Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
Game History
Round: 6
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 6 infantry and 4 transports; Remaining resources: 1 PUs;
Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Manchuria
1 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from India to Persia
Japanese take Persia from British
8 infantry moved from French Indo China to French Indo China Sea Zone
8 infantry and 4 transports moved from French Indo China Sea Zone to Red Sea Zone
8 infantry moved from Red Sea Zone to Anglo Sudan Egypt
3 infantry moved from French Indo China to French Indo China Sea Zone
3 infantry and 2 transports moved from French Indo China Sea Zone to Red Sea Zone
3 infantry moved from Red Sea Zone to Syria Jordan
3 transports moved from Red Sea Zone to French Indo China Sea Zone
8 infantry moved from Japan to Japan Sea Zone
8 infantry and 4 transports moved from Japan Sea Zone to French Indo China Sea Zone
8 infantry moved from French Indo China Sea Zone to French Indo China
Combat - Japanese
Battle in Anglo Sudan Egypt
Japanese attack with 8 infantry
British defend with 1 armour and 2 infantry; Americans defend with 1 armour
Japanese win, taking Anglo Sudan Egypt from British with 6 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 2 infantry
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armour
Battle in Syria Jordan
Japanese attack with 3 infantry
Americans defend with 1 infantry
Japanese win, taking Syria Jordan from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
Place Units - Japanese
6 infantry placed in Japan
4 transports placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs
As a warning, it looks like you accidentally played your previous turn locally instead of “Play By Email” Mode. I had to re-enter all the email/game name information as a result. Please double-check it on the next turn.
@DoManMacgee thanks, lots of cocktails here
@leemorrison said in leemorrison (A) Vs. DoManMacgee (X +7) - Classic Tournament - Losers' Round 1:
@DoManMacgee thanks, lots of cocktails here
No problem. I’m stopping for the night anyway. Will pick back up tomorrow once I get home from church.
@leemorrison till manyana. luv a passed pass game like this one
@leemorrison Game History
Round: 7
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
12 infantry moved from East Europe to Ukraine S.S.R.
3 fighters moved from East Europe to Ukraine S.S.R.
18 infantry moved from Germany to East Europe
3 infantry moved from West Europe to Germany
1 infantry moved from West Europe to Germany
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 3 fighters and 12 infantry
British defend with 3 infantry
Germans roll dice for 3 fighters and 12 infantry in Ukraine S.S.R., round 2 : 2/15 hits, 3.50 expected hits
British roll dice for 3 infantry in Ukraine S.S.R., round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
2 infantry owned by the British lost in Ukraine S.S.R.
Germans roll dice for 3 fighters and 10 infantry in Ukraine S.S.R., round 3 : 2/13 hits, 3.17 expected hits
British roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from British with 3 fighters and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry
Non Combat Move - Germans
3 fighters moved from Ukraine S.S.R. to East Europe
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -2.67
British regular : 0.67
Something not quite right about going to church then going back to playing as the bad guys in WW2, but at the end of the day this is just a board game.
