there will not be many troops left in Africa after this turn :-D
It was really crowded and only difficult to make sense of, I must say!
TripleA Turn Summary for game: World At War
Game History
Round: 15
Non Combat Move - Chinese
1 Infantry moved from Urumqi to C.Sinkiang
Turn Complete - Chinese
Combat Hit Differential Summary :
@captainwalker I missed my Bomber when I restarted my move. can I please roll my Bomber.
@dawgoneit He means unprotected (no AA) SBR on Sverdlovsk. :-)
@Elrood [dice 1d6]
1d6: 5
@dicebot 4cd99340-c66e-428f-b7fc-2c399630e739-triplea_41305_15his.tsvg
Game History
Round: 15
Combat Move - Hisaichi
1 L.Fighter moved from Olyokminsk to Khatanga
1 Infantry moved from Olyokminsk to Khatanga
1 Infantry moved from Olyokminsk to Evenkia
1 L.Fighter moved from Olyokminsk to Evenkia
2 Infantrys moved from Irkutsk to Krasnoyarsk
1 L.Fighter moved from 84 Sea Zone to Krasnoyarsk
1 L.Fighter moved from 84 Sea Zone to Bratsk
2 Infantrys moved from Olyokminsk to Bratsk
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Infantry moved from 112 Sea Zone to Aroe
Hisaichi take Aroe from Dutch
2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Infantrys and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
2 Infantrys moved from 112 Sea Zone to Tanimbar
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from Flores to 111 Sea Zone
2 Infantrys and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
2 Infantrys moved from 112 Sea Zone to Timor
1 Infantry moved from Flores to 111 Sea Zone
1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
1 Infantry moved from 112 Sea Zone to Merauke
Hisaichi take Merauke from Dutch
1 Fighter moved from 111 Sea Zone to Timor
2 Fighters moved from 111 Sea Zone to Tanimbar
3 Adv.Fighters moved from 111 Sea Zone to Tanimbar
2 Adv.Fighters moved from 111 Sea Zone to Timor
2 Adv.Fighters moved from 110 Sea Zone to Timor
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 14 Infantrys, 2 L.Fighters and 3 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Timor
Hisaichi attack with 4 Adv.Fighters, 1 Fighter and 2 Infantrys
Dutch defend with 1 Infantry
Hisaichi roll dice for 4 Adv.Fighters, 1 Fighter and 2 Infantrys in Timor, round 2 : 3/7 hits, 2.67 expected hits
Dutch roll dice for 1 Infantry in Timor, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Timor
1 Infantry owned by the Dutch lost in Timor
Hisaichi win, taking Timor from Dutch with 4 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in Tanimbar
Hisaichi attack with 3 Adv.Fighters, 2 Fighters and 2 Infantrys
Dutch defend with 1 Infantry
Hisaichi roll dice for 3 Adv.Fighters, 2 Fighters and 2 Infantrys in Tanimbar, round 2 : 1/7 hits, 2.50 expected hits
Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch lost in Tanimbar
Hisaichi win, taking Tanimbar from Dutch with 3 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Bratsk
Hisaichi attack with 2 Infantrys and 1 L.Fighter
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys and 1 L.Fighter in Bratsk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Bratsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Bratsk
Hisaichi win, taking Bratsk from Russians with 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Evenkia
Hisaichi attack with 1 Infantry and 1 L.Fighter
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 L.Fighter in Evenkia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Evenkia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Evenkia
1 Infantry owned by the Russians lost in Evenkia
Hisaichi win with 1 L.Fighter remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Khatanga
Hisaichi attack with 1 Infantry and 1 L.Fighter
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 L.Fighter in Khatanga, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 L.Fighter in Khatanga, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Khatanga, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Khatanga
Hisaichi win, taking Khatanga from Russians with 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Krasnoyarsk
Hisaichi attack with 2 Infantrys and 1 L.Fighter
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys and 1 L.Fighter in Krasnoyarsk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Krasnoyarsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Krasnoyarsk
Hisaichi roll dice for 1 Infantry and 1 L.Fighter in Krasnoyarsk, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Krasnoyarsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Krasnoyarsk
1 L.Fighter owned by the Hisaichi retreated
Russians win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Hisaichi: 2 Infantrys
Non Combat Move - Hisaichi
1 L.Fighter moved from Bratsk to Olyokminsk
1 L.Fighter moved from Evenkia to Olyokminsk
1 L.Fighter moved from Krasnoyarsk to Irkutsk
1 L.Fighter moved from Khatanga to Olyokminsk
3 Infantrys moved from N.Buryat Mongolia to Olyokminsk
2 ArmoredCars and 4 Infantrys moved from Chita to N.Buryat Mongolia
1 ArmoredCar moved from Chita to N.Buryat Mongolia
3 ArmoredCars moved from Heilungchiang to N.Buryat Mongolia
3 ArmoredCars moved from N.Buryat Mongolia to Olyokminsk
1 Mech.Inf moved from Changchun to Chita
3 Tanks moved from Peking to Chita
5 Carriers moved from 111 Sea Zone to 112 Sea Zone
4 Adv.Fighters moved from Timor to 112 Sea Zone
3 Adv.Fighters moved from Tanimbar to 112 Sea Zone
1 Fighter moved from Timor to 112 Sea Zone
2 Fighters moved from Tanimbar to 112 Sea Zone
1 Battleship moved from 111 Sea Zone to 112 Sea Zone
2 Destroyers and 2 Submarines moved from 111 Sea Zone to 112 Sea Zone
2 L.Fighters moved from 84 Sea Zone to 110 Sea Zone
1 B.Carrier moved from 84 Sea Zone to 111 Sea Zone
2 L.Fighters moved from Malaya to 111 Sea Zone
4 Infantrys moved from Changchun to 84 Sea Zone
1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 111 Sea Zone
4 Infantrys moved from 111 Sea Zone to East And South Borneo
1 Transport moved from 84 Sea Zone to 111 Sea Zone
2 Tanks moved from Changchun to Heilungchiang
4 Infantrys moved from S.Thailand to N.Thailand
2 Tanks moved from Malaya to N.Thailand
14 Infantrys moved from Malaya to S.Thailand
1 B.Transport moved from 111 Sea Zone to 84 Sea Zone
18 Tanks moved from Olyokminsk to Irkutsk
1 L.Fighter moved from Malaya to 111 Sea Zone
Place Units - Hisaichi
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Kolyma: 1 Infantry
EDIT: Adding units owned by Russians to Bulun: 1 Infantry
EDIT: Changing ownership of Bulun from Russians to Hisaichi
EDIT: Removing units owned by Russians from Bulun: 1 Infantry
EDIT: Adding units owned by Hisaichi to Bulun: 1 Infantry
EDIT: Turning off Edit Mode
2 L.Fighters placed in 84 Sea Zone
6 Infantrys placed in Malaya
4 Infantrys placed in Banjarmasin
3 Infantrys placed in Chita
3 Tanks placed in Peking
2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry placed in Changchun
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Hisaichi
Hisaichi collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Dutch regular : 0.33
Hisaichi regular : -2.50
I did 5 damage on the Russian factory in Sverdlovsk. I Don’t no how to do the Damage on the factory here.
TripleA Turn Summary for game: World At War
Game History
Round: 15
Combat Move - Hisaichi
1 L.Fighter moved from Olyokminsk to Khatanga
1 Infantry moved from Olyokminsk to Khatanga
1 Infantry moved from Olyokminsk to Evenkia
1 L.Fighter moved from Olyokminsk to Evenkia
2 Infantrys moved from Irkutsk to Krasnoyarsk
1 L.Fighter moved from 84 Sea Zone to Krasnoyarsk
1 L.Fighter moved from 84 Sea Zone to Bratsk
2 Infantrys moved from Olyokminsk to Bratsk
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Infantry moved from 112 Sea Zone to Aroe
Hisaichi take Aroe from Dutch
2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Infantrys and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
2 Infantrys moved from 112 Sea Zone to Tanimbar
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from Flores to 111 Sea Zone
2 Infantrys and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
2 Infantrys moved from 112 Sea Zone to Timor
1 Infantry moved from Flores to 111 Sea Zone
1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
1 Infantry moved from 112 Sea Zone to Merauke
Hisaichi take Merauke from Dutch
1 Fighter moved from 111 Sea Zone to Timor
2 Fighters moved from 111 Sea Zone to Tanimbar
3 Adv.Fighters moved from 111 Sea Zone to Tanimbar
2 Adv.Fighters moved from 111 Sea Zone to Timor
2 Adv.Fighters moved from 110 Sea Zone to Timor
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 14 Infantrys, 2 L.Fighters and 3 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Timor
Hisaichi attack with 4 Adv.Fighters, 1 Fighter and 2 Infantrys
Dutch defend with 1 Infantry
Hisaichi roll dice for 4 Adv.Fighters, 1 Fighter and 2 Infantrys in Timor, round 2 : 3/7 hits, 2,67 expected hits
Dutch roll dice for 1 Infantry in Timor, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Hisaichi lost in Timor
1 Infantry owned by the Dutch lost in Timor
Hisaichi win, taking Timor from Dutch with 4 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in Tanimbar
Hisaichi attack with 3 Adv.Fighters, 2 Fighters and 2 Infantrys
Dutch defend with 1 Infantry
Hisaichi roll dice for 3 Adv.Fighters, 2 Fighters and 2 Infantrys in Tanimbar, round 2 : 1/7 hits, 2,50 expected hits
Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Dutch lost in Tanimbar
Hisaichi win, taking Tanimbar from Dutch with 3 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Bratsk
Hisaichi attack with 2 Infantrys and 1 L.Fighter
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys and 1 L.Fighter in Bratsk, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 Infantry in Bratsk, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Bratsk
Hisaichi win, taking Bratsk from Russians with 2 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Evenkia
Hisaichi attack with 1 Infantry and 1 L.Fighter
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 L.Fighter in Evenkia, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 Infantry in Evenkia, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Hisaichi lost in Evenkia
1 Infantry owned by the Russians lost in Evenkia
Hisaichi win with 1 L.Fighter remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Khatanga
Hisaichi attack with 1 Infantry and 1 L.Fighter
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 L.Fighter in Khatanga, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits, 0,33 expected hits
Hisaichi roll dice for 1 Infantry and 1 L.Fighter in Khatanga, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 Infantry in Khatanga, round 3 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Russians lost in Khatanga
Hisaichi win, taking Khatanga from Russians with 1 Infantry and 1 L.Fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Krasnoyarsk
Hisaichi attack with 2 Infantrys and 1 L.Fighter
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys and 1 L.Fighter in Krasnoyarsk, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 Infantry in Krasnoyarsk, round 2 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Hisaichi lost in Krasnoyarsk
Hisaichi roll dice for 1 Infantry and 1 L.Fighter in Krasnoyarsk, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 Infantry in Krasnoyarsk, round 3 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Hisaichi lost in Krasnoyarsk
1 L.Fighter owned by the Hisaichi retreated
Russians win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Hisaichi: 2 Infantrys
Non Combat Move - Hisaichi
1 L.Fighter moved from Bratsk to Olyokminsk
1 L.Fighter moved from Evenkia to Olyokminsk
1 L.Fighter moved from Krasnoyarsk to Irkutsk
1 L.Fighter moved from Khatanga to Olyokminsk
3 Infantrys moved from N.Buryat Mongolia to Olyokminsk
2 ArmoredCars and 4 Infantrys moved from Chita to N.Buryat Mongolia
1 ArmoredCar moved from Chita to N.Buryat Mongolia
3 ArmoredCars moved from Heilungchiang to N.Buryat Mongolia
3 ArmoredCars moved from N.Buryat Mongolia to Olyokminsk
1 Mech.Inf moved from Changchun to Chita
3 Tanks moved from Peking to Chita
5 Carriers moved from 111 Sea Zone to 112 Sea Zone
4 Adv.Fighters moved from Timor to 112 Sea Zone
3 Adv.Fighters moved from Tanimbar to 112 Sea Zone
1 Fighter moved from Timor to 112 Sea Zone
2 Fighters moved from Tanimbar to 112 Sea Zone
1 Battleship moved from 111 Sea Zone to 112 Sea Zone
2 Destroyers and 2 Submarines moved from 111 Sea Zone to 112 Sea Zone
2 L.Fighters moved from 84 Sea Zone to 110 Sea Zone
1 B.Carrier moved from 84 Sea Zone to 111 Sea Zone
2 L.Fighters moved from Malaya to 111 Sea Zone
4 Infantrys moved from Changchun to 84 Sea Zone
1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 111 Sea Zone
4 Infantrys moved from 111 Sea Zone to East And South Borneo
1 Transport moved from 84 Sea Zone to 111 Sea Zone
2 Tanks moved from Changchun to Heilungchiang
4 Infantrys moved from S.Thailand to N.Thailand
2 Tanks moved from Malaya to N.Thailand
14 Infantrys moved from Malaya to S.Thailand
1 B.Transport moved from 111 Sea Zone to 84 Sea Zone
18 Tanks moved from Olyokminsk to Irkutsk
1 L.Fighter moved from Malaya to 111 Sea Zone
Place Units - Hisaichi
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Kolyma: 1 Infantry
EDIT: Adding units owned by Russians to Bulun: 1 Infantry
EDIT: Changing ownership of Bulun from Russians to Hisaichi
EDIT: Removing units owned by Russians from Bulun: 1 Infantry
EDIT: Adding units owned by Hisaichi to Bulun: 1 Infantry
EDIT: Turning off Edit Mode
2 L.Fighters placed in 84 Sea Zone
6 Infantrys placed in Malaya
4 Infantrys placed in Banjarmasin
3 Infantrys placed in Chita
3 Tanks placed in Peking
2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry placed in Changchun
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Hisaichi
Hisaichi collect 88 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: Factory = 5
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 1,00
Dutch regular : 0,33
Hisaichi regular : -2,50
@Elrood thank you
@dawgoneit said in
I did 5 damage on the Russian factory in Sverdlovsk. I Don’t no how to do the Damage on the factory here.
I know how to do it and did it:
you click on the factory in Edit mode
then “change unit bombing damage” becomes available
@Karl7 uk up
TripleA Turn Summary for game: World At War
Game History
Round: 15
Combat Move - British
1 Destroyer moved from 46 Sea Zone to 45 Sea Zone
6 Adv.Fighters moved from 46 Sea Zone to 45 Sea Zone
1 Submarine moved from 48 Sea Zone to 51 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from New Valley to Mersa Matruh
1 Bomber moved from New Valley to Mersa Matruh
3 S.Submarines moved from 56 Sea Zone to 51 Sea Zone
1 Fighter moved from 51 Sea Zone to Mersa Matruh
1 Adv.Fighter moved from 51 Sea Zone to Mersa Matruh
1 Infantry moved from Assam to Burma
2 Fighters moved from Assam to Burma
1 Adv.Fighter moved from Assam to Burma
1 Destroyer moved from 91 Sea Zone to 104 Sea Zone
Purchase Units - British
British buy 1 Bunker, 1 Elite, 12 Infantrys, 2 S.Bombers, 1 Submarine and 7 Transports; Remaining resources: 0 PUs;
Combat - British
Battle in 51 Sea Zone
British attack with 3 S.Submarines and 1 Submarine
Italians defend with 1 Destroyer
British roll dice for 3 S.Submarines and 1 Submarine in 51 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Italians lost in 51 Sea Zone
British win with 3 S.Submarines and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 Destroyer
Battle in 45 Sea Zone
British attack with 6 Adv.Fighters and 1 Destroyer
Germans defend with 2 Submarines; Italians defend with 1 Destroyer
Germans roll dice for 2 Submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 6 Adv.Fighters and 1 Destroyer in 45 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
Germans roll dice for 1 Destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
2 Submarines owned by the Germans lost in 45 Sea Zone
British roll dice for 6 Adv.Fighters and 1 Destroyer in 45 Sea Zone, round 3 : 2/7 hits, 3.33 expected hits
Germans roll dice for 1 Destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Italians lost in 45 Sea Zone
British win with 6 Adv.Fighters and 1 Destroyer remaining. Battle score for attacker is 22
Casualties for Germans: 2 Submarines
Casualties for Italians: 1 Destroyer
Battle in Mersa Matruh
British attack with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 Infantry
Italians defend with 1 Infantry
British roll dice for 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 Infantry in Mersa Matruh, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 1 Adv.Fighter, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Burma
British attack with 1 Adv.Fighter, 2 Fighters and 1 Infantry
Thai defend with 1 Infantry
British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Burma
British win, taking Burma from Hisaichi with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Non Combat Move - British
3 Carriers, 2 Destroyers, 10 S.Submarines, 7 Submarines and 2 Transports moved from 46 Sea Zone to 51 Sea Zone
1 Carrier, 1 Destroyer and 2 Transports moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from Rhodes to 51 Sea Zone
6 Adv.Fighters moved from 45 Sea Zone to 51 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Mersa Matruh to 51 Sea Zone
1 Elite and 1 Infantry moved from W.Iran to 58 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
1 Elite and 1 Infantry moved from 57 Sea Zone to Lower Egypt
1 Bomber moved from Mersa Matruh to Lower Egypt
3 Tanks moved from Italian East Africa to New Valley
1 ArmoredCar moved from Lower Egypt to New Valley
7 Artillerys moved from New Valley to Lower Egypt
1 Artillery moved from New Valley to Lower Egypt
1 Artillery moved from New Valley to Lower Egypt
1 Elite moved from New Valley to Lower Egypt
7 Infantrys moved from New Valley to Lower Egypt
6 Infantrys moved from London to Manchester
1 Adv.Fighter and 1 Fighter moved from Burma to Assam
2 Artillerys and 6 Infantrys moved from Bihar to Assam
3 Artillerys and 2 Infantrys moved from Delhi to Bihar
2 Infantrys moved from Hyderabad to Bihar
1 Fighter moved from Burma to Assam
Place Units - British
1 Bunker placed in Assam
6 Transports placed in 56 Sea Zone
1 Transport placed in 57 Sea Zone
1 Submarine placed in 20 Sea Zone
1 Elite and 1 Infantry placed in Italian East Africa
2 S.Bombers placed in W.Iran
5 Infantrys placed in Delhi
4 Infantrys placed in Manchester
2 Infantrys placed in Wales
Turning on Edit Mode
EDIT: Removing units owned by British from 51 Sea Zone: 1 Carrier
EDIT: Adding units owned by British to 56 Sea Zone: 1 Carrier
EDIT: Removing units owned by British from 51 Sea Zone: 1 Adv.Fighter and 1 Fighter
EDIT: Adding units owned by British to 56 Sea Zone: 1 Adv.Fighter and 1 Fighter
EDIT: Removing units owned by British from 51 Sea Zone: 1 Destroyer
EDIT: Adding units owned by British to 56 Sea Zone: 1 Destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Germans regular : -1.33
British regular : -2.50
Hisaichi regular : -0.33
@captainwalker anzac up
TripleA Turn Summary for game: World At War
Game History
Round: 15
Combat Move - Anzac
2 Artillerys and 2 Infantrys moved from West Papua to 114 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 114 Sea Zone to 113 Sea Zone
2 Adv.Fighters moved from 114 Sea Zone to Tanimbar
2 Artillerys and 2 Infantrys moved from 113 Sea Zone to Tanimbar
4 Infantrys moved from Soembawa to Flores
2 Infantrys moved from Soembawa to Flores
1 Infantry moved from Port Moresby to 114 Sea Zone
1 Cruiser and 1 Infantry moved from 114 Sea Zone to 102 Sea Zone
1 Infantry moved from 102 Sea Zone to Ponape
Americans take Ponape from Yamamoto
2 Infantrys moved from West Papua to 114 Sea Zone
2 Cruisers and 2 Infantrys moved from 114 Sea Zone to 102 Sea Zone
1 Infantry moved from 102 Sea Zone to Woleai
Americans take Woleai from Yamamoto
1 Infantry moved from 102 Sea Zone to Ulithi
1 Artillery and 1 Infantry moved from West Papua to 114 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 102 Sea Zone
1 Artillery and 1 Infantry moved from 102 Sea Zone to Truk
1 Adv.Fighter moved from 114 Sea Zone to Ulithi
1 Fighter moved from 114 Sea Zone to Truk
2 Infantrys moved from West Papua to 114 Sea Zone
2 Infantrys and 1 Transport moved from 114 Sea Zone to 102 Sea Zone
2 Infantrys moved from 102 Sea Zone to Ulithi
1 Battleship moved from 114 Sea Zone to 102 Sea Zone
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Bunkers and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Flores
Anzac attack with 6 Infantrys
Hisaichi defend with 1 Infantry
Anzac roll dice for 6 Infantrys in Flores, round 2 : 1/6 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Flores
Anzac win, taking Flores from Hisaichi with 6 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Tanimbar
Anzac attack with 2 Adv.Fighters, 2 Artillerys and 2 Infantrys
Hisaichi defend with 2 Infantrys
Anzac roll dice for 2 Adv.Fighters, 2 Artillerys and 2 Infantrys in Tanimbar, round 2 : 2/6 hits, 2.33 expected hits
Hisaichi roll dice for 2 Infantrys in Tanimbar, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Hisaichi lost in Tanimbar
Anzac win, taking Tanimbar from Hisaichi with 2 Adv.Fighters, 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Battle in Ulithi
Anzac attack with 1 Adv.Fighter and 3 Infantrys
Yamamoto defend with 1 Infantry
Anzac roll dice for 2 Cruisers in Ulithi, round 2 : 2/2 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto lost in Ulithi
Anzac win, taking Ulithi from Yamamoto with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Truk
Anzac attack with 1 Artillery, 1 Fighter and 1 Infantry
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Battleship and 1 Cruiser in Truk, round 2 : 0/2 hits, 1.17 expected hits
Anzac roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Truk, round 2 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Truk, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Truk, round 3 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Truk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Truk
Anzac win, taking Truk from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Anzac
1 Fighter moved from Truk to 102 Sea Zone
1 Adv.Fighter moved from Ulithi to 102 Sea Zone
2 Infantrys and 2 Tanks moved from West Papua to 114 Sea Zone
2 Adv.Fighters, 4 Carriers, 6 Destroyers, 1 Fighter, 2 Infantrys, 6 Submarines, 2 Tanks and 2 Transports moved from 114 Sea Zone to 102 Sea Zone
2 Infantrys and 2 Tanks moved from 102 Sea Zone to Kusaie
2 Adv.Fighters moved from Tanimbar to Townsville
1 AAGun moved from Soembawa to Flores
4 Infantrys moved from West Papua to Port Moresby
1 Infantry moved from West Papua to Port Moresby
Place Units - Anzac
1 Adv.Fighter, 1 Bunker and 2 Infantrys placed in Port Moresby
1 Bunker and 3 Infantrys placed in Townsville
1 Infantry placed in Canberra
1 Infantry placed in Wellington
Turn Complete - Anzac
Anzac collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.67
Anzac regular : -1.50
Hisaichi regular : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 15
Combat Move - Dutch
1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Merauke
Purchase Units - Dutch
Dutch buy 1 Bunker, 1 Infantry, 2 Submarines and 1 Transport; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Merauke
Dutch attack with 1 Artillery, 2 Infantrys and 1 Tank
Hisaichi defend with 1 Infantry
Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Merauke, round 2 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Merauke, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Merauke
Dutch win, taking Merauke from Hisaichi with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Dutch
1 ArmoredCar, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Tonga to 124 Sea Zone
1 ArmoredCar, 1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 124 Sea Zone to 122 Sea Zone
1 ArmoredCar, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from 122 Sea Zone to New South Wales
1 Destroyer and 1 Submarine moved from 114 Sea Zone to 122 Sea Zone
1 Artillery, 1 Destroyer, 1 Marine and 1 Transport moved from 118 Sea Zone to 121 Sea Zone
1 Artillery and 1 Marine moved from 121 Sea Zone to North New Zealand
2 Adv.Fighters and 1 Carrier moved from 119 Sea Zone to 124 Sea Zone
1 Infantry moved from Peru to 100 Sea Zone
1 Infantry and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
1 Tank moved from Santiago to 119 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 119 Sea Zone to 118 Sea Zone
1 Transport moved from 26 Sea Zone to 100 Sea Zone
Place Units - Dutch
1 Bunker placed in Flores
1 Transport placed in 26 Sea Zone
1 Infantry placed in Suriname
2 Submarines placed in 119 Sea Zone
Turn Complete - Dutch
Dutch collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Dutch regular : 0.67
Hisaichi regular : -0.33
Round: 15
Combat Move - Finns
3 Infantrys moved from S.Karelia to Arkhangelsk
2 Mot.Infs moved from Vyborg to Arkhangelsk
17 Infantrys moved from Vyborg to S.Karelia
3 Infantrys moved from Oulu to Vyborg
3 Mot.Infs moved from Helsinki to Vyborg
3 Infantrys moved from S.Karelia to Arkhangelsk
Purchase Units - Finns
Finns buy 1 Bomber; Remaining resources: 4 PUs;
Combat - Finns
Battle in Arkhangelsk
Finns attack with 6 Infantrys and 2 Mot.Infs
Russians defend with 1 Factory and 1 Infantry
Finns win, taking Arkhangelsk from Russians with 4 Infantrys and 2 Mot.Infs remaining. Battle score for attacker is -2
Casualties for Finns: 2 Infantrys
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 AAGun moved from Vyborg to S.Karelia
Place Units - Finns
1 Bomber placed in Helsinki
Turning on Edit Mode
EDIT: Removing units owned by Finns from Tampere: 3 Infantrys
EDIT: Adding units owned by Finns to Helsinki: 3 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - Finns
Finns collect 22 PUs; end with 26 PUs
Territory Summary for Finns :
Arkhangelsk : 1 flag, 1 Factory, 4 Infantrys and 2 Mot.Infs
Kursk : 2 Fighters
Yaroslavl : 1 flag, 1 Mot.Inf
S.Karelia : 1 flag, 1 AAGun and 17 Infantrys
N.Karelia : 1 flag
Helsinki : 1 Bomber, 1 Factory and 3 Infantrys
Vyborg : 3 Infantrys and 3 Mot.Infs
Netherlands : 1 Infantry
22 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport
Production/PUs Summary :
Germans : 128 / 129
Russians : 54 / 60
Italians : 65 / 66
French : 21 / 22
Yamamoto : 90 / 95
Chinese : 4 / 0
Hisaichi : 84 / 88
British : 117 / 117
Anzac : 37 / 37
Dutch : 22 / 22
Finns : 22 / 26
Romanians : 21 / 23
Thai : 22 / 23
Americans : 110 / 106
Combat Move - Romanians
Turning on Edit Mode
EDIT: Removing units owned by Finns from Kursk: 2 Fighters
EDIT: Adding units owned by Finns to Yaroslavl: 2 Fighters
EDIT: Turning off Edit Mode
1 JetFighter moved from Yaroslavl to Tula
1 Adv.Fighter moved from Yaroslavl to Gorky
2 Mot.Infs moved from Kiev to Tula
1 Mot.Inf moved from Kiev to Gorky
3 Mech.Infs and 1 Mot.Inf moved from Bucharest to Greece
2 Mech.Infs, 5 Mot.Infs and 4 Tanks moved from Yaroslavl to Rostov
1 Mech.Inf and 2 Mot.Infs moved from Vinnytsia to Rostov
1 Fighter moved from Yaroslavl to Gorky
1 Mech.Inf moved from Kiev to Rostov
Purchase Units - Romanians
Romanians buy 3 Mech.Infs and 1 Mot.Inf; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Tula
Romanians attack with 1 JetFighter and 2 Mot.Infs
Russians defend with 1 Infantry
Romanians roll dice for 1 JetFighter and 2 Mot.Infs in Tula, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Tula
Romanians win, taking Tula from Russians with 1 JetFighter and 2 Mot.Infs remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Rostov
Romanians attack with 4 Mech.Infs, 7 Mot.Infs and 4 Tanks
Russians defend with 4 Bunkers and 1 Factory
Romanians roll dice for 4 Mech.Infs, 7 Mot.Infs and 4 Tanks in Rostov, round 2 : 1/15 hits, 4.50 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 4 Bunkers in Rostov, round 2 : 2/4 hits, 2.00 expected hits
2 Mot.Infs owned by the Romanians lost in Rostov
Romanians roll dice for 4 Mech.Infs, 5 Mot.Infs and 4 Tanks in Rostov, round 3 : 6/13 hits, 4.17 expected hits
Russians roll dice for 4 Bunkers in Rostov, round 3 : 3/4 hits, 2.00 expected hits
3 Mot.Infs owned by the Romanians lost in Rostov
3 Bunkers owned by the Russians lost in Rostov
Romanians roll dice for 4 Mech.Infs, 2 Mot.Infs and 4 Tanks in Rostov, round 4 : 2/10 hits, 3.67 expected hits
Russians roll dice for 1 Bunker in Rostov, round 4 : 1/1 hits, 0.50 expected hits
1 Mot.Inf owned by the Romanians lost in Rostov
1 Bunker owned by the Russians lost in Rostov
Romanians win, taking Rostov from Russians with 4 Mech.Infs, 1 Mot.Inf and 4 Tanks remaining. Battle score for attacker is -6
Casualties for Romanians: 6 Mot.Infs
Casualties for Russians: 4 Bunkers
Battle in Gorky
Romanians attack with 1 Adv.Fighter, 1 Fighter and 1 Mot.Inf
Russians defend with 1 Infantry
Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Mot.Inf in Gorky, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Gorky
Romanians win, taking Gorky from Russians with 1 Adv.Fighter, 1 Fighter and 1 Mot.Inf remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Gorky to Yaroslavl
1 Adv.Fighter moved from Gorky to Yaroslavl
1 JetFighter moved from Tula to Yaroslavl
1 Fighter moved from Greece to Rome
Place Units - Romanians
3 Mech.Infs and 1 Mot.Inf placed in Bucharest
Turn Complete - Romanians
Romanians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Romanians regular : -2.33
Russians regular : 0.83
Territory Summary for Romanians :
Kiev : 1 flag
Vinnytsia : 1 AAGun
Gorky : 1 flag, 1 Mot.Inf
Kursk : 1 flag
Odessa : 1 flag
Tula : 1 flag, 2 Mot.Infs
Murmansk : 1 flag
Rostov : 1 flag, 1 Factory, 4 Mech.Infs, 1 Mot.Inf and 4 Tanks
Yaroslavl : 1 Adv.Fighter, 1 Fighter and 1 JetFighter
Minsk : 1 flag
Rome : 1 Fighter
Bucharest : 1 Factory, 3 Mech.Infs and 1 Mot.Inf
W.Romania : 4 ArmoredCars
Greece : 3 Mech.Infs, 1 Mot.Inf and 1 Tank
Production/PUs Summary :
Germans : 128 / 129
Russians : 49 / 60
Italians : 65 / 66
French : 21 / 22
Yamamoto : 90 / 95
Chinese : 4 / 0
Hisaichi : 84 / 88
British : 117 / 117
Anzac : 37 / 37
Dutch : 22 / 22
Finns : 22 / 26
Romanians : 26 / 26
Thai : 22 / 23
Americans : 110 / 106
TripleA Turn Summary for game: World At War
Game History
Round: 15
Combat Move - Thai
1 Adv.Fighter and 1 Fighter moved from 110 Sea Zone to Burma
2 Infantrys moved from S.Thailand to Burma
Purchase Units - Thai
Thai buy 2 Artillerys, 5 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Combat - Thai
Battle in Burma
Thai attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
British defend with 1 Infantry
Thai roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Burma, round 2 : 0/4 hits, 1,17 expected hits
British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
Thai roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Burma, round 3 : 1/4 hits, 1,17 expected hits
British roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Thai lost in Burma
1 Infantry owned by the British lost in Burma
Thai win, taking Burma from British with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Thai: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 Adv.Fighter and 1 Fighter moved from Burma to Yunnan
4 Artillerys and 1 Infantry moved from N.Thailand to Yunnan
1 Tank moved from N.Thailand to Yunnan
5 Infantrys moved from Bangkok to S.Thailand
1 Tank moved from Bangkok to N.Thailand
1 Infantry moved from Lombok to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Malaya
2 Infantrys moved from Sumatra to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to Malaya
Place Units - Thai
2 Artillerys placed in N.Thailand
5 Infantrys and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
Thai regular : -1,33
British regular : 0,33
@Entek US up
@Elrood should be able to do USA when I get home from the office tonight
TripleA Turn Summary for game: World At War
Game History
Round: 15
Combat Move - Americans
1 Artillery moved from Nauru to 104 Sea Zone
7 Elites moved from Nauru to 104 Sea Zone
9 Adv.Fighters, 1 Artillery, 3 B.Carriers, 1 B.Transport, 2 Battleships, 3 Carriers, 1 Cruiser, 8 Destroyers, 7 Elites, 6 L.Fighters, 5 S.Submarines, 11 Submarines and 1 Transport moved from 104 Sea Zone to 102 Sea Zone
1 Artillery and 7 Elites moved from 102 Sea Zone to Kusaie
1 Infantry moved from Kermandec to 121 Sea Zone
1 Infantry moved from New Caledonia to 121 Sea Zone
2 Adv.Fighters moved from Wake to 102 Sea Zone
1 Adv.Fighter moved from Pearl Harbor to Wake
2 Adv.Fighters moved from San Francisco to 91 Sea Zone
1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 B.Transport and 1 Carrier moved from 34 Sea Zone to 35 Sea Zone
1 B.Transport, 1 Cruiser and 5 Infantrys moved from 28 Sea Zone to 35 Sea Zone
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
3 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 3 Infantrys moved from 26 Sea Zone to 32 Sea Zone
3 Infantrys moved from 32 Sea Zone to Bahia
5 Infantrys moved from 35 Sea Zone to Bahia
1 Destroyer moved from 13 Sea Zone to 32 Sea Zone
7 Infantrys and 1 Marine moved from Mauritania to Rio de Oro
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
1 Elite and 1 Infantry moved from Salvador to 35 Sea Zone
2 Infantrys moved from Bahia to 35 Sea Zone
1 B.Transport, 1 Elite and 3 Infantrys moved from 35 Sea Zone to 36 Sea Zone
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
1 Elite and 3 Infantrys moved from 36 Sea Zone to Mauritania
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 2 Artillerys, 1 Carrier, 3 Destroyers, 6 Infantrys, 1 Tank and 2 Transports; Remaining resources: 2 PUs;
Non Combat Move - Americans
1 AAGun moved from Mauritania to Rio de Oro
1 AAGun moved from W.Morocco to Mauritania
1 Infantry moved from South Central USA to South Atlantic USA
2 Infantrys moved from Washington to Northeast USA
Place Units - Americans
1 Transport placed in 91 Sea Zone
2 Infantrys placed in Wake
2 Artillerys and 1 Tank placed in Rio de Oro
1 Transport placed in 83 Sea Zone
1 Adv.Fighter placed in San Francisco
2 Adv.Fighters placed in 35 Sea Zone
2 Destroyers placed in 35 Sea Zone
1 Carrier and 1 Destroyer placed in 91 Sea Zone
3 Infantrys placed in South Atlantic USA
1 Infantry placed in South Central USA
Turn Complete - Americans
Americans collect 110 PUs; end with 112 PUs
Combat Hit Differential Summary :