Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
ead0d48b-9535-4201-aa1f-6c7ce0c2289b-triplea_41617_2Russia.tsvg
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Finland Norway to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 armour and 7 infantry moved from Novosibirsk to Sinkiang
Combat - Russians
Battle in Sinkiang
Russians attack with 1 armour and 7 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 7 infantry in Sinkiang, round 2 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 1 armour and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
Place Units - Russians
1 armour and 1 infantry placed in Russia
7 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : -0.67
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3
Purchase Units - Germans
Germans buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from East Europe to Ukraine S.S.R.
2 fighters moved from East Europe to Ukraine S.S.R.
1 bomber and 2 fighters moved from Germany to Ukraine S.S.R.
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 bomber, 4 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 4 fighters and 1 infantry in Ukraine S.S.R., round 2 : 3/6 hits, 2,83 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber and 4 fighters moved from Ukraine S.S.R. to Germany
12 infantry moved from Germany to East Europe
Place Units - Germans
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : 0,17
@VictoryFirst b617a9a3-250c-4c01-bd3a-8f6a8161975c-triplea_41617_3UK.tsvg
Game History
Round: 3
Purchase Units - British
British buy 2 bombers; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from French Equatorial Africa to Algeria
British take Algeria from Germans
1 infantry moved from Libya to Anglo Sudan Egypt
1 infantry moved from Persia to Red Sea Zone
1 infantry and 1 transport moved from Red Sea Zone to French Indo China Sea Zone
1 infantry moved from French Indo China Sea Zone to French Indo China
1 bomber moved from Novosibirsk to French Indo China
2 fighters moved from Karelia S.S.R. to India
1 fighter moved from United Kingdom to Karelia S.S.R.
3 bombers moved from United Kingdom to Germany
1 battleship moved from Red Sea Zone to South Compass Sea Zone
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Germany rolls: 1,4,1 and costs: 6 PUs.
Bombing raid costs 6 PUs
Battle in India
British attack with 2 fighters
Japanese defend with 1 infantry
British roll dice for 2 fighters in India, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the British lost in India
1 infantry owned by the Japanese lost in India
British win with 1 fighter remaining. Battle score for attacker is -9
Casualties for British: 1 fighter
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from India to Sinkiang
1 bomber moved from French Indo China to Sinkiang
1 bomber moved from Sinkiang to Karelia S.S.R.
3 bombers moved from Germany to United Kingdom
Place Units - British
2 bombers placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33
Germans AA : -0.50
British regular : 1.17
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 fighters and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
4 infantry moved from China to Sinkiang
1 armour moved from Manchuria to Sinkiang
1 bomber and 4 fighters moved from Manchuria to Sinkiang
1 fighter moved from Japan Sea Zone to Sinkiang
1 infantry moved from Manchuria to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Japan to Japan Sea Zone
1 battleship, 2 infantry, 1 submarine and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China Sea Zone to French Indo China
Combat - Japanese
Battle in French Indo China Sea Zone
Japanese attack with 1 battleship, 1 submarine and 1 transport
British defend with 1 transport
Japanese roll dice for 1 submarine in French Indo China Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship and 1 transport in French Indo China Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
British roll dice for 1 transport in French Indo China Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in French Indo China Sea Zone
Japanese roll dice for 1 battleship and 1 transport in French Indo China Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
British roll dice for 1 transport in French Indo China Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 transport owned by the British lost in French Indo China Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for British: 1 transport
Battle in Sinkiang
Japanese attack with 1 armour, 1 bomber, 5 fighters and 4 infantry
British defend with 1 fighter; Russians defend with 1 armour and 7 infantry
Japanese roll dice for 1 armour, 1 bomber, 5 fighters and 4 infantry in Sinkiang, round 2 : 4/11 hits, 4,33 expected hits
Americans roll dice for 1 armour, 1 fighter and 7 infantry in Sinkiang, round 2 : 4/9 hits, 3,33 expected hits
4 infantry owned by the Japanese lost in Sinkiang
4 infantry owned by the Russians lost in Sinkiang
Japanese roll dice for 1 armour, 1 bomber and 5 fighters in Sinkiang, round 3 : 4/7 hits, 3,67 expected hits
Americans roll dice for 1 armour, 1 fighter and 3 infantry in Sinkiang, round 3 : 3/5 hits, 2,00 expected hits
