L25 BM4 BombAway (Allies+19) vs Avner (Axis)

  • '22

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 34 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Suiyuyan to Kansu
            2 armour, 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Shensi to Kansu
            1 armour moved from Hopei to Kansu
            1 armour moved from Kweichow to Kansu
            1 mech_infantry moved from Kweichow to Kansu
            1 bomber moved from Yunnan to Kansu
            1 bomber moved from Yunnan to Kansu
            1 fighter moved from Yunnan to Kansu
            1 tactical_bomber moved from Yunnan to Kansu
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
    
        Combat - Japanese
            Battle in Celebes
            Battle in 34 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 34 Sea Zone
                Japanese win, taking Celebes from Dutch with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
            Battle in Kansu
                Japanese attack with 4 armour, 1 artillery, 2 bombers, 3 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers
                Chinese defend with 1 fighter and 14 infantry
                    Japanese roll dice for 4 armour, 1 artillery, 2 bombers, 3 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers in Kansu, round 2 : 8/19 hits, 8.33 expected hits
                    Chinese roll dice for 1 fighter and 14 infantry in Kansu, round 2 : 7/15 hits, 5.33 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Kansu
                    8 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 4 armour, 2 bombers, 3 fighters and 3 tactical_bombers in Kansu, round 3 : 9/12 hits, 6.83 expected hits
                    Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 3 : 4/7 hits, 2.67 expected hits
                    4 armour owned by the Japanese lost in Kansu
                    6 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Sumatra from Dutch with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 4 armour, 1 artillery, 3 infantry and 3 mech_infantrys
                Casualties for Chinese: 1 fighter and 14 infantry
    
        Non Combat Move - Japanese
            2 bombers, 3 fighters and 3 tactical_bombers moved from Kansu to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Hunan to Hopei
            1 artillery moved from Yunnan to Kweichow
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kiangsi to Hunan
            1 marine moved from Kwangtung to Kwangsi
            1 artillery moved from Siam to French Indo China
            1 carrier moved from 43 Sea Zone to 37 Sea Zone
            1 fighter moved from 43 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
            1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 battleship moved from 42 Sea Zone to 37 Sea Zone
            1 carrier moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from 42 Sea Zone to 41 Sea Zone
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 cruiser moved from 42 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            3 fighters and 2 tactical_bombers moved from Yunnan to Kiangsu
            1 infantry moved from Shan State to Siam
    
        Place Units - Japanese
            2 fighters and 4 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
            3 infantry placed in Manchuria
            3 infantry placed in Kiangsu
            Japanese undo move 3.
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 3.00
    Japanese regular : 1.83
    

    Savegame

  • 2024 '13

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 mech_infantrys moved from 91 Sea Zone to Morocco
            2 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 bomber moved from Guam to Celebes
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from 44 Sea Zone to Celebes
            1 artillery moved from Caroline Islands to 33 Sea Zone
            5 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 5 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 33 Sea Zone to 34 Sea Zone
            4 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 17 Sea Zone
            Battle in Java
            Battle in Morocco
            Battle in Celebes
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Java from Japanese, taking Morocco from Italians, taking Celebes from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 34 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 93 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 fighters moved from 93 Sea Zone to Gibraltar
            1 destroyer and 6 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            4 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
            1 bomber moved from Celebes to Dutch New Guinea
            1 armour moved from Iwo Jima to 17 Sea Zone
            1 armour and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 armour moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 battleship, 3 carriers, 3 cruisers, 3 destroyers and 1 fighter moved from 33 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            3 submarines placed in 101 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 bomber and 2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Battle in Shensi
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 2 bombers, 3 fighters and 3 tactical_bombers
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 2 bombers, 3 fighters and 3 tactical_bombers in Shensi, round 2 : 5/8 hits, 3.83 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 aaGun, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 fighters and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Finland to Vyborg
                  Russians take Vyborg from Germans
            1 armour, 2 artilleries and 2 infantry moved from Tobruk to Libya
            2 fighters moved from 98 Sea Zone to Libya
            1 tactical_bomber moved from Egypt to Libya
            1 mech_infantry moved from India to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from Burma to Yunnan
            1 artillery moved from Burma to Yunnan
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in Libya
                British attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries and 1 mech_infantry
                    British roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Libya, round 2 : 2/8 hits, 3.50 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Libya, round 2 : 2/4 hits, 1.50 expected hits
                    2 infantry owned by the British lost in Libya
                    1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Libya
                    British roll dice for 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Libya, round 3 : 2/6 hits, 2.83 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 2/2 hits, 0.83 expected hits
                    2 artilleries owned by the British lost in Libya
                    1 artillery owned by the Italians and 1 armour owned by the Italians lost in Libya
                British win, taking Libya from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 2 artilleries and 2 infantry
                Casualties for Italians: 1 armour, 2 artilleries and 1 mech_infantry
            Battle in Yunnan
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                    British roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Libya to Tobruk
            1 tactical_bomber moved from Libya to Tobruk
            2 infantry moved from Alexandria to Tobruk
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            2 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Syria to Iraq
            1 infantry moved from Syria to Iraq
            1 bomber moved from Urals to Iraq
            1 artillery moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 transport moved from 76 Sea Zone to 98 Sea Zone
            2 fighters moved from 91 Sea Zone to 98 Sea Zone
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 submarine moved from 98 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from Burma to India
            1 battleship moved from 33 Sea Zone to 42 Sea Zone
    
        Place Units - British
            2 fighters placed in United Kingdom
            3 submarines placed in 98 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,1,5,4
            British collect 34 PUs (5 lost to blockades); end with 34 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,3,6,1,6,4,5,4,3,4,1,1,3,2
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : 0.00
    Italians regular : 2.33
    Japanese regular : 0.83
    British regular : -4.67
    

    Savegame

  • '22

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Bryansk to Volgograd
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from 97 Sea Zone to 93 Sea Zone
            1 infantry moved from Tunisia to Libya
    
        Combat - Italians
            Strategic bombing raid in Volgograd
                    Russians roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in Libya
                Italians attack with 1 infantry
                British defend with 1 armour
                    Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Italians lost in Libya
                British win with 1 armour remaining. Battle score for attacker is -3
                Casualties for Italians: 1 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 93 Sea Zone
                Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            1 armour moved from Rostov to Bryansk
            1 bomber moved from Volgograd to Bryansk
            1 artillery moved from Bessarabia to Ukraine
            1 artillery moved from Ukraine to Bryansk
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
            Italians collect 21 PUs (2 lost to blockades); end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    British regular : -0.67
    Russians AA : -0.17
    

    Savegame

  • 2024 '13

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to 98 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Greece
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 artillery moved from Paulau Island to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            ANZAC creates battle in territory 22 Sea Zone
            Battle in Greece
            Battle in 44 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Borneo
    
        Non Combat Move - ANZAC
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 33 Sea Zone to 62 Sea Zone
            1 cruiser moved from 33 Sea Zone to 62 Sea Zone
            1 fighter moved from Burma to Java
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,4,4,6
            ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 fighter moved from United Kingdom to 110 Sea Zone
    
        Combat - French
            Battle in 110 Sea Zone
                French attack with 1 fighter
                Germans defend with 1 destroyer
                    French roll dice for 1 fighter in 110 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                French win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - French
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Germans regular : -0.67
    

    Savegame

  • 2024 '13

    @Avner Anz inf on US trans in sz 33

  • '22

    I’m late…

    I’ll try to reply between today and tomorrow

  • '22

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Finland
            1 infantry moved from Karelia to Vyborg
            1 infantry moved from Karelia to Finland
            1 fighter moved from 112 Sea Zone to Finland
            1 tactical_bomber moved from 112 Sea Zone to Finland
            1 tactical_bomber moved from 112 Sea Zone to Finland
            1 bomber moved from Western Germany to Vyborg
            1 bomber moved from Western Germany to Vyborg
            2 mech_infantrys moved from Bryansk to Volgograd
            2 fighters and 2 tactical_bombers moved from Bryansk to Volgograd
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Vyborg
                Germans attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Vyborg, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                    1 infantry owned by the British lost in Vyborg
                Germans win, taking 125 Sea Zone from British with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Finland
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Finland, round 2 : 1/5 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Finland
                Germans win, taking Finland from British with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Volgograd
                Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    2 mech_infantrys owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 mech_infantrys
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Norway from British to Germans
            EDIT: Turning off Edit Mode
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 tactical_bomber moved from Finland to 112 Sea Zone
            1 tactical_bomber moved from Finland to 112 Sea Zone
            1 fighter moved from Finland to 112 Sea Zone
            1 bomber moved from Vyborg to Bryansk
            1 bomber moved from Vyborg to Bryansk
            1 aaGun moved from Novgorod to Belarus
            1 mech_infantry moved from Novgorod to Bryansk
            2 mech_infantrys moved from Novgorod to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            2 fighters and 2 tactical_bombers moved from Volgograd to Bryansk
            1 mech_infantry moved from Western Germany to Slovakia Hungary
            1 mech_infantry moved from Western Germany to Slovakia Hungary
            1 mech_infantry moved from Western Germany to Northern Italy
            1 submarine moved from 70 Sea Zone to 71 Sea Zone
            1 submarine moved from 52 Sea Zone to 66 Sea Zone
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            2 fighters placed in Western Germany
            1 destroyer placed in 110 Sea Zone
            3 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -1.17
    British regular : -0.33
    

    Savegame

  • 2024 '13

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Caucasus to Rostov
                  Russians take Rostov from Italians
            2 infantry moved from Kazakhstan to Volgograd
            1 tactical_bomber moved from Kazakhstan to Volgograd
            4 fighters moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/7 hits, 3.00 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Volgograd to Kazakhstan
            1 armour moved from Kazakhstan to Russia
            1 mech_infantry moved from Kazakhstan to Russia
            1 armour moved from Caucasus to Kazakhstan
            4 fighters moved from Volgograd to Russia
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 1.00
    

    Savegame

  • '22

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 fighter, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from Kiangsu to 20 Sea Zone
            1 fighter moved from Kiangsu to 20 Sea Zone
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Siam to Shan State
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Sikang to Tsinghai
            2 fighters and 2 tactical_bombers moved from Shensi to Tsinghai
            1 bomber moved from Shensi to Shan State
            1 bomber moved from Shensi to Shan State
            1 fighter moved from 37 Sea Zone to 43 Sea Zone
            1 fighter moved from 37 Sea Zone to 44 Sea Zone
            1 fighter and 3 tactical_bombers moved from 37 Sea Zone to Borneo
            1 fighter moved from 41 Sea Zone to Shan State
            1 fighter moved from 41 Sea Zone to Shan State
            1 fighter moved from Shensi to Tsinghai
            1 tactical_bomber moved from Shensi to Tsinghai
            1 infantry moved from Malaya to Shan State
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from 43 Sea Zone to Borneo
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Tsinghai
                Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Tsinghai, round 2 : 3/7 hits, 3.67 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 2 bombers, 2 fighters and 2 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 bombers, 2 fighters and 2 infantry in Shan State, round 2 : 1/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers in Borneo, round 2 : 1/6 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Borneo
                    1 infantry owned by the ANZAC lost in Borneo
                    Japanese roll dice for 1 artillery, 1 fighter and 3 tactical_bombers in Borneo, round 3 : 3/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 marine moved from Kwangsi to French Indo China
            1 carrier moved from 41 Sea Zone to 36 Sea Zone
            1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 fighter moved from Borneo to 36 Sea Zone
            1 fighter moved from 43 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Borneo to 36 Sea Zone
            1 tactical_bomber moved from Borneo to 36 Sea Zone
            1 tactical_bomber moved from Borneo to 36 Sea Zone
            1 fighter moved from Shan State to 36 Sea Zone
            1 fighter moved from Shan State to 36 Sea Zone
            1 fighter moved from 20 Sea Zone to 36 Sea Zone
            1 mech_infantry moved from Manchuria to Chahar
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from French Indo China to Yunnan
            1 artillery moved from Szechwan to Sikang
            1 artillery moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            3 fighters and 3 tactical_bombers moved from Tsinghai to Yunnan
            1 bomber moved from Shan State to Yunnan
            1 bomber moved from Shan State to Yunnan
            1 fighter moved from 20 Sea Zone to 36 Sea Zone
            1 fighter moved from Japan to 36 Sea Zone
            1 fighter and 2 tactical_bombers moved from Kiangsu to French Indo China
            1 fighter moved from 44 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to French Indo China
            1 submarine moved from 80 Sea Zone to 79 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 transports placed in 36 Sea Zone
            1 fighter placed in Japan
            1 infantry and 2 mech_infantrys placed in Kiangsu
            1 artillery and 2 infantry placed in Manchuria
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.17
    Japanese regular : -4.00
    UK_Pacific regular : 0.67
    

    Savegame

  • 2024 '13

    TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Combat Move - British
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour moved from Morocco to Tunisia
                  British take Tunisia from Italians
            1 fighter moved from United Kingdom to 97 Sea Zone
            2 fighters moved from Tobruk to 97 Sea Zone
            1 tactical_bomber moved from Tobruk to 97 Sea Zone
            1 destroyer and 8 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            2 fighters moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from Iraq to 97 Sea Zone
            1 artillery moved from Trans-Jordan to 98 Sea Zone
            1 artillery and 2 transports moved from 98 Sea Zone to 96 Sea Zone
            1 armour moved from Libya to 96 Sea Zone
            2 infantry moved from Tobruk to 96 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Cyprus
            1 mech_infantry moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
            3 artilleries and 29 infantry moved from India to Burma
            1 battleship moved from 42 Sea Zone to 34 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '13

