@Adam514 not at my computer right now but wanted to make an ncm change if not too late. The loaded transport adjacent to South Africa will unload in Egypt. I’m fine if you do it but can get to it in the morning too
zarhunter (Allies+19) vs Simon33 (Axis) BM Game II
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy nothing; Remaining resources: 6 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Caucasus to Iraq Italians take Northwest Persia from British 1 bomber moved from Ukraine to Iraq 1 infantry moved from Northern Italy to Southern France Italians take Southern France from French Combat - Italians Battle in Iraq Italians attack with 2 armour, 1 bomber and 1 mech_infantry British defend with 1 factory_minor and 3 infantry; French defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Iraq, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 4 infantry in Iraq, round 2 : 2/4 hits, 1.33 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq 2 infantry owned by the British lost in Iraq Italians roll dice for 1 armour and 1 bomber in Iraq, round 3 : 2/2 hits, 1.17 expected hits British roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits 1 armour owned by the Italians lost in Iraq 1 infantry owned by the French and 1 infantry owned by the British lost in Iraq Italians win with 1 bomber remaining. Battle score for attacker is -4 Casualties for Italians: 2 armour and 1 mech_infantry Casualties for British: 3 infantry Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Iraq to Caucasus 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,6 Italians collect 8 PUs (11 lost to blockades); end with 14 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 British regular : 1.00
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TripleA Manual Gamesave Post: French round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 3 armour; Remaining resources: 10 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to South Australia 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 3 armour placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2,3 ANZAC collect 4 PUs (3 lost to blockades); end with 14 PUs Combat Move - French 2 infantry moved from Trans-Jordan to Iraq 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 artillery moved from Normandy Bordeaux to France French take France from Germans French take Tunisia from British Combat - French Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By French: French has 4 infantry placed in France Trigger French Liberation France Liberated Southern France 2 activates a trigger called: Trigger French Liberation France Liberated Southern France 3 Trigger French Liberation France Liberated Algeria 2 activates a trigger called: Trigger French Liberation France Liberated Algeria 3 Trigger French Liberation France Liberated Tunisia 2 activates a trigger called: Trigger French Liberation France Liberated Tunisia 3 Trigger French Liberation France Liberated French Guiana 2 activates a trigger called: Trigger French Liberation France Liberated French Guiana 3 Trigger French Liberation France Liberated French Indo China 2 activates a trigger called: Trigger French Liberation France Liberated French Indo China 3 Trigger French Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger French Liberation France Liberated French Madagascar 3 Trigger French Liberation France Liberated Morocco 2 activates a trigger called: Trigger French Liberation France Liberated Morocco 3 Trigger French Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger French Liberation France Liberated French Central Africa 3 Trigger French Liberation France Liberated French West Africa 2 activates a trigger called: Trigger French Liberation France Liberated French West Africa 3 Trigger French Liberation France Liberated Syria 2 activates a trigger called: Trigger French Liberation France Liberated Syria 3 Non Combat Move - French 1 fighter moved from Russia to Persia Turn Complete - French French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from 112 Sea Zone to France 1 fighter moved from Western Germany to France 1 infantry moved from Western Germany to France 4 mech_infantrys moved from Germany to France 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 1 bomber moved from Ukraine to Iraq 2 mech_infantrys moved from Caucasus to Iraq 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Belarus to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Belarus 2 bombers, 2 fighters and 2 tactical_bombers moved from Ukraine to 97 Sea Zone Combat - Germans Battle in Iraq Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 factory_minor; French defend with 2 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Iraq 2 infantry owned by the French lost in Iraq Germans win, taking Iraq from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for French: 2 infantry Battle in France Germans attack with 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber French defend with 1 airfield, 1 artillery, 1 factory_minor and 4 infantry Germans roll dice for 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 3/7 hits, 2.00 expected hits French roll dice for 1 artillery and 4 infantry in France, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in France 3 infantry owned by the French lost in France Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 2/5 hits, 1.67 expected hits French roll dice for 1 artillery and 1 infantry in France, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in France Germans destroys 14PUs while taking French capital Germans win, taking France from French with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for French: 1 artillery and 4 infantry Battle in 97 Sea Zone Germans attack with 2 bombers, 5 fighters and 4 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 destroyers; French defend with 1 cruiser and 1 destroyer Germans roll dice for 2 bombers, 5 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 4/11 hits, 6.50 expected hits British roll dice for 1 battleship, 2 cruisers and 3 destroyers in 97 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits 3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone 1 destroyer owned by the French, 2 destroyers owned by the British and 1 cruiser owned by the French lost in 97 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 5/7 hits, 4.17 expected hits British roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone 1 cruiser owned by the British and 1 battleship owned by the British lost in 97 Sea Zone Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 4 fighters and 2 tactical_bombers Casualties for French: 1 cruiser and 1 destroyer Casualties for British: 1 battleship, 1 cruiser and 2 destroyers Non Combat Move - Germans 1 fighter moved from 97 Sea Zone to Northwest Persia 9 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 1 bomber moved from Iraq to Caucasus 10 armour and 10 mech_infantrys moved from Volgograd to Northwest Persia 7 mech_infantrys moved from Rostov to Northwest Persia 7 artilleries and 10 infantry moved from Rostov to Caucasus 8 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Western Ukraine to Ukraine 1 artillery, 1 infantry and 5 mech_infantrys moved from Novgorod to Belarus 1 tactical_bomber moved from 97 Sea Zone to Western Germany 1 tactical_bomber moved from 97 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from France to 113 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 bombers moved from 97 Sea Zone to Southern Italy Place Units - Germans 3 infantry placed in Novgorod 3 mech_infantrys placed in Volgograd 3 artilleries placed in Ukraine 3 artilleries placed in Western Ukraine 2 fighters and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
French regular : -0.33 Germans regular : 0.67 British regular : 2.50
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You killed more Luftwaffe than you should have there.
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Looks like the Mongolian rule is still active.
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TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 mech_infantry moved from Russia to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Russia to Samara 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Novosibirsk 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans Combat - Russians Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 6 aaGuns, 9 armour, 5 artilleries, 78 infantry and 5 mech_infantrys moved from Russia to Bryansk 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Novosibirsk to Russia Place Units - Russians 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -1.67 Russians regular : -1.33
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@simon33
least dont have to worry about italians anymore in russia -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 artilleries, 1 fighter, 3 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kansu to Novosibirsk 1 bomber moved from Suiyuyan to Novosibirsk 1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 fighter moved from 36 Sea Zone to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 6 fighters and 5 tactical_bombers moved from Kiangsu to Manchuria 1 infantry moved from Anhwe to Jehol 1 infantry moved from Chahar to Jehol 1 artillery and 1 infantry moved from Western Australia to South Australia 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to South Australia 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 47 Sea Zone 1 artillery and 1 infantry moved from 47 Sea Zone to New Britain 2 fighters moved from 36 Sea Zone to Jehol 3 fighters moved from 36 Sea Zone to Manchuria 3 fighters moved from Japan to 17 Sea Zone 2 battleships and 2 cruisers moved from 36 Sea Zone to 19 Sea Zone Combat - Japanese Battle in New Britain Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win, taking New Britain from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Manchuria Japanese attack with 1 artillery, 9 fighters, 1 infantry and 5 tactical_bombers Americans defend with 1 armour and 2 infantry; Chinese defend with 2 infantry Japanese roll dice for 2 battleships in Manchuria, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 9 fighters, 1 infantry and 5 tactical_bombers in Manchuria, round 2 : 9/16 hits, 8.50 expected hits Chinese roll dice for 1 armour and 4 infantry in Manchuria, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Japanese lost in Manchuria 1 armour owned by the Americans, 2 infantry owned by the Americans and 2 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour and 2 infantry Casualties for Chinese: 2 infantry Battle in 17 Sea Zone Japanese attack with 3 fighters Americans defend with 1 destroyer Japanese roll dice for 3 fighters in 17 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 17 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 17 Sea Zone 1 destroyer owned by the Americans lost in 17 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Novosibirsk Japanese attack with 1 bomber and 2 infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Jehol Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 4/6 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in South Australia Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in South Australia, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 2 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in South Australia Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in South Australia, round 3 : 3/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in South Australia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in South Australia 1 infantry owned by the ANZAC lost in South Australia Japanese win, taking South Australia from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from South Australia to Western Australia 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 carrier moved from 63 Sea Zone to 47 Sea Zone 2 infantry moved from 56 Sea Zone to Western Australia 2 fighters moved from 17 Sea Zone to 47 Sea Zone 1 aaGun, 1 armour, 9 artilleries, 4 infantry and 4 mech_infantrys moved from Burma to Shan State 1 infantry moved from Yunnan to Shan State 1 artillery and 1 infantry moved from French Indo China to Shan State 1 bomber moved from Suiyuyan to Shan State 1 infantry moved from Suiyuyan to Chahar 3 infantry moved from Kiangsu to Anhwe 1 artillery moved from Kansu to Shensi 2 artilleries moved from Kansu to Suiyuyan 1 artillery moved from Kansu to Tsinghai 1 infantry moved from Sikang to Szechwan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Shensi to Kweichow 9 fighters and 5 tactical_bombers moved from Manchuria to 19 Sea Zone 3 fighters and 1 tactical_bomber moved from Jehol to 19 Sea Zone 8 carriers, 2 destroyers and 13 submarines moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from 21 Sea Zone to 19 Sea Zone 3 fighters moved from 19 Sea Zone to Kiangsu 1 bomber moved from Novosibirsk to Anhwe 1 artillery moved from Kweichow to Hunan Place Units - Japanese 2 submarines placed in 19 Sea Zone 1 artillery placed in Kiangsu 1 submarine placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,2,1,2,3,5,4,2,1,4,5,3,5,3,2,3,3,5,6,3,4,4,6,3,2,6,6,5,2,4,2,4,4,1,5,2,6,5,6,4,5,5,4,5,3 Japanese collect 59 PUs (8 lost to blockades); end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 0.33 Japanese regular : 0.00 ANZAC regular : 0.00 Russians regular : -0.67
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TripleA Manual Gamesave Post: UK_Pacific round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 aaGun, 3 carriers, 6 infantry and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Amur to Manchuria 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 2 infantry moved from 112 Sea Zone to Norway 1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 109 Sea Zone to 112 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 3 submarines moved from 95 Sea Zone to 97 Sea Zone 2 submarines moved from 91 Sea Zone to 93 Sea Zone 1 mech_infantry moved from Tunisia to Morocco 2 mech_infantrys moved from Egypt to Iraq 1 bomber moved from Korea to Manchuria Combat - Americans Battle in Norway Battle in Iraq Americans attack with 2 mech_infantrys Germans defend with 1 factory_minor and 1 mech_infantry Americans roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 mech_infantrys in Iraq, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 mech_infantrys in Iraq, round 4 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Iraq Americans roll dice for 1 mech_infantry in Iraq, round 5 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Iraq, round 6 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 mech_infantry in Iraq, round 7 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 7 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Iraq Germans win, taking Norway from Germans with 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for Americans: 2 mech_infantrys Battle in Manchuria Americans attack with 1 bomber and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 bomber and 1 infantry in Manchuria, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 bomber moved from Manchuria to 24 Sea Zone 1 bomber moved from 24 Sea Zone to Wake Island 2 battleships, 5 carriers, 2 cruisers, 11 destroyers, 10 fighters and 4 submarines moved from 6 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from Korea to Wake Island 1 aaGun and 1 infantry moved from Siberia to Amur 2 destroyers moved from 3 Sea Zone to 25 Sea Zone 3 armour moved from Western United States to 10 Sea Zone 3 infantry moved from Western United States to 10 Sea Zone 3 armour, 3 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone 3 armour and 3 infantry moved from 3 Sea Zone to Soviet Far East 1 transport moved from 3 Sea Zone to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 3 Sea Zone 2 infantry moved from Soviet Far East to Siberia 5 submarines moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 aaGun and 2 infantry placed in Korea 1 infantry placed in Western United States 3 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from New Brunswick Nova Scotia: 2 aaGuns EDIT: Adding units owned by Americans to Eastern United States: 2 aaGuns EDIT: Turning off Edit Mode 2 transports placed in 101 Sea Zone 3 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 airfield, 3 armour, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 5 PUs; Combat Move - British 1 infantry moved from United Kingdom to 109 Sea Zone 2 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 armour moved from Egypt to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to India Combat - British Battle in Denmark Battle in Iraq British attack with 1 armour, 1 artillery and 2 mech_infantrys Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Iraq British win, taking Denmark from Germans, taking Iraq from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 armour moved from Egypt to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Persia 4 infantry moved from Union of South Africa to 71 Sea Zone 4 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone 4 infantry moved from 80 Sea Zone to Persia 1 infantry moved from Alexandria to Egypt 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 15 armour and 3 mech_infantrys moved from India to Eastern Persia 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland 1 fighter moved from United Kingdom to Scotland Place Units - British 1 airfield and 2 armour placed in Persia 1 armour, 1 infantry and 1 mech_infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1,5,1 UK_Pacific collect 4 PUs (2 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Japanese regular : -0.33 Germans regular : -0.33 British regular : -0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 armour and 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 bomber moved from Caucasus to Southern Italy 2 infantry moved from Northern Italy to Western Germany 1 infantry moved from Southern France to Northern Italy 1 artillery and 3 infantry moved from Northern Italy to Western Germany 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 armour placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,5,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,6,6,3,6,4 Italians collect 9 PUs (10 lost to blockades); end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 1 artillery moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia Combat - ANZAC Battle in South Australia ANZAC attack with 1 artillery and 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 2 infantry in South Australia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 2 infantry in South Australia, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in South Australia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in South Australia ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in South Australia, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in South Australia ANZAC win, taking South Australia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 3 fighters moved from Korea to Wake Island 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 armour and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3,5 ANZAC collect 4 PUs (3 lost to blockades); end with 4 PUs Combat Move - French 1 destroyer moved from 71 Sea Zone to 79 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -1.33
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 18 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Archangel 1 bomber moved from Caucasus to Archangel 1 fighter moved from Northwest Persia to Samara 1 mech_infantry moved from Volgograd to Samara 3 mech_infantrys moved from France to Denmark 1 infantry moved from Western Germany to Denmark 2 infantry moved from Western Germany to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Denmark 1 tactical_bomber moved from Southern Italy to Norway 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 2 infantry moved from 113 Sea Zone to Norway 2 bombers moved from Southern Italy to Norway Combat - Germans Battle in Norway Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery and 3 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Norway, round 2 : 4/8 hits, 4.00 expected hits Americans roll dice for 1 artillery and 3 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Norway 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway Germans win, taking Norway from Americans with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 3 infantry Battle in Denmark Germans attack with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Denmark, round 2 : 2/6 hits, 1.83 expected hits British roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Denmark 1 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Archangel Germans attack with 1 bomber and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel 1 bomber owned by the Germans retreated Russians win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Samara Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara 1 fighter owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Non Combat Move - Germans 1 fighter moved from Samara to Volgograd 1 bomber moved from Archangel to Novgorod 1 armour and 5 mech_infantrys moved from Belarus to Novgorod 3 infantry moved from Novgorod to Baltic States 2 bombers moved from Norway to Western Germany 1 fighter and 1 tactical_bomber moved from Denmark to Southern Italy 1 fighter and 1 tactical_bomber moved from Norway to Western Germany 1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone 7 artilleries and 10 infantry moved from Caucasus to Volgograd 19 armour and 20 mech_infantrys moved from Northwest Persia to Volgograd 10 mech_infantrys moved from Ukraine to Volgograd 9 artilleries and 10 infantry moved from Ukraine to Bessarabia 17 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland 14 artilleries and 7 infantry moved from Belarus to Eastern Poland Place Units - Germans 3 mech_infantrys placed in Novgorod 1 artillery and 1 infantry placed in Western Germany 2 artilleries and 8 infantry placed in Germany 8 infantry placed in Western Germany Germans undo move 4. 3 infantry placed in Volgograd Germans undo move 3. Germans undo move 3. 2 artilleries and 1 infantry placed in Volgograd 10 infantry placed in Germany 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.33 Germans regular : -0.83 British regular : 0.67
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TripleA Manual Gamesave Post: Russians round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Russians Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Samara to Novosibirsk 1 tactical_bomber moved from Russia to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 armour moved from Bryansk to Rostov Russians take Rostov from Italians 1 armour moved from Rostov to Bryansk Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/3 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Novosibirsk 2 infantry owned by the Japanese lost in Novosibirsk Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia 1 infantry moved from Russia to Samara 1 mech_infantry moved from Archangel to Russia 1 infantry moved from Smolensk to Archangel 1 infantry moved from Russia to Smolensk Place Units - Russians 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Russians regular : 1.67
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 3 carriers and 5 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Shan State to 79 Sea Zone 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 armour, 10 artilleries, 6 infantry and 4 mech_infantrys moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Jehol to Manchuria 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from New Britain to 47 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 2 fighters moved from 47 Sea Zone to New Guinea 1 fighter, 2 infantry and 1 tactical_bomber moved from Western Australia to South Australia 1 fighter moved from 19 Sea Zone to Korea 1 fighter moved from Japan to Korea 1 fighter moved from 19 Sea Zone to Korea 1 bomber moved from Anhwe to India 2 tactical_bombers moved from Japan to Korea 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria 1 fighter moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea 1 cruiser moved from 19 Sea Zone to 6 Sea Zone Japanese take 6 Sea Zone from Americans 2 fighters and 1 tactical_bomber moved from Manchuria to Korea 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 fighter moved from 19 Sea Zone to Korea 3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Manchuria Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in India causes 4 damage total. Battle in New Guinea Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 3/4 hits, 1.67 expected hits ANZAC roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Korea Japanese attack with 1 artillery, 7 fighters, 1 infantry and 4 tactical_bombers Americans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry Americans roll AA dice in Korea : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Korea Japanese roll dice for 1 cruiser in Korea, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers in Korea, round 2 : 9/12 hits, 6.33 expected hits Americans roll dice for 1 aaGun and 4 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Korea 1 aaGun owned by the Americans and 4 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 artillery, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 1 aaGun and 4 infantry Battle in Manchuria Japanese attack with 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers Americans defend with 1 infantry; Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 4 tactical_bombers in Manchuria, round 2 : 7/11 hits, 5.50 expected hits Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Manchuria 1 infantry owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Casualties for Chinese: 1 infantry Battle in 79 Sea Zone Japanese attack with 1 bomber and 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in 79 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 79 Sea Zone Japanese win, taking 79 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in South Australia Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in South Australia, round 2 : 3/4 hits, 1.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in South Australia Japanese win, taking South Australia from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from South Australia to Western Australia 2 fighters moved from New Guinea to 34 Sea Zone 1 carrier moved from 47 Sea Zone to 34 Sea Zone 1 submarine moved from 54 Sea Zone to 34 Sea Zone 1 submarine moved from 36 Sea Zone to 34 Sea Zone 4 fighters and 4 tactical_bombers moved from Manchuria to 19 Sea Zone 3 fighters moved from Kiangsu to 19 Sea Zone 1 carrier moved from 19 Sea Zone to 6 Sea Zone 3 fighters moved from Korea to Japan 3 fighters and 4 tactical_bombers moved from Korea to 6 Sea Zone 1 fighter moved from 19 Sea Zone to 6 Sea Zone 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 6 fighters, 15 submarines and 4 tactical_bombers moved from 19 Sea Zone to 34 Sea Zone 1 bomber moved from India to Shan State 1 bomber moved from 79 Sea Zone to Shan State 1 artillery and 1 infantry moved from French Indo China to Shan State 1 aaGun moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 artillery moved from Tsinghai to Sikang 1 infantry moved from Sikang to Tsinghai 1 artillery moved from Shensi to Kweichow 1 destroyer moved from 62 Sea Zone to 56 Sea Zone 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 artillery moved from Hunan to Yunnan 1 infantry moved from Hopei to Shensi 1 artillery moved from Suiyuyan to Hopei 1 artillery moved from Suiyuyan to Chahar 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow Place Units - Japanese 3 carriers placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 French regular : -0.33 Japanese regular : 6.50 UK_Pacific AA : -0.17 Americans AA : 0.50 ANZAC regular : -1.33
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TripleA Manual Gamesave Post: UK_Pacific round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 5 destroyers, 9 infantry and 2 transports; Remaining resources: 5 PUs; Combat Move - Americans 4 submarines moved from 97 Sea Zone to 94 Sea Zone 2 submarines moved from 93 Sea Zone to 94 Sea Zone 1 bomber moved from Wake Island to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from 46 Sea Zone to New South Wales 2 battleships, 5 carriers, 2 cruisers, 11 destroyers and 4 submarines moved from 33 Sea Zone to 31 Sea Zone 10 fighters moved from 33 Sea Zone to 31 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 3 carriers, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 aaGun moved from 31 Sea Zone to Wake Island 3 fighters moved from Hawaiian Islands to 31 Sea Zone 1 tactical_bomber moved from Wake Island to 31 Sea Zone 1 tactical_bomber moved from Wake Island to 31 Sea Zone 2 destroyers moved from 25 Sea Zone to 31 Sea Zone 3 transports moved from 3 Sea Zone to 10 Sea Zone 2 infantry moved from Siberia to Sakha 3 armour moved from Soviet Far East to Sakha 1 aaGun moved from Amur to Buryatia 1 infantry moved from Amur to Buryatia 1 submarine moved from 3 Sea Zone to 10 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 carrier, 1 cruiser, 3 destroyers and 2 transports moved from 112 Sea Zone to 104 Sea Zone 5 submarines moved from 91 Sea Zone to 94 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone 2 fighters moved from 112 Sea Zone to 104 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 5 destroyers placed in 10 Sea Zone 5 infantry placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 5 armour, 1 harbour and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Iraq to Northwest Persia British take Northwest Persia from Italians 1 mech_infantry moved from Eastern Persia to Kazakhstan Russians take Kazakhstan from Germans 1 transport moved from 119 Sea Zone to 104 Sea Zone 1 transport moved from 112 Sea Zone to 104 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 destroyer moved from 112 Sea Zone to 104 Sea Zone Combat - British Non Combat Move - British 3 aaGuns, 1 armour, 5 artilleries and 5 infantry moved from India to West India 13 infantry moved from Persia to Northwest Persia 1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 4 artilleries moved from Persia to Northwest Persia 1 aaGun moved from Persia to Northwest Persia 7 armour moved from Persia to Eastern Persia 2 armour and 3 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Scotland to United Kingdom Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 112 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 3 armour and 1 harbour placed in Persia 2 armour and 1 mech_infantry placed in Iraq Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 4 PUs; Combat Move - Italians Combat - Italians Italians creates battle in territory 97 Sea Zone Non Combat Move - Italians 1 armour moved from Northern Italy to Romania 4 infantry moved from Western Germany to Denmark Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6 Italians collect 17 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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Italy getting off the mat! You shouldn’t have allowed the Med objective, I think.
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@simon33
I am losing my strategic mind. -
TripleA Manual Gamesave Post: French round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 1 artillery moved from New South Wales to South Australia 4 armour moved from New South Wales to South Australia Combat - ANZAC Battle in South Australia ANZAC attack with 4 armour, 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 4 armour, 1 artillery and 1 infantry in South Australia, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 2 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in South Australia ANZAC win, taking South Australia from Japanese with 4 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 31 Sea Zone 1 cruiser and 1 submarine moved from 33 Sea Zone to 31 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,3 ANZAC collect 4 PUs (3 lost to blockades); end with 8 PUs Combat Move - French 1 fighter moved from Persia to Russia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : 0.33
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone 1 bomber moved from Novgorod to Tambov 9 armour moved from Volgograd to Northwest Persia 10 mech_infantrys moved from Volgograd to Northwest Persia 9 armour moved from Volgograd to Northwest Persia 1 fighter and 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Tambov 1 armour moved from Volgograd to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Volgograd 1 infantry moved from Bessarabia to Ukraine 1 fighter moved from Southern Italy to 112 Sea Zone 1 tactical_bomber moved from Southern Italy to Ukraine 1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Novgorod to Archangel 1 bomber moved from Western Germany to Smolensk 1 bomber moved from Western Germany to Archangel Combat - Germans Battle in Ukraine Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel 1 bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in Northwest Persia Germans attack with 18 armour and 10 mech_infantrys British defend with 1 aaGun, 5 artilleries and 13 infantry Germans roll dice for 18 armour and 10 mech_infantrys in Northwest Persia, round 2 : 11/28 hits, 10.67 expected hits British roll dice for 1 aaGun, 5 artilleries and 13 infantry in Northwest Persia, round 2 : 4/18 hits, 6.00 expected hits 4 mech_infantrys owned by the Germans lost in Northwest Persia 1 aaGun owned by the British and 10 infantry owned by the British lost in Northwest Persia 18 armour owned by the Germans and 6 mech_infantrys owned by the Germans retreated to Caucasus British win with 5 artilleries and 3 infantry remaining. Battle score for attacker is 19 Casualties for Germans: 4 mech_infantrys Casualties for British: 1 aaGun and 10 infantry Battle in 112 Sea Zone Germans attack with 2 fighters and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 112 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Samara to Novgorod 1 bomber moved from Archangel to Novgorod 1 bomber moved from Smolensk to Novgorod 3 infantry moved from Baltic States to Novgorod 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 tactical_bomber moved from Ukraine to Bessarabia 5 infantry moved from Eastern Poland to Bessarabia 10 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 3 mech_infantrys moved from Denmark to Germany 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 112 Sea Zone to 124 Sea Zone 1 fighter moved from 112 Sea Zone to Southern Italy 6 infantry moved from Western Germany to Germany 1 bomber moved from Tambov to Novgorod 6 mech_infantrys moved from Volgograd to Caucasus 10 mech_infantrys moved from Volgograd to Novosibirsk Place Units - Germans 3 infantry placed in Novgorod 3 fighters placed in Western Germany 1 artillery and 2 infantry placed in Volgograd 3 artilleries and 3 infantry placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -3.00 British regular : -2.33