@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 5 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Novosibirsk to Evenki National Okrug
1 armour moved from Manchuria to Evenki National Okrug
1 armour moved from Novosibirsk to Evenki National Okrug
1 armour moved from Sinkiang to Evenki National Okrug
2 infantry moved from Australia to North Australia Sea Zone
2 infantry and 1 transport moved from North Australia Sea Zone to East Indies Sea Zone
2 infantry moved from East Indies Sea Zone to East Indies
1 carrier moved from North Australia Sea Zone to East Indies Sea Zone
2 fighters moved from North Australia Sea Zone to East Indies
2 transports moved from French Indo China Sea Zone to Kwangtung Sea Zone
1 transport moved from East Indies Sea Zone to Kwangtung Sea Zone
1 bomber moved from Sinkiang to Evenki National Okrug
2 fighters moved from Sinkiang to Evenki National Okrug
Combat - Japanese
Battle in Evenki National Okrug
Japanese attack with 3 armour, 1 bomber, 2 fighters and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 3 armour, 1 bomber, 2 fighters and 3 infantry in Evenki National Okrug, round 2 : 6/9 hits, 3.67 expected hits
Russians roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 3 armour, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in East Indies
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in East Indies, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in East Indies, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in East Indies
Japanese win, taking East Indies from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters moved from East Indies to East Indies Sea Zone
1 armour moved from Japan to Japan Sea Zone
6 infantry moved from Japan to Japan Sea Zone
4 infantry moved from Manchuria to Yakut S.S.R.
2 infantry moved from French Indo China to Sinkiang
1 armour moved from French Indo China to Sinkiang
1 armour, 1 battleship, 6 infantry, 1 submarine and 4 transports moved from Japan Sea Zone to Kwangtung Sea Zone
1 armour and 6 infantry moved from Kwangtung Sea Zone to Kwangtung
1 transport moved from Red Sea Zone to East Indies Sea Zone
1 bomber moved from Evenki National Okrug to Kwangtung
2 fighters moved from Evenki National Okrug to Yakut S.S.R.
Place Units - Japanese
5 armour, 1 bomber and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : 3.00
Russians regular : -0.67
British regular : -0.33
@leemorrison bc27fa1e-8e22-46c8-b43d-b44c468582eb-triplea_41620_5USA.tsvg
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to Hawaii Sea Zone
1 battleship, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from Hawaii Sea Zone to North Australia Sea Zone
2 infantry moved from North Australia Sea Zone to Australia
British take Australia from Japanese
1 submarine moved from West US Sea Zone to South Pacific Sea Zone
1 infantry moved from West Canada to West US
1 infantry moved from South Africa to Kenya-Rhodesia
1 bomber moved from French West Africa to Kenya-Rhodesia
1 transport moved from Angola Sea Zone to South Brazil Sea Zone
2 armour moved from East US to East US Sea Zone
2 armour and 2 transports moved from East US Sea Zone to Carribean Sea Zone
1 transport moved from North Brazil Sea Zone to East US Sea Zone
2 armour and 2 transports moved from Carribean Sea Zone to North Brazil Sea Zone
2 armour moved from North Brazil Sea Zone to Brazil
Combat - Americans
Battle in Kenya-Rhodesia
Americans attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Kenya-Rhodesia, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Kenya-Rhodesia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Kenya-Rhodesia
1 infantry owned by the Germans lost in Kenya-Rhodesia
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Kenya-Rhodesia to South Africa
Place Units - Americans
1 submarine and 1 transport placed in West US Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from West US: 1 armour
EDIT: Adding units owned by Americans to East US: 1 armour
EDIT: Turning off Edit Mode
1 bomber placed in East US
Turn Complete - Americans
Americans collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Germans regular : 0.67
75b58973-b763-452f-963b-93180b759229-triplea_41620_5rus.tsvg
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Karelia S.S.R. to East Europe
1 fighter moved from Karelia S.S.R. to East Europe
1 infantry moved from Karelia S.S.R. to Caucasus
1 infantry moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour and 27 infantry moved from Karelia S.S.R. to Russia
Combat - Russians
Battle in East Europe
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in East Europe, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in East Europe, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in East Europe, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in East Europe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in East Europe
Russians roll dice for 1 fighter and 1 infantry in East Europe, round 4 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in East Europe, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in East Europe
Russians win, taking East Europe from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from East Europe to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -0.33
TripleA Turn Summary for game: World War II Classic
Game History
Round: 6
Purchase Units - Germans
Germans buy 5 armour; Remaining resources: 0 PUs;
Combat Move - Germans
8 infantry moved from Germany to East Europe
2 infantry moved from South Europe to East Europe
2 infantry moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
14 armour and 17 infantry moved from Ukraine S.S.R. to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 infantry moved from Algeria to French West Africa
Germans take French West Africa from British
1 infantry moved from Congo to Kenya-Rhodesia
2 fighters moved from Anglo Sudan Egypt to South Africa
Combat - Germans
Battle in South Africa
Germans attack with 2 fighters
Americans defend with 1 bomber
Germans roll dice for 2 fighters in South Africa, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 bomber in South Africa, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in South Africa
Germans win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 bomber
Battle in East Europe
Germans attack with 10 infantry
Russians defend with 1 infantry
Germans roll dice for 10 infantry in East Europe, round 2 : 2/10 hits, 1.67 expected hits
Russians roll dice for 1 infantry in East Europe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in East Europe
1 infantry owned by the Russians lost in East Europe
Germans win, taking East Europe from Russians with 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from South Africa to Anglo Sudan Egypt
1 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
1 armour moved from South Europe to Karelia S.S.R.
Place Units - Germans
5 armour placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 2.50
British regular : -0.17
@dawgoneit Game History
Round: 6
Research Technology - British
British spend 5 on tech rolls
British rolls : 1/1 hits, 0.00 expected hits
British discover Industrial Technology
Activate Technology - British
British activating Industrial Technology
Purchase Units - British
British buy 1 bomber; Remaining resources: 1 PUs;
Combat Move - British
2 bombers moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 6,3 and costs: 9 PUs.
Bombing raid costs 9 PUs
Non Combat Move - British
2 bombers moved from Germany to United Kingdom
Place Units - British
1 bomber placed in United Kingdom
Turn Complete - British
British collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans AA : -0.33
British rolls : 1.00
TripleA Turn Summary for game: World War II Classic
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour and 1 bomber; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from East Indies to East Indies Sea Zone
2 infantry and 1 transport moved from East Indies Sea Zone to West Australia Sea Zone
2 infantry moved from West Australia Sea Zone to Australia
2 fighters moved from East Indies Sea Zone to Australia
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 armour moved from Sinkiang to Kazakh S.S.R.
1 bomber moved from Kwangtung to Kazakh S.S.R.
2 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Yakut S.S.R. to Novosibirsk
2 fighters moved from Yakut S.S.R. to Novosibirsk
Combat - Japanese
Battle in Australia
Japanese attack with 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Australia, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 2 infantry in Australia, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Australia
2 infantry owned by the Americans lost in Australia
Japanese win, taking Australia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kazakh S.S.R., round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 2 fighters and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 3 infantry in Novosibirsk, round 2 : 3/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
6 infantry moved from Kwangtung to French Indo China
1 armour moved from Kwangtung to Sinkiang
1 bomber moved from Kazakh S.S.R. to French Indo China
1 bomber moved from Japan to French Indo China
1 armour moved from Evenki National Okrug to Yakut S.S.R.
2 armour moved from Evenki National Okrug to Sinkiang
1 fighter moved from Novosibirsk to Yakut S.S.R.
1 fighter moved from Novosibirsk to Sinkiang
1 battleship moved from Kwangtung Sea Zone to Japan Sea Zone
1 submarine moved from Kwangtung Sea Zone to Japan Sea Zone
6 transports moved from Kwangtung Sea Zone to Japan Sea Zone
1 carrier moved from East Indies Sea Zone to East Compass Sea Zone
1 transport moved from East Indies Sea Zone to East Compass Sea Zone
1 fighter moved from Australia to East Compass Sea Zone
1 transport moved from Kwangtung Sea Zone to Japan Sea Zone
5 armour moved from Japan to Japan Sea Zone
4 infantry moved from Japan to Japan Sea Zone
5 armour and 4 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
6 armour and 1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : 1.50
Russians regular : 0.00
British regular : 1.33
@leemorrison Beware Magic 84. Axis has 90 production
@leemorrison well, i can’t do anything about that.
nice game
@dawgoneit Thank for the game. Rematch in a month or so?
@leemorrison sure