    @Avner scramble sz 97

  • '22

    @BombsAway said in L25 BM4 BombAway (Allies+19) vs Avner (Axis):

    @Avner scramble sz 97

    no scramble

    sorry for delay @surfer @fasthard

    these are difficult days

  • 2024 '13

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 2 fighters, 7 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Eastern United States to Algeria
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from Gibraltar to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            3 destroyers and 5 submarines moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from Morocco to Algeria
            2 mech_infantrys moved from Morocco to Algeria
            1 armour moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
            1 bomber moved from Dutch New Guinea to 20 Sea Zone
            1 submarine moved from 34 Sea Zone to 20 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            1 armour moved from 20 Sea Zone to Kwangtung
            1 fighter moved from 42 Sea Zone to 43 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Malaya
            Battle in 110 Sea Zone
                Americans attack with 1 carrier, 3 destroyers, 2 fighters and 5 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 5 submarines in 110 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win, taking Malaya from Japanese with 1 carrier, 3 destroyers, 2 fighters and 5 submarines remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 93 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Algeria
                Americans attack with 1 bomber, 2 infantry and 2 mech_infantrys
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Algeria, round 2 : 2/5 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 20 Sea Zone
                Americans attack with 1 bomber, 1 submarine and 1 transport; ANZAC loiter and taunt with 1 infantry
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 transport in 20 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 20 Sea Zone
                Americans win, taking 20 Sea Zone from Japanese with 1 bomber, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Kwangtung
    
        Non Combat Move - Americans
            1 bomber moved from 20 Sea Zone to Paulau Island
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 fighter moved from 43 Sea Zone to 34 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            3 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 3 infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 34 Sea Zone
            1 artillery moved from 34 Sea Zone to Paulau Island
            3 infantry moved from 34 Sea Zone to Paulau Island
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 110 Sea Zone to United Kingdom
            2 fighters moved from Eastern United States to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            3 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Algeria to Morocco
            2 fighters moved from 93 Sea Zone to Morocco
            1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            2 infantry moved from Brazil to British Guiana
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 destroyer and 4 submarines placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 artillery and 7 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Battle in Shensi
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun
                    1 aaGun owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 5 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour moved from Morocco to Tunisia
                  British take Tunisia from Italians
            1 fighter moved from United Kingdom to 97 Sea Zone
            2 fighters moved from Tobruk to 97 Sea Zone
            1 tactical_bomber moved from Tobruk to 97 Sea Zone
            1 destroyer and 8 submarines moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            2 fighters moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from Iraq to 97 Sea Zone
            1 artillery moved from Trans-Jordan to 98 Sea Zone
            1 artillery and 2 transports moved from 98 Sea Zone to 96 Sea Zone
            1 armour moved from Libya to 96 Sea Zone
            2 infantry moved from Tobruk to 96 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Cyprus
            1 mech_infantry moved from Belgian Congo to French Central Africa
                  British take French Central Africa from Neutral_Axis
            3 artilleries and 29 infantry moved from India to Burma
            1 battleship moved from 42 Sea Zone to 34 Sea Zone
    
        Combat - British
            Battle in Holland Belgium
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 destroyer, 5 fighters, 9 submarines and 1 tactical_bomber
                Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine
                    British roll dice for 9 submarines in 97 Sea Zone, round 2 : 5/9 hits, 3.00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 destroyer in 97 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    1 submarine owned by the British and 1 fighter owned by the British lost in 97 Sea Zone
                    1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 battleship owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone
                British win, taking Holland Belgium from Germans, taking 97 Sea Zone from Neutral with 1 bomber, 1 destroyer, 4 fighters, 8 submarines and 1 tactical_bomber remaining. Battle score for attacker is 58
                Casualties for British: 1 fighter and 1 submarine
                Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine
            Battle in Cyprus
                British attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Cyprus, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Cyprus
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Cyprus, round 3 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Cyprus
                British win, taking Cyprus from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Burma
                British attack with 3 artilleries and 29 infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 artilleries and 29 infantry in Burma, round 2 : 5/32 hits, 6.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 3 artilleries and 29 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from India to Burma
            1 artillery and 3 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Trans-Jordan to Persia
            1 mech_infantry moved from Egypt to Iraq
            1 aaGun moved from Tobruk to Alexandria
            1 carrier and 2 cruisers moved from 98 Sea Zone to 99 Sea Zone
            1 tactical_bomber moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from 97 Sea Zone to 99 Sea Zone
            1 bomber moved from 97 Sea Zone to Syria
            1 tactical_bomber moved from 99 Sea Zone to Syria
            2 fighters moved from 97 Sea Zone to Syria
            1 fighter moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to United Kingdom
            1 artillery moved from 110 Sea Zone to United Kingdom
    
