@gamerman01 We are underway! Scramble?
L25 G40 OOB Jacob16 (Axis) vs. VictoryFirst (Allies+50)
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7 US submarines
[dice 7d6<=2]
German carrier
[dice 1d6<=2]
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7d6<=2: 5, 6, 6, 3, 4, 3, 2; Hits: 1
1d6<=2: 5; Hits: 0 -
7 US submarines
[dice 7d6<=2]
German carrier
[dice 1d6<=2]
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7d6<=2: 6, 4, 6, 4, 5, 3, 6; Hits: 0
1d6<=2: 2; Hits: 1 -
6 US submarines
[dice 6d6<=2]
German carrier
[dice 1d6<=2]
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6d6<=2: 5, 5, 4, 6, 3, 6; Hits: 0
1d6<=2: 4; Hits: 0 -
6 US submarines
[dice 6d6<=2]
German carrier
[dice 1d6<=2]
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6d6<=2: 5, 3, 1, 6, 5, 6; Hits: 1
1d6<=2: 6; Hits: 0 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 7 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 bomber moved from Gibraltar to Western United States 7 fighters moved from Western United States to Hawaiian Islands 2 fighters moved from 11 Sea Zone to Hawaiian Islands 1 transport moved from 11 Sea Zone to 10 Sea Zone 3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 6 infantry, 1 submarine and 5 transports moved from 11 Sea Zone to 26 Sea Zone 3 artilleries and 6 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 7 fighters and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 3 artilleries and 19 infantry moved from Shensi to Kweichow Chinese take Kweichow from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Kansu to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Combat Move - British Non Combat Move - British 2 infantry moved from Eastern Persia to West India 1 armour moved from Persia to West India 1 infantry moved from Egypt to 81 Sea Zone 2 artilleries moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia 3 infantry moved from Trans-Jordan to Iraq 3 armour and 1 mech_infantry moved from Egypt to Iraq Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Germans from 109 Sea Zone: 1 carrier and 1 tactical_bomber EDIT: Removing units owned by Americans from 110 Sea Zone: 7 submarines EDIT: Adding units owned by Americans to 109 Sea Zone: 6 submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 4 PUs; Combat Move - Italians 1 mech_infantry moved from Libya to Algeria 1 armour moved from Libya to Algeria 1 fighter moved from Southern Italy to Algeria Combat - Italians Battle in Algeria Italians attack with 1 armour, 1 fighter and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Algeria, round 2 : 2/3 hits, 1.17 expected hits French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Algeria 1 infantry owned by the French lost in Algeria Italians win, taking Algeria from French with 1 armour and 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for French: 1 infantry Non Combat Move - Italians 2 fighters moved from United Kingdom to Southern Italy 1 fighter moved from Algeria to Tunisia 1 infantry moved from Libya to Tunisia 1 infantry moved from Libya to Tunisia 2 artilleries moved from Libya to Tobruk 2 infantry moved from Libya to Tobruk 1 fighter moved from United Kingdom to Southern Italy 2 mech_infantrys moved from Yugoslavia to Bessarabia 2 infantry moved from Yugoslavia to Romania 2 infantry moved from Northern Italy to Yugoslavia 2 aaGuns and 9 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer and 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
French regular : 0.67 Italians regular : 0.83
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from New Zealand to New South Wales 1 aaGun, 1 artillery and 7 infantry moved from South Australia to New South Wales 1 destroyer moved from 28 Sea Zone to 30 Sea Zone 1 cruiser moved from 28 Sea Zone to 26 Sea Zone 1 fighter moved from Central America to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone Place Units - ANZAC 1 infantry and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Eastern Poland 1 fighter moved from Germany to Eastern Poland 1 tactical_bomber moved from Western Germany to Eastern Poland 1 bomber moved from Western Germany to Rostov 1 submarine moved from 113 Sea Zone to 114 Sea Zone 2 bombers moved from United Kingdom to 114 Sea Zone 2 infantry moved from Ukraine to Rostov 8 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Germany to Eastern Poland Combat - Germans Battle in 114 Sea Zone Germans attack with 2 bombers and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Rostov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 armour, 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 4/12 hits, 3.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 armour, 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour, 1 infantry and 3 mech_infantrys moved from Bessarabia to Ukraine 1 aaGun moved from Ukraine to Western Ukraine 1 aaGun moved from Western Ukraine to Eastern Poland 1 fighter moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine 2 bombers moved from 114 Sea Zone to Western Germany 1 bomber moved from Rostov to Ukraine 2 tactical_bombers moved from United Kingdom to Poland 3 armour moved from Western Germany to Poland 2 infantry moved from Holland Belgium to Western Germany 3 infantry moved from Western Germany to Germany 3 artilleries moved from Holland Belgium to Western Germany Place Units - Germans 3 artilleries placed in Ukraine 4 armour and 2 mech_infantrys placed in Germany 1 destroyer and 1 transport placed in 113 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,2,4,2,4,5,2,5,3,1,3 Germans collect 46 PUs (8 lost to blockades); end with 47 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 1.50
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Rules question, do the Axis win if they control enough VCs at the end of a round or after a full round of play? E.g. if Japan captures Sydney this turn, do they win at the end of the French turn or at the end of J8?
I thought it was the latter but I was testing some stuff in local mode and it gave a message saying the Axis achieved victory at the end of the French turn.
@Panther Maybe you know the answer? Thanks.
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@VictoryFirst I believe its at the end of a round of play that this is calculated, that would be at the end of the french turn.
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Thanks, I think you are right and I am wrong because TripleA also does it this way. In that case things will change a bit. I need to take a 70% to capture India this turn as the Russians. I thought I had an extra turn. That would allow me to get much better odds.
In case I don’t succeed, the game will likely be yours.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Russians Russians buy 7 armour, 1 bomber and 1 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour and 1 mech_infantry moved from Eastern Persia to India 1 armour moved from West India to India 1 fighter and 2 tactical_bombers moved from Eastern Persia to India 1 bomber moved from Russia to India 2 fighters moved from Belarus to Rostov 2 infantry moved from Bryansk to Rostov 1 bomber and 1 fighter moved from Novgorod to Baltic States 1 infantry moved from Belarus to Baltic States Combat - Russians Russians creates battle in territory 113 Sea Zone Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Turning on Edit Mode EDIT: Changing ownership of Italian Somaliland from Italians to Russians EDIT: Turning off Edit Mode Battle in India Russians attack with 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys Russians roll dice for 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 4/7 hits, 3,67 expected hits Japanese roll dice for 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys in India, round 2 : 2/7 hits, 2,83 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in India 3 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India Russians roll dice for 1 armour, 1 bomber, 1 fighter and 2 tactical_bombers in India, round 3 : 2/5 hits, 3,00 expected hits Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in India, round 3 : 1/3 hits, 1,50 expected hits 1 tactical_bomber owned by the Russians lost in India 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in India Russians roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in India, round 4 : 3/4 hits, 2,33 expected hits Japanese roll dice for 1 fighter in India, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in India Russians win, taking India from Japanese, taking West India from Russians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 armour, 1 mech_infantry and 1 tactical_bomber Casualties for Japanese: 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians roll dice for 2 fighters and 1 infantry in Rostov, round 3 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov 2 fighters owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 113 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Baltic States Russians attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Baltic States, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from India to West India 1 bomber moved from India to West India 18 infantry moved from Shensi to Kweichow 1 armour moved from Turkmenistan to Eastern Persia 1 armour moved from Eastern Persia to West India 5 armour moved from Kazakhstan to Eastern Persia 2 fighters moved from Rostov to Russia 3 infantry moved from Novgorod to Karelia 1 infantry moved from Karelia to Finland 1 armour moved from Norway to Finland 3 armour moved from Novgorod to Karelia 3 armour moved from Belarus to Karelia 1 infantry moved from Belarus to Archangel 1 fighter moved from Baltic States to Karelia 1 bomber moved from Baltic States to Russia 4 aaGuns, 2 artilleries and 34 infantry moved from Bryansk to Russia 3 armour moved from Volgograd to Kazakhstan 3 infantry moved from Volgograd to Kazakhstan Place Units - Russians 7 armour, 1 bomber and 1 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 56 PUs
Combat Hit Differential Summary :
Japanese regular : -2,00 Germans regular : 0,67 Russians regular : -2,17
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Wow, good dice in India. This game will continue!
