I need to read up on this Vichy thing. Might swap out the art for a mech in France, but should not after R1.
L25 Classic VictoryFirst (Axis) vs dawgoneit (Allies)
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier and 5 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 2 infantry moved from China to Sinkiang 1 bomber and 4 fighters moved from Manchuria to Sinkiang Combat - Japanese Battle in Sinkiang Japanese attack with 1 bomber, 4 fighters and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 bomber, 4 fighters and 2 infantry in Sinkiang, round 2 : 2/7 hits, 3,00 expected hits Americans roll dice for 2 infantry in Sinkiang, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Sinkiang 2 infantry owned by the Americans lost in Sinkiang Japanese win, taking Sinkiang from Americans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 infantry moved from French Indo China to India 1 infantry moved from China to French Indo China 4 infantry moved from Manchuria to China 1 transport moved from Japan Sea Zone to Wake Island Sea Zone 1 transport moved from Japan Sea Zone to Okinawa Sea Zone 1 infantry moved from Okinawa to Okinawa Sea Zone 1 infantry moved from Wake Island to Wake Island Sea Zone 1 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone 1 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 1 aaGun and 1 armour moved from Japan to Japan Sea Zone 1 aaGun, 1 armour and 3 infantry moved from Japan Sea Zone to Manchuria 1 fighter moved from Sinkiang to Manchuria 1 bomber and 3 fighters moved from Sinkiang to Manchuria Place Units - Japanese 1 carrier placed in Japan Sea Zone 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -1,00
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@VictoryFirst d95e27f1-61ba-4242-b3f6-588a72c125f9-triplea_41617_2USA.tsvg
Game History
Round: 2 Purchase Units - Americans Americans buy 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Anglo Sudan Egypt to Sinkiang 1 armour and 1 infantry moved from Mexico to West US 1 transport moved from West Panama Sea Zone to West US Sea Zone 2 fighters moved from West US to West US Sea Zone 1 infantry moved from West Canada to Alaska 2 infantry moved from West US to West Canada Combat - Americans Battle in Sinkiang Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Sinkiang, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Sinkiang Japanese win with 1 infantry remaining. Battle score for attacker is -15 Casualties for Americans: 1 bomber Non Combat Move - Americans Place Units - Americans 2 submarines placed in West US Sea Zone 2 infantry placed in West US 1 fighter placed in East US Turn Complete - Americans Americans collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 0.67
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ead0d48b-9535-4201-aa1f-6c7ce0c2289b-triplea_41617_2Russia.tsvg
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Finland Norway to Karelia S.S.R. 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 2 infantry moved from Soviet Far East to Yakut S.S.R. 1 armour and 7 infantry moved from Novosibirsk to Sinkiang Combat - Russians Battle in Sinkiang Russians attack with 1 armour and 7 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 7 infantry in Sinkiang, round 2 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sinkiang Russians win, taking Sinkiang from Japanese with 1 armour and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians Place Units - Russians 1 armour and 1 infantry placed in Russia 7 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : -0.67
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3 Purchase Units - Germans Germans buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from East Europe to Ukraine S.S.R. 2 fighters moved from East Europe to Ukraine S.S.R. 1 bomber and 2 fighters moved from Germany to Ukraine S.S.R. Combat - Germans Battle in Ukraine S.S.R. Germans attack with 1 bomber, 4 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 4 fighters and 1 infantry in Ukraine S.S.R., round 2 : 3/6 hits, 2,83 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. 1 infantry owned by the Russians lost in Ukraine S.S.R. Germans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber and 4 fighters moved from Ukraine S.S.R. to Germany 12 infantry moved from Germany to East Europe Place Units - Germans 7 infantry placed in Germany Turn Complete - Germans Germans collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Russians regular : 0,67 Germans regular : 0,17
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@VictoryFirst b617a9a3-250c-4c01-bd3a-8f6a8161975c-triplea_41617_3UK.tsvg
Game History
Round: 3 Purchase Units - British British buy 2 bombers; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from French Equatorial Africa to Algeria British take Algeria from Germans 1 infantry moved from Libya to Anglo Sudan Egypt 1 infantry moved from Persia to Red Sea Zone 1 infantry and 1 transport moved from Red Sea Zone to French Indo China Sea Zone 1 infantry moved from French Indo China Sea Zone to French Indo China 1 bomber moved from Novosibirsk to French Indo China 2 fighters moved from Karelia S.S.R. to India 1 fighter moved from United Kingdom to Karelia S.S.R. 3 bombers moved from United Kingdom to Germany 1 battleship moved from Red Sea Zone to South Compass Sea Zone Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 1,4,1 and costs: 6 PUs. Bombing raid costs 6 PUs Battle in India British attack with 2 fighters Japanese defend with 1 infantry British roll dice for 2 fighters in India, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in India 1 infantry owned by the Japanese lost in India British win with 1 fighter remaining. Battle score for attacker is -9 Casualties for British: 1 fighter Casualties for Japanese: 1 infantry Battle in French Indo China British attack with 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from India to Sinkiang 1 bomber moved from French Indo China to Sinkiang 1 bomber moved from Sinkiang to Karelia S.S.R. 3 bombers moved from Germany to United Kingdom Place Units - British 2 bombers placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans AA : -0.50 British regular : 1.17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 fighters and 2 infantry; Remaining resources: 2 PUs; Combat Move - Japanese 4 infantry moved from China to Sinkiang 1 armour moved from Manchuria to Sinkiang 1 bomber and 4 fighters moved from Manchuria to Sinkiang 1 fighter moved from Japan Sea Zone to Sinkiang 1 infantry moved from Manchuria to Soviet Far East Japanese take Soviet Far East from Russians 2 infantry moved from Japan to Japan Sea Zone 1 battleship, 2 infantry, 1 submarine and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone 2 infantry moved from French Indo China Sea Zone to French Indo China Combat - Japanese Battle in French Indo China Sea Zone Japanese attack with 1 battleship, 1 submarine and 1 transport British defend with 1 transport Japanese roll dice for 1 submarine in French Indo China Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship and 1 transport in French Indo China Sea Zone, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 transport in French Indo China Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in French Indo China Sea Zone Japanese roll dice for 1 battleship and 1 transport in French Indo China Sea Zone, round 3 : 1/1 hits, 0,67 expected hits British roll dice for 1 transport in French Indo China Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 transport owned by the British lost in French Indo China Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for British: 1 transport Battle in Sinkiang Japanese attack with 1 armour, 1 bomber, 5 fighters and 4 infantry British defend with 1 fighter; Russians defend with 1 armour and 7 infantry Japanese roll dice for 1 armour, 1 bomber, 5 fighters and 4 infantry in Sinkiang, round 2 : 4/11 hits, 4,33 expected hits Americans roll dice for 1 armour, 1 fighter and 7 infantry in Sinkiang, round 2 : 4/9 hits, 3,33 expected hits 4 infantry owned by the Japanese lost in Sinkiang 4 infantry owned by the Russians lost in Sinkiang Japanese roll dice for 1 armour, 1 bomber and 5 fighters in Sinkiang, round 3 : 4/7 hits, 3,67 expected hits Americans roll dice for 1 armour, 1 fighter and 3 infantry in Sinkiang, round 3 : 3/5 hits, 2,00 expected hits 2 fighters owned by the Japanese and 1 armour owned by the Japanese lost in Sinkiang 3 infantry owned by the Russians and 1 armour owned by the Russians lost in Sinkiang Japanese roll dice for 1 bomber and 3 fighters in Sinkiang, round 4 : 2/4 hits, 2,17 expected hits Americans roll dice for 1 fighter in Sinkiang, round 4 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese lost in Sinkiang 1 fighter owned by the British lost in Sinkiang Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -15 Casualties for Japanese: 1 armour, 3 fighters and 4 infantry Casualties for Russians: 1 armour and 7 infantry Casualties for British: 1 fighter Battle in French Indo China Japanese attack with 2 infantry British defend with 1 infantry Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,33 expected hits British roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in French Indo China, round 3 : 0/2 hits, 0,33 expected hits British roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in French Indo China, round 4 : 0/2 hits, 0,33 expected hits British roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 infantry in French Indo China, round 5 : 1/2 hits, 0,33 expected hits British roll dice for 1 infantry in French Indo China, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from British with 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber and 2 fighters moved from Sinkiang to Manchuria 2 infantry moved from Manchuria to China 3 infantry moved from Japan to Japan Sea Zone 3 infantry moved from Japan Sea Zone to Manchuria Place Units - Japanese 2 fighters and 2 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan Sea Zone: 1 transport EDIT: Adding units owned by Japanese to French Indo China Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 32 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans regular : 2,00 Japanese regular : -1,17 British regular : -0,67
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@VictoryFirst 4f101338-e3db-4a23-ae41-5cacfe5c1106-triplea_41617_3Usa.tsvg
Game History
Round: 3 Purchase Units - Americans Americans buy 1 battleship and 1 submarine; Remaining resources: 0 PUs; Non Combat Move - Americans 1 fighter moved from East US to United Kingdom 2 infantry moved from West Canada to West US Place Units - Americans 1 battleship and 1 submarine placed in West US Sea Zone Turn Complete - Americans Americans collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
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@dawgoneit 753a5248-9e10-46d0-abad-2312b8c8054c-triplea_41617_3Rus.tsvg
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 1 infantry moved from Russia to Novosibirsk 2 infantry moved from Yakut S.S.R. to Novosibirsk 1 armour moved from Russia to Persia 1 armour moved from Karelia S.S.R. to Persia Non Combat Move - Russians Place Units - Russians 1 infantry placed in Russia 1 armour and 7 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Purchase Units - Germans Germans buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from East Europe to Ukraine S.S.R. 1 bomber moved from Germany to Karelia S.S.R. 4 fighters moved from Germany to East Europe 4 fighters moved from East Europe to Ukraine S.S.R. Combat - Germans Strategic bombing raid in Karelia S.S.R. Russians roll AA dice in Karelia S.S.R. : 0/1 hits, 0,17 expected hits Bombing raid in Karelia S.S.R. rolls: 6 and costs: 6 PUs. Bombing raid costs 6 PUs Battle in Ukraine S.S.R. Germans attack with 4 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 4 fighters and 1 infantry in Ukraine S.S.R., round 2 : 3/5 hits, 2,17 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 fighters moved from Ukraine S.S.R. to Germany 7 infantry moved from Germany to East Europe 2 infantry moved from South Europe to East Europe 1 bomber moved from Karelia S.S.R. to Germany Place Units - Germans 7 infantry placed in Germany Turn Complete - Germans Germans collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,83 Russians AA : -0,17
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@VictoryFirst c87e4f98-d167-48ec-9920-c657eeb56778-triplea_41617_4UK.tsvg
Game History
Round: 4 Research Technology - British British spend 15 on tech rolls British roll 3,6,1 and gets 1 hit British discover Jet Power Activate Technology - British British activating Jet Power Purchase Units - British British buy 1 bomber; Remaining resources: 2 PUs; Combat Move - British 5 bombers moved from United Kingdom to Germany 1 bomber moved from Karelia S.S.R. to Baltic Sea Zone 1 bomber moved from Baltic Sea Zone to Germany Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/6 hits, 1.00 expected hits Bombing raid in Germany rolls: 5,3,6,2,4,4 and costs: 24 PUs. Bombing raid costs 24 PUs Non Combat Move - British 6 bombers moved from Germany to United Kingdom 1 battleship moved from South Compass Sea Zone to New Zealand Sea Zone 1 infantry moved from Algeria to Libya 1 infantry moved from Anglo Sudan Egypt to Syria Jordan Place Units - British 1 bomber placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans AA : -1.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Purchase Units - Japanese Japanese buy 5 armour; Remaining resources: 9 PUs; Combat Move - Japanese 1 infantry moved from Soviet Far East to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 3 infantry moved from Manchuria to Yakut S.S.R. 2 infantry moved from China to Sinkiang Japanese take Sinkiang from Americans 1 infantry moved from French Indo China to Sinkiang 1 infantry moved from French Indo China to India 1 bomber moved from Manchuria to Russia Combat - Japanese Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 1 and costs: 1 PU. Bombing raid costs 1 PU Non Combat Move - Japanese 1 bomber moved from Russia to Manchuria 1 aaGun moved from Manchuria to Yakut S.S.R. 2 infantry moved from Japan to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 transport moved from French Indo China Sea Zone to Borneo Sea Zone 1 transport moved from French Indo China Sea Zone to East Indies Sea Zone 1 infantry moved from East Indies to East Indies Sea Zone 1 infantry and 1 transport moved from East Indies Sea Zone to French Indo China Sea Zone 1 infantry moved from Borneo Celebes to Borneo Sea Zone 1 infantry and 1 transport moved from Borneo Sea Zone to French Indo China Sea Zone 2 infantry moved from French Indo China Sea Zone to French Indo China 2 fighters moved from Japan to Japan Sea Zone 2 fighters moved from Manchuria to Japan Sea Zone Place Units - Japanese 5 armour placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 45 PUs
Combat Hit Differential Summary :
Russians AA : -0,17
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@VictoryFirst 82ddceda-98df-490b-aa2f-206bf0630478-triplea_41617_4usa.tsvg
Game History
Round: 4 Purchase Units - Americans Americans buy 2 bombers; Remaining resources: 4 PUs; Combat Move - Americans 1 armour and 2 infantry moved from West US to West US Sea Zone 1 armour, 2 battleships, 2 carriers, 4 fighters, 2 infantry, 4 submarines and 2 transports moved from West US Sea Zone to Wake Island Sea Zone 1 armour and 2 infantry moved from Wake Island Sea Zone to Wake Island Americans take Wake Island from Japanese 1 fighter moved from United Kingdom to Karelia S.S.R. Combat - Americans Non Combat Move - Americans Place Units - Americans 2 bombers placed in West US Turn Complete - Americans Americans collect 32 PUs; end with 36 PUs
Combat Hit Differential Summary :
1ea7525f-141f-406e-a3c5-fa552d9e4d9e-triplea_41617_4RUS.tsvg
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 2 fighters moved from Karelia S.S.R. to Ukraine S.S.R. 3 infantry moved from Novosibirsk to Sinkiang 2 armour moved from Persia to Sinkiang Combat - Russians Battle in Sinkiang Russians attack with 2 armour and 3 infantry Japanese defend with 3 infantry Russians roll dice for 2 armour and 3 infantry in Sinkiang, round 2 : 2/5 hits, 1.50 expected hits Japanese roll dice for 3 infantry in Sinkiang, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Sinkiang 2 infantry owned by the Japanese lost in Sinkiang Russians roll dice for 2 armour and 2 infantry in Sinkiang, round 3 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 armour and 2 infantry in Sinkiang, round 4 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Sinkiang, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sinkiang Russians win, taking Sinkiang from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Japanese: 3 infantry Battle in Ukraine S.S.R. Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine S.S.R. Russians roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Ukraine S.S.R. to Karelia S.S.R. Place Units - Russians 3 infantry placed in Russia 1 armour and 2 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : 0.33 Russians regular : -2.67
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is everything OK?
not sure if you received my notification or not.
I have it happen to me now and then. -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5 Purchase Units - Germans Germans buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Germans 8 armour and 40 infantry moved from East Europe to Karelia S.S.R. 1 bomber and 4 fighters moved from Germany to Karelia S.S.R. Combat - Germans Battle in Karelia S.S.R. Germans attack with 8 armour, 1 bomber, 4 fighters and 40 infantry British defend with 1 fighter; Americans defend with 1 fighter; Russians defend with 1 aaGun, 4 armour, 1 factory, 2 fighters and 37 infantry Russians roll AA dice in Karelia S.S.R. : 0/5 hits, 0,83 expected hits Germans roll dice for 8 armour, 1 bomber, 4 fighters and 40 infantry in Karelia S.S.R., round 2 : 13/53 hits, 13,33 expected hits Russians roll dice for 4 armour, 4 fighters and 37 infantry in Karelia S.S.R., round 2 : 13/45 hits, 16,50 expected hits 13 infantry owned by the Germans lost in Karelia S.S.R. 13 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 8 armour, 1 bomber, 4 fighters and 27 infantry in Karelia S.S.R., round 3 : 14/40 hits, 11,17 expected hits Russians roll dice for 4 armour, 4 fighters and 24 infantry in Karelia S.S.R., round 3 : 11/32 hits, 12,17 expected hits 11 infantry owned by the Germans lost in Karelia S.S.R. 14 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 8 armour, 1 bomber, 4 fighters and 16 infantry in Karelia S.S.R., round 4 : 10/29 hits, 9,33 expected hits Russians roll dice for 4 armour, 4 fighters and 10 infantry in Karelia S.S.R., round 4 : 12/18 hits, 7,50 expected hits 12 infantry owned by the Germans lost in Karelia S.S.R. 10 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 8 armour, 1 bomber, 4 fighters and 4 infantry in Karelia S.S.R., round 5 : 9/17 hits, 7,33 expected hits Russians roll dice for 4 armour and 4 fighters in Karelia S.S.R., round 5 : 5/8 hits, 4,17 expected hits 4 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R. 2 fighters owned by the Russians, 4 armour owned by the Russians, 1 fighter owned by the Americans and 1 fighter owned by the British lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 7 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 54 Casualties for Germans: 1 armour and 40 infantry Casualties for Russians: 4 armour, 2 fighters and 37 infantry Casualties for Americans: 1 fighter Casualties for British: 1 fighter Non Combat Move - Germans 7 infantry moved from Germany to East Europe 1 bomber and 4 fighters moved from Karelia S.S.R. to Germany Place Units - Germans 1 infantry placed in Germany Turn Complete - Germans Germans collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Russians regular : 0,67 Germans regular : 4,83 Russians AA : -0,83
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@dawgoneit Thanks for the reminder. I saw it but I forgot. I’m playing too many games 🙃
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Classic
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 2 infantry moved from French Indo China to Sinkiang 1 infantry moved from India to Sinkiang 1 bomber moved from Manchuria to Sinkiang 1 infantry moved from Yakut S.S.R. to Evenki National Okrug Japanese take Evenki National Okrug from Russians 3 infantry moved from Yakut S.S.R. to Novosibirsk Japanese take Novosibirsk from Russians 4 fighters moved from Japan Sea Zone to Sinkiang Combat - Japanese Battle in Sinkiang Japanese attack with 1 bomber, 4 fighters and 3 infantry Russians defend with 2 armour and 2 infantry Japanese roll dice for 1 bomber, 4 fighters and 3 infantry in Sinkiang, round 2 : 3/8 hits, 3,17 expected hits Americans roll dice for 2 armour and 2 infantry in Sinkiang, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese lost in Sinkiang 2 infantry owned by the Russians and 1 armour owned by the Russians lost in Sinkiang Japanese roll dice for 1 bomber, 4 fighters and 1 infantry in Sinkiang, round 3 : 1/6 hits, 2,83 expected hits Americans roll dice for 1 armour in Sinkiang, round 3 : 0/1 hits, 0,33 expected hits 1 armour owned by the Russians lost in Sinkiang Japanese win, taking Sinkiang from Americans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for Russians: 2 armour and 2 infantry Non Combat Move - Japanese 4 fighters moved from Sinkiang to China 1 bomber moved from Sinkiang to China 2 infantry moved from Manchuria to Yakut S.S.R. 3 armour moved from Japan to Japan Sea Zone 3 armour and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone 3 armour moved from French Indo China Sea Zone to French Indo China 2 transports moved from French Indo China Sea Zone to Japan Sea Zone 2 armour moved from Japan to Japan Sea Zone 2 armour moved from Japan Sea Zone to Manchuria 1 aaGun moved from Yakut S.S.R. to Manchuria 1 carrier moved from Japan Sea Zone to Okinawa Sea Zone 1 carrier moved from Japan Sea Zone to Caroline Islands Sea Zone 1 battleship moved from Japan Sea Zone to French Indo China Sea Zone Place Units - Japanese 2 fighters and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Japanese regular : -2,00
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@VictoryFirst ecdf34ed-b846-463d-a57b-5757074d2212-triplea_41617_5USA.tsvg