        Place Units - British
            2 destroyers placed in 81 Sea Zone
            1 mech_infantry placed in Egypt
            1 transport placed in 110 Sea Zone
            1 artillery and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,5
            British collect 35 PUs (4 lost to blockades); end with 35 PUs
    
        Place Units - UK_Pacific
            1 armour placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 12 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 1 armour
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -0.67
    Italians regular : -0.83
    Germans regular : 0.67
    British regular : -1.00
    

    Savegame

  • 2024 '13

    @Avner Back from a hiatus. Hope you don’t mind jumping back in.

  • '22

    Hey…

    I think @gamerman01 already recorded the game… it’s been a long time since my reply… and I had called the game :(


  • Continuing is encouraged, but certainly not required

    Just saying, it’s not too unusual for a game post to be rescinded by the winner if he’d like to keep playing - you’re not locked in

    Your call, @Avner

  • '22

    @gamerman01

    If you can cancel the result, ok to continue. For me.

    Maybe… @BombsAway warn for long pauses ;)


  • @Avner you now have the right to call it any time you think you’re waiting too long, you do not have to meet bump requirements again because you already have,

    But I’m sure like everyone else in the league you’ll be reasonable and give @BombsAway a sporting chance so he’s not discouraged from continuing further

    Awesome! Have fun!!!
    Game result deleted

  • '22

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Ukraine to Rostov
            1 artillery moved from Bryansk to Rostov
            1 bomber moved from Bryansk to Rostov
            1 mech_infantry moved from Northern Italy to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 artilleries and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 2 artilleries and 1 bomber in Rostov, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 artilleries and 1 bomber in Rostov, round 3 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Rostov
                    Italians roll dice for 1 artillery and 1 bomber in Rostov, round 4 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 bomber in Rostov, round 5 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Italians win with 1 bomber remaining. Battle score for attacker is -5
                Casualties for Italians: 2 artilleries
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 fighter and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Holland Belgium to Western Germany
            1 bomber moved from Rostov to Bryansk
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,4,1,5,3,1,3,3,2,4,1,2,4,4,2
            Italians collect 6 PUs (11 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -3.33
    Russians regular : 0.67
    British regular : -0.33
    

    Savegame

  • 2024 '13

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            2 fighters moved from Syria to Malta
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from 20 Sea Zone to Kiangsi
            1 cruiser and 1 destroyer moved from 62 Sea Zone to 66 Sea Zone
    
        Combat - ANZAC
            Battle in Kiangsi
            Battle in 66 Sea Zone
                ANZAC attack with 1 cruiser and 1 destroyer
                Germans defend with 1 submarine
                    ANZAC roll dice for 1 cruiser and 1 destroyer in 66 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 66 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 cruiser owned by the ANZAC lost in 66 Sea Zone
                    ANZAC roll dice for 1 destroyer in 66 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 66 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    ANZAC roll dice for 1 destroyer in 66 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 66 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 66 Sea Zone
                ANZAC win, taking Kiangsi from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 cruiser
                Casualties for Germans: 1 submarine
            Battle in Borneo
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Borneo
                ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Malta
                ANZAC attack with 2 fighters and 2 infantry
                Italians defend with 2 infantry
                    ANZAC roll dice for 2 fighters and 2 infantry in Malta, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Malta
                    ANZAC roll dice for 2 fighters and 2 infantry in Malta, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Malta
                ANZAC win, taking Malta from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Malta to Tobruk
            2 infantry moved from India to Burma
            2 artilleries moved from New South Wales to 62 Sea Zone
            2 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 34 Sea Zone to Paulau Island
            1 artillery moved from 34 Sea Zone to Paulau Island
            1 fighter moved from Java to Burma
    
        Place Units - ANZAC
            1 tactical_bomber placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Japanese regular : -0.33
    ANZAC regular : -0.83
    Germans regular : 0.50
    

    Savegame

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