2 fighters owned by the Japanese and 1 armour owned by the Japanese lost in Sinkiang
3 infantry owned by the Russians and 1 armour owned by the Russians lost in Sinkiang
Japanese roll dice for 1 bomber and 3 fighters in Sinkiang, round 4 : 2/4 hits, 2,17 expected hits
Americans roll dice for 1 fighter in Sinkiang, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese lost in Sinkiang
1 fighter owned by the British lost in Sinkiang
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -15
Casualties for Japanese: 1 armour, 3 fighters and 4 infantry
Casualties for Russians: 1 armour and 7 infantry
Casualties for British: 1 fighter
Battle in French Indo China
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,33 expected hits
British roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 3 : 0/2 hits, 0,33 expected hits
British roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 4 : 0/2 hits, 0,33 expected hits
British roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 5 : 1/2 hits, 0,33 expected hits
British roll dice for 1 infantry in French Indo China, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber and 2 fighters moved from Sinkiang to Manchuria
2 infantry moved from Manchuria to China
3 infantry moved from Japan to Japan Sea Zone
3 infantry moved from Japan Sea Zone to Manchuria
Place Units - Japanese
2 fighters and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to French Indo China Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 32 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : 2,00
Japanese regular : -1,17
British regular : -0,67
@VictoryFirst 4f101338-e3db-4a23-ae41-5cacfe5c1106-triplea_41617_3Usa.tsvg
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship and 1 submarine; Remaining resources: 0 PUs;
Non Combat Move - Americans
1 fighter moved from East US to United Kingdom
2 infantry moved from West Canada to West US
Place Units - Americans
1 battleship and 1 submarine placed in West US Sea Zone
Turn Complete - Americans
Americans collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
@dawgoneit 753a5248-9e10-46d0-abad-2312b8c8054c-triplea_41617_3Rus.tsvg
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 infantry moved from Russia to Novosibirsk
2 infantry moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Russia to Persia
1 armour moved from Karelia S.S.R. to Persia
Non Combat Move - Russians
Place Units - Russians
1 infantry placed in Russia
1 armour and 7 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4
Purchase Units - Germans
Germans buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from East Europe to Ukraine S.S.R.
1 bomber moved from Germany to Karelia S.S.R.
4 fighters moved from Germany to East Europe
4 fighters moved from East Europe to Ukraine S.S.R.
Combat - Germans
Strategic bombing raid in Karelia S.S.R.
Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0,17 expected hits
Bombing raid in Karelia S.S.R. rolls: 6 and costs: 6 PUs.
Bombing raid costs 6 PUs
Battle in Ukraine S.S.R.
Germans attack with 4 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 4 fighters and 1 infantry in Ukraine S.S.R., round 2 : 3/5 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 fighters moved from Ukraine S.S.R. to Germany
7 infantry moved from Germany to East Europe
2 infantry moved from South Europe to East Europe
1 bomber moved from Karelia S.S.R. to Germany
Place Units - Germans
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : 0,83
Russians AA : -0,17
@VictoryFirst c87e4f98-d167-48ec-9920-c657eeb56778-triplea_41617_4UK.tsvg
Game History
Round: 4
Research Technology - British
British spend 15 on tech rolls
British roll 3,6,1 and gets 1 hit
British discover Jet Power
Activate Technology - British
British activating Jet Power
Purchase Units - British
British buy 1 bomber; Remaining resources: 2 PUs;
Combat Move - British
5 bombers moved from United Kingdom to Germany
1 bomber moved from Karelia S.S.R. to Baltic Sea Zone
1 bomber moved from Baltic Sea Zone to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/6 hits, 1.00 expected hits
Bombing raid in Germany rolls: 5,3,6,2,4,4 and costs: 24 PUs.
Bombing raid costs 24 PUs
Non Combat Move - British
6 bombers moved from Germany to United Kingdom
1 battleship moved from South Compass Sea Zone to New Zealand Sea Zone
1 infantry moved from Algeria to Libya
1 infantry moved from Anglo Sudan Egypt to Syria Jordan
Place Units - British
1 bomber placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans AA : -1.00
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 armour; Remaining resources: 9 PUs;
Combat Move - Japanese
1 infantry moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 infantry moved from Manchuria to Yakut S.S.R.
2 infantry moved from China to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from French Indo China to Sinkiang
1 infantry moved from French Indo China to India
1 bomber moved from Manchuria to Russia
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Non Combat Move - Japanese
1 bomber moved from Russia to Manchuria
1 aaGun moved from Manchuria to Yakut S.S.R.
2 infantry moved from Japan to Japan Sea Zone
2 infantry moved from Japan Sea Zone to Manchuria
1 transport moved from French Indo China Sea Zone to Borneo Sea Zone
1 transport moved from French Indo China Sea Zone to East Indies Sea Zone
1 infantry moved from East Indies to East Indies Sea Zone
1 infantry and 1 transport moved from East Indies Sea Zone to French Indo China Sea Zone
1 infantry moved from Borneo Celebes to Borneo Sea Zone
1 infantry and 1 transport moved from Borneo Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China Sea Zone to French Indo China
2 fighters moved from Japan to Japan Sea Zone
2 fighters moved from Manchuria to Japan Sea Zone
Place Units - Japanese
5 armour placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 45 PUs
Combat Hit Differential Summary :
Russians AA : -0,17
@VictoryFirst 82ddceda-98df-490b-aa2f-206bf0630478-triplea_41617_4usa.tsvg
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour and 2 infantry moved from West US to West US Sea Zone
1 armour, 2 battleships, 2 carriers, 4 fighters, 2 infantry, 4 submarines and 2 transports moved from West US Sea Zone to Wake Island Sea Zone
1 armour and 2 infantry moved from Wake Island Sea Zone to Wake Island
Americans take Wake Island from Japanese
1 fighter moved from United Kingdom to Karelia S.S.R.
Combat - Americans
Non Combat Move - Americans
Place Units - Americans
2 bombers placed in West US
Turn Complete - Americans
Americans collect 32 PUs; end with 36 PUs
Combat Hit Differential Summary :
1ea7525f-141f-406e-a3c5-fa552d9e4d9e-triplea_41617_4RUS.tsvg
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
2 fighters moved from Karelia S.S.R. to Ukraine S.S.R.
3 infantry moved from Novosibirsk to Sinkiang
2 armour moved from Persia to Sinkiang
Combat - Russians
Battle in Sinkiang
Russians attack with 2 armour and 3 infantry
Japanese defend with 3 infantry
Russians roll dice for 2 armour and 3 infantry in Sinkiang, round 2 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 3 infantry in Sinkiang, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Sinkiang
2 infantry owned by the Japanese lost in Sinkiang
Russians roll dice for 2 armour and 2 infantry in Sinkiang, round 3 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 armour and 2 infantry in Sinkiang, round 4 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Sinkiang, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Japanese: 3 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
Place Units - Russians
3 infantry placed in Russia
1 armour and 2 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
Germans regular : 0.33
Russians regular : -2.67
is everything OK?
not sure if you received my notification or not.
I have it happen to me now and then.
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
8 armour and 40 infantry moved from East Europe to Karelia S.S.R.
1 bomber and 4 fighters moved from Germany to Karelia S.S.R.
Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 8 armour, 1 bomber, 4 fighters and 40 infantry
British defend with 1 fighter; Americans defend with 1 fighter; Russians defend with 1 aaGun, 4 armour, 1 factory, 2 fighters and 37 infantry
Russians roll AA dice in Karelia S.S.R. : 0/5 hits, 0,83 expected hits
Germans roll dice for 8 armour, 1 bomber, 4 fighters and 40 infantry in Karelia S.S.R., round 2 : 13/53 hits, 13,33 expected hits
Russians roll dice for 4 armour, 4 fighters and 37 infantry in Karelia S.S.R., round 2 : 13/45 hits, 16,50 expected hits
13 infantry owned by the Germans lost in Karelia S.S.R.
13 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 8 armour, 1 bomber, 4 fighters and 27 infantry in Karelia S.S.R., round 3 : 14/40 hits, 11,17 expected hits
Russians roll dice for 4 armour, 4 fighters and 24 infantry in Karelia S.S.R., round 3 : 11/32 hits, 12,17 expected hits
11 infantry owned by the Germans lost in Karelia S.S.R.
14 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 8 armour, 1 bomber, 4 fighters and 16 infantry in Karelia S.S.R., round 4 : 10/29 hits, 9,33 expected hits
Russians roll dice for 4 armour, 4 fighters and 10 infantry in Karelia S.S.R., round 4 : 12/18 hits, 7,50 expected hits
12 infantry owned by the Germans lost in Karelia S.S.R.
10 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 8 armour, 1 bomber, 4 fighters and 4 infantry in Karelia S.S.R., round 5 : 9/17 hits, 7,33 expected hits
Russians roll dice for 4 armour and 4 fighters in Karelia S.S.R., round 5 : 5/8 hits, 4,17 expected hits
4 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
2 fighters owned by the Russians, 4 armour owned by the Russians, 1 fighter owned by the Americans and 1 fighter owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 7 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 54
Casualties for Germans: 1 armour and 40 infantry
Casualties for Russians: 4 armour, 2 fighters and 37 infantry
Casualties for Americans: 1 fighter
Casualties for British: 1 fighter
Non Combat Move - Germans
7 infantry moved from Germany to East Europe
1 bomber and 4 fighters moved from Karelia S.S.R. to Germany
Place Units - Germans
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : 4,83
Russians AA : -0,83
@dawgoneit Thanks for the reminder. I saw it but I forgot. I’m playing too many games 🙃
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from French Indo China to Sinkiang
1 infantry moved from India to Sinkiang
1 bomber moved from Manchuria to Sinkiang
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
3 infantry moved from Yakut S.S.R. to Novosibirsk
Japanese take Novosibirsk from Russians
4 fighters moved from Japan Sea Zone to Sinkiang
Combat - Japanese
Battle in Sinkiang
Japanese attack with 1 bomber, 4 fighters and 3 infantry
Russians defend with 2 armour and 2 infantry
Japanese roll dice for 1 bomber, 4 fighters and 3 infantry in Sinkiang, round 2 : 3/8 hits, 3,17 expected hits
Americans roll dice for 2 armour and 2 infantry in Sinkiang, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Japanese lost in Sinkiang
2 infantry owned by the Russians and 1 armour owned by the Russians lost in Sinkiang
Japanese roll dice for 1 bomber, 4 fighters and 1 infantry in Sinkiang, round 3 : 1/6 hits, 2,83 expected hits
Americans roll dice for 1 armour in Sinkiang, round 3 : 0/1 hits, 0,33 expected hits
1 armour owned by the Russians lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 armour and 2 infantry
Non Combat Move - Japanese
4 fighters moved from Sinkiang to China
1 bomber moved from Sinkiang to China
2 infantry moved from Manchuria to Yakut S.S.R.
3 armour moved from Japan to Japan Sea Zone
3 armour and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
3 armour moved from French Indo China Sea Zone to French Indo China
2 transports moved from French Indo China Sea Zone to Japan Sea Zone
2 armour moved from Japan to Japan Sea Zone
2 armour moved from Japan Sea Zone to Manchuria
1 aaGun moved from Yakut S.S.R. to Manchuria
1 carrier moved from Japan Sea Zone to Okinawa Sea Zone
1 carrier moved from Japan Sea Zone to Caroline Islands Sea Zone
1 battleship moved from Japan Sea Zone to French Indo China Sea Zone
Place Units - Japanese
2 fighters and 7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : -2,00
@VictoryFirst ecdf34ed-b846-463d-a57b-5757074d2212-triplea_41617_5USA.tsvg
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from Wake Island Sea Zone to Caroline Islands Sea Zone
1 submarine moved from Wake Island Sea Zone to Okinawa Sea Zone
1 bomber moved from West US to Caroline Islands Sea Zone
1 submarine moved from Wake Island Sea Zone to Japan Sea Zone
2 fighters moved from Wake Island Sea Zone to Japan Sea Zone
1 fighter moved from Wake Island Sea Zone to Caroline Islands Sea Zone
1 fighter moved from Wake Island Sea Zone to Okinawa Sea Zone
1 bomber moved from West US to Okinawa Sea Zone
1 submarine moved from Wake Island Sea Zone to Japan Sea Zone
1 armour moved from Wake Island to Wake Island Sea Zone
2 infantry moved from Wake Island to Wake Island Sea Zone
2 infantry moved from Alaska to West Canada
Combat - Americans
Battle in Japan Sea Zone
Americans attack with 2 fighters and 2 submarines
Japanese defend with 2 transports
Americans roll dice for 2 submarines in Japan Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 fighters in Japan Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 2 transports in Japan Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 transports owned by the Japanese lost in Japan Sea Zone
Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 16
Casualties for Japanese: 2 transports
Battle in Caroline Islands Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 carrier
Americans roll dice for 1 submarine in Caroline Islands Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in Caroline Islands Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 carrier in Caroline Islands Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 carrier owned by the Japanese lost in Caroline Islands Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 18
Casualties for Japanese: 1 carrier
Battle in Okinawa Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 carrier
Americans roll dice for 1 submarine in Okinawa Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in Okinawa Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 carrier in Okinawa Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 submarine in Okinawa Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in Okinawa Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 18
Casualties for Japanese: 1 carrier
Non Combat Move - Americans
1 fighter moved from Caroline Islands Sea Zone to Wake Island Sea Zone
1 fighter moved from Okinawa Sea Zone to Wake Island Sea Zone
1 armour and 2 infantry moved from Wake Island Sea Zone to Wake Island
1 bomber moved from Okinawa Sea Zone to Wake Island
1 bomber moved from Caroline Islands Sea Zone to Wake Island
2 fighters moved from Japan Sea Zone to Wake Island
Place Units - Americans
2 submarines and 2 transports placed in West US Sea Zone
1 infantry placed in West US
Turn Complete - Americans
Americans collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Japanese regular : -1.33
@dawgoneit 76ec0cae-83bc-4c40-9fc8-0c09dd241ece-triplea_41617_5Russia.tsvg
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine S.S.R. to Karelia S.S.R.
2 infantry moved from Russia to Karelia S.S.R.
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 3 infantry
Germans defend with 1 aaGun, 2 armour and 1 factory
Russians roll dice for 3 infantry in Karelia S.S.R., round 2 : 1/3 hits, 0.50 expected hits
Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
1 armour owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 2 infantry in Karelia S.S.R., round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 4 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 5 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 6 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 1 infantry in Karelia S.S.R., round 7 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 8 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 8 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 9 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 9 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win with 1 armour remaining. Battle score for attacker is -4
Casualties for Russians: 3 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
Place Units - Russians
2 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : -1.33
TripleA Turn Summary for game: World War II Classic
Game History
Round: 6
Purchase Units - Germans
Germans buy 2 armour, 1 bomber and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from Germany to Russia
1 armour moved from Karelia S.S.R. to Ukraine S.S.R.
Germans take Ukraine S.S.R. from Russians
1 armour moved from Ukraine S.S.R. to Karelia S.S.R.
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Non Combat Move - Germans
1 bomber moved from Russia to Germany
7 infantry moved from East Europe to Karelia S.S.R.
Place Units - Germans
2 armour and 1 infantry placed in Karelia S.S.R.
1 bomber placed in Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Russians AA : -0,17
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Game History
Round: 6
Purchase Units - British
British buy 2 bombers; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Germany
1 infantry moved from Persia to India
British take India from Japanese
1 infantry moved from Anglo Sudan Egypt to Syria Jordan
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and costs: 6 PUs.
Bombing raid costs 6 PUs
Non Combat Move - British
1 bomber moved from Germany to Russia
Place Units - British
2 bombers placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
TripleA Turn Summary for game: World War II Classic
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 aaGun and 11 infantry; Remaining resources: 2 PUs;
Combat Move - Japanese
1 bomber moved from China to Russia
1 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
2 fighters moved from China to Japan Sea Zone
2 fighters moved from Japan to Japan Sea Zone
1 battleship moved from French Indo China Sea Zone to Japan Sea Zone
Combat - Japanese
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/1 hits, 0,17 expected hits
1 bomber owned by the Japanese killed by AA in Russia
Bombing raid costs 0 PUs
Battle in Japan Sea Zone
Japanese attack with 1 battleship and 4 fighters
Americans defend with 2 submarines
Japanese roll dice for 1 battleship and 4 fighters in Japan Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
Americans roll dice for 2 submarines in Japan Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 battleship owned by the Japanese lost in Japan Sea Zone
1 submarine owned by the Americans lost in Japan Sea Zone
1 submarine owned by the Americans retreated to Philippines Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is -16
Casualties for Japanese: 1 battleship
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Novosibirsk
2 armour moved from Manchuria to Novosibirsk
3 armour moved from French Indo China to Novosibirsk
3 transports moved from French Indo China Sea Zone to Japan Sea Zone
6 infantry moved from Japan to Japan Sea Zone
6 infantry moved from Japan Sea Zone to Manchuria
2 fighters moved from China to Manchuria
4 fighters moved from Japan Sea Zone to Manchuria
1 infantry moved from Evenki National Okrug to Novosibirsk
Place Units - Japanese
1 aaGun and 11 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : -1,67
Russians AA : 0,83