Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 battleship, 4 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 units repaired.
Turning on Edit Mode
EDIT: Removing units owned by French from 95 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by French to 98 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 infantry moved from Korea to Manchuria
2 tactical_bombers moved from Korea to Manchuria
1 bomber moved from Korea to Kiangsu
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
4 fighters moved from 6 Sea Zone to 17 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Strategic bombing raid in Kiangsu
Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits
Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Kiangsu causes 3 damage total.
Battle in Manchuria
Americans attack with 1 infantry and 2 tactical_bombers
Japanese defend with 1 artillery
Americans roll dice for 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 17 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 17 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 97 Sea Zone
Americans attack with 6 submarines
Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter
Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
3 submarines owned by the Americans lost in 97 Sea Zone
1 destroyer owned by the Italians lost in 97 Sea Zone
Italians and Americans reach a stalemate
. Battle score for attacker is -10
Casualties for Americans: 3 submarines
Casualties for Italians: 1 destroyer
Battle in Kazakhstan
Americans attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Kazakhstan
Americans roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Kazakhstan, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Kazakhstan, round 5 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Kazakhstan, round 6 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Kazakhstan, round 7 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Kazakhstan, round 8 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 8 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Kazakhstan, round 9 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 9 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans lost in Kazakhstan
Germans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Americans: 1 armour and 1 mech_infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
2 submarines moved from 99 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 103 Sea Zone to 109 Sea Zone
2 fighters moved from Gibraltar to 109 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns moved from Eastern United States to New Brunswick Nova Scotia
2 infantry moved from Soviet Far East to 3 Sea Zone
2 tactical_bombers moved from Manchuria to 6 Sea Zone
4 fighters moved from 17 Sea Zone to 6 Sea Zone
1 armour moved from Soviet Far East to Amur
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 aaGun and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from Kiangsu to Korea
1 transport moved from 3 Sea Zone to 10 Sea Zone
2 infantry and 1 transport moved from 3 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 3 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 transports moved from 6 Sea Zone to 3 Sea Zone
Place Units - Americans
2 fighters and 3 infantry placed in Western United States
2 submarines placed in 101 Sea Zone
1 battleship and 2 fighters placed in 6 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 5 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
1 bomber moved from Persia to 42 Sea Zone
Combat - British
Battle in 42 Sea Zone
British attack with 1 bomber
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
British roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the British lost in 42 Sea Zone
1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is -6
Casualties for British: 1 bomber
Casualties for Japanese: 1 destroyer
Non Combat Move - British
16 armour moved from Persia to West India
3 mech_infantrys moved from Persia to West India
3 infantry moved from Iraq to Persia
2 infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Tobruk to Alexandria
1 aaGun and 1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 83 Sea Zone to 70 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
2 infantry moved from Quebec to New Brunswick Nova Scotia
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 destroyer and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from Persia to Russia
Place Units - British
1 factory_minor placed in Egypt
1 armour and 2 infantry placed in Persia
3 armour placed in Iraq
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -4.67
Italians regular : 0.67
Japanese regular : 0.50
Japanese AA : -0.17
Germans regular : -0.67
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 bomber moved from Southern Italy to Caucasus
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 fighter and 1 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
1 fighter owned by the Italians retreated
French win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Caucasus to Ukraine
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,2,6,3,3,2,1,5,1,1,3,5
Italians collect 5 PUs (12 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : -1.50
Russians regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 submarine; Remaining resources: 16 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine and 1 transport
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 transport in 42 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
2 artilleries placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,2
ANZAC collect 12 PUs (2 lost to blockades); end with 28 PUs
Combat Move - French
Combat - French
Non Combat Move - French
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 artillery moved from Southern France to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Belarus
Germans take Smolensk from Russians
10 armour and 10 mech_infantrys moved from Bryansk to Volgograd
Germans take Tambov from Russians
1 infantry moved from Kazakhstan to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 10 armour, 1 infantry and 10 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 10 armour, 1 infantry and 10 mech_infantrys in Volgograd, round 2 : 7/21 hits, 6.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 10 armour, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
10 infantry moved from Bryansk to Ukraine
7 mech_