@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 1 artillery, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 infantry moved from Bessarabia to Ukraine
        1 mech_infantry moved from Eastern Poland to Bryansk
        1 infantry moved from Karelia to Novgorod
        1 infantry moved from Vyborg to Novgorod
        1 tactical_bomber moved from Southern Italy to Ukraine
        2 fighters moved from Southern Italy to Ukraine
        1 fighter moved from Eastern Poland to Novgorod
        1 tactical_bomber moved from Western Germany to Novgorod
        1 tactical_bomber moved from Eastern Poland to Novgorod
        2 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
    Combat - Germans
        Germans creates battle in territory 125 Sea Zone
        Battle in Ukraine
            Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Russians defend with 1 factory_minor and 1 infantry
                Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2,00 expected hits
                Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Ukraine
            Germans win, taking Ukraine from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Bryansk
            Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2,67 expected hits
                Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Bryansk
            Germans win, taking Bryansk from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Novgorod
            Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
            Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 3/5 hits, 2,00 expected hits
                Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Novgorod
            Germans win, taking Novgorod from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 infantry moved from Poland to Baltic States
        1 aaGun moved from Poland to Eastern Poland
        1 aaGun moved from Eastern Poland to Bessarabia
        1 aaGun, 5 artilleries and 11 infantry moved from Eastern Poland to Western Ukraine
        4 infantry moved from Romania to Eastern Poland
        3 infantry moved from Poland to Eastern Poland
        1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
        1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
        1 tactical_bomber moved from Novgorod to Karelia
        1 armour and 3 infantry moved from Finland to Karelia
        4 infantry moved from Germany to Poland
        5 armour and 7 mech_infantrys moved from Germany to Eastern Poland
        7 mech_infantrys moved from Western Germany to Poland
        2 fighters and 1 tactical_bomber moved from Ukraine to Western Ukraine
        2 bombers moved from Bryansk to Western Ukraine
        1 armour and 1 mech_infantry moved from Holland Belgium to Germany
        1 artillery moved from Holland Belgium to Western Germany
        1 mech_infantry moved from Normandy Bordeaux to Western Germany
        1 artillery and 1 infantry moved from Southern France to Northern Italy
        1 aaGun moved from Holland Belgium to France
        1 artillery moved from Normandy Bordeaux to France
        1 cruiser, 2 destroyers, 1 submarine and 2 transports moved from 114 Sea Zone to 112 Sea Zone
        1 aaGun moved from Eastern Poland to Western Ukraine
        1 tactical_bomber moved from Western Germany to Eastern Poland
    Place Units - Germans
        1 artillery and 2 infantry placed in Western Germany
        1 armour and 9 mech_infantrys placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
        Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -1,00
Germans regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
    Purchase Units - Russians
        Russians buy 11 infantry; Remaining resources: 1 PUs; 
    Combat Move - Russians
        1 artillery moved from Belarus to Novgorod
        1 infantry moved from Belarus to Novgorod
        1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
        9 infantry moved from Russia to Bryansk
        1 infantry moved from Russia to Bryansk
        1 fighter moved from Belarus to Novgorod
        1 armour, 1 artillery, 15 infantry and 9 mech_infantrys moved from Belarus to Bryansk
        1 armour and 2 infantry moved from Persia to Iraq
        1 infantry moved from Northwest Persia to Iraq
    Combat - Russians
        Russians creates battle in territory 125 Sea Zone
        Battle in Novgorod
            Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
            Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/5 hits, 2.33 expected hits
                Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Germans lost in Novgorod
            Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry
        Battle in Bryansk
            Russians attack with 1 armour, 1 artillery, 25 infantry and 9 mech_infantrys
            Germans defend with 1 mech_infantry
                Russians roll dice for 1 armour, 1 artillery, 25 infantry and 9 mech_infantrys in Bryansk, round 2 : 8/36 hits, 6.67 expected hits
                Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Bryansk
                1 mech_infantry owned by the Germans lost in Bryansk
            Russians win, taking Bryansk from Germans with 1 armour, 1 artillery, 24 infantry and 9 mech_infantrys remaining. Battle score for attacker is 1
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 mech_infantry
        Battle in Iraq
            Russians attack with 1 armour and 3 infantry
            Neutral_Axis defend with 1 infantry
                Russians roll dice for 1 armour and 3 infantry in Iraq, round 2 : 1/4 hits, 1.00 expected hits
                Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Iraq
                1 infantry owned by the Neutral_Axis lost in Iraq
            Russians win, taking Iraq from Neutral_Axis with 1 armour and 2 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Neutral_Axis: 1 infantry
    Non Combat Move - Russians
        4 aaGuns moved from Belarus to Bryansk
        6 infantry moved from Yenisey to Timguska
        2 fighters moved from Novgorod to Russia
        1 tactical_bomber moved from Novgorod to Russia
        1 submarine moved from 125 Sea Zone to 123 Sea Zone
    Place Units - Russians
        10 infantry placed in Russia
        1 infantry placed in Volgograd
    Turn Complete - Russians
        Russians collect 34 PUs; end with 35 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 3.00
Neutral_Axis regular : 0.67
hold on, some edits are coming
kk
looks like I have not decleared war agains japan.
I will declare war and edit according to above. I have only bad expereices editing diplomacy
I can also declare war with Japan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
    Purchase Units - Russians
        Russians buy 11 infantry; Remaining resources: 1 PUs; 
    Politics - Russians
        Russians takes Political Action: Political Action Russians To War With Japanese
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
            Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    Combat Move - Russians
    Combat - Russians
        Russians creates battle in territory 125 Sea Zone
    Non Combat Move - Russians
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Novgorod: 2 infantry
        EDIT: Changing ownership of Novgorod from Germans to Russians
        EDIT: Adding units owned by Russians to Novgorod: 1 artillery and 1 infantry
        EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
        EDIT: Changing ownership of Bryansk from Germans to Russians
        EDIT: Removing units owned by Russians from Belarus: 1 artillery and 1 infantry
        EDIT: Removing units owned by Russians from Russia: 1 infantry
        EDIT: Removing units owned by Neutral_Axis from Iraq: 1 infantry
        EDIT: Changing ownership of Iraq from Neutral_Axis to Russians
        EDIT: Removing units owned by Russians from Northwest Persia: 1 infantry
        EDIT: Turning off Edit Mode
        1 submarine moved from 125 Sea Zone to 123 Sea Zone
        1 armour and 2 infantry moved from Persia to Iraq
        4 aaGuns, 1 armour, 1 artillery, 2 fighters, 15 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Belarus to Bryansk
        9 infantry moved from Russia to Bryansk
        2 fighters and 1 tactical_bomber moved from Bryansk to Russia
        1 fighter moved from Russia to Shensi
        6 infantry moved from Yenisey to Timguska
    Place Units - Russians
        10 infantry placed in Russia
        1 infantry placed in Volgograd
    Turn Complete - Russians
        Russians collect 34 PUs; end with 35 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
@pacifiersboard said in pacifiersboard (X) -vs- oysteilo (L +47) OOB:
I can also declare war with Japan
ok, your choice then witch file you want to work with, but rember to move one russian fighter to china if you chose the first save
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
    Purchase Units - Japanese
        Japanese buy 2 carriers and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With Russians
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
        Japanese takes Political Action: Political Action Japanese To War With Allies
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        EDIT: 1 fighter moved from Russia to Shensi
        1 submarine moved from 43 Sea Zone to 41 Sea Zone
        3 artilleries and 6 infantry moved from Kweichow to Yunnan
        1 infantry moved from Hunan to Yunnan
        1 transport moved from 36 Sea Zone to 37 Sea Zone
        1 infantry moved from Siam to 37 Sea Zone
        1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
        1 infantry moved from 43 Sea Zone to Borneo
        2 fighters, 1 infantry and 2 tactical_bombers moved from Siam to Shan State
        1 bomber moved from Jehol to Shan State
        1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
        1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
        1 battleship moved from 36 Sea Zone to 37 Sea Zone
        1 tactical_bomber moved from Siam to Malaya
        1 fighter moved from Siam to Shan State
        2 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
        4 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
        2 infantry moved from 21 Sea Zone to Guam
        2 infantry moved from 20 Sea Zone to Kwangtung
        1 armour moved from Kwangsi to Kwangtung
        1 bomber moved from Jehol to Kwangtung
        1 tactical_bomber moved from 35 Sea Zone to Kwangtung
        1 artillery, 1 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
        2 infantry moved from 35 Sea Zone to Philippines
        2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
        1 destroyer moved from 36 Sea Zone to 44 Sea Zone
        1 infantry moved from Kweichow to Yunnan
        2 cruisers moved from 33 Sea Zone to 35 Sea Zone
        1 destroyer moved from 36 Sea Zone to 37 Sea Zone
    Combat - Japanese
        Battle in Borneo
        Battle in Guam
        Battle in 44 Sea Zone
            Japanese attack with 1 destroyer
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 44 Sea Zone
            Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Malaya
            Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
            ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits
                UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the ANZAC lost in Malaya
            Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
        Battle in Philippines
            Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Americans defend with 1 airfield, 1 harbour and 2 infantry
                Japanese roll dice for 2 cruisers in Philippines, round 2 : 1/2 hits, 1,00 expected hits
                Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 0/5 hits, 2,00 expected hits
                Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Philippines
                1 infantry owned by the Americans lost in Philippines
                Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 1/4 hits, 1,83 expected hits
                Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Americans lost in Philippines
            Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 2 infantry
        Battle in French Indo China
            Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
            British defend with 1 infantry
                Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 0/3 hits, 0,83 expected hits
                French roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in French Indo China
                Japanese roll dice for 1 artillery and 1 mech_infantry in French Indo China, round 3 : 0/2 hits, 0,67 expected hits
                French roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese lost in French Indo China
                Japanese roll dice for 1 artillery in French Indo China, round 4 : 1/1 hits, 0,33 expected hits
                French roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in French Indo China
            Japanese win, taking French Indo China from French with 1 artillery remaining. Battle score for attacker is -4
            Casualties for Japanese: 1 infantry and 1 mech_infantry
            Casualties for British: 1 infantry
        Battle in Shan State
            Japanese attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
            British defend with 1 aaGun, 1 artillery and 1 infantry
                British roll AA dice in Shan State : 0/3 hits, 0,50 expected hits
                Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 6/7 hits, 3,67 expected hits
                UK_Pacific roll dice for 1 aaGun, 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                1 aaGun owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
            Casualties for British: 1 aaGun, 1 artillery and 1 infantry
        Battle in Kwangtung
            Japanese attack with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber
            British defend with 2 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/5 hits, 2,17 expected hits
                UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Kwangtung
                2 infantry owned by the British lost in Kwangtung
            Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for British: 2 infantry
        Battle in Yunnan
            Japanese attack with 3 artilleries and 8 infantry
            Chinese defend with 2 infantry
                Japanese roll dice for 3 artilleries and 8 infantry in Yunnan, round 2 : 2/11 hits, 2,83 expected hits
                Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                2 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 2 infantry
    Non Combat Move - Japanese
        1 aaGun moved from Hunan to Yunnan
        1 artillery and 7 infantry moved from Anhwe to Kweichow
        1 infantry moved from Hopei to Kweichow
        1 destroyer moved from 33 Sea Zone to 16 Sea Zone
        4 infantry moved from Jehol to Anhwe
        3 mech_infantrys moved from Korea to Jehol
        3 infantry moved from Korea to Manchuria
        1 tactical_bomber moved from Korea to Japan
        2 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
        2 carriers moved from 35 Sea Zone to 55 Sea Zone
        1 battleship, 1 carrier and 1 destroyer moved from 33 Sea Zone to 55 Sea Zone
        1 fighter moved from Philippines to 55 Sea Zone
        1 tactical_bomber moved from Malaya to Siam
        1 fighter moved from Shan State to Siam
        2 fighters and 2 tactical_bombers moved from Shan State to 55 Sea Zone
        1 bomber moved from Shan State to Siam
        1 bomber moved from Kwangtung to Siam
        2 fighters moved from 33 Sea Zone to Caroline Islands
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
        1 carrier moved from 6 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from Philippines to 55 Sea Zone
        1 fighter moved from Philippines to 35 Sea Zone
        1 tactical_bomber moved from Kwangtung to 35 Sea Zone
    Place Units - Japanese
        2 carriers placed in 6 Sea Zone
        1 fighter placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 0,00
French regular : 1,00
Japanese regular : -1,00
British AA : -0,50
UK_Pacific regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
    Purchase Units - Japanese
        Japanese buy 2 carriers and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With Russians
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
        Japanese takes Political Action: Political Action Japanese To War With Allies
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        EDIT: 1 fighter moved from Russia to Shensi
        1 submarine moved from 43 Sea Zone to 41 Sea Zone
        3 artilleries and 6 infantry moved from Kweichow to Yunnan
        1 infantry moved from Hunan to Yunnan
        1 transport moved from 36 Sea Zone to 37 Sea Zone
        1 infantry moved from Siam to 37 Sea Zone
        1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
        1 infantry moved from 43 Sea Zone to Borneo
        2 fighters, 1 infantry and 2 tactical_bombers moved from Siam to Shan State
        1 bomber moved from Jehol to Shan State
        1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
        1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
        1 battleship moved from 36 Sea Zone to 37 Sea Zone
        1 tactical_bomber moved from Siam to Malaya
        1 fighter moved from Siam to Shan State
        2 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
        4 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
        2 infantry moved from 21 Sea Zone to Guam
        2 infantry moved from 20 Sea Zone to Kwangtung
        1 armour moved from Kwangsi to Kwangtung
        1 bomber moved from Jehol to Kwangtung
        1 tactical_bomber moved from 35 Sea Zone to Kwangtung
        1 artillery, 1 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
        2 infantry moved from 35 Sea Zone to Philippines
        2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
        1 destroyer moved from 36 Sea Zone to 44 Sea Zone
        1 infantry moved from Kweichow to Yunnan
        2 cruisers moved from 33 Sea Zone to 35 Sea Zone
        1 destroyer moved from 36 Sea Zone to 37 Sea Zone
    Combat - Japanese
        Battle in Borneo
        Battle in Guam
        Battle in 44 Sea Zone
            Japanese attack with 1 destroyer
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 44 Sea Zone
            Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Malaya
            Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
            ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits
                UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the ANZAC lost in Malaya
            Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
        Battle in Philippines
            Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Americans defend with 1 airfield, 1 harbour and 2 infantry
                Japanese roll dice for 2 cruisers in Philippines, round 2 : 1/2 hits, 1,00 expected hits
                Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 0/5 hits, 2,00 expected hits
                Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Philippines
                1 infantry owned by the Americans lost in Philippines
                Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 1/4 hits, 1,83 expected hits
                Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Americans lost in Philippines
            Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 2 infantry
        Battle in French Indo China
            Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
            British defend with 1 infantry
                Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 0/3 hits, 0,83 expected hits
                French roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in French Indo China
                Japanese roll dice for 1 artillery and 1 mech_infantry in French Indo China, round 3 : 0/2 hits, 0,67 expected hits
                French roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese lost in French Indo China
                Japanese roll dice for 1 artillery in French Indo China, round 4 : 1/1 hits, 0,33 expected hits
                French roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in French Indo China
            Japanese win, taking French Indo China from French with 1 artillery remaining. Battle score for attacker is -4
            Casualties for Japanese: 1 infantry and 1 mech_infantry
            Casualties for British: 1 infantry
        Battle in Shan State
            Japanese attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
            British defend with 1 aaGun, 1 artillery and 1 infantry
                British roll AA dice in Shan State : 0/3 hits, 0,50 expected hits
                Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 6/7 hits, 3,67 expected hits
                UK_Pacific roll dice for 1 aaGun, 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                1 aaGun owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
            Japanese win, taking Shan State from UK_Pacific with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
            Casualties for British: 1 aaGun, 1 artillery and 1 infantry
        Battle in Kwangtung
            Japanese attack with 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber
            British defend with 2 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 armour, 1 bomber, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/5 hits, 2,17 expected hits
                UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Kwangtung
                2 infantry owned by the British lost in Kwangtung
            Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for British: 2 infantry
        Battle in Yunnan
            Japanese attack with 3 artilleries and 8 infantry
            Chinese defend with 2 infantry
                Japanese roll dice for 3 artilleries and 8 infantry in Yunnan, round 2 : 2/11 hits, 2,83 expected hits
                Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                2 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 2 infantry
    Non Combat Move - Japanese
        1 aaGun moved from Hunan to Yunnan
        1 artillery and 7 infantry moved from Anhwe to Kweichow
        1 infantry moved from Hopei to Kweichow
        1 destroyer moved from 33 Sea Zone to 16 Sea Zone
        4 infantry moved from Jehol to Anhwe
        3 mech_infantrys moved from Korea to Jehol
        3 infantry moved from Korea to Manchuria
        1 tactical_bomber moved from Korea to Japan
        2 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
        2 carriers moved from 35 Sea Zone to 55 Sea Zone
        1 battleship, 1 carrier and 1 destroyer moved from 33 Sea Zone to 55 Sea Zone
        1 fighter moved from Philippines to 55 Sea Zone
        1 tactical_bomber moved from Malaya to Siam
        1 fighter moved from Shan State to Siam
        2 fighters and 2 tactical_bombers moved from Shan State to 55 Sea Zone
        1 bomber moved from Shan State to Siam
        1 bomber moved from Kwangtung to Siam
        2 fighters moved from 33 Sea Zone to Caroline Islands
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
        1 carrier moved from 6 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from Philippines to 55 Sea Zone
        1 fighter moved from Philippines to 35 Sea Zone
        1 tactical_bomber moved from Kwangtung to 35 Sea Zone
    Place Units - Japanese
        2 carriers placed in 6 Sea Zone
        1 fighter placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 47 PUs; end with 47 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
        EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 0,00
French regular : 1,00
Japanese regular : -1,00
British AA : -0,50
UK_Pacific regular : -0,67
I edited the dd to sz35
is it ok to put this on hold for a week or so?
looks like you havent been online for 10 days so i am allowing myself another day or two
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 1 carrier, 1 fighter, 1 harbour and 2 transports; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
        1 submarine moved from 26 Sea Zone to 16 Sea Zone
        2 fighters moved from 26 Sea Zone to 16 Sea Zone
        1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
        1 bomber moved from Hawaiian Islands to 16 Sea Zone
        3 fighters moved from Hawaiian Islands to 16 Sea Zone
    Combat - Americans
        Battle in 16 Sea Zone
            Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 16 Sea Zone
            Americans win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        1 bomber moved from 16 Sea Zone to Midway
        1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
        4 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
        1 destroyer moved from 26 Sea Zone to 54 Sea Zone
        1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 31 Sea Zone
        1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
        1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
        4 fighters moved from 16 Sea Zone to 31 Sea Zone
        1 mech_infantry moved from Central United States to 101 Sea Zone
        1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
        1 mech_infantry moved from 86 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
        3 fighters moved from Eastern United States to Gibraltar
        1 artillery, 1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 51 Sea Zone to 63 Sea Zone
        1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
    Place Units - Americans
        1 carrier and 2 transports placed in 101 Sea Zone
        1 fighter placed in Western United States
        1 harbour placed in Wake Island
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Shensi to Hopei
              Chinese take Hopei from Japanese
        1 fighter and 11 infantry moved from Shensi to Suiyuyan
    Combat - Chinese
    Non Combat Move - Chinese
    Place Units - Chinese
        1 infantry placed in Shensi
        1 infantry placed in Szechwan
        2 infantry placed in Suiyuyan
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 8 PUs
    Purchase Units - British
        British buy 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 artillery moved from Egypt to Trans-Jordan
        4 infantry moved from Egypt to Trans-Jordan
        1 armour moved from Egypt to Trans-Jordan
        1 fighter moved from Egypt to Trans-Jordan
    Combat - British
        Battle in Trans-Jordan
            British attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
            Italians defend with 1 artillery
                British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Trans-Jordan, round 2 : 0/7 hits, 2.17 expected hits
                Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Trans-Jordan
                British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 3 : 4/6 hits, 2.00 expected hits
                Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Italians lost in Trans-Jordan
            British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 1
            Casualties for British: 1 infantry
            Casualties for Italians: 1 artillery
    Non Combat Move - British
        1 fighter moved from Trans-Jordan to Persia
        1 bomber moved from Gibraltar to Bryansk
        3 fighters and 2 tactical_bombers moved from Persia to Bryansk
        2 aaGuns and 13 infantry moved from Burma to India
        1 mech_infantry moved from India to Eastern Persia
              British take Eastern Persia from Neutral_Allies
        1 destroyer moved from 76 Sea Zone to 80 Sea Zone
        1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
        2 fighters moved from Gibraltar to Egypt
        1 destroyer moved from 91 Sea Zone to 92 Sea Zone
        1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
        1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
        2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
        1 transport moved from 75 Sea Zone to 71 Sea Zone
        1 fighter moved from Iceland to United Kingdom
    Place Units - British
        1 destroyer placed in 106 Sea Zone
        1 fighter placed in United Kingdom
        1 artillery and 2 infantry placed in Egypt
        2 infantry placed in Union of South Africa
    Turn Complete - British
        British collect 28 PUs; end with 28 PUs
    Place Units - UK_Pacific
        7 infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
        UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
        Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.33
Japanese regular : -0.33
British regular : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
    Purchase Units - Italians
        Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 submarine moved from 96 Sea Zone to 92 Sea Zone
        3 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
        1 bomber moved from Greece to 92 Sea Zone
    Combat - Italians
        Battle in 92 Sea Zone
            Italians attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
            British defend with 1 destroyer
                Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the British lost in 92 Sea Zone
            Italians win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
    Non Combat Move - Italians
        3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Southern France
        1 bomber moved from 92 Sea Zone to Southern France
        1 artillery moved from Northern Italy to France
        1 aaGun moved from Northern Italy to Southern France
        1 artillery and 1 infantry moved from Malta to 96 Sea Zone
        1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
        1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
        1 infantry moved from Greece to Bulgaria
        1 armour moved from Bessarabia to Romania
        1 armour and 1 mech_infantry moved from Romania to Ukraine
        1 armour moved from Romania to Bessarabia
        1 infantry moved from Romania to Eastern Poland
        1 artillery moved from Romania to Bessarabia
        1 aaGun moved from Romania to Bessarabia
    Place Units - Italians
        3 infantry placed in Southern Italy
        1 infantry and 2 mech_infantrys placed in Northern Italy
        Italians undo move 2.
        Italians undo move 1.
        2 infantry and 1 mech_infantry placed in Southern Italy
        2 infantry and 1 mech_infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 14 PUs; end with 14 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 fighter moved from India to Persia
        3 fighters moved from New South Wales to New Zealand
        1 cruiser and 1 destroyer moved from 52 Sea Zone to 63 Sea Zone
        1 artillery and 2 infantry moved from New South Wales to South Australia
        1 aaGun moved from New South Wales to South Australia
        1 infantry moved from Egypt to Trans-Jordan
    Place Units - ANZAC
        1 fighter and 1 infantry placed in New South Wales
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
            Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5
        ANZAC collect 16 PUs (1 lost to blockades); end with 18 PUs
    Combat Move - French
    Non Combat Move - French
        1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
        1 destroyer moved from 81 Sea Zone to 98 Sea Zone
        1 fighter moved from Egypt to Persia
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 3 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Ukraine to Rostov
              Germans take Rostov from Russians
        1 infantry moved from Baltic States to Belarus
              Germans take Belarus from Russians
        1 cruiser, 2 destroyers and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
        2 bombers and 2 fighters moved from Western Ukraine to Russia
        1 armour, 3 infantry and 1 tactical_bomber moved from Karelia to Novgorod
        1 fighter and 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
        2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
        2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
Combat Hit Differential Summary :
intercept over Moscow?
no intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 3 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Ukraine to Rostov
              Germans take Rostov from Russians
        1 infantry moved from Baltic States to Belarus
              Germans take Belarus from Russians
        1 cruiser, 2 destroyers and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
        2 bombers and 2 fighters moved from Western Ukraine to Russia
        1 armour, 3 infantry and 1 tactical_bomber moved from Karelia to Novgorod
        1 fighter and 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
        2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
        2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
    Combat - Germans
        Air Battle in Russia
            Germans attacks with 4 units heading to Russia
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in Russia
                Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
            Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
            Bombing raid in Russia causes 11 damage total. 
        Battle in 115 Sea Zone
            Germans attack with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
            Russians defend with 1 submarine
                Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 115 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits
                Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Russians lost in 115 Sea Zone
            Germans win with 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
            Casualties for Russians: 1 submarine
        Battle in Novgorod
            Germans attack with 1 armour, 2 artilleries, 5 infantry and 1 tactical_bomber
            Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 1 armour, 2 artilleries, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/9 hits, 3,00 expected hits
                Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Germans lost in Novgorod
                1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
            Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 artillery and 1 infantry
        Cleaning up after air battles
    Non Combat Move - Germans
        2 fighters moved from Russia to Ukraine
        2 bombers moved from Russia to Ukraine
        2 aaGuns, 5 artilleries, 11 infantry and 1 tactical_bomber moved from Western Ukraine to Ukraine
        1 infantry moved from Eastern Poland to Western Ukraine
        7 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
        1 aaGun moved from Bessarabia to Ukraine
        1 aaGun and 6 infantry moved from Eastern Poland to Bessarabia
        1 fighter and 2 tactical_bombers moved from Eastern Poland to Ukraine
        7 mech_infantrys moved from Poland to Bessarabia
        4 infantry moved from Poland to Eastern Poland
        2 armour and 10 mech_infantrys moved from Germany to Eastern Poland
        1 artillery and 1 infantry moved from Northern Italy to Western Germany
        1 aaGun and 1 artillery moved from France to Western Germany
        1 tactical_bomber moved from Novgorod to Ukraine
        1 fighter moved from 115 Sea Zone to Eastern Poland
        1 tactical_bomber moved from 115 Sea Zone to Eastern Poland
        1 fighter moved from Western Germany to Southern Italy
        1 mech_infantry moved from Western Germany to Southern Italy
    Place Units - Germans
        3 artilleries placed in Ukraine
        1 armour, 2 infantry and 7 mech_infantrys placed in Germany
        1 infantry and 1 mech_infantry placed in Western Germany
        Germans undo move 2.
        1 armour placed in Western Germany
        2 infantry and 7 mech_infantrys placed in Germany
    Turn Complete - Germans
        Germans collect 54 PUs; end with 54 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 0,17
Germans regular : -1,67
Russians AA : -0,33