@DoManMacgee We are just slaying pixels
@leemorrison Game History
Round: 7
Purchase Units - Japanese
Japanese buy 15 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
4 infantry moved from French Indo China to French Indo China Sea Zone
4 infantry and 2 transports moved from French Indo China Sea Zone to Red Sea Zone
4 infantry moved from Red Sea Zone to Anglo Sudan Egypt
3 infantry moved from Syria Jordan to Anglo Sudan Egypt
3 fighters moved from East Europe to Anglo Sudan Egypt
6 infantry moved from Japan to Japan Sea Zone
6 infantry moved from Japan Sea Zone to Manchuria
2 fighters moved from French Indo China to Manchuria
4 infantry moved from French Indo China to French Indo China Sea Zone
4 infantry and 2 transports moved from French Indo China Sea Zone to Red Sea Zone
4 infantry moved from Red Sea Zone to Persia
5 transports moved from Red Sea Zone to French Indo China Sea Zone
3 transports moved from French Indo China Sea Zone to Japan Sea Zone
Combat - Japanese
Battle in Anglo Sudan Egypt
Japanese attack with 3 fighters and 7 infantry
Americans defend with 1 armour and 3 infantry
Japanese roll dice for 3 fighters and 7 infantry in Anglo Sudan Egypt, round 2 : 1/10 hits, 2.67 expected hits
British roll dice for 1 armour and 3 infantry in Anglo Sudan Egypt, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Anglo Sudan Egypt
1 infantry owned by the Americans lost in Anglo Sudan Egypt
Japanese roll dice for 3 fighters and 5 infantry in Anglo Sudan Egypt, round 3 : 2/8 hits, 2.33 expected hits
British roll dice for 1 armour and 2 infantry in Anglo Sudan Egypt, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Anglo Sudan Egypt
2 infantry owned by the Americans lost in Anglo Sudan Egypt
Japanese roll dice for 3 fighters and 4 infantry in Anglo Sudan Egypt, round 4 : 3/7 hits, 2.17 expected hits
British roll dice for 1 armour in Anglo Sudan Egypt, round 4 : 0/1 hits, 0.33 expected hits
1 armour owned by the Americans lost in Anglo Sudan Egypt
Japanese win, taking Anglo Sudan Egypt from British with 3 fighters and 4 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 armour and 3 infantry
Battle in Persia
Japanese attack with 4 infantry
Russians defend with 1 armour
Japanese roll dice for 4 infantry in Persia, round 2 : 0/4 hits, 0.67 expected hits
British roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 infantry in Persia, round 3 : 0/4 hits, 0.67 expected hits
British roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Persia
Japanese roll dice for 3 infantry in Persia, round 4 : 1/3 hits, 0.50 expected hits
British roll dice for 1 armour in Persia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Persia
1 armour owned by the Russians lost in Persia
Japanese win, taking Persia from British with 2 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 armour
Non Combat Move - Japanese
3 fighters moved from Anglo Sudan Egypt to Syria Jordan
1 aaGun moved from Japan to Japan Sea Zone
1 aaGun moved from Japan Sea Zone to Manchuria
Place Units - Japanese
15 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs
Combat Hit Differential Summary :
Japanese regular : -2.00
British regular : 1.33
@leemorrison Game History
Round: 8
Purchase Units - Germans
Germans buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from East Europe to Caucasus
1 infantry moved from Ukraine S.S.R. to Caucasus
3 fighters moved from East Europe to Caucasus
10 infantry moved from East Europe to Ukraine S.S.R.
10 infantry moved from Germany to East Europe
Combat - Germans
Battle in Caucasus
Germans attack with 1 armour, 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 fighters and 1 infantry in Caucasus, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 fighters moved from Caucasus to East Europe
Place Units - Germans
9 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.17
@leemorrison Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 infantry and 5 submarines; Remaining resources: 1 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 fighters moved from Syria Jordan to Sinkiang
3 infantry moved from Manchuria to Soviet Far East
2 fighters moved from Manchuria to Sinkiang
14 infantry moved from Japan to Japan Sea Zone
5 transports moved from Red Sea Zone to French Indo China Sea Zone
5 transports moved from French Indo China Sea Zone to Japan Sea Zone
14 infantry and 7 transports moved from Japan Sea Zone to French Indo China Sea Zone
14 infantry moved from French Indo China Sea Zone to French Indo China
1 infantry moved from Japan to Japan Sea Zone
1 infantry moved from Japan Sea Zone to Manchuria
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 infantry in Soviet Far East, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sinkiang
Japanese attack with 5 fighters
Americans defend with 2 infantry
Japanese roll dice for 5 fighters in Sinkiang, round 2 : 3/5 hits, 2.50 expected hits
Americans roll dice for 2 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Sinkiang
2 infantry owned by the Americans lost in Sinkiang
Japanese win with 4 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
4 fighters moved from Sinkiang to French Indo China
Place Units - Japanese
5 submarines placed in Japan Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 1.00
Russians regular : -0.33
From your previous game I was expecting a KJF but I was not expecting it to this extent.
@leemorrison Game History
Round: 9
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
12 infantry moved from Germany to East Europe
1 infantry moved from West Europe to Germany
Non Combat Move - Germans
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :