I have picked @mikawagunichi’s brain quite a bit and played live with him. @crockett36 fancy playing this team round with me?
L25 PTV Argothair (X+12) vs MikawaGunichi
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Some lousy luck for you in Bryansk. Do you want to take the fighter as a loss and keep rolling with an infantry, or something like that? I think right now I have 90% odds on a Moscow attack.
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@Argothair Yeah it was bad lol. Won’t be back in front of my computer for a bit but I battle calced Moscow to around 50% unless I messed up my NCM somehow. Will check it later tonight.
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@Argothair I’m fine with it as is, play on.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 8 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Southern Manchuria to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 armour moved from Northern Manchuria to Korea Japanese take Korea from Russians 1 marine moved from Southern Manchuria to 20 Sea Zone 1 artillery and 3 infantry moved from Southern Manchuria to Korea 1 armour moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 cruiser and 1 marine moved from 20 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 2 fighters and 1 tactical_bomber moved from French Indo China to Burma 1 artillery and 1 infantry moved from Tsinghai to Eastern Sinkiang 1 armour moved from Szechwan to Eastern Sinkiang 1 bomber moved from Jehol to Eastern Sinkiang 1 destroyer moved from 132 Sea Zone to 43 Sea Zone 1 destroyer moved from 36 Sea Zone to 56 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from French Indo China to 37 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone 3 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 36 Sea Zone to 56 Sea Zone 3 fighters moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 23 Sea Zone to 46 Sea Zone 1 submarine moved from 7 Sea Zone to 26 Sea Zone 1 destroyer moved from 7 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone 1 fighter moved from 7 Sea Zone to 26 Sea Zone 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 submarine moved from 7 Sea Zone to 36 Sea Zone 1 bomber moved from Szechwan to Davao 2 artilleries and 2 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Honan to Inner Mongolia 1 artillery moved from Anhwe to Honan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsu to Kiangsi 1 armour moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Tsinghai 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Jehol to Tsinghai 1 fighter moved from Jehol to Tsinghai 1 mech_infantry moved from Szechwan to Tsinghai 1 armour moved from Szechwan to Tsinghai 1 infantry moved from Yunnan to Szechwan 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 6 Sea Zone to Korea Combat - Japanese Battle in Caroline Islands Battle in Dutch New Guinea Battle in 43 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Caroline Islands from Americans, taking Dutch New Guinea from ANZAC, taking 43 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 56 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 56 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 26 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 submarine Battle in Burma Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Eastern Sinkiang Japanese attack with 1 armour, 1 artillery, 1 bomber and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Eastern Sinkiang, round 2 : 3/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Eastern Sinkiang, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Eastern Sinkiang 2 infantry owned by the Chinese lost in Eastern Sinkiang Japanese win, taking Eastern Sinkiang from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 2 infantry Trigger Japanese Destroy Factories Siberia: has removed 1 factory_minor owned by Japanese in Siberia Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 1 bomber moved from Eastern Sinkiang to Tsinghai 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan 3 fighters and 3 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 2 artilleries and 4 infantry placed in Japan 1 destroyer, 2 submarines and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.33 Japanese regular : 2.67 UK_Pacific regular : -0.33 ANZAC regular : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 6 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 2 mech_infantrys moved from Morocco to Tunisia 1 submarine moved from 11 Sea Zone to 26 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 65 Sea Zone to 35 Sea Zone 1 submarine moved from 65 Sea Zone to 56 Sea Zone 1 submarine moved from 59 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 59 Sea Zone to 43 Sea Zone 3 fighters moved from Queensland to 56 Sea Zone 1 fighter moved from Queensland to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 59 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 infantry and 1 transport moved from 59 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Malaya Combat - Americans Battle in Sumatra Battle in Malaya Battle in 43 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking Sumatra from Japanese, taking Malaya from Japanese, taking 43 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 56 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 56 Sea Zone 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser in 35 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 26 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 26 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Tunisia Americans attack with 1 armour and 2 mech_infantrys Italians defend with 1 armour Americans roll dice for 1 armour and 2 mech_infantrys in Tunisia, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Americans lost in Tunisia 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 armour Non Combat Move - Americans 1 aaGun and 3 infantry moved from New Zealand to 65 Sea Zone 2 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 58 Sea Zone 2 infantry moved from 58 Sea Zone to Western Australia 1 aaGun, 1 infantry and 1 transport moved from 65 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 2 marines, 1 submarine and 1 transport moved from 59 Sea Zone to 42 Sea Zone 2 infantry and 2 marines moved from 42 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 3 fighters moved from 56 Sea Zone to Queensland 1 fighter moved from 43 Sea Zone to Queensland 1 battleship and 2 transports moved from 94 Sea Zone to 93 Sea Zone 8 infantry moved from Eastern United States to 104 Sea Zone 1 carrier, 1 destroyer, 8 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone 8 infantry moved from 93 Sea Zone to Gibraltar 2 transports moved from 93 Sea Zone to 104 Sea Zone Place Units - Americans 2 infantry placed in Western United States 1 destroyer placed in 11 Sea Zone 5 destroyers and 1 submarine placed in 104 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 104 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Eastern United States: 2 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Kansu to Eastern Sinkiang Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Eastern Sinkiang, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Eastern Sinkiang to Northern Sinkiang 10 infantry moved from Kansu to Northern Sinkiang Place Units - Chinese 2 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 airfield, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 5 artilleries and 19 infantry moved from Eastern India to Burma 1 bomber moved from Iraq to Alexandria 2 infantry moved from Egypt to Alexandria 1 armour moved from Egypt to Alexandria 3 fighters moved from Gibraltar to 96 Sea Zone 2 fighters moved from 94 Sea Zone to 96 Sea Zone 1 fighter moved from 93 Sea Zone to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 6 fighters Italians defend with 1 destroyer British roll dice for 6 fighters in 96 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 6 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Burma British attack with 5 artilleries and 19 infantry Japanese defend with 1 artillery and 2 infantry British roll dice for 5 artilleries and 19 infantry in Burma, round 2 : 5/24 hits, 5.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Burma 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 5 artilleries and 17 infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Alexandria British attack with 1 armour, 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 bomber and 2 infantry in Alexandria, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 1 bomber and 1 infantry in Alexandria, round 3 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 infantry moved from Egypt to Alexandria 5 armour moved from Egypt to Iraq 1 bomber moved from Alexandria to Iraq 1 tactical_bomber moved from Anglo-Egyptian Sudan to Iraq 2 fighters and 1 tactical_bomber moved from Eastern India to Iraq 2 aaGuns moved from Eastern India to Burma 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 3 transports moved from 82 Sea Zone to 40 Sea Zone 1 artillery moved from Eastern India to 40 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 3 transports moved from 40 Sea Zone to 42 Sea Zone 2 artilleries and 1 infantry moved from 42 Sea Zone to Sumatra 1 battleship, 1 carrier, 2 cruisers and 2 transports moved from 94 Sea Zone to 93 Sea Zone 3 fighters moved from 96 Sea Zone to Gibraltar 3 fighters moved from 96 Sea Zone to 93 Sea Zone Place Units - British 1 airfield, 1 fighter and 2 infantry placed in Iraq 1 submarine placed in 112 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,1 British collect 30 PUs (4 lost to blockades); end with 30 PUs Place Units - UK_Pacific 1 fighter placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 fighter Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 3 infantry EDIT: Adding units owned by British to Sumatra: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.83 Italians regular : 1.50 Japanese regular : 1.00 British regular : -2.17
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@Argothair Assumed no scramble to 96.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Ukraine to Stalingrad 1 armour, 1 artillery and 1 infantry moved from Northern Caucasus to Kazakhstan 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 101 Sea Zone 1 marine moved from 101 Sea Zone to Crete 1 bomber moved from Southern Italy to Crete 1 artillery moved from Tobruk to Libya Combat - Italians Battle in Crete Italians attack with 1 bomber and 1 marine British defend with 1 infantry Italians roll dice for 1 cruiser in Crete, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Crete Italians win, taking Crete from British with 1 bomber and 1 marine remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Italians attack with 1 armour, 1 artillery and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Kazakhstan 1 infantry owned by the Russians lost in Kazakhstan Italians roll dice for 1 armour and 1 artillery in Kazakhstan, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Battle in Stalingrad Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Stalingrad, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Stalingrad Italians win, taking Stalingrad from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Italians Destroy Factories Stalingrad: has removed 1 factory_minor owned by Italians in Stalingrad Non Combat Move - Italians Trigger Stalingrad Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed_Italians attached to Italians 1 tactical_bomber moved from Southern Italy to Ukraine 1 bomber moved from Crete to Southern Italy 1 fighter moved from Malta to Southern Italy 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 100 Sea Zone Place Units - Italians 1 destroyer placed in 97 Sea Zone 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Russians regular : -0.33 British regular : -0.33
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TripleA Manual Gamesave Post: French round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 4 fighters moved from 42 Sea Zone to Iraq 1 fighter moved from Queensland to 42 Sea Zone 1 destroyer moved from 64 Sea Zone to 43 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland 2 infantry moved from Anglo-Egyptian Sudan to Egypt Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 fighter moved from Gibraltar to 94 Sea Zone Combat - French Battle in 94 Sea Zone French attack with 1 fighter Italians defend with 1 destroyer French roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 fighter in 94 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - French 1 fighter moved from 94 Sea Zone to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0.67 French regular : 0.00
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 destroyer, 10 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Yaroslavl 1 armour moved from Novgorod to Nenetsia 9 artilleries and 33 infantry moved from Novgorod to Smolensk 1 infantry moved from Leningrad to Vologda 1 artillery moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Novgorod 1 armour moved from Southern Caucasus to Kazakhstan 1 mech_infantry moved from Southern Caucasus to Kazakhstan 2 armour, 2 fighters, 3 mech_infantrys and 3 tactical_bombers moved from Ukraine to Stalingrad 9 armour and 7 mech_infantrys moved from Kursk to Stalingrad 1 infantry moved from Rostov to Northern Caucasus 1 infantry moved from Ukraine to Kursk 1 artillery and 1 infantry moved from Ukraine to Rostov 3 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk 1 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 armour moved from Western Germany to 115 Sea Zone 2 artilleries moved from Western Germany to 115 Sea Zone 3 infantry moved from Western Germany to 115 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 115 Sea Zone to 118 Sea Zone 1 mech_infantry moved from Southern Caucasus to Kazakhstan 1 armour moved from Southern Caucasus to Kazakhstan 1 fighter moved from Stalingrad to Kazakhstan 1 tactical_bomber moved from Stalingrad to Kazakhstan 1 mech_infantry moved from Southern Caucasus to Kazakhstan 1 armour moved from Southern Caucasus to Kazakhstan 1 mech_infantry moved from Southern Caucasus to Kazakhstan 3 armour moved from Southern Caucasus to Stalingrad 1 infantry moved from Tambov to Stalingrad 1 infantry moved from Kursk to Tambov 2 artilleries and 7 infantry moved from Kursk to Rostov Combat - Germans Germans creates battle in territory 112 Sea Zone Battle in 112 Sea Zone Germans attack with 1 submarine British defend with 1 submarine 1 submarine owned by the British submerged Battle in Smolensk Germans attack with 3 armour, 9 artilleries, 33 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 9 artilleries, 33 infantry and 3 mech_infantrys in Smolensk, round 2 : 14/48 hits, 12.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans winGermans winGermans win, taking 112 Sea Zone from Neutral with 1 submarine remaining with 1 submarine remaining, taking Smolensk from Russians with 3 armour, 9 artilleries, 33 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour, 2 artilleries and 3 infantry moved from 118 Sea Zone to Leningrad Place Units - Germans 1 destroyer and 1 submarine placed in 115 Sea Zone 1 artillery and 2 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 1 armour, 1 artillery and 4 infantry placed in Western Germany 2 infantry placed in Normandy Bordeaux 1 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.50
