Hmm, so it was case sensitive.
That went really well for me but I doubt that I should have continued in Yugoslavia.
Please use last map with 2 US TRNs moved to sz91
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 airfield and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 mech_infantrys moved from Poland to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Western Germany
2 fighters moved from Holland Belgium to Southern Italy
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,6,3,5,2,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5,6,4
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -1.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
7 fighters moved from 36 Sea Zone to Hunan
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Hunan
ANZAC attack with 7 fighters
Germans defend with 1 bomber; Japanese defend with 1 fighter and 4 mech_infantrys
ANZAC roll dice for 7 fighters in Hunan, round 2 : 4/7 hits, 3.50 expected hits
Combat Hit Differential Summary :
Japanese regular : -1.33
ANZAC regular : 1.17
Strong dice for ANZ this round.
4 hits in round 1, keep FTR or BMB?
@Ghostglider said in L24 bm4 semifinals - axis-dom vs ghost (allies+16):
Strong dice for ANZ this round.
4 hits in round 1, keep FTR or BMB?
yeah just max def, lose bomber
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
7 fighters moved from 36 Sea Zone to Hunan
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Hunan
ANZAC attack with 7 fighters
Germans defend with 1 bomber; Japanese defend with 1 fighter and 4 mech_infantrys
ANZAC roll dice for 7 fighters in Hunan, round 2 : 4/7 hits, 3.50 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 4 mech_infantrys in Hunan, round 2 : 1/6 hits, 2.17 expected hits
1 fighter owned by the ANZAC lost in Hunan
3 mech_infantrys owned by the Japanese and 1 bomber owned by the Germans lost in Hunan
ANZAC roll dice for 6 fighters in Hunan, round 3 : 1/6 hits, 3.00 expected hits
Japanese roll dice for 1 fighter and 1 mech_infantry in Hunan, round 3 : 1/2 hits, 1.00 expected hits
1 fighter owned by the ANZAC lost in Hunan
1 mech_infantry owned by the Japanese lost in Hunan
ANZAC roll dice for 5 fighters in Hunan, round 4 : 1/5 hits, 2.50 expected hits
Japanese roll dice for 1 fighter in Hunan, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Hunan
ANZAC win with 5 fighters remaining. Battle score for attacker is 20
Casualties for ANZAC: 2 fighters
Casualties for Germans: 1 bomber
Casualties for Japanese: 1 fighter and 4 mech_infantrys
Non Combat Move - ANZAC
5 fighters moved from Hunan to 36 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 6 submarines and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 aaGun moved from India to Burma
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
3 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -3.17
ANZAC regular : -2.33
sz36: 5 ANZ FTRs on 3 US carriers
ok, with winning battles like this 
and all my aa missing all game except for one time vs russia (and my failed SBRs early on), and my carelessness with that G bomber, i think let’s just call it. well done, very well played. my strategy in this game was all wrong and you made the right choices against it.
good luck in the finals!
Thank you for a good and fast-paced game.
@Ghostglider said in L24 bm4 semifinals - axis-dom vs ghost (allies+16):
Thank you for a good and fast-paced game.
likewise! i think you have a long wait for the next one lol so in case you wanted to have a rematch lmk. need to redeem my axis lol