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Japanese Japanese buy 6 armour, 2 destroyers, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries moved from Caroline Islands to 33 Sea Zone 7 infantry moved from Caroline Islands to 33 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 33 Sea Zone to 62 Sea Zone 3 artilleries and 7 infantry moved from 62 Sea Zone to New South Wales 2 fighters moved from 49 Sea Zone to New South Wales 2 tactical_bombers moved from 49 Sea Zone to New South Wales 1 fighter moved from 46 Sea Zone to New South Wales 1 tactical_bomber moved from 46 Sea Zone to New South Wales 1 battleship moved from 46 Sea Zone to 62 Sea Zone 1 cruiser moved from 46 Sea Zone to 62 Sea Zone 1 battleship moved from 49 Sea Zone to 62 Sea Zone 3 mech_infantrys moved from Yunnan to India 1 armour moved from Burma to India 2 mech_infantrys moved from Burma to India Combat - Japanese Battle in India Japanese attack with 1 armour and 5 mech_infantrys UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Russians defend with 1 armour Japanese roll dice for 1 armour and 5 mech_infantrys in India, round 2 : 0/6 hits, 1.33 expected hits UK_Pacific roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese lost in India Japanese roll dice for 1 armour and 4 mech_infantrys in India, round 3 : 0/5 hits, 1.17 expected hits UK_Pacific roll dice for 1 armour in India, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese lost in India Japanese roll dice for 1 armour and 3 mech_infantrys in India, round 4 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 armour in India, round 4 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese lost in India 1 armour owned by the Russians lost in India Japanese captures 0PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -6 Casualties for Japanese: 3 mech_infantrys Casualties for Russians: 1 armour Battle in New South Wales Japanese attack with 3 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers ANZAC defend with 1 aaGun, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry and 2 mech_infantrys ANZAC roll AA dice in New South Wales : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 battleships and 1 cruiser in New South Wales, round 2 : 3/3 hits, 1.83 expected hits Japanese roll dice for 3 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers in New South Wales, round 2 : 6/16 hits, 6.17 expected hits ANZAC roll dice for 1 aaGun, 1 artillery, 3 fighters, 8 infantry and 2 mech_infantrys in New South Wales, round 2 : 3/14 hits, 5.67 expected hits 3 infantry owned by the Japanese lost in New South Wales 8 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New South Wales Japanese roll dice for 3 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers in New South Wales, round 3 : 3/13 hits, 5.67 expected hits ANZAC roll dice for 1 artillery, 3 fighters and 2 mech_infantrys in New South Wales, round 3 : 5/6 hits, 3.00 expected hits 4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales 1 artillery owned by the ANZAC and 2 mech_infantrys owned by the ANZAC lost in New South Wales Japanese roll dice for 2 artilleries, 3 fighters and 3 tactical_bombers in New South Wales, round 4 : 4/8 hits, 4.17 expected hits ANZAC roll dice for 3 fighters in New South Wales, round 4 : 3/3 hits, 2.00 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales 3 fighters owned by the ANZAC lost in New South Wales Japanese captures 10PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber Casualties for ANZAC: 1 aaGun, 1 artillery, 3 fighters, 8 infantry and 2 mech_infantrys Non Combat Move - Japanese 2 carriers moved from 49 Sea Zone to 62 Sea Zone 2 fighters moved from New South Wales to 62 Sea Zone 2 tactical_bombers moved from New South Wales to 62 Sea Zone 1 carrier moved from 46 Sea Zone to 33 Sea Zone 2 destroyers moved from 49 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 2 submarines moved from 36 Sea Zone to 33 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 armour moved from Chahar to Hunan 1 mech_infantry moved from Chahar to Hunan 1 infantry moved from Chahar to Jehol 1 aaGun moved from Chahar to Jehol 3 aaGuns, 3 artilleries and 15 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Kwangtung to Hunan 2 armour moved from Kwangtung to Hunan 2 armour moved from French Indo China to Hunan 1 artillery moved from Yunnan to Hunan 1 mech_infantry moved from French Indo China to Hunan 2 bombers moved from Caroline Islands to French Indo China 1 fighter moved from Caroline Islands to French Indo China 1 tactical_bomber moved from Caroline Islands to French Indo China 1 fighter moved from 33 Sea Zone to French Indo China 1 tactical_bomber moved from 33 Sea Zone to French Indo China 1 tactical_bomber moved from 33 Sea Zone to French Indo China 1 fighter moved from 33 Sea Zone to French Indo China 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from Sakha to Siberia Place Units - Japanese 3 armour placed in French Indo China 3 armour placed in Kwangtung 2 destroyers placed in 6 Sea Zone 2 fighters and 1 mech_infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Japanese regular : -4.33 ANZAC AA : -0.50 ANZAC regular : 0.33 UK_Pacific regular : 1.50
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@VictoryFirst it has been an amazing game. I think the axis are on the doorstep of a victory however. Japan has collected 90 IPC this turn which is quite funny