moved from 43 Sea Zone to Java
1 bomber moved from Eastern India to Malaya
1 tactical_bomber moved from Kweichow to Malaya
1 fighter moved from 43 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from New Guinea to Dutch New Guinea
1 carrier moved from 132 Sea Zone to 40 Sea Zone
2 fighters moved from Eastern India to 40 Sea Zone
1 fighter moved from Eastern India to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 76 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 79 Sea Zone: 1 battleship, 1 carrier, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber
EDIT: Removing units owned by Japanese from 76 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to 40 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
1 factory_minor placed in Malaya
1 destroyer placed in 37 Sea Zone
1 artillery and 1 infantry placed in French Indo China
2 artilleries, 1 fighter and 2 infantry placed in Japan
1 destroyer and 2 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.67
Japanese regular : 4.50
UK_Pacific AA : -0.33
UK_Pacific regular : 0.00
ANZAC regular : -0.67
edit: put the Indian Ocean fleet back to starting place
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern France
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from 28 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 battleship moved from 28 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 49 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands
1 bomber moved from Queensland to Gilbert Islands
2 submarines moved from 28 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 carriers moved from 28 Sea Zone to 26 Sea Zone
1 carrier moved from 49 Sea Zone to 27 Sea Zone
1 transport moved from 49 Sea Zone to 27 Sea Zone
4 submarines moved from 11 Sea Zone to 26 Sea Zone
2 destroyers moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
Combat - Americans
Battle in Southern France
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 47 Sea Zone
Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 2 transports
Combat Hit Differential Summary :
@max334 Tell me, do you fight with subs or escape?
pls dive the subs (no fighting)
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7
Combat Move - British
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Malta to Trans-Jordan
1 fighter moved from 83 Sea Zone to Trans-Jordan
1 artillery and 2 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
2 fighters moved from Malta to Alexandria
1 tactical_bomber moved from Malta to Alexandria
1 fighter moved from Malta to Alexandria
1 tactical_bomber moved from Malta to Alexandria
1 fighter moved from Gibraltar to 113 Sea Zone
1 destroyer moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Eastern India to Burma
5 fighters moved from Eastern India to Burma
Combat Hit Differential Summary :
@max334 Scrambles from Mediteranean carrier?
scramble ftr from 115 to 113 and scramble German ftr from 100 to Trans-Jordan
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern France
1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from 28 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 battleship moved from 28 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from 49 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Gilbert Islands
1 bomber moved from Queensland to Gilbert Islands
2 submarines moved from 28 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 carriers moved from 28 Sea Zone to 26 Sea Zone
1 carrier moved from 49 Sea Zone to 27 Sea Zone
1 transport moved from 49 Sea Zone to 27 Sea Zone
4 submarines moved from 11 Sea Zone to 26 Sea Zone
2 destroyers moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from 55 Sea Zone to 47 Sea Zone
Combat - Americans
Battle in Southern France
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 47 Sea Zone
Americans win, taking Southern France from Germans with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 2 transports
Battle in Gilbert Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gilbert Islands, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Gilbert Islands, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Gilbert Islands
Americans win, taking Gilbert Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 25 Sea Zone
Americans attack with 4 fighters, 2 submarines and 2 tactical_bombers
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
2 submarines owned by the Japanese submerged
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 4 fighters and 2 tactical_bombers in 25 Sea Zone, round 3 : 5/6 hits, 3.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Americans lost in 25 Sea Zone
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 25 Sea Zone
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Americans: 1 submarine and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
1 tactical_bomber moved from 25 Sea Zone to 27 Sea Zone
4 fighters moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from Gilbert Islands to Johnston Island
1 carrier and 1 fighter moved from 55 Sea Zone to 27 Sea Zone
1 fighter moved from 47 Sea Zone to 27 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 carrier moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from 96 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
1 mech_infantry moved from Tunisia to Morocco
Place Units - Americans
1 artillery and 3 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier and 1 submarine placed in 11 Sea Zone
2 transports placed in 104 Sea Zone
1 carrier and 1 fighter placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Honan to Anhwe
1 fighter moved from Tsinghai to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Japanese lost in Anhwe
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
17 infantry moved from Tsinghai to Honan
1 fighter moved from Anhwe to Honan
Place Units - Chinese
2 infantry placed in Tsinghai
1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 5 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Malta to Trans-Jordan
1 fighter moved from 83 Sea Zone to Trans-Jordan
1 artillery and 2 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
2 fighters moved from Malta to Alexandria
1 tactical_bomber moved from Malta to Alexandria
1 fighter moved from Malta to Alexandria
1 tactical_bomber moved from Malta to Alexandria
1 fighter moved from Gibraltar to 113 Sea Zone
1 destroyer moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Eastern India to Burma
5 fighters moved from Eastern India to Burma
Combat - British
Germans scrambles 1 units out of 115 Sea Zone to defend against the attack in 113 Sea Zone
Italians scrambles 1 units out of 100 Sea Zone to defend against the attack in Trans-Jordan
Battle in 113 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer and 1 fighter
British roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the British lost in 113 Sea Zone
1 destroyer owned by the Germans lost in 113 Sea Zone
1 fighter owned by the British retreated
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in Alexandria
British attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 2 artilleries and 4 infantry
British roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Alexandria, round 2 : 5/9 hits, 3.83 expected hits
Italians roll dice for 2 artilleries and 4 infantry in Alexandria, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the British lost in Alexandria
1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Alexandria
2 tactical_bombers owned by the British and 3 fighters owned by the British retreated
1 artillery owned by the British and 1 infantry owned by the British retreated to Egypt
Italians win with 1 artillery remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 4 infantry
Battle in Burma
British attack with 5 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 5 fighters and 1 infantry in Burma, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win with 5 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/6 hits, 2.50 expected hits
Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
3 infantry owned by the Italians lost in Trans-Jordan
1 tactical_bomber owned by the British and 2 fighters owned by the British retreated
1 artillery owned by the British and 1 infantry owned by the British retreated to Egypt
Italians win with 1 artillery remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantry
Moving scrambled unit from Trans-Jordan back to originating territory: 100 Sea Zone
Moving scrambled unit from 113 Sea Zone to 115 Sea Zone
Non Combat Move - British
1 tactical_bomber moved from Trans-Jordan to Egypt
3 fighters moved from Alexandria to Egypt
2 tactical_bombers moved from Alexandria to Egypt
5 fighters moved from Burma to Eastern India
1 fighter moved from Trans-Jordan to 83 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
1 armour, 1 artillery and 2 infantry moved from Malta to 96 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern France
2 infantry moved from Gibraltar to 93 Sea Zone
2 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone
2 artilleries moved from Malta to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern France
1 fighter moved from 113 Sea Zone to United Kingdom
1 submarine moved from 109 Sea Zone to 93 Sea Zone
Place Units - British
1 destroyer placed in 113 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 1 infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,4,1,6,3,5,5
British collect 32 PUs (2 lost to blockades); end with 32 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,1,4,1,4,6,6,5,3,3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Americans regular : 2.17
Italians regular : -0.33
Japanese regular : 0.17
Germans regular : 0.00
British regular : 1.17