TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 14
Combat Move - Italians
1 Infantry moved from Campania to 50 Sea Zone
1 Infantry and 1 S.Submarine moved from 50 Sea Zone to 47 Sea Zone
1 Infantry moved from 47 Sea Zone to Tunis
Italians take Tunis from French
7 Infantrys moved from Lombardy to Venetia
1 Elite moved from Lombardy to Venetia
Purchase Units - Italians
Italians buy 17 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Non Combat Move - Italians
5 Infantrys moved from Rome to Tuscany
5 Infantrys moved from Tuscany to Venetia
Place Units - Italians
1 Transport placed in 50 Sea Zone
5 Infantrys placed in Lombardy
4 Infantrys placed in Provence
8 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 14
Combat Move - Yamamoto
2 Infantrys moved from Iwo Jima to 85 Sea Zone
1 Elite moved from Iwo Jima to 85 Sea Zone
1 B.Transport and 1 Elite moved from 85 Sea Zone to 76 Sea Zone
1 Artillery moved from Kunashir to 76 Sea Zone
1 Infantry moved from Iturup to 76 Sea Zone
1 Artillery, 1 B.Transport, 1 Elite and 1 Infantry moved from 76 Sea Zone to 85 Sea Zone
7 Adv.Fighters, 1 Artillery, 1 Elite, 3 Infantrys and 2 L.Fighters moved from 85 Sea Zone to Tokyo
1 Fighter moved from Minamitori to Tokyo
1 Adv.Fighter and 1 S.Bomber moved from Saipan to Tokyo
1 Infantry moved from Aroe to 112 Sea Zone
1 Infantry and 1 S.Submarine moved from 112 Sea Zone to 85 Sea Zone
1 Infantry moved from 85 Sea Zone to Tokyo
Combat - Yamamoto
Battle in Tokyo
Yamamoto attack with 8 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys, 2 L.Fighters and 1 S.Bomber
Americans defend with 1 Adv.Fighter and 8 L.Fighters; Anzac defend with 1 AAGun, 1 Elite, 1 Factory, 4 Infantrys and 1 Tank
Anzac roll AA dice in Tokyo : 3/12 hits, 2.00 expected hits
1 Adv.Fighter owned by the Yamamoto, 1 L.Fighter owned by the Yamamoto and 1 S.Bomber owned by the Yamamoto lost in Tokyo
Yamamoto roll dice for 3 Battleships in Tokyo, round 2 : 2/3 hits, 2.00 expected hits
2 Infantrys owned by the Anzac lost in Tokyo
Yamamoto roll dice for 7 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 1 L.Fighter in Tokyo, round 2 : 7/15 hits, 5.83 expected hits
Anzac roll dice for 1 Adv.Fighter, 1 Elite, 2 Infantrys, 8 L.Fighters and 1 Tank in Tokyo, round 2 : 6/13 hits, 7.50 expected hits
1 Adv.Fighter owned by the Yamamoto, 4 Infantrys owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Tokyo
2 Infantrys owned by the Anzac, 1 Tank owned by the Anzac, 1 Elite owned by the Anzac, 2 L.Fighters owned by the Americans and 1 Adv.Fighter owned by the Americans lost in Tokyo
Yamamoto roll dice for 6 Adv.Fighters, 1 Artillery, 1 Elite and 1 L.Fighter in Tokyo, round 3 : 3/9 hits, 4.33 expected hits
Anzac roll dice for 6 L.Fighters in Tokyo, round 3 : 5/6 hits, 4.00 expected hits
4 Adv.Fighters owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Tokyo
3 L.Fighters owned by the Americans lost in Tokyo
Yamamoto roll dice for 2 Adv.Fighters, 1 Elite and 1 L.Fighter in Tokyo, round 4 : 1/4 hits, 1.83 expected hits
Anzac roll dice for 3 L.Fighters in Tokyo, round 4 : 3/3 hits, 2.00 expected hits
2 Adv.Fighters owned by the Yamamoto and 1 L.Fighter owned by the Yamamoto lost in Tokyo
1 L.Fighter owned by the Americans lost in Tokyo
Yamamoto roll dice for 1 Elite in Tokyo, round 5 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 L.Fighters in Tokyo, round 5 : 1/2 hits, 1.33 expected hits
1 Elite owned by the Yamamoto lost in Tokyo
Anzac win with 2 L.Fighters remaining. Battle score for attacker is -47
Casualties for Yamamoto: 8 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys, 2 L.Fighters and 1 S.Bomber
Casualties for Anzac: 1 Elite, 4 Infantrys and 1 Tank
Casualties for Americans: 1 Adv.Fighter and 6 L.Fighters
Non Combat Move - Yamamoto
Turn Complete - Yamamoto
Combat Hit Differential Summary :
Yamamoto regular : -1.33
Anzac regular : 0.17
Anzac AA : 1.00
TripleA Turn Summary for game: World At War
Game History
Round: 14
Combat Move - Yamamoto
2 Infantrys moved from Iwo Jima to 85 Sea Zone
1 Elite moved from Iwo Jima to 85 Sea Zone
1 B.Transport and 1 Elite moved from 85 Sea Zone to 76 Sea Zone
1 Artillery moved from Kunashir to 76 Sea Zone
1 Infantry moved from Iturup to 76 Sea Zone
1 Artillery, 1 B.Transport, 1 Elite and 1 Infantry moved from 76 Sea Zone to 85 Sea Zone
7 Adv.Fighters, 1 Artillery, 1 Elite, 3 Infantrys and 2 L.Fighters moved from 85 Sea Zone to Tokyo
1 Fighter moved from Minamitori to Tokyo
1 Adv.Fighter and 1 S.Bomber moved from Saipan to Tokyo
1 Infantry moved from Aroe to 112 Sea Zone
1 Infantry and 1 S.Submarine moved from 112 Sea Zone to 85 Sea Zone
1 Infantry moved from 85 Sea Zone to Tokyo
Combat - Yamamoto
Battle in Tokyo
Yamamoto attack with 8 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys, 2 L.Fighters and 1 S.Bomber
Americans defend with 1 Adv.Fighter and 8 L.Fighters; Anzac defend with 1 AAGun, 1 Elite, 1 Factory, 4 Infantrys and 1 Tank
Anzac roll AA dice in Tokyo : 3/12 hits, 2.00 expected hits
1 Adv.Fighter owned by the Yamamoto, 1 L.Fighter owned by the Yamamoto and 1 S.Bomber owned by the Yamamoto lost in Tokyo
Yamamoto roll dice for 3 Battleships in Tokyo, round 2 : 2/3 hits, 2.00 expected hits
2 Infantrys owned by the Anzac lost in Tokyo
Yamamoto roll dice for 7 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 1 L.Fighter in Tokyo, round 2 : 7/15 hits, 5.83 expected hits
Anzac roll dice for 1 Adv.Fighter, 1 Elite, 2 Infantrys, 8 L.Fighters and 1 Tank in Tokyo, round 2 : 6/13 hits, 7.50 expected hits
1 Adv.Fighter owned by the Yamamoto, 4 Infantrys owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in Tokyo
2 Infantrys owned by the Anzac, 1 Tank owned by the Anzac, 1 Elite owned by the Anzac, 2 L.Fighters owned by the Americans and 1 Adv.Fighter owned by the Americans lost in Tokyo
Yamamoto roll dice for 6 Adv.Fighters, 1 Artillery, 1 Elite and 1 L.Fighter in Tokyo, round 3 : 3/9 hits, 4.33 expected hits
Anzac roll dice for 6 L.Fighters in Tokyo, round 3 : 5/6 hits, 4.00 expected hits
4 Adv.Fighters owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Tokyo
3 L.Fighters owned by the Americans lost in Tokyo
Yamamoto roll dice for 2 Adv.Fighters, 1 Elite and 1 L.Fighter in Tokyo, round 4 : 1/4 hits, 1.83 expected hits
Anzac roll dice for 3 L.Fighters in Tokyo, round 4 : 3/3 hits, 2.00 expected hits
2 Adv.Fighters owned by the Yamamoto and 1 L.Fighter owned by the Yamamoto lost in Tokyo
1 L.Fighter owned by the Americans lost in Tokyo
Yamamoto roll dice for 1 Elite in Tokyo, round 5 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 L.Fighters in Tokyo, round 5 : 1/2 hits, 1.33 expected hits
1 Elite owned by the Yamamoto lost in Tokyo
Anzac win with 2 L.Fighters remaining. Battle score for attacker is -47
Casualties for Yamamoto: 8 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys, 2 L.Fighters and 1 S.Bomber
Casualties for Anzac: 1 Elite, 4 Infantrys and 1 Tank
Casualties for Americans: 1 Adv.Fighter and 6 L.Fighters
Non Combat Move - Yamamoto
Turn Complete - Yamamoto
Combat Hit Differential Summary :
Yamamoto regular : -1.33
Anzac regular : 0.17
Anzac AA : 1.00
TripleA Turn Summary for game: World At War
Game History
Round: 14
Combat Move - Hisaichi
1 unit repaired.
