@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Lebowsky (Axis) vs Simon33 (allies+0)
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Urals Russians take Urals from Germans 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 2 infantry moved from Samara to Volgograd 2 fighters moved from Russia to Volgograd 2 artilleries and 3 infantry moved from Russia to Vologda 10 artilleries and 10 infantry moved from Russia to Smolensk 1 artillery and 2 infantry moved from Russia to Vologda 1 armour moved from Bryansk to Smolensk Combat - Russians Battle in Volgograd Russians attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 armour, 10 artilleries and 10 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 10 artilleries and 10 infantry in Smolensk, round 2 : 10/21 hits, 7.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour, 10 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 3 artilleries and 5 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 artilleries and 5 infantry in Vologda, round 2 : 3/8 hits, 2.33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Volgograd to Timguska 1 infantry moved from Novosibirsk to Timguska 2 aaGuns and 12 infantry moved from Amur to Buryatia 5 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans regular : 0.00 Russians regular : 4.17 -
Very disagreeable in SZ91.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 harbour, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 mech_infantry moved from Shantung to Chahar 1 fighter moved from Shantung to Chahar 1 mech_infantry moved from Kweichow to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Kweichow to Sikang Japanese take Sikang from Chinese 2 infantry moved from Kweichow to Shensi 2 bombers moved from French Indo China to Shensi 1 fighter moved from 25 Sea Zone to 31 Sea Zone Combat - Japanese Battle in 31 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 31 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Chahar Japanese attack with 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 mech_infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 4 aaGuns and 7 infantry moved from Korea to Amur 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 2 infantry moved from Midway to 25 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 battleship, 3 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 25 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 31 Sea Zone to 6 Sea Zone 2 bombers moved from Shensi to French Indo China 1 fighter moved from Chahar to Kweichow 4 artilleries and 2 mech_infantrys moved from Kweichow to Yunnan 3 fighters and 2 tactical_bombers moved from French Indo China to Yunnan 1 tactical_bomber moved from Kwangtung to Yunnan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry and 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry, 1 marine, 1 submarine, 4 tactical_bombers and 2 transports moved from 45 Sea Zone to 36 Sea Zone 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China 4 fighters and 4 tactical_bombers moved from 36 Sea Zone to French Indo China 1 fighter moved from Japan to French Indo China 1 armour moved from Shantung to Kweichow Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Shantung 3 infantry placed in Kwangtung 1 artillery and 7 infantry placed in Japan 1 harbour placed in French Indo China Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 0.00 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 1 fighter and 7 submarines; Remaining resources: 2 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 3 fighters moved from Hawaiian Islands to 16 Sea Zone 5 fighters moved from 26 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway Combat - Americans Battle in Midway Battle in 16 Sea Zone Americans attack with 8 fighters Japanese defend with 1 destroyer Americans roll dice for 8 fighters in 16 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 16 Sea Zone 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Midway from Japanese with 7 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - Americans 7 fighters moved from 16 Sea Zone to 25 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 25 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 25 Sea Zone 3 fighters moved from Western United States to 25 Sea Zone Place Units - Americans 1 carrier and 7 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Kansu to Suiyuyan 1 fighter and 1 infantry moved from Tsinghai to Sikang 4 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 4 infantry Japanese defend with 2 infantry Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shensi, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 2 infantry owned by the Chinese retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 3 artilleries, 1 carrier and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 bomber moved from French West Africa to United Kingdom 1 bomber moved from United Kingdom to Western Germany 2 tactical_bombers moved from Egypt to 96 Sea Zone 4 fighters moved from 98 Sea Zone to 96 Sea Zone Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in 96 Sea Zone British attack with 4 fighters and 2 tactical_bombers Italians defend with 1 destroyer and 1 transport British roll dice for 4 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters and 2 tactical_bombers moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan 4 infantry moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 fighter moved from Egypt to Persia 1 infantry moved from Northwest Persia to Persia 2 infantry moved from 80 Sea Zone to Persia 1 fighter moved from India to Persia 3 aaGuns, 2 artilleries and 19 infantry moved from Burma to India 1 fighter moved from Russia to Persia 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 bomber moved from Western Germany to United Kingdom EDIT: 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone EDIT: 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone Place Units - British 1 carrier placed in 98 Sea Zone 2 infantry placed in Union of South Africa 3 artilleries placed in Persia 2 infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 0.00 Italians regular : -0.33 Japanese regular : 0.67 Germans AA : -0.17 British regular : -1.33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Rostov to Bryansk Italians take Bryansk from Russians 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to 95 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 4 submarines and 2 transports moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 infantry, 4 submarines and 2 transports moved from 96 Sea Zone to 95 Sea Zone 2 artilleries and 1 infantry moved from 95 Sea Zone to Northern Italy 1 fighter moved from Southern Italy to 95 Sea Zone 4 aaGuns and 4 infantry moved from Southern Italy to Northern Italy 1 fighter and 1 tactical_bomber moved from Algeria to Southern Italy 2 infantry moved from Ukraine to Bryansk 1 artillery moved from Bessarabia to Ukraine Place Units - Italians 1 carrier and 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Rostov to Bryansk Italians take Bryansk from Russians 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to 95 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 4 submarines and 2 transports moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 infantry, 4 submarines and 2 transports moved from 96 Sea Zone to 95 Sea Zone 2 artilleries and 1 infantry moved from 95 Sea Zone to Northern Italy 1 fighter moved from Southern Italy to 95 Sea Zone 4 aaGuns and 4 infantry moved from Southern Italy to Northern Italy 1 fighter and 1 tactical_bomber moved from Algeria to Southern Italy 2 infantry moved from Ukraine to Bryansk 1 artillery moved from Bessarabia to Ukraine Place Units - Italians 1 carrier and 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 4 aaGuns, 2 artilleries and 5 infantry EDIT: Adding units owned by Italians to Southern Italy: 4 aaGuns, 2 artilleries and 5 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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Edited italian troops, didnt like them on north
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 8 PUs; Combat Move - ANZAC 1 infantry moved from Greece to Bulgaria ANZAC take Bulgaria from Germans Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery, 2 fighters and 1 infantry moved from Burma to India 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 cruiser moved from 26 Sea Zone to 25 Sea Zone 1 fighter and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Burma to India Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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Keeping 12IPC for a bomber
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 3 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 12 PUs; Combat Move - Germans 2 units repaired. 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 1 armour moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 1 armour moved from Northwest Persia to Caucasus 2 infantry moved from Rostov to Volgograd 2 bombers moved from Algeria to Volgograd 1 mech_infantry moved from Yugoslavia to Greece Germans take Greece from ANZAC 1 mech_infantry moved from Yugoslavia to Bulgaria 2 fighters and 1 tactical_bomber moved from Yugoslavia to Bulgaria 1 mech_infantry moved from Yugoslavia to Bulgaria 1 armour moved from Evenkiyskiy to Yakut S.S.R. Germans take Yenisey from Russians Germans take Yakut S.S.R. from Russians Combat - Germans Battle in Volgograd Germans attack with 2 bombers and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bulgaria Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber ANZAC defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Bulgaria, round 2 : 2/5 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Bulgaria Germans win, taking Bulgaria from ANZAC with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Bulgaria to Bryansk 2 aaGuns, 3 artilleries and 21 infantry moved from Rostov to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Karelia to Novgorod 2 bombers moved from Volgograd to Caucasus 1 battleship, 1 carrier and 1 cruiser moved from 91 Sea Zone to 95 Sea Zone 1 bomber moved from Gibraltar to Southern Italy 1 artillery and 5 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone 4 mech_infantrys moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia 2 fighters moved from Germany to Bryansk 2 fighters moved from Southern Italy to Caucasus 2 mech_infantrys moved from Rostov to Caucasus 8 armour and 8 mech_infantrys moved from Rostov to Bryansk 1 artillery and 5 infantry moved from 95 Sea Zone to Northern Italy 3 aaGuns and 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from France to Northern Italy Place Units - Germans 1 submarine placed in 105 Sea Zone 3 artilleries placed in Ukraine 3 infantry placed in Novgorod 3 fighters and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6 Germans collect 63 PUs; end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Germans from 97 to 85 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC regular : -0.33 Russians regular : -0.33 Germans regular : -0.67 -
@lebowsky said in Lebowsky (Axis) vs Simon33 (allies+0):
Keeping 12IPC for a bomber
I recommend adding 2ipc for this move.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 1 fighter moved from Timguska to Yakut S.S.R. 1 infantry moved from Olgiy to Yenisey Russians take Yenisey from Germans 1 infantry moved from Timguska to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 artillery and 2 infantry moved from Samara to Volgograd 1 armour moved from Smolensk to Archangel Russians take Belarus from Germans Russians take Archangel from Germans 1 fighter moved from Timguska to Chahar 1 infantry moved from Buyant-Uhaa to Chahar Combat - Russians Russians creates battle in territory 105 Sea Zone Battle in Yakut S.S.R. Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Yakut S.S.R., round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Russians roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Yakut S.S.R., round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. 1 armour owned by the Germans lost in Yakut S.S.R. Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour Battle in Chahar Russians attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Russians win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Volgograd Russians attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 26 infantry moved from Samara to Russia 1 artillery and 5 infantry moved from Vologda to Archangel 2 artilleries moved from Vologda to Archangel 4 infantry moved from Smolensk to Archangel 1 infantry moved from Olgiy to Timguska 1 fighter moved from Yakut S.S.R. to Buryatia 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 fighter moved from Chahar to Central Mongolia 10 artilleries and 13 infantry moved from Smolensk to Archangel Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 1.83 Russians regular : 0.17 -
@simon33 said in Lebowsky (Axis) vs Simon33 (allies+0):
@lebowsky said in Lebowsky (Axis) vs Simon33 (allies+0):
Keeping 12IPC for a bomber
I recommend adding 2ipc for this move.
But then I cant do the purchase, I have to do it the other way. Im thinking about a cruiser instead, and do the change.
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@lebowsky said in Lebowsky (Axis) vs Simon33 (allies+0):
@simon33 said in Lebowsky (Axis) vs Simon33 (allies+0):
@lebowsky said in Lebowsky (Axis) vs Simon33 (allies+0):
Keeping 12IPC for a bomber
I recommend adding 2ipc for this move.
But then I cant do the purchase, I have to do it the other way. Im thinking about a cruiser instead, and do the change.
?
If you add 2IPC you have the 14ipc you need to buy the bomber with 12ipc original IPC.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Shantung to Chahar 1 infantry moved from Shensi to Tsinghai 1 armour moved from Kweichow to Tsinghai 1 mech_infantry moved from Yunnan to Sikang 2 bombers moved from French Indo China to Tsinghai 3 fighters and 3 tactical_bombers moved from Yunnan to Tsinghai 1 fighter moved from Kweichow to Chahar 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 fighter moved from French Indo China to Sikang 2 mech_infantrys moved from Shantung to Chahar Combat - Japanese Battle in Chahar Japanese attack with 1 fighter and 3 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 fighter and 3 mech_infantrys in Chahar, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Sikang Japanese attack with 1 fighter and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 mech_infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang 1 fighter owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 mech_infantry Battle in Tsinghai Japanese attack with 1 armour, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 1 fighter and 4 infantry Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Tsinghai, round 2 : 6/10 hits, 5.50 expected hits Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 4/5 hits, 2.00 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Tsinghai 1 fighter owned by the Chinese and 4 infantry owned by the Chinese lost in Tsinghai Japanese win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 armour, 2 fighters and 1 infantry Casualties for Chinese: 1 fighter and 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 3 tactical_bombers moved from Tsinghai to Shensi 1 mech_infantry moved from Yunnan to Shensi 1 fighter moved from Sikang to Szechwan 1 infantry moved from Yunnan to Szechwan 2 artilleries and 4 infantry moved from French Indo China to Yunnan 3 infantry moved from Kwangtung to Kwangsi 3 infantry moved from Korea to Amur 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 36 Sea Zone to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 3 fighters and 3 tactical_bombers moved from French Indo China to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 fighter moved from Chahar to Kweichow Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Shantung 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese regular : 3.33 Japanese regular : -0.17 -
@simon33 said in Lebowsky (Axis) vs Simon33 (allies+0):
@lebowsky said in Lebowsky (Axis) vs Simon33 (allies+0):
@simon33 said in Lebowsky (Axis) vs Simon33 (allies+0):
@lebowsky said in Lebowsky (Axis) vs Simon33 (allies+0):
Keeping 12IPC for a bomber
I recommend adding 2ipc for this move.
But then I cant do the purchase, I have to do it the other way. Im thinking about a cruiser instead, and do the change.
?
If you add 2IPC you have the 14ipc you need to buy the bomber with 12ipc original IPC.
Oh I didnt think about it, yeah thats easier
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7 Purchase Units - Americans Americans buy 1 fighter, 9 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 1 bomber moved from United Kingdom to Novgorod Combat - Americans Strategic bombing raid in Novgorod Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Novgorod causes 5 damage total. Battle in Marshall Islands Non Combat Move - Americans 1 bomber moved from Novgorod to Archangel 1 fighter moved from Western United States to Hawaiian Islands 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 12 fighters and 2 submarines moved from 25 Sea Zone to 32 Sea Zone 1 carrier and 7 submarines moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 9 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Kansu 1 infantry moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 4 artilleries, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 5 artilleries and 9 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Italian Somaliland Combat - British Battle in Italian Somaliland Non Combat Move - British 2 armour and 2 mech_infantrys moved from Trans-Jordan to Persia 2 infantry moved from Union of South Africa to 71 Sea Zone 1 destroyer moved from 119 Sea Zone to 109 Sea Zone 3 infantry moved from Egypt to Trans-Jordan 2 tactical_bombers moved from 98 Sea Zone to Persia 2 fighters moved from Persia to 98 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Ethiopia Place Units - British 3 artilleries placed in Persia 1 destroyer and 1 submarine placed in 71 Sea Zone 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 1 armour placed in India Turning on Edit Mode EDIT: Changing PUs for British from 37 to 34 EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Some Units in India change ownership: 1 armourCombat Hit Differential Summary :
Germans AA : -0.17 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7 Purchase Units - Italians Italians buy 3 submarines; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Belarus Italians take Belarus from Russians Combat - Italians Non Combat Move - Italians 1 infantry moved from Bryansk to Belarus 1 artillery moved from Ukraine to Bryansk Place Units - Italians 3 submarines placed in 95 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea Non Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 1 fighter moved from Queensland to Hawaiian Islands 2 aaGuns, 1 artillery and 10 infantry moved from Queensland to South Australia 1 cruiser moved from 25 Sea Zone to 32 Sea Zone 1 submarine moved from 54 Sea Zone to 32 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 fighter placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 80 PUs; Turning on Edit Mode EDIT: Changing PUs for Germans from 80 to 88 EDIT: Turning off Edit Mode Germans buy 3 armour, 4 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 mech_infantrys moved from Caucasus to Volgograd 2 fighters moved from Caucasus to Volgograd 2 bombers moved from Caucasus to Russia 1 bomber moved from Southern Italy to Russia 1 bomber moved from Germany to Russia 1 tactical_bomber moved from Bryansk to Volgograd 1 mech_infantry moved from Caucasus to Samara Germans take Samara from Russians Combat - Germans Germans creates battle in territory 105 Sea Zone Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/4 hits, 0.67 expected hits Bombing raid in Russia rolls: 5,4,7,3 and causes: 19 damage to unit: factory_major Bombing raid in Russia causes 19 damage total. Battle in Volgograd Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 4 mech_infantrys moved from Eastern Poland to Belarus 1 armour and 1 mech_infantry moved from Bessarabia to Belarus 4 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Bulgaria to Eastern Poland 3 mech_infantrys moved from Germany to Eastern Poland 8 armour and 11 mech_infantrys moved from Bryansk to Belarus 3 artilleries moved from Ukraine to Bryansk 2 fighters and 1 tactical_bomber moved from Volgograd to Bryansk 4 armour and 3 mech_infantrys moved from Caucasus to Bryansk 4 bombers moved from Russia to Bryansk 3 fighters moved from Germany to Belarus 1 mech_infantry moved from Greece to Romania 3 aaGuns and 4 infantry moved from Northern Italy to France 1 fighter moved from Bryansk to Belarus Place Units - Germans 3 infantry placed in Novgorod 3 armour placed in Ukraine 4 bombers and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6 Germans collect 60 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.00 Russians AA : -0.67