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TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 12 infantry moved from Amur to Siberia 1 infantry moved from Russia to Yaroslavl 1 infantry moved from Saratov to Tambov 1 infantry moved from Tula to Kursk 1 infantry moved from Tula to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Kursk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Yaroslavl 1 infantry moved from Northwest Persia to Southern Caucasus Russians take Southern Caucasus from Germans Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Siberia Russians attack with 12 infantry Japanese defend with 1 armour Russians roll dice for 12 infantry in Siberia, round 2 : 1/12 hits, 2.00 expected hits Japanese roll dice for 1 armour in Siberia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 12 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Kursk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Kursk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk 1 infantry owned by the Germans lost in Kursk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yaroslavl Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Yaroslavl, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yaroslavl Russians win, taking Yaroslavl from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Yaroslavl to Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Kursk to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia 2 artilleries and 45 infantry moved from Tula to Russia 3 armour and 1 mech_infantry moved from Gorky to Russia 4 artilleries and 19 infantry moved from Saratov to Samara 1 aaGun moved from Russia to Samara 1 infantry moved from Urals to Samara 13 infantry moved from Russia to Samara Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,6 Russians collect 24 PUs (3 lost to blockades); end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 2 aaGuns EDIT: Adding units owned by Russians to Siberia: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.50 Germans regular : 0.67 Russians regular : -0.33
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@mikawagunichi I’m swamped with work and it will be a few days before I can respond – sorry for the delay!
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@Argothair No worries.
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@mikawagunichi I am sick! I will play my next move when I feel better; sorry for the delay.
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@Argothair No problem, get well soon!
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I’m sorry; I’m out of practice and I accidentally played my turn as a local game. The dice were nothing special; I lost a plane in Malaya. If you need me to, I can do it over on the server, but I promise there were no shenanigans.triplea_41549_8jap.tsvg
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TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Combat Move - British 1 fighter moved from 96 Sea Zone to 97 Sea Zone 3 fighters moved from Gibraltar to 97 Sea Zone 2 tactical_bombers moved from Iraq to 97 Sea Zone 1 bomber and 3 fighters moved from Iraq to 97 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan 1 artillery and 3 infantry moved from Sumatra to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Borneo 2 infantry moved from 45 Sea Zone to Celebes 1 armour moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Tobruk to Alexandria 1 fighter moved from 93 Sea Zone to 97 Sea Zone 1 cruiser moved from 93 Sea Zone to 97 Sea Zone
Combat Hit Differential Summary :
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@Argothair Scramble and submerge decisions for 97.
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@mikawagunichi No scramble, but the sub will stay and fight to try to kill the British CA. While the CA is alive, that sub is my last casualty, even surviving at the cost of sinking one of my BBs. If the CA is dead, then please revert to normal OOL.
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TripleA Manual Gamesave Post: UK_Pacific round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 5 destroyers, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 3 fighters moved from Queensland to 132 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 1 bomber moved from Eastern India to 132 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 fighter moved from 27 Sea Zone to 26 Sea Zone 1 fighter moved from Queensland to 48 Sea Zone 1 artillery, 3 infantry and 2 marines moved from Sumatra to 42 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 2 marines and 2 transports moved from 42 Sea Zone to 38 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 38 Sea Zone to Malaya 1 destroyer moved from 38 Sea Zone to 132 Sea Zone 1 mech_infantry moved from Tunisia to Libya 1 armour moved from Tunisia to Libya 3 infantry and 1 marine moved from Morocco to 93 Sea Zone 3 infantry moved from Gibraltar to 93 Sea Zone 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 6 infantry, 1 marine and 3 transports moved from 93 Sea Zone to 96 Sea Zone 6 infantry and 1 marine moved from 96 Sea Zone to Malta Combat - Americans Battle in 48 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 48 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 43 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 38 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports; ANZAC loiter and taunt Japanese defend with 1 submarine Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports in 38 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Japanese lost in 38 Sea Zone Americans win, taking 38 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 96 Sea Zone British loiter and taunt; Americans attack with 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 3 transports Italians defend with 1 destroyer Americans roll dice for 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 3 transports in 96 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win with 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 26 Sea Zone Americans attack with 2 destroyers and 1 fighter Japanese defend with 1 destroyer and 2 submarines Americans roll dice for 2 destroyers and 1 fighter in 26 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Americans roll dice for 1 destroyer and 1 fighter in 26 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 submarines in 26 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone 1 submarine owned by the Japanese lost in 26 Sea Zone 1 fighter owned by the Americans retreated Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -10 Casualties for Americans: 2 destroyers Casualties for Japanese: 1 submarine Battle in 132 Sea Zone Americans attack with 1 bomber, 1 destroyer and 3 fighters Japanese defend with 1 cruiser Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 132 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 cruiser in 132 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Americans lost in 132 Sea Zone 1 cruiser owned by the Japanese lost in 132 Sea Zone Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 cruiser Battle in Libya Americans attack with 1 armour and 1 mech_infantry Italians defend with 1 artillery Americans roll dice for 1 armour and 1 mech_infantry in Libya, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Libya 1 artillery owned by the Italians lost in Libya Americans win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 artillery Battle in Malaya Americans attack with 1 artillery, 3 infantry and 2 marines Japanese defend with 1 harbour and 1 marine Americans roll dice for 1 artillery, 3 infantry and 2 marines in Malaya, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 marine in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Malaya 1 marine owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Japanese: 1 marine Battle in Malta Americans attack with 6 infantry and 1 marine Italians defend with 1 airfield and 2 infantry Americans roll dice for 6 infantry and 1 marine in Malta, round 2 : 1/7 hits, 1.33 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Malta Americans roll dice for 6 infantry and 1 marine in Malta, round 3 : 1/7 hits, 1.33 expected hits Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta Americans win, taking Malta from Italians with 6 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 2 aaGuns moved from Morocco to 93 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 93 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tunisia 2 aaGuns moved from 96 Sea Zone to Tunisia 2 fighters moved from Eastern United States to Gibraltar 2 infantry moved from Eastern United States to 104 Sea Zone 1 destroyer moved from 104 Sea Zone to 107 Sea Zone 4 destroyers, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 2 transports moved from 93 Sea Zone to 104 Sea Zone 2 fighters moved from 96 Sea Zone to Gibraltar 1 bomber moved from 132 Sea Zone to Eastern India 3 fighters moved from 132 Sea Zone to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 2 infantry moved from 28 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 48 Sea Zone to Solomon Islands 2 carriers and 1 transport moved from 27 Sea Zone to 11 Sea Zone Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States 1 tactical_bomber placed in Eastern United States 1 bomber placed in Western United States 2 destroyers and 1 submarine placed in 11 Sea Zone 3 destroyers placed in 104 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 12 infantry moved from Northern Sinkiang to Eastern Sinkiang Combat - Chinese Battle in Eastern Sinkiang Chinese attack with 1 fighter and 12 infantry Japanese defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 12 infantry in Eastern Sinkiang, round 2 : 2/13 hits, 2.50 expected hits Japanese roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Eastern Sinkiang, round 2 : 3/7 hits, 2.67 expected hits 3 infantry owned by the Chinese lost in Eastern Sinkiang 2 infantry owned by the Japanese lost in Eastern Sinkiang Chinese roll dice for 1 fighter and 9 infantry in Eastern Sinkiang, round 3 : 3/10 hits, 2.00 expected hits Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Eastern Sinkiang, round 3 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Chinese lost in Eastern Sinkiang 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Eastern Sinkiang Chinese roll dice for 1 fighter and 7 infantry in Eastern Sinkiang, round 4 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Eastern Sinkiang, round 4 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Chinese lost in Eastern Sinkiang 1 mech_infantry owned by the Japanese lost in Eastern Sinkiang Chinese roll dice for 1 fighter and 5 infantry in Eastern Sinkiang, round 5 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 armour in Eastern Sinkiang, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Eastern Sinkiang 1 armour owned by the Japanese lost in Eastern Sinkiang Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 8 infantry Casualties for Japanese: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Eastern Sinkiang to Northern Sinkiang Place Units - Chinese 1 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from 96 Sea Zone to 97 Sea Zone 3 fighters moved from Gibraltar to 97 Sea Zone 2 tactical_bombers moved from Iraq to 97 Sea Zone 1 bomber and 3 fighters moved from Iraq to 97 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan 1 artillery and 3 infantry moved from Sumatra to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Borneo 2 infantry moved from 45 Sea Zone to Celebes 1 armour moved from Alexandria to Tobruk British take Tobruk from Italians 1 armour moved from Tobruk to Alexandria 1 fighter moved from 93 Sea Zone to 97 Sea Zone 1 cruiser moved from 93 Sea Zone to 97 Sea Zone Combat - British British creates battle in territory 112 Sea Zone Battle in Borneo Battle in Celebes Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan British win, taking Borneo from Japanese, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in 97 Sea Zone British attack with 1 bomber, 1 cruiser, 8 fighters and 2 tactical_bombers Italians defend with 2 battleships, 1 cruiser, 1 destroyer and 1 submarine Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 bomber, 8 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 6/11 hits, 5.83 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 battleships, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 2 fighters owned by the British lost in 97 Sea Zone 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 2 battleships owned by the Italians lost in 97 Sea Zone Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Italians lost in 97 Sea Zone British win with 1 bomber, 1 cruiser, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 41 Casualties for British: 2 fighters Casualties for Italians: 2 battleships, 1 cruiser, 1 destroyer and 1 submarine Non Combat Move - British 1 bomber moved from 97 Sea Zone to Malta 1 fighter moved from 97 Sea Zone to Malta 1 fighter moved from 97 Sea Zone to Malta 4 fighters and 2 tactical_bombers moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 112 Sea Zone to 94 Sea Zone 5 armour moved from Iraq to Baluchistan 4 artilleries and 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Alexandria to Egypt 1 fighter moved from Yunnan to Eastern India 1 aaGun moved from Eastern India to Burma 1 destroyer moved from 42 Sea Zone to 132 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 battleship, 1 cruiser and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 fighter moved from United Kingdom to 93 Sea Zone Place Units - British 1 fighter placed in Iraq 2 submarines placed in 82 Sea Zone 1 destroyer placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5 British collect 26 PUs (8 lost to blockades); end with 26 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : -3.33 Italians regular : -1.17 Japanese regular : 4.50 British regular : 0.50
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Kazakhstan to Western Sinkiang Italians take Western Sinkiang from Chinese 1 armour moved from Western Sinkiang to Northern Sinkiang 1 artillery moved from Kazakhstan to Urals Italians take Urals from Russians 1 armour moved from Stalingrad to Saratov Italians take Saratov from Russians 1 armour moved from Saratov to Tambov 1 mech_infantry moved from Stalingrad to Tambov 1 tactical_bomber moved from Ukraine to Tambov 1 infantry moved from Yugoslavia to Bulgaria 4 infantry moved from Northern Italy to Southern Italy Combat - Italians Italians creates battle in territory 100 Sea Zone Battle in Tambov Italians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking 100 Sea Zone from British, taking Tambov from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Sinkiang Italians attack with 1 armour Chinese defend with 1 fighter Italians roll dice for 1 armour in Northern Sinkiang, round 2 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter in Northern Sinkiang, round 2 : 1/1 hits, 0.67 expected hits 1 armour owned by the Italians lost in Northern Sinkiang 1 fighter owned by the Chinese lost in Northern Sinkiang Chinese win with no units remaining. Battle score for attacker is 4 Casualties for Italians: 1 armour Casualties for Chinese: 1 fighter Trigger Italians Destroy Factories Urals: has removed 1 factory_minor owned by Italians in Urals Non Combat Move - Italians Trigger Urals Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed_Italians attached to Italians 1 marine moved from Crete to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 tactical_bomber moved from Tambov to Ukraine Place Units - Italians 3 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : 2.00 Russians regular : -0.33