No scramble.
Will you have enough time to play this game going forward?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
1 cruiser, 1 destroyer and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
3 fighters moved from Wake Island to Hawaiian Islands
4 armour and 1 artillery moved from South Australia to New South Wales
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6
ANZAC collect 4 PUs (4 lost to blockades); end with 4 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
I have to review the AAR, I am not certain where I fell behind in the pacific. I always tell myself to reflect, and then I get the itch to just play another game.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 airfield and 1 destroyer; Remaining resources: 3 PUs;
Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 9 submarines
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 9 submarines in 97 Sea Zone, round 2 : 1/9 hits, 1.50 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
2 submarines owned by the Americans lost in 97 Sea Zone
Americans and Italians reach a stalemate
. Battle score for attacker is 4
Casualties for Italians: 1 destroyer
Casualties for Americans: 2 submarines
Non Combat Move - Italians
1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy
1 armour moved from Romania to Bessarabia
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 airfield placed in Greece
Turn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2,4,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,4,2,3,6,3,4,2,6,2,1,6
Italians collect 2 PUs (15 lost to blockades); end with 5 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns and 3 infantry
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns and 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.50
Italians regular : 0.00
you did the Italians, again. Its German 13 now
@zarhunter said in zarhunter (Allies+19) vs Simon33 (Axis) BM Game II:
you did the Italians, again. Its German 13 now
Oh that was an edit. Will reapply.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Novosibirsk to Urals
Germans take Urals from Russians
1 mech_infantry moved from Novosibirsk to Vologda
1 armour and 7 mech_infantrys moved from Novgorod to Archangel
10 artilleries and 7 infantry moved from Eastern Poland to Belarus
2 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Bessarabia to Rostov
1 bomber moved from Novgorod to Vologda
1 fighter moved from Novgorod to Rostov
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 bomber moved from Novgorod to Samara
1 bomber moved from Novgorod to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Volgograd to Rostov
2 artilleries and 2 infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Eastern Poland to Archangel
18 armour and 12 mech_infantrys moved from Caucasus to Northwest Persia
Combat - Germans
Battle in Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 7 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 7 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/9 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 18 armour and 12 mech_infantrys
British defend with 1 infantry
Germans roll dice for 18 armour and 12 mech_infantrys in Northwest Persia, round 2 : 15/30 hits, 11.00 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 18 armour and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 10 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 10 artilleries and 7 infantry in Belarus, round 2 : 5/17 hits, 5.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 10 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 2 artilleries and 2 infantry
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 2 artilleries and 1 infantry in Kazakhstan, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans lost in Kazakhstan
1 mech_infantry owned by the British lost in Kazakhstan
Germans roll dice for 2 artilleries in Kazakhstan, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 armour in Kazakhstan, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Samara
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 bomber and 1 infantry in Samara, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Samara
1 infantry owned by the Russians lost in Samara
1 bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Archangel to Novgorod
1 bomber moved from Samara to Novgorod
1 bomber moved from Vologda to Novgorod
1 armour moved from Volgograd to Tsinghai
6 mech_infantrys moved from Volgograd to Northwest Persia
8 artilleries and 5 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Rostov to Greece
1 bomber moved from Ukraine to Novgorod
1 fighter moved from Eastern Poland to Greece
1 fighter moved from Western Germany to Greece
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
9 artilleries and 10 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
10 infantry moved from Poland to Eastern Poland
10 artilleries moved from Eastern Poland to Belarus
11 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Novgorod to Archangel
1 artillery and 4 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 8 infantry moved from Germany to Poland
1 infantry moved from Norway to Finland
EDIT: 2 aaGuns and 3 infantry moved from Northern Italy to Southern Italy
7 mech_infantrys moved from Novosibirsk to Timguska
Place Units - Germans
3 artilleries placed in Novgorod
4 artilleries, 3 infantry and 3 mech_infantrys placed in Germany
1 fighter and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -0.50
Germans regular : -0.83
British regular : -0.33
@zarhunter said in zarhunter (Allies+19) vs Simon33 (Axis) BM Game II:
I have to review the AAR, I am not certain where I fell behind in the pacific. I always tell myself to reflect, and then I get the itch to just play another game.
One thing I found helpful was playing myself, at least once.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Russians
Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Tambov to Rostov
1 mech_infantry moved from Tambov to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Rostov
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Rostov
1 fighter owned by the Russians retreated
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
6 aaGuns, 9 armour, 5 artilleries, 71 infantry and 4 mech_infantrys moved from Tambov to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
13 infantry moved from Russia to Bryansk
Place Units - Russians
7 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 1 factory_minor, 4 fighters and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 infantry moved from Tsinghai to Novosibirsk
2 bombers moved from Szechwan to Novosibirsk
Combat - Japanese
Battle in Western Australia
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Western Australia, round 2 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Western Australia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Western Australia
1 infantry owned by the ANZAC lost in Western Australia
Japanese win, taking Western Australia from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Novosibirsk
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
1 infantry owned by the Russians lost in Novosibirsk
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 3 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 3 submarines in 62 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese win with 3 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 5 Sea Zone to Soviet Far East
1 fighter moved from 5 Sea Zone to 33 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Shan State
1 aaGun, 11 artilleries and 7 infantry moved from Burma to Shan State
2 artilleries, 2 infantry and 3 mech_infantrys moved from Yunnan to Shan State
1 armour and 1 mech_infantry moved from Szechwan to Shan State
2 artilleries and 1 infantry moved from French Indo China to Shan State
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Jehol to Anhwe
1 infantry moved from Anhwe to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kansu to Timguska
2 bombers moved from Novosibirsk to Szechwan
3 fighters moved from Japan to 33 Sea Zone
2 tactical_bombers moved from 5 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
2 carriers moved from 5 Sea Zone to 19 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 4 infantry moved from Korea to Manchuria
1 submarine moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
1 armour and 4 fighters placed in Japan
3 infantry placed in Korea
2 artilleries and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
1 artillery placed in Japan
Japanese undo move 6.
Japanese undo move 5.
Japanese undo move 4.
Japanese undo move 3.
Japanese undo move 2.
Japanese undo move 1.
1 factory_minor placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
3 infantry placed in Korea
1 armour, 1 artillery and 4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Japanese regular : 1.83
ANZAC regular : 0.33
Russians regular : 0.67
going back
will assume no scramble
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Americans
Americans buy 10 destroyers; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
2 battleships and 2 cruisers moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
8 carriers, 13 fighters and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
7 destroyers moved from 26 Sea Zone to 6 Sea Zone
4 transports moved from 91 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from Eastern United States to Gibraltar
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 109 Sea Zone to 92 Sea Zone
7 submarines moved from 97 Sea Zone to 98 Sea Zone
Combat - Americans
Battle in Korea
Americans attack with 1 artillery and 4 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 2 battleships and 2 cruisers in Korea, round 2 : 4/4 hits, 2.33 expected hits
Japanese roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
9 destroyers and 5 submarines moved from 26 Sea Zone to 6 Sea Zone
10 submarines moved from 10 Sea Zone to 15 Sea Zone
3 infantry moved from United Kingdom to 109 Sea Zone
3 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
Place Units - Americans
10 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 3 armour, 3 artilleries and 3 infantry; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_minor; Remaining resources: 4 PUs;
UK_Pacific buy nothing; Remaining resources: 4 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Non Combat Move - British
3 aaGuns, 23 armour, 5 artilleries, 4 infantry and 3 mech_infantrys moved from India to Burma
5 infantry moved from Iraq to Persia
2 aaGuns, 1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 71 Sea Zone to 80 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 80 Sea Zone to Persia
3 mech_infantrys moved from Egypt to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
3 infantry moved from United Kingdom to 109 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
3 mech_infantrys moved from Trans-Jordan to Iraq
2 tactical_bombers moved from Persia to India
Place Units - British
3 armour placed in Egypt
3 artilleries placed in Persia
3 infantry placed in Iraq
Turn Complete - British
British collect 34 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 1.67
Japanese regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 destroyer; Americans defend with 2 submarines
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 93 Sea Zone
2 submarines owned by the Americans lost in 93 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in 93 Sea Zone
1 destroyer owned by the British lost in 93 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer and 2 fighters
Casualties for Americans: 2 submarines
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
4 infantry moved from Denmark to Western Germany
1 armour moved from Bessarabia to Romania
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
Italians collect 15 PUs (2 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Americans regular : 2.00
Italians regular : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 4 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 23 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 submarine moved from 26 Sea Zone to 7 Sea Zone
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
1 armour moved from New South Wales to Western Australia
1 mech_infantry moved from New South Wales to Western Australia
1 mech_infantry moved from New South Wales to Western Australia
Combat - ANZAC
Battle in Western Australia
ANZAC attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour and 2 mech_infantrys in Western Australia, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Western Australia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the ANZAC lost in Western Australia
1 artillery owned by the Japanese lost in Western Australia
ANZAC win, taking Western Australia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 mech_infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,6,3,6,5,5
ANZAC collect 5 PUs (3 lost to blockades); end with 9 PUs
Combat Move - French
1 fighter moved from Russia to Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 9 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Tsinghai to Timguska
Germans take Novosibirsk from Russians
1 artillery moved from Kazakhstan to Samara
1 bomber moved from Novgorod to Samara
1 infantry moved from Archangel to Vologda
1 bomber and 1 tactical_bomber moved from Novgorod to Vologda
1 infantry moved from Archangel to Smolensk
1 bomber moved from Novgorod to Smolensk
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
8 artilleries and 5 infantry moved from Caucasus to Volgograd
18 armour and 18 mech_infantrys moved from Northwest Persia to Volgograd
2 fighters and 1 tactical_bomber moved from Greece to Ukraine
1 mech_infantry moved from Urals to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in Vologda
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 bomber in Samara, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Samara
1 bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
1 bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Volgograd
Germans attack with 18 armour, 8 artilleries, 5 infantry and 18 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 18 armour, 8 artilleries, 5 infantry and 18 mech_infantrys in Volgograd, round 2 : 13/49 hits, 16.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 18 armour, 8 artilleries, 5 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.83 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Samara to Novgorod
1 bomber and 1 tactical_bomber moved from Vologda to Novgorod
1 bomber moved from Smolensk to Novgorod
2 fighters and 1 tactical_bomber moved from Ukraine to Novgorod
1 armour, 1 infantry and 7 mech_infantrys moved from Archangel to Novgorod
20 artilleries and 12 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 8 infantry moved from Poland to Eastern Poland
21 artilleries and 11 infantry moved from Belarus to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
3 artilleries and 2 infantry moved from Germany to Poland
1 fighter moved from Greece to Southern Italy
3 fighters moved from Western Germany to Southern Italy
3 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Finland to Karelia
1 artillery moved from Kazakhstan to Volgograd
Place Units - Germans
2 transports placed in 112 Sea Zone
2 artilleries and 3 infantry placed in Western Germany
3 artilleries placed in Novgorod
4 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -7.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Russians
Russians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Rostov
1 artillery moved from Russia to Tambov
1 infantry moved from Bryansk to Tambov
1 fighter moved from Russia to Ukraine
1 armour moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Bryansk
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Rostov
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Rostov to Russia
1 infantry moved from Russia to Vologda
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 6 artilleries
EDIT: Adding units owned by Russians to Bryansk: 6 artilleries
EDIT: Turning off Edit Mode
4 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : -3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 fighters, 5 infantry and 3 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
10 fighters and 6 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone
4 fighters moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from Szechwan to India
1 artillery and 4 infantry moved from Manchuria to Korea
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
4 fighters moved from Japan to Korea
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 cruiser moved from 33 Sea Zone to 56 Sea Zone
2 fighters and 2 tactical_bombers moved from Caroline Islands to 22 Sea Zone
Combat - Japanese
Strategic bombing raid in India
UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in Aleutian Islands
Battle in Western Australia
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in Western Australia, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 armour and 1 mech_infantry in Western Australia, round 2 : 2/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Western Australia
1 armour owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Western Australia
ANZAC win, taking Aleutian Islands from Americans with no units remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 armour and 1 mech_infantry
Battle in 22 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 10 fighters, 1 submarine and 6 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 10 fighters and 6 tactical_bombers in 23 Sea Zone, round 2 : 7/16 hits, 9.00 expected hits
ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 23 Sea Zone
Japanese win with 10 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Korea
Japanese attack with 1 artillery, 4 fighters and 4 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Japanese roll dice for 1 artillery, 4 fighters and 4 infantry in Korea, round 2 : 3/9 hits, 3.17 expected hits
Americans roll dice for 1 artillery and 4 infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese lost in Korea
3 infantry owned by the Americans lost in Korea
Japanese roll dice for 1 artillery, 4 fighters and 3 infantry in Korea, round 3 : 3/8 hits, 3.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Korea, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 4 infantry
Non Combat Move - Japanese
1 fighter moved from Caroline Islands to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 19 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 aaGun, 1 armour, 15 artilleries, 9 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Shan State to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Hunan to Yunnan
1 bomber moved from Szechwan to French Indo China
1 bomber moved from India to French Indo China
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
2 artilleries moved from Anhwe to Hunan
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
4 fighters moved from Korea to 19 Sea Zone
6 fighters and 2 tactical_bombers moved from 22 Sea Zone to 19 Sea Zone
1 battleship, 10 carriers, 1 cruiser, 2 destroyers and 14 submarines moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
4 fighters moved from 23 Sea Zone to Japan
6 fighters and 6 tactical_bombers moved from 23 Sea Zone to 19 Sea Zone
1 fighter moved from Soviet Far East to Japan
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from Timguska to Yenisey
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - Japanese
3 submarines placed in 19 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
4 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,4,2,1,5,5,6,6,5,5,2,4,3,5,2,3,3,4,3,2,2,6,2,5,5,6,3,2,4,3,6,6,5,2,5,6,6,2,6,3,2,2,4,5,4,3,6,3,6,1,4,1,4,1,1,2,5,1,1,5,5
Japanese collect 56 PUs (11 lost to blockades); end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : -1.67
UK_Pacific AA : -0.17
ANZAC regular : 0.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 8 destroyers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 15 Sea Zone to 8 Sea Zone
3 armour moved from Sakha to Soviet Far East
2 tactical_bombers moved from 6 Sea Zone to Soviet Far East
4 transports moved from 92 Sea Zone to 89 Sea Zone
3 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
3 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from 93 Sea Zone to Southern France
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Battle in Soviet Far East
Americans attack with 3 armour and 2 tactical_bombers
Japanese defend with 2 artilleries and 1 harbour
Americans roll dice for 3 armour and 2 tactical_bombers in Soviet Far East, round 2 : 4/5 hits, 2.83 expected hits
Japanese roll dice for 2 artilleries in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the Americans lost in Soviet Far East
2 artilleries owned by the Japanese lost in Soviet Far East
Americans win, taking Southern France from Italians, taking Soviet Far East from Japanese with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 armour
Casualties for Japanese: 2 artilleries
Non Combat Move - Americans
2 tactical_bombers moved from Soviet Far East to Sakha
2 battleships, 8 carriers, 2 cruisers, 17 destroyers, 13 fighters, 5 submarines and 3 transports moved from 6 Sea Zone to 15 Sea Zone
4 destroyers moved from 10 Sea Zone to 30 Sea Zone
6 destroyers moved from 10 Sea Zone to 15 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
2 artilleries and 1 infantry placed in Central United States
2 destroyers placed in 101 Sea Zone
6 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 fighter, 5 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_minor; Remaining resources: 7 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Persia to Caucasus
British take Northwest Persia from Germans
Russians take Caucasus from Italians
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 tactical_bomber moved from India to Shan State
1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
3 mech_infantrys moved from Iraq to Eastern Persia
3 infantry moved from Iraq to Northwest Persia
3 armour moved from Egypt to Iraq
5 mech_infantrys moved from Persia to Eastern Persia
9 armour moved from Persia to Eastern Persia
9 artilleries moved from Persia to Eastern Persia
10 infantry moved from Persia to Northwest Persia
2 aaGuns moved from Persia to Northwest Persia
1 transport moved from 80 Sea Zone to 71 Sea Zone
3 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
3 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
3 mech_infantrys moved from Burma to India
3 infantry moved from India to Burma
1 tactical_bomber moved from Shan State to India
1 tactical_bomber moved from Yunnan to India
Place Units - British
1 fighter placed in United Kingdom
3 mech_infantrys placed in Persia
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
British collect 32 PUs (2 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,4,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 1.17
Japanese regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Belarus
Italians take Belarus from Russians
Combat - Italians
Non Combat Move - Italians
1 artillery and 5 infantry moved from Western Germany to France
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4
Italians collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 cruiser moved from 6 Sea Zone to 15 Sea Zone
3 fighters moved from Hawaiian Islands to 15 Sea Zone
1 submarine moved from 7 Sea Zone to 25 Sea Zone
Non Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1,3,5
ANZAC collect 5 PUs (3 lost to blockades); end with 14 PUs
Combat Move - French
1 fighter moved from Persia to Russia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 artilleries, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 tactical_bomber moved from Novgorod to Caucasus
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
2 infantry moved from Volgograd to Tambov
3 bombers and 1 fighter moved from Novgorod to Russia
1 fighter moved from Southern Italy to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 armour and 6 mech_infantrys moved from Timguska to Yakut S.S.R.
1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :