@The_Good_Captain allies-4-edited.tsvg
should be good now
TripleA Turn Summary for game: World War II Classic
Game History
Round: 9
Purchase Units - British
British buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Algeria to French Equatorial Africa
1 armour moved from Algeria to French Equatorial Africa
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Karelia Sea Zone to Ukraine S.S.R.
2 fighters moved from Russia to Ukraine S.S.R.
1 infantry moved from Caucasus to Persia
1 bomber moved from Russia to Persia
Combat - British
Battle in Ukraine S.S.R.
British attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Ukraine S.S.R., round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Persia
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Persia, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Equatorial Africa
British attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 infantry in French Equatorial Africa, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 2 infantry in French Equatorial Africa, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 2 infantry in French Equatorial Africa, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in French Equatorial Africa, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Equatorial Africa
British win, taking French Equatorial Africa from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Persia to Karelia S.S.R.
4 infantry moved from Caucasus to Russia
1 infantry moved from Karelia S.S.R. to Russia
1 armour moved from Karelia S.S.R. to Russia
2 transports moved from West Spain Sea Zone to North Sea Zone
2 transports moved from Karelia Sea Zone to North Sea Zone
7 infantry moved from United Kingdom to North Sea Zone
7 infantry and 4 transports moved from North Sea Zone to Karelia Sea Zone
7 infantry moved from Karelia Sea Zone to Karelia S.S.R.
1 battleship moved from West Spain Sea Zone to Karelia Sea Zone
1 fighter moved from Ukraine S.S.R. to Karelia Sea Zone
2 fighters moved from Ukraine S.S.R. to Russia
Place Units - British
1 armour and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33
Germans regular : -0.33
British regular : -1.00
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Manchuria to Soviet Far East
1 armour moved from Manchuria to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Novosibirsk
1 bomber moved from Sinkiang to Soviet Far East
2 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from India to Persia
2 fighters moved from Sinkiang to Persia
1 fighter moved from Sinkiang to Kazakh S.S.R.
2 fighters moved from Red Sea Zone to French Equatorial Africa
1 bomber moved from Anglo Sudan Egypt to French Equatorial Africa
1 infantry moved from Libya to French Equatorial Africa
2 infantry moved from Anglo Sudan Egypt to French Equatorial Africa
1 infantry moved from Novosibirsk to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 armour
Japanese roll dice for 1 bomber and 2 infantry in Soviet Far East, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 armour in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Japanese roll dice for 1 bomber and 1 infantry in Soviet Far East, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 armour in Soviet Far East, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
1 armour owned by the Russians lost in Soviet Far East
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 armour
Battle in Persia
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Persia, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Equatorial Africa
Japanese attack with 1 bomber, 2 fighters and 3 infantry
British defend with 1 armour and 2 infantry
Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in French Equatorial Africa, round 2 : 4/6 hits, 2.17 expected hits
British roll dice for 1 armour and 2 infantry in French Equatorial Africa, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in French Equatorial Africa
2 infantry owned by the British and 1 armour owned by the British lost in French Equatorial Africa
Japanese win, taking French Equatorial Africa from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 2 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 5 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 fighters moved from French Equatorial Africa to Red Sea Zone
1 bomber moved from French Equatorial Africa to Anglo Sudan Egypt
1 infantry moved from French Indo China to India
2 infantry moved from French Indo China to French Indo China Sea Zone
2 infantry and 1 transport moved from French Indo China Sea Zone to Red Sea Zone
2 infantry moved from Red Sea Zone to Anglo Sudan Egypt
1 transport moved from Red Sea Zone to French Indo China Sea Zone
1 infantry moved from French Indo China to Sinkiang
1 armour moved from French Indo China to Novosibirsk
5 infantry moved from China to Sinkiang
6 infantry moved from Sinkiang to Novosibirsk
1 bomber moved from Soviet Far East to Novosibirsk
2 infantry moved from Manchuria to Yakut S.S.R.