Game History
Round: 5 Purchase Units - Americans Americans buy 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from Wake Island Sea Zone to Caroline Islands Sea Zone 1 submarine moved from Wake Island Sea Zone to Okinawa Sea Zone 1 bomber moved from West US to Caroline Islands Sea Zone 1 submarine moved from Wake Island Sea Zone to Japan Sea Zone 2 fighters moved from Wake Island Sea Zone to Japan Sea Zone 1 fighter moved from Wake Island Sea Zone to Caroline Islands Sea Zone 1 fighter moved from Wake Island Sea Zone to Okinawa Sea Zone 1 bomber moved from West US to Okinawa Sea Zone 1 submarine moved from Wake Island Sea Zone to Japan Sea Zone 1 armour moved from Wake Island to Wake Island Sea Zone 2 infantry moved from Wake Island to Wake Island Sea Zone 2 infantry moved from Alaska to West Canada Combat - Americans Battle in Japan Sea Zone Americans attack with 2 fighters and 2 submarines Japanese defend with 2 transports Americans roll dice for 2 submarines in Japan Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 fighters in Japan Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 2 transports in Japan Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 transports owned by the Japanese lost in Japan Sea Zone Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 16 Casualties for Japanese: 2 transports Battle in Caroline Islands Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 carrier Americans roll dice for 1 submarine in Caroline Islands Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in Caroline Islands Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 carrier in Caroline Islands Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 carrier owned by the Japanese lost in Caroline Islands Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 18 Casualties for Japanese: 1 carrier Battle in Okinawa Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 carrier Americans roll dice for 1 submarine in Okinawa Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in Okinawa Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 carrier in Okinawa Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 submarine in Okinawa Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in Okinawa Sea Zone Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 18 Casualties for Japanese: 1 carrier Non Combat Move - Americans 1 fighter moved from Caroline Islands Sea Zone to Wake Island Sea Zone 1 fighter moved from Okinawa Sea Zone to Wake Island Sea Zone 1 armour and 2 infantry moved from Wake Island Sea Zone to Wake Island 1 bomber moved from Okinawa Sea Zone to Wake Island 1 bomber moved from Caroline Islands Sea Zone to Wake Island 2 fighters moved from Japan Sea Zone to Wake Island Place Units - Americans 2 submarines and 2 transports placed in West US Sea Zone 1 infantry placed in West US Turn Complete - Americans Americans collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -1.33
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@dawgoneit 76ec0cae-83bc-4c40-9fc8-0c09dd241ece-triplea_41617_5Russia.tsvg
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine S.S.R. to Karelia S.S.R. 2 infantry moved from Russia to Karelia S.S.R. Combat - Russians Battle in Karelia S.S.R. Russians attack with 3 infantry Germans defend with 1 aaGun, 2 armour and 1 factory Russians roll dice for 3 infantry in Karelia S.S.R., round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. 1 armour owned by the Germans lost in Karelia S.S.R. Russians roll dice for 2 infantry in Karelia S.S.R., round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Karelia S.S.R., round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Karelia S.S.R., round 5 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Karelia S.S.R., round 6 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Russians roll dice for 1 infantry in Karelia S.S.R., round 7 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 8 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 8 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 9 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 9 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. Germans win with 1 armour remaining. Battle score for attacker is -4 Casualties for Russians: 3 infantry Casualties for Germans: 1 armour Non Combat Move - Russians Place Units - Russians 2 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -1.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Classic
Game History
Round: 6 Purchase Units - Germans Germans buy 2 armour, 1 bomber and 1 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 bomber moved from Germany to Russia 1 armour moved from Karelia S.S.R. to Ukraine S.S.R. Germans take Ukraine S.S.R. from Russians 1 armour moved from Ukraine S.S.R. to Karelia S.S.R. Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Non Combat Move - Germans 1 bomber moved from Russia to Germany 7 infantry moved from East Europe to Karelia S.S.R. Place Units - Germans 2 armour and 1 infantry placed in Karelia S.S.R. 1 bomber placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Russians AA : -0,17