1 Infantry moved from Kirin to Vladivostok
Hisaichi take Vladivostok from Russians
1 Elite and 1 Infantry moved from Hong Kong to Kiangsi
1 Artillery moved from Hong Kong to Kiangsi
1 Infantry moved from Kwangtung to Kwangsi
Hisaichi take Kwangsi from Chinese
Purchase Units - Hisaichi
Hisaichi buy 17 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Kiangsi
Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiangsi, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 2 Infantrys in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Kiangsi
Hisaichi roll dice for 1 Artillery and 1 Elite in Kiangsi, round 3 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 2 Infantrys in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Hisaichi lost in Kiangsi
2 Infantrys owned by the Chinese lost in Kiangsi
Hisaichi win, taking Kiangsi from Chinese with 1 Artillery remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Elite and 1 Infantry
Casualties for Chinese: 2 Infantrys
Non Combat Move - Hisaichi
1 Infantry moved from Hong Kong to Kwangtung
Place Units - Hisaichi
4 Infantrys placed in Liaoning
6 Infantrys placed in Hong Kong
7 Infantrys and 1 Tank placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Hisaichi regular : 0.17
TripleA Turn Summary for game: World At War
Game History
Round: 14
Combat Move - Finns
1 ArmoredCar and 2 Infantrys moved from Kuybyshev to Ufa
2 Elites, 8 Infantrys and 2 Tanks moved from Komi to Salekhard
Finns take Salekhard from Russians
2 Mech.Infs moved from Arkhangelsk to Surgut
Finns take Surgut from Russians
2 Mech.Infs moved from Arkhangelsk to Astrakhan
1 Mech.Inf moved from Kirov to Perm
1 Adv.Fighter moved from Kirov to Astrakhan
1 Transport moved from 20 Sea Zone to 19 Sea Zone
2 Infantrys moved from Brittany to 19 Sea Zone
2 Infantrys moved from 19 Sea Zone to Navarre
5 Infantrys moved from Vologda to Kirov
1 Tank moved from S.Karelia to Kirov
2 Infantrys moved from S.Karelia to Vologda
2 Mech.Infs moved from N.Karelia to Kirov
3 Infantrys moved from Vyborg to S.Karelia
2 Infantrys moved from Oulu to N.Karelia
1 Elite moved from Tampere to Oulu
2 Infantrys moved from Tampere to Oulu
Purchase Units - Finns
Finns buy 1 Adv.Fighter and 4 ArmoredCars; Remaining resources: 1 PUs;
Combat - Finns
Battle in Astrakhan
Finns attack with 1 Adv.Fighter and 2 Mech.Infs
French defend with 2 Mech.Infs
Finns roll dice for 1 Adv.Fighter and 2 Mech.Infs in Astrakhan, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 2 Mech.Infs in Astrakhan, round 2 : 0/2 hits, 0.67 expected hits
Finns roll dice for 1 Adv.Fighter and 2 Mech.Infs in Astrakhan, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 2 Mech.Infs in Astrakhan, round 3 : 0/2 hits, 0.67 expected hits
Finns roll dice for 1 Adv.Fighter and 2 Mech.Infs in Astrakhan, round 4 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 Mech.Infs in Astrakhan, round 4 : 0/2 hits, 0.67 expected hits
1 Mech.Inf owned by the French lost in Astrakhan
Finns roll dice for 1 Adv.Fighter and 2 Mech.Infs in Astrakhan, round 5 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 Mech.Inf in Astrakhan, round 5 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Adv.Fighter and 2 Mech.Infs in Astrakhan, round 6 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 Mech.Inf in Astrakhan, round 6 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the French lost in Astrakhan
Finns win, taking Astrakhan from Russians with 1 Adv.Fighter and 2 Mech.Infs remaining. Battle score for attacker is 12
Casualties for French: 2 Mech.Infs
Battle in Ufa
Finns attack with 1 ArmoredCar and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 ArmoredCar and 2 Infantrys in Ufa, round 2 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Ufa, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 ArmoredCar and 2 Infantrys in Ufa, round 3 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Ufa, round 3 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 ArmoredCar and 2 Infantrys in Ufa, round 4 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Ufa, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Ufa
