No scramble, thanks
2024 BM Playoffs Adam514 (Axis) vs pacifiersboard (Allies+22)
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I’ve been checking in on this game periodically and it looks like its been an amazing one. Fun to watch!
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yeah, it was. Finally I had been that inebriate by releasing Middle East (for a moment) that I was blind to the new area of focus rising … still when @Adam514 was allowing to fix even non-combat movement and I should not have removed RAF from Europe. I mean the mistake had already taken place at US turn when I didn’t consider soberly and e.g. a harbor would have helped. Or am I wrong and German victory has been inevitable for a long time in spite of overall convenient dice?
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Combat Move - Russians 1 submarine moved from 93 Sea Zone to 91 Sea Zone 3 artilleries and 56 infantry moved from Bulgaria to Yugoslavia 1 fighter moved from Greece to Yugoslavia 1 fighter moved from Kwangsi to India Combat - Russians Battle in Yugoslavia Russians attack with 3 artilleries, 1 fighter and 56 infantry Italians defend with 1 infantry Russians roll dice for 3 artilleries, 1 fighter and 56 infantry in Yugoslavia, round 2 : 11/60 hits, 11,33 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Yugoslavia Russians win, taking Yugoslavia from Germans with 3 artilleries, 1 fighter and 56 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 3 aaGuns moved from Bulgaria to Yugoslavia 1 fighter moved from Yugoslavia to Greece 1 infantry moved from Bulgaria to Yugoslavia Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -0,33
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@pacifiersboard I’ll save most of my comments for after the game is done. But I will say that I don’t think German victory has been inevitable. Adam has a good chance of winning this next turn, as I’m sure you can see, but if he doesn’t, the long game definitely favours you.
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@pacifiersboard I had made an edit to put the German stack in Yugoslavia (2nd post), can you use that one to make your Russian move?
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oh, sure - didn’t realise
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Combat Move - Russians 3 artilleries and 62 infantry moved from Bulgaria to Yugoslavia 1 fighter moved from Greece to Yugoslavia Combat - Russians Battle in Yugoslavia Russians attack with 3 artilleries, 1 fighter and 62 infantry Germans defend with 18 artilleries, 28 infantry and 9 mech_infantrys; Italians defend with 1 infantry Russians roll dice for 3 artilleries, 1 fighter and 62 infantry in Yugoslavia, round 2 : 9/66 hits, 12,33 expected hits Germans roll dice for 18 artilleries, 29 infantry and 9 mech_infantrys in Yugoslavia, round 2 : 24/56 hits, 18,67 expected hits 24 infantry owned by the Russians lost in Yugoslavia 9 infantry owned by the Germans lost in Yugoslavia Russians roll dice for 3 artilleries, 1 fighter and 38 infantry in Yugoslavia, round 3 : 11/42 hits, 8,33 expected hits Germans roll dice for 18 artilleries, 20 infantry and 9 mech_infantrys in Yugoslavia, round 3 : 16/47 hits, 15,67 expected hits 16 infantry owned by the Russians lost in Yugoslavia 10 infantry owned by the Germans and 1 infantry owned by the Italians lost in Yugoslavia Russians roll dice for 3 artilleries, 1 fighter and 22 infantry in Yugoslavia, round 4 : 7/26 hits, 5,67 expected hits Germans roll dice for 18 artilleries, 9 infantry and 9 mech_infantrys in Yugoslavia, round 4 : 14/36 hits, 12,00 expected hits 14 infantry owned by the Russians lost in Yugoslavia 7 infantry owned by the Germans lost in Yugoslavia Russians roll dice for 3 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 5 : 5/12 hits, 3,33 expected hits Germans roll dice for 18 artilleries, 2 infantry and 9 mech_infantrys in Yugoslavia, round 5 : 7/29 hits, 9,67 expected hits 7 infantry owned by the Russians lost in Yugoslavia 3 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Yugoslavia 1 fighter owned by the Russians retreated 1 infantry owned by the Russians and 3 artilleries owned by the Russians retreated to Bulgaria Germans win with 15 artilleries and 9 mech_infantrys remaining. Battle score for attacker is -84 Casualties for Russians: 61 infantry Casualties for Germans: 3 artilleries and 28 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter moved from Yugoslavia to Bulgaria 1 fighter moved from Kwangsi to India 1 submarine moved from 93 Sea Zone to 91 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 5,00 Russians regular : 2,33
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@Adam514 you might have wanted to keep Italian Inf, then edit so!
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 3 units repaired. 1 submarine moved from 20 Sea Zone to 36 Sea Zone 2 fighters moved from 20 Sea Zone to 36 Sea Zone 1 carrier, 3 destroyers and 2 submarines moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Anhwe to Hopei 1 fighter moved from Anhwe to Kiangsi 2 infantry moved from Anhwe to Kiangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi 2 fighters moved from Kwangtung to 35 Sea Zone Combat - Japanese Battle in 36 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 carrier, 3 destroyers, 2 fighters and 2 submarines Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 carrier, 3 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Hopei Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Kiangsi Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Anhwe to Hopei 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 3 carriers, 1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone 2 fighters moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Hopei to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone 1 fighter moved from Kiangsi to 35 Sea Zone Place Units - Japanese 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 3 infantry placed in Kwangtung 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.67 Japanese regular : -0.50
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@pacifiersboard As you wish.
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@Adam514 @pacifiersboard I’ll just note that the winner of my game with GD plays the winner here and we are no where close to the finish line. So you guys will have lots of time.
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@pacifiersboard Bump.
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may I draw 3 Russian aaa and theier Ftr to Greece?
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@pacifiersboard Go for it.
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TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Americans Americans buy 2 bombers, 1 fighter, 1 harbour, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from Bulgaria: 3 aaGuns EDIT: Adding units owned by Russians to Greece: 3 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 fighter moved from Bulgaria to Greece 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Greece to Normandy Bordeaux 1 fighter moved from Crete to 97 Sea Zone 1 infantry moved from Syria to 99 Sea Zone 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from 97 Sea Zone to Northern Italy 4 fighters moved from Greece to Northern Italy 3 fighters moved from 99 Sea Zone to Northern Italy 1 fighter moved from 99 Sea Zone to Northern Italy 2 fighters moved from Crete to Northern Italy 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 4 carriers moved from 99 Sea Zone to 97 Sea Zone 1 armour moved from Greece to Albania Americans take Albania from Italians 1 armour moved from Albania to Greece Combat - Americans Battle in Northern Italy Americans attack with 1 artillery, 10 fighters and 3 infantry Germans defend with 1 aaGun and 5 infantry; Italians defend with 1 aaGun, 1 factory_minor, 1 infantry and 1 mech_infantry Italians roll AA dice in Northern Italy : 1/6 hits, 1,00 expected hits 1 fighter owned by the Americans lost in Northern Italy Americans roll dice for 1 artillery, 9 fighters and 3 infantry in Northern Italy, round 2 : 1/13 hits, 5,50 expected hits
Combat Hit Differential Summary :
Americans regular : -4,50 Italians AA : 0,00
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Yes max defense, and kill Italians before Germans of same value.
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Americans Americans buy 2 bombers, 1 fighter, 1 harbour, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from Bulgaria: 3 aaGuns EDIT: Adding units owned by Russians to Greece: 3 aaGuns EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 fighter moved from Bulgaria to Greece 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Greece to Normandy Bordeaux 1 fighter moved from Crete to 97 Sea Zone 1 infantry moved from Syria to 99 Sea Zone 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from 97 Sea Zone to Northern Italy 4 fighters moved from Greece to Northern Italy 3 fighters moved from 99 Sea Zone to Northern Italy 1 fighter moved from 99 Sea Zone to Northern Italy 2 fighters moved from Crete to Northern Italy 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 4 carriers moved from 99 Sea Zone to 97 Sea Zone 1 armour moved from Greece to Albania Americans take Albania from Italians 1 armour moved from Albania to Greece Combat - Americans Battle in Northern Italy Americans attack with 1 artillery, 10 fighters and 3 infantry Germans defend with 1 aaGun and 5 infantry; Italians defend with 1 aaGun, 1 factory_minor, 1 infantry and 1 mech_infantry Italians roll AA dice in Northern Italy : 1/6 hits, 1,00 expected hits 1 fighter owned by the Americans lost in Northern Italy Americans roll dice for 1 artillery, 9 fighters and 3 infantry in Northern Italy, round 2 : 1/13 hits, 5,50 expected hits Italians roll dice for 2 aaGuns, 6 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/7 hits, 2,33 expected hits 1 infantry owned by the Americans lost in Northern Italy 1 aaGun owned by the Italians lost in Northern Italy Americans roll dice for 1 artillery, 9 fighters and 2 infantry in Northern Italy, round 3 : 7/12 hits, 5,33 expected hits Italians roll dice for 1 aaGun, 6 infantry and 1 mech_infantry in Northern Italy, round 3 : 4/7 hits, 2,33 expected hits 2 fighters owned by the Americans and 2 infantry owned by the Americans lost in Northern Italy 1 aaGun owned by the Germans, 5 infantry owned by the Germans and 1 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 artillery and 7 fighters in Northern Italy, round 4 : 3/8 hits, 3,83 expected hits Italians roll dice for 1 mech_infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery and 7 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 3 fighters and 3 infantry Casualties for Italians: 1 aaGun, 1 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun and 5 infantry Battle in Normandy Bordeaux Americans attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to United Kingdom 7 fighters moved from Northern Italy to Greece 1 infantry moved from Algeria to Morocco 2 infantry and 2 mech_infantrys moved from Tunisia to Libya 2 mech_infantrys moved from Libya to Tobruk 1 infantry moved from Trans-Jordan to Syria 1 mech_infantry moved from Egypt to Syria 1 fighter moved from Yunnan to Eastern Persia 1 submarine moved from 37 Sea Zone to 54 Sea Zone 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 97 Sea Zone to Greece Place Units - Americans 1 transport placed in 99 Sea Zone 1 transport placed in 97 Sea Zone 1 tactical_bomber placed in Greece 1 harbour placed in Greece 2 bombers, 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hunan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 5 artilleries and 4 infantry moved from Hunan to Yunnan 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 3 aaGuns, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Eastern Persia to Northwest Persia 2 bombers moved from Eastern Persia to Northwest Persia 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium Battle in Northwest Persia British attack with 2 bombers and 1 mech_infantry Germans defend with 1 infantry British roll dice for 2 bombers and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Northwest Persia British win, taking Holland Belgium from Germans, taking Northwest Persia from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 bombers moved from Northwest Persia to Greece 1 carrier and 2 destroyers moved from 99 Sea Zone to 97 Sea Zone 7 fighters and 3 tactical_bombers moved from Eastern Persia to 97 Sea Zone 8 fighters and 1 tactical_bomber moved from Eastern Persia to Greece 3 armour moved from Iraq to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 aaGun moved from Iraq to Syria 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 5 transports moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from West India to Eastern Persia 1 armour moved from India to Yunnan 1 aaGun and 6 infantry moved from Hunan to Yunnan 1 infantry moved from Tunisia to Libya 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - British 3 aaGuns, 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : -3,00 Japanese regular : -0,33 Italians regular : -0,00 Germans regular : 0,00 British regular : 0,50 Italians AA : 0,00
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber and 1 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Southern Italy to Holland Belgium 4 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 2 fighters and 1 infantry British defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Holland Belgium Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Battle in Northern Italy Italians attack with 4 infantry Americans defend with 1 artillery and 1 factory_minor Italians roll dice for 4 infantry in Northern Italy, round 2 : 1/4 hits, 0.67 expected hits Americans roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy 1 artillery owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 3 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Italians 1 bomber and 2 fighters moved from Holland Belgium to Western Germany 1 infantry moved from Romania to Yugoslavia 1 infantry moved from Romania to Slovakia Hungary Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,2,6,5,3,4,3,5,5,2,1,5,5,3,6,2,5,5,2,1,1,3,3,5,2,1,3,6,5 Italians collect 6 PUs (7 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.50 British regular : 0.33