1 fighter moved from Kazakh S.S.R. to Novosibirsk
2 fighters moved from Persia to Novosibirsk
8 infantry moved from Japan to Japan Sea Zone
8 infantry and 4 transports moved from Japan Sea Zone to French Indo China Sea Zone
8 infantry moved from French Indo China Sea Zone to French Indo China
3 transports moved from French Indo China Sea Zone to Japan Sea Zone
6 infantry moved from Japan to Japan Sea Zone
6 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
1 armour, 1 fighter and 12 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Russians regular : 1.00
British regular : -0.33
TripleA Turn Summary for game: World War II Classic
Game History
Round: 9
Research Technology - Americans
Americans spend 15 on tech rolls
Americans roll 2,1,2 and gets 0 hits
Purchase Units - Americans
Americans buy 2 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from Algeria to French Equatorial Africa
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
1 fighter moved from West Spain Sea Zone to French Equatorial Africa
1 bomber moved from Russia to French Equatorial Africa
1 infantry moved from Russia to Evenki National Okrug
1 bomber moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Evenki National Okrug
2 fighters moved from Karelia S.S.R. to Kazakh S.S.R.
Combat - Americans
Battle in Evenki National Okrug
Americans attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Evenki National Okrug
1 infantry owned by the Japanese lost in Evenki National Okrug
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Americans win, taking Kazakh S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in French Equatorial Africa
Americans attack with 1 bomber, 1 fighter and 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 bomber, 1 fighter and 3 infantry in French Equatorial Africa, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in French Equatorial Africa, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in French Equatorial Africa
Americans roll dice for 1 bomber, 1 fighter and 3 infantry in French Equatorial Africa, round 3 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Equatorial Africa
Americans win, taking French Equatorial Africa from Japanese with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
Americans has no targets to attack with rockets
2 fighters moved from Kazakh S.S.R. to Karelia S.S.R.
1 bomber moved from Evenki National Okrug to Russia
1 fighter moved from Evenki National Okrug to Russia
1 fighter moved from French Equatorial Africa to West Spain Sea Zone
1 bomber moved from French Equatorial Africa to Algeria
5 transports moved from West Spain Sea Zone to East Canada Sea Zone
1 aaGun moved from East Canada to East Canada Sea Zone
2 armour moved from West Canada to East Canada Sea Zone
4 infantry moved from West Canada to East Canada Sea Zone
1 aaGun, 2 armour, 4 infantry and 5 transports moved from East Canada Sea Zone to West Spain Sea Zone
1 aaGun, 2 armour and 4 infantry moved from West Spain Sea Zone to Algeria
2 infantry moved from West US to West Canada
2 armour moved from West US to West Canada
Place Units - Americans
2 armour and 2 infantry placed in West US
Turn Complete - Americans
Americans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : -1.83
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Classic
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Russia to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
1 armour moved from Evenki National Okrug to Russia
1 armour moved from Algeria to Congo
British take Congo from Japanese
Combat - Russians
Non Combat Move - Russians
1 transport moved from West Spain Sea Zone to Karelia Sea Zone
Place Units - Russians
7 infantry placed in Karelia S.S.R.
Russians undo move 1.
4 infantry placed in Karelia S.S.R.
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
@The_Good_Captain I believe in this format you can move rockets and then fire. TA did not allow that
@leemorrison use the forum roller
[ dice 1d6 ] (with no spaces between the brackets.
Example: [dice 1d6]
1d6: 5
@leemorrison said in Lee (Allies) vs. TGC (Axis +6), Classic Tournament:
@The_Good_Captain I believe in this format you can move rockets and then fire. TA did not allow that
go ahead and roll a dice on the forum here and I will EDIT off the IPC
@The_Good_Captain [dice 1d6]
1d6: 2
@dicebot ok thank you -2 ger
Game History
Round: 10
Research Technology - Germans
Turning on Edit Mode
EDIT: Changing PUs for Germans from 34 to 32
EDIT: Turning off Edit Mode
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from East Europe to Ukraine S.S.R.
1 bomber moved from West Europe to Ukraine S.S.R.
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Ukraine S.S.R., round 3 : 2/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter moved from West Europe to Germany
1 infantry moved from Germany to West Europe
12 infantry moved from Germany to East Europe
2 infantry moved from Germany to East Europe
1 infantry moved from Germany to East Europe
1 infantry moved from East Europe to South Europe
1 bomber moved from Ukraine S.S.R. to West Europe
Place Units - Germans
10 infantry placed in Germany
Turn Complete - Germans
Germans collect 32 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
British regular : -0.67
TripleA Turn Summary for game: World War II Classic
Game History
Round: 10
Purchase Units - British
British buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Russia to Persia
1 fighter moved from Russia to Persia
1 bomber moved from Karelia S.S.R. to Persia
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 fighter moved from Karelia Sea Zone to Ukraine S.S.R.
Combat - British
Battle in Persia
British attack with 1 armour, 1 bomber and 1 fighter
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 bomber and 1 fighter in Persia, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the British lost in Persia
1 infantry owned by the Japanese lost in Persia
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in Ukraine S.S.R.
British attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Persia to Russia
1 bomber moved from Persia to Karelia S.S.R.
2 infantry moved from Karelia S.S.R. to Caucasus
4 transports moved from Karelia Sea Zone to North Sea Zone
5 infantry moved from United Kingdom to North Sea Zone
1 armour moved from United Kingdom to North Sea Zone
1 armour, 5 infantry and 4 transports moved from North Sea Zone to Karelia Sea Zone
1 armour and 5 infantry moved from Karelia Sea Zone to Karelia S.S.R.
1 fighter moved from Ukraine S.S.R. to Karelia Sea Zone
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
Place Units - British
7 infantry placed in United Kingdom
Turn Complete - British
British collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : -0.33
British regular : 2.17
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
2 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Anglo Sudan Egypt to Congo
1 infantry moved from Anglo Sudan Egypt to Libya
1 bomber moved from Anglo Sudan Egypt to Libya
1 fighter moved from Novosibirsk to Kazakh S.S.R.
1 fighter moved from Novosibirsk to Kazakh S.S.R.
1 bomber moved from Novosibirsk to Kazakh S.S.R.
2 fighters moved from Red Sea Zone to Congo
Combat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
1 infantry owned by the Americans lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Congo
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 2 fighters and 1 infantry in Congo, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 armour in Congo, round 2 : 0/1 hits, 0.33 expected hits
1 armour owned by the Russians lost in Congo
Japanese win, taking Congo from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Libya
Japanese attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Libya, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Libya
1 bomber owned by the Japanese retreated
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Libya to Madagascar
2 fighters moved from Congo to Red Sea Zone
2 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia
1 infantry moved from India to Persia
3 infantry moved from French Indo China to India
1 bomber moved from Kazakh S.S.R. to Novosibirsk
1 fighter moved from Novosibirsk to Germany
1 fighter moved from Japan to Novosibirsk
2 infantry moved from French Indo China to French Indo China Sea Zone
2 infantry and 1 transport moved from French Indo China Sea Zone to Red Sea Zone
1 infantry moved from Red Sea Zone to Syria Jordan
1 infantry moved from Red Sea Zone to Syria Jordan
1 fighter moved from Kazakh S.S.R. to Syria Jordan
1 fighter moved from Kazakh S.S.R. to Novosibirsk
4 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Yakut S.S.R. to Novosibirsk
5 infantry moved from Manchuria to Yakut S.S.R.
1 infantry moved from French Indo China to Sinkiang
1 transport moved from Red Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China to Sinkiang
6 infantry moved from Japan to Japan Sea Zone
6 infantry and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
6 infantry moved from French Indo China Sea Zone to French Indo China
4 transports moved from French Indo China Sea Zone to Japan Sea Zone
1 armour and 6 infantry moved from Japan to Japan Sea Zone
1 armour and 6 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
3 armour, 1 fighter and 8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.00
Russians regular : 0.67
British regular : -0.33
@The_Good_Captain rkt attack SE
[1d6]
@leemorrison [1d6]
TripleA Turn Summary for game: World War II Classic
Game History
Round: 10
Research Technology - Americans
Americans spend 20 on tech rolls
Americans roll 4,4,6,1 and gets 1 hit
Americans discover Super subs
Activate Technology - Americans
Americans activating Super subs
Purchase Units - Americans
Americans buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Libya to Anglo Sudan Egypt
British take Anglo Sudan Egypt from Japanese
3 infantry moved from French Equatorial Africa to Congo
2 armour moved from Algeria to Congo
1 infantry moved from Russia to Evenki National Okrug
1 fighter moved from Russia to Evenki National Okrug
1 bomber moved from Russia to Evenki National Okrug
1 infantry moved from Russia to Kazakh S.S.R.