Finns win, taking Ufa from Russians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Perm
Finns attack with 1 Mech.Inf
Russians defend with 1 Infantry
Finns roll dice for 1 Mech.Inf in Perm, round 2 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Perm, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Perm
Finns win, taking Perm from Russians with 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Adv.Fighter moved from Astrakhan to Georgia
Place Units - Finns
4 ArmoredCars placed in Arkhangelsk
1 Adv.Fighter placed in Helsinki
Turn Complete - Finns
Finns collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
Finns regular : -4.17
Russians regular : -4.00
TripleA Turn Summary for game: World At War
Game History
Round: 14
Combat Move - Romanians
2 Elites, 11 Infantrys, 2 Mech.Infs and 1 Tank moved from Bulgaria to Istanbul
1 Mech.Inf moved from W.Romania to Istanbul
1 Tank moved from W.Romania to Istanbul
1 Adv.Fighter moved from Greece to Istanbul
1 Artillery and 1 Tank moved from Saratov to Georgia
Purchase Units - Romanians
Romanians buy 1 Elite, 5 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Istanbul
Romanians attack with 1 Adv.Fighter, 2 Elites, 11 Infantrys, 3 Mech.Infs and 2 Tanks
French defend with 1 Mech.Inf and 4 Tanks
Romanians roll dice for 1 Adv.Fighter, 2 Elites, 11 Infantrys, 3 Mech.Infs and 2 Tanks in Istanbul, round 2 : 5/19 hits, 5.50 expected hits
French roll dice for 1 Mech.Inf and 4 Tanks in Istanbul, round 2 : 0/5 hits, 2.33 expected hits
4 Tanks owned by the French and 1 Mech.Inf owned by the French lost in Istanbul
Romanians win, taking Istanbul from French with 1 Adv.Fighter, 2 Elites, 11 Infantrys, 3 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 26
Casualties for French: 1 Mech.Inf and 4 Tanks
Non Combat Move - Romanians
1 Adv.Fighter moved from Istanbul to Greece
1 Elite moved from W.Romania to Bulgaria
2 Infantrys moved from Bucharest to E.Romania
4 Infantrys moved from E.Romania to Bulgaria
2 Artillerys moved from Bucharest to E.Romania
1 AAGun, 1 Artillery and 1 Elite moved from Penza to Kuybyshev
Place Units - Romanians
4 Infantrys placed in Bucharest
Romanians undo move 1.
1 Elite and 2 Infantrys placed in W.Romania
3 Infantrys and 1 Mech.Inf placed in Bucharest
2 Mech.Infs placed in Georgia
Turn Complete - Romanians
Romanians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
French regular : -2.33
Romanians regular : -0.50
TripleA Turn Summary for game: World At War
Game History
Round: 15
Combat Move - Germans
9 Infantrys and 5 Mech.Infs moved from Aragon to La Mancha
1 Adv.Fighter moved from Languedoc to La Mancha
15 Infantrys moved from Navarre to Leon
4 Adv.Fighters moved from 19 Sea Zone to Leon
3 Bombers moved from Languedoc to La Mancha
3 Bombers moved from Languedoc to Leon
2 Mech.Infs moved from Serbia to Istanbul
5 Infantrys moved from Serbia to Greece
10 Mech.Infs moved from Moscow to Ufa
3 ArmoredCars, 4 Artillerys, 2 Elites, 4 HeavyTanks, 4 Infantrys, 5 Mech.Infs and 4 Tanks moved from Kuybyshev to Ufa
1 Artillery, 1 Elite and 12 Infantrys moved from Penza to Kuybyshev
4 Infantrys moved from Arkhangelsk to Komi
2 Infantrys moved from Stalingrad to Saratov
2 Artillerys moved from Stalingrad to Saratov
1 Tank moved from Stalingrad to Georgia
1 ArmoredCar moved from Dover to 20 Sea Zone
1 Artillery moved from Wales to 20 Sea Zone
2 Infantrys moved from Wales to 20 Sea Zone
1 Artillery moved from Normandy to 20 Sea Zone
1 Infantry moved from Normandy to 20 Sea Zone
1 ArmoredCar, 2 Artillerys, 3 Infantrys, 2 S.Submarines and 2 Transports moved from 20 Sea Zone to 19 Sea Zone
1 ArmoredCar, 2 Artillerys and 3 Infantrys moved from 19 Sea Zone to Navarre
1 Transport moved from 19 Sea Zone to 20 Sea Zone
1 Infantry moved from Normandy to 20 Sea Zone
1 Infantry moved from Brittany to 20 Sea Zone
2 Infantrys and 1 Transport moved from 20 Sea Zone to 19 Sea Zone
2 Infantrys moved from 19 Sea Zone to Navarre
1 Infantry moved from Aquitaine to Navarre
1 Transport moved from 19 Sea Zone to 18 Sea Zone
1 ArmoredCar moved from Munster to 18 Sea Zone
1 ArmoredCar and 1 Transport moved from 18 Sea Zone to 19 Sea Zone
2 Elites moved from Greenland to 8 Sea Zone
1 Infantry moved from Baffin to 2 Sea Zone
1 Infantry and 1 S.Submarine moved from 2 Sea Zone to 13 Sea Zone
2 Elites and 2 S.Submarines moved from 8 Sea Zone to 13 Sea Zone
2 Elites and 1 Infantry moved from 13 Sea Zone to Washington
Purchase Units - Germans
Germans buy 1 Battleship, 2 Bunkers, 1 Carrier, 1 Destroyer, 2 Elites, 6 Infantrys, 2 JetFighters, 10 Mech.Infs and 2 S.Submarines; Remaining resources: 0 PUs;
Combat - Germans
Battle in La Mancha
Germans attack with 1 Adv.Fighter, 3 Bombers, 9 Infantrys and 5 Mech.Infs
Americans defend with 2 ArmoredCars and 7 Infantrys
Germans roll dice for 1 Adv.Fighter, 3 Bombers, 9 Infantrys and 5 Mech.Infs in La Mancha, round 2 : 6/18 hits, 6.50 expected hits
Americans roll dice for 2 ArmoredCars and 7 Infantrys in La Mancha, round 2 : 4/9 hits, 2.67 expected hits
4 Infantrys owned by the Germans lost in La Mancha
4 Infantrys owned by the Americans and 2 ArmoredCars owned by the Americans lost in La Mancha
Germans roll dice for 1 Adv.Fighter, 3 Bombers, 5 Infantrys and 5 Mech.Infs in La Mancha, round 3 : 3/14 hits, 5.83 expected hits
Americans roll dice for 3 Infantrys in La Mancha, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in La Mancha
3 Infantrys owned by the Americans lost in La Mancha
Germans win, taking La Mancha from Americans with 1 Adv.Fighter, 3 Bombers, 4 Infantrys and 5 Mech.Infs remaining. Battle score for attacker is 12
Casualties for Germans: 5 Infantrys
Casualties for Americans: 2 ArmoredCars and 7 Infantrys
Battle in Leon
Germans attack with 4 Adv.Fighters, 3 Bombers and 15 Infantrys
British defend with 1 Infantry
Germans roll dice for 4 Adv.Fighters, 3 Bombers and 15 Infantrys in Leon, round 2 : 7/22 hits, 6.50 expected hits
British roll dice for 1 Infantry in Leon, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Leon
Germans win, taking Leon from British with 4 Adv.Fighters, 3 Bombers and 15 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Washington
Germans attack with 2 Elites and 1 Infantry
Americans defend with 1 AAGun, 1 Factory and 4 Infantrys
Germans roll dice for 2 Elites and 1 Infantry in Washington, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 4 Infantrys in Washington, round 2 : 2/4 hits, 1.33 expected hits
1 Elite owned by the Germans and 1 Infantry owned by the Germans lost in Washington
1 Infantry owned by the Americans lost in Washington
Germans roll dice for 1 Elite in Washington, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 Infantrys in Washington, round 3 : 2/3 hits, 1.00 expected hits
1 Elite owned by the Germans lost in Washington
Americans win with 3 Infantrys remaining. Battle score for attacker is -6
Casualties for Germans: 2 Elites and 1 Infantry
Casualties for Americans: 1 Infantry
Non Combat Move - Germans
3 Bombers moved from Leon to Languedoc
3 Bombers moved from La Mancha to Languedoc
4 Adv.Fighters moved from Leon to Navarre
1 Adv.Fighter moved from La Mancha to 19 Sea Zone
1 Adv.Fighter moved from Normandy to 19 Sea Zone
19 Infantrys moved from Languedoc to Aragon
2 Infantrys moved from Orleanais to Languedoc
3 Tanks moved from Paris to Languedoc
1 Infantry moved from Paris to Orleanais
4 Infantrys moved from Burgundy to Languedoc
1 HeavyTank moved from Lorraine to Languedoc
4 Tanks moved from Lorraine to Languedoc
1 Elite moved from Lorraine to Burgundy
1 Infantry moved from Lorraine to Burgundy
3 Infantrys moved from Tuscany to Rome
3 Infantrys moved from Lombardy to Tuscany
1 HeavyTank and 1 Tank moved from Venetia to Serbia
10 Infantrys moved from Croatia to Serbia
5 Infantrys moved from Venetia to Croatia
3 Infantrys moved from Austria to Croatia
1 AAGun moved from Venetia to Tuscany
1 AAGun moved from Austria to Croatia
13 Infantrys moved from Bohemia to Austria
2 ArmoredCars moved from Kiev to Rostov
4 Infantrys moved from Vinnytsia to Donetsk
2 ArmoredCars moved from Kiev to Rostov
4 Tanks moved from Yaroslavl to Kuybyshev
2 Adv.Fighters moved from Navarre to 19 Sea Zone
Place Units - Germans
1 Battleship and 1 Destroyer placed in 43 Sea Zone
1 Carrier and 2 S.Submarines placed in 18 Sea Zone
2 JetFighters placed in 18 Sea Zone
Germans undo move 2.
1 Carrier and 1 S.Submarine placed in 18 Sea Zone
1 S.Submarine placed in 18 Sea Zone
2 Elites placed in Wales
10 Mech.Infs placed in Moscow
1 Bunker placed in Greenland
1 Bunker placed in Iceland
5 Infantrys placed in Stalingrad
1 Infantry placed in Normandy
Turn Complete - Germans
Germans collect 176 PUs; end with 176 PUs
Combat Hit Differential Summary :
Americans regular : 3.00
Germans regular : -3.00
British regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 15
Combat Move - Germans
9 Infantrys and 5 Mech.Infs moved from Aragon to La Mancha
1 Adv.Fighter moved from Languedoc to La Mancha
15 Infantrys moved from Navarre to Leon
4 Adv.Fighters moved from 19 Sea Zone to Leon
3 Bombers moved from Languedoc to La Mancha
3 Bombers moved from Languedoc to Leon
2 Mech.Infs moved from Serbia to Istanbul
5 Infantrys moved from Serbia to Greece
10 Mech.Infs moved from Moscow to Ufa
3 ArmoredCars, 4 Artillerys, 2 Elites, 4 HeavyTanks, 4 Infantrys, 5 Mech.Infs and 4 Tanks moved from Kuybyshev to Ufa
1 Artillery, 1 Elite and 12 Infantrys moved from Penza to Kuybyshev
4 Infantrys moved from Arkhangelsk to Komi
2 Infantrys moved from Stalingrad to Saratov
2 Artillerys moved from Stalingrad to Saratov
1 Tank moved from Stalingrad to Georgia
1 ArmoredCar moved from Dover to 20 Sea Zone
1 Artillery moved from Wales to 20 Sea Zone
2 Infantrys moved from Wales to 20 Sea Zone
1 Artillery moved from Normandy to 20 Sea Zone
1 Infantry moved from Normandy to 20 Sea Zone
1 ArmoredCar, 2 Artillerys, 3 Infantrys, 2 S.Submarines and 2 Transports moved from 20 Sea Zone to 19 Sea Zone
1 ArmoredCar, 2 Artillerys and 3 Infantrys moved from 19 Sea Zone to Navarre
1 Transport moved from 19 Sea Zone to 20 Sea Zone
1 Infantry moved from Normandy to 20 Sea Zone
1 Infantry moved from Brittany to 20 Sea Zone
2 Infantrys and 1 Transport moved from 20 Sea Zone to 19 Sea Zone
2 Infantrys moved from 19 Sea Zone to Navarre
1 Infantry moved from Aquitaine to Navarre
1 Transport moved from 19 Sea Zone to 18 Sea Zone
1 ArmoredCar moved from Munster to 18 Sea Zone
1 ArmoredCar and 1 Transport moved from 18 Sea Zone to 19 Sea Zone
2 Elites moved from Greenland to 8 Sea Zone
1 Infantry moved from Baffin to 2 Sea Zone
1 Infantry and 1 S.Submarine moved from 2 Sea Zone to 13 Sea Zone
2 Elites and 2 S.Submarines moved from 8 Sea Zone to 13 Sea Zone
2 Elites and 1 Infantry moved from 13 Sea Zone to Washington
Purchase Units - Germans
Germans buy 1 Battleship, 2 Bunkers, 1 Carrier, 1 Destroyer, 2 Elites, 6 Infantrys, 2 JetFighters, 10 Mech.Infs and 2 S.Submarines; Remaining resources: 0 PUs;
Combat - Germans
Battle in La Mancha
Germans attack with 1 Adv.Fighter, 3 Bombers, 9 Infantrys and 5 Mech.Infs
Americans defend with 2 ArmoredCars and 7 Infantrys
Germans roll dice for 1 Adv.Fighter, 3 Bombers, 9 Infantrys and 5 Mech.Infs in La Mancha, round 2 : 6/18 hits, 6.50 expected hits
Americans roll dice for 2 ArmoredCars and 7 Infantrys in La Mancha, round 2 : 4/9 hits, 2.67 expected hits
4 Infantrys owned by the Germans lost in La Mancha
4 Infantrys owned by the Americans and 2 ArmoredCars owned by the Americans lost in La Mancha
Germans roll dice for 1 Adv.Fighter, 3 Bombers, 5 Infantrys and 5 Mech.Infs in La Mancha, round 3 : 3/14 hits, 5.83 expected hits
Americans roll dice for 3 Infantrys in La Mancha, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in La Mancha
3 Infantrys owned by the Americans lost in La Mancha
Germans win, taking La Mancha from Americans with 1 Adv.Fighter, 3 Bombers, 4 Infantrys and 5 Mech.Infs remaining. Battle score for attacker is 12
Casualties for Germans: 5 Infantrys
Casualties for Americans: 2 ArmoredCars and 7 Infantrys
Battle in Leon
Germans attack with 4 Adv.Fighters, 3 Bombers and 15 Infantrys
British defend with 1 Infantry
Germans roll dice for 4 Adv.Fighters, 3 Bombers and 15 Infantrys in Leon, round 2 : 7/22 hits, 6.50 expected hits
British roll dice for 1 Infantry in Leon, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Leon
Germans win, taking Leon from British with 4 Adv.Fighters, 3 Bombers and 15 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Washington
Germans attack with 2 Elites and 1 Infantry
Americans defend with 1 AAGun, 1 Factory and 4 Infantrys
Germans roll dice for 2 Elites and 1 Infantry in Washington, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 4 Infantrys in Washington, round 2 : 2/4 hits, 1.33 expected hits
1 Elite owned by the Germans and 1 Infantry owned by the Germans lost in Washington
1 Infantry owned by the Americans lost in Washington
Germans roll dice for 1 Elite in Washington, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 Infantrys in Washington, round 3 : 2/3 hits, 1.00 expected hits
1 Elite owned by the Germans lost in Washington
Americans win with 3 Infantrys remaining. Battle score for attacker is -6
Casualties for Germans: 2 Elites and 1 Infantry
Casualties for Americans: 1 Infantry
Non Combat Move - Germans
3 Bombers moved from Leon to Languedoc
3 Bombers moved from La Mancha to Languedoc
4 Adv.Fighters moved from Leon to Navarre
1 Adv.Fighter moved from La Mancha to 19 Sea Zone
1 Adv.Fighter moved from Normandy to 19 Sea Zone
19 Infantrys moved from Languedoc to Aragon
2 Infantrys moved from Orleanais to Languedoc
3 Tanks moved from Paris to Languedoc
1 Infantry moved from Paris to Orleanais
4 Infantrys moved from Burgundy to Languedoc
1 HeavyTank moved from Lorraine to Languedoc
4 Tanks moved from Lorraine to Languedoc
1 Elite moved from Lorraine to Burgundy
1 Infantry moved from Lorraine to Burgundy
3 Infantrys moved from Tuscany to Rome
3 Infantrys moved from Lombardy to Tuscany
1 HeavyTank and 1 Tank moved from Venetia to Serbia
10 Infantrys moved from Croatia to Serbia
5 Infantrys moved from Venetia to Croatia
3 Infantrys moved from Austria to Croatia
1 AAGun moved from Venetia to Tuscany
1 AAGun moved from Austria to Croatia
13 Infantrys moved from Bohemia to Austria
2 ArmoredCars moved from Kiev to Rostov
4 Infantrys moved from Vinnytsia to Donetsk
2 ArmoredCars moved from Kiev to Rostov
4 Tanks moved from Yaroslavl to Kuybyshev
2 Adv.Fighters moved from Navarre to 19 Sea Zone
Place Units - Germans
1 Battleship and 1 Destroyer placed in 43 Sea Zone
1 Carrier and 2 S.Submarines placed in 18 Sea Zone
2 JetFighters placed in 18 Sea Zone
Germans undo move 2.
1 Carrier and 1 S.Submarine placed in 18 Sea Zone
1 S.Submarine placed in 18 Sea Zone
2 Elites placed in Wales
10 Mech.Infs placed in Moscow
1 Bunker placed in Greenland
1 Bunker placed in Iceland
5 Infantrys placed in Stalingrad
1 Infantry placed in Normandy
Turn Complete - Germans
Germans collect 176 PUs; end with 176 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 19 Sea Zone: 1 Destroyer
EDIT: Adding units owned by Germans to 17 Sea Zone: 1 Destroyer
EDIT: Removing units owned by Germans from 19 Sea Zone: 1 ArmoredCar and 1 Transport
EDIT: Adding units owned by Germans to 19 Sea Zone: 1 Transport
EDIT: Adding units owned by Germans to Navarre: 1 ArmoredCar
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 3.00
Germans regular : -3.00
British regular : -0.33
@dawgoneit pleaase use the second post, there were a couple edits.
TripleA Turn Summary for game: World At War
Game History
Round: 15
Combat Move - Italians
3 units repaired.
Purchase Units - Italians
Italians buy 1 Bunker, 1 Elite, 7 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs;
Place Units - Italians
1 Bunker and 4 Infantrys placed in Tunis
2 S.Submarines placed in 50 Sea Zone
1 Elite and 3 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 15
Combat Move - Yamamoto
4 units repaired.
1 B.Carrier and 3 Battleships moved from 85 Sea Zone to 84 Sea Zone
Combat - Yamamoto
Battle in 84 Sea Zone
Yamamoto attack with 1 B.Carrier and 3 Battleships
Anzac defend with 2 Battleships, 1 Cruiser, 1 Destroyer and 4 Transports
Yamamoto roll dice for 1 B.Carrier and 3 Battleships in 84 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Units damaged: 2 Battleships owned by the Anzac
Anzac roll dice for 2 Battleships, 1 Cruiser, 1 Destroyer and 4 Transports in 84 Sea Zone, round 2 : 2/8 hits, 2.83 expected hits
Units damaged: 1 Battleship owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto
Yamamoto roll dice for 1 B.Carrier and 3 Battleships in 84 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
Anzac roll dice for 2 Battleships, 1 Cruiser, 1 Destroyer and 4 Transports in 84 Sea Zone, round 3 : 3/8 hits, 2.83 expected hits
Units damaged: 2 Battleships owned by the Yamamoto
1 B.Carrier owned by the Yamamoto lost in 84 Sea Zone
2 Transports owned by the Anzac lost in 84 Sea Zone
Yamamoto roll dice for 3 Battleships in 84 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
Anzac roll dice for 2 Battleships, 1 Cruiser, 1 Destroyer and 2 Transports in 84 Sea Zone, round 4 : 2/6 hits, 2.50 expected hits
2 Battleships owned by the Yamamoto lost in 84 Sea Zone
2 Transports owned by the Anzac and 1 Destroyer owned by the Anzac lost in 84 Sea Zone
Yamamoto roll dice for 1 Battleship in 84 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 2 Battleships and 1 Cruiser in 84 Sea Zone, round 5 : 3/3 hits, 1.83 expected hits
1 Battleship owned by the Yamamoto lost in 84 Sea Zone
Anzac win with 2 Battleships and 1 Cruiser remaining. Battle score for attacker is -48
Casualties for Yamamoto: 1 B.Carrier and 3 Battleships
Casualties for Anzac: 1 Destroyer and 4 Transports
Non Combat Move - Yamamoto
Turn Complete - Yamamoto
Combat Hit Differential Summary :
Yamamoto regular : 0.00
Anzac regular : -0.00
TripleA Turn Summary for game: World At War
Game History
Round: 15
Combat Move - Hisaichi
1 Adv.Fighter and 1 L.Fighter moved from Changchun to 84 Sea Zone
1 Infantry moved from Hong Kong to Kwangtung
1 Artillery moved from Hong Kong to Kwangtung
1 Infantry moved from Hong Kong to Kwangtung
2 Infantrys moved from Hong Kong to Kiangsi
1 Infantry moved from Liaoning to Hulunbuir
Hisaichi take Hulunbuir from Chinese
Purchase Units - Hisaichi
Hisaichi buy 17 Infantrys; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in Kwangtung
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Kwangtung
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Kwangtung, round 3 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 Artillery in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kwangtung
1 Artillery owned by the Chinese lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery and 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Kiangsi
Hisaichi attack with 2 Infantrys
Chinese defend with 1 Artillery
Hisaichi roll dice for 2 Infantrys in Kiangsi, round 2 : 0/2 hits, 0.33 expected hits
Chinese roll dice for 1 Artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kiangsi
Hisaichi roll dice for 1 Infantry in Kiangsi, round 3 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi retreated to Hong Kong
Chinese win with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry
Battle in 84 Sea Zone
Hisaichi attack with 1 Adv.Fighter and 1 L.Fighter
Anzac defend with 2 Battleships and 1 Cruiser
Hisaichi roll dice for 1 Adv.Fighter and 1 L.Fighter in 84 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Anzac roll dice for 2 Battleships and 1 Cruiser in 84 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits
1 Adv.Fighter owned by the Hisaichi lost in 84 Sea Zone
1 Battleship owned by the Anzac and 1 Cruiser owned by the Anzac lost in 84 Sea Zone
Hisaichi roll dice for 1 L.Fighter in 84 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Battleship in 84 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 L.Fighter owned by the Hisaichi lost in 84 Sea Zone
Anzac win with 1 Battleship remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 Adv.Fighter and 1 L.Fighter
Casualties for Anzac: 1 Battleship and 1 Cruiser
Non Combat Move - Hisaichi
2 Infantrys moved from Changchun to Kirin
1 Infantry moved from Kirin to Korea
Place Units - Hisaichi
8 Infantrys placed in Changchun
4 Infantrys placed in Liaoning
5 Infantrys placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Anzac regular : -0.50
Hisaichi regular : 1.33