1 bomber moved from Algeria to Kazakh S.S.R.
1 fighter moved from Karelia S.S.R. to Evenki National Okrug
1 fighter moved from Karelia S.S.R. to Kazakh S.S.R.
Combat - Americans
Battle in Evenki National Okrug
Americans attack with 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Evenki National Okrug, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Evenki National Okrug
1 infantry owned by the Japanese lost in Evenki National Okrug
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
Americans attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Americans win, taking Kazakh S.S.R. from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Congo
Americans attack with 2 armour and 3 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 armour and 3 infantry in Congo, round 2 : 1/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Congo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Congo
Americans win, taking Congo from Japanese with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
Germans lost 1 PUs to rocket attack by Americans
Rockets roll: 1
4 infantry moved from Algeria to French Equatorial Africa
5 transports moved from West Spain Sea Zone to East Canada Sea Zone
4 armour moved from West Canada to East Canada Sea Zone
2 infantry moved from West Canada to East Canada Sea Zone
4 armour, 2 infantry and 5 transports moved from East Canada Sea Zone to West Spain Sea Zone
4 armour and 2 infantry moved from West Spain Sea Zone to Algeria
2 infantry moved from Karelia S.S.R. to Russia
1 bomber moved from Kazakh S.S.R. to Russia
1 bomber moved from Evenki National Okrug to Russia
2 fighters moved from Evenki National Okrug to Karelia S.S.R.
1 fighter moved from Kazakh S.S.R. to Karelia S.S.R.
Place Units - Americans
4 infantry placed in West US
Turn Complete - Americans
Americans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 0.00
TripleA Turn Summary for game: World War II Classic
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
1 armour moved from Evenki National Okrug to Russia
Combat - Russians
Non Combat Move - Russians
1 fighter moved from Russia to Karelia S.S.R.
Place Units - Russians
7 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Game History
Round: 11
Purchase Units - Germans
Germans buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from East Europe to Ukraine S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.
1 bomber moved from West Europe to Ukraine S.S.R.
1 transport moved from East Mediteranean Sea Zone to Black Sea Zone
1 infantry moved from East Europe to Black Sea Zone
1 infantry and 1 transport moved from Black Sea Zone to East Mediteranean Sea Zone
1 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
1 infantry owned by the British lost in Ukraine S.S.R.
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Anglo Sudan Egypt
Germans attack with 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 battleship in Anglo Sudan Egypt, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Anglo Sudan Egypt, round 2 : 1/1 hits, 0.17 expected hits
British roll dice for 1 infantry in Anglo Sudan Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Anglo Sudan Egypt
Germans win, taking Anglo Sudan Egypt from British with 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Ukraine S.S.R. to Germany
1 bomber moved from Ukraine S.S.R. to Germany
11 infantry moved from Germany to East Europe
1 bomber moved from Germany to West Europe
Place Units - Germans
11 infantry placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -0.17
British regular : 0.33
TripleA Turn Summary for game: World War II Classic
Game History
Round: 11
Purchase Units - British
British buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 infantry moved from Caucasus to Persia
1 fighter moved from Russia to Persia
1 fighter moved from Karelia S.S.R. to Persia
1 bomber moved from Karelia S.S.R. to Persia
Combat - British
Battle in Persia
British attack with 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 2 fighters and 1 infantry in Persia, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
4 transports moved from Karelia Sea Zone to North Sea Zone
7 infantry moved from United Kingdom to North Sea Zone
7 infantry and 4 transports moved from North Sea Zone to Karelia Sea Zone
7 infantry moved from Karelia Sea Zone to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Russia
1 armour moved from Russia to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Russia
1 infantry moved from Karelia S.S.R. to Russia
1 infantry moved from Karelia S.S.R. to Russia
2 fighters moved from Persia to Russia
1 bomber moved from Persia to Russia
1 infantry moved from Karelia S.S.R. to Caucasus
Place Units - British
7 infantry placed in United Kingdom
Turn Complete - British
British collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
British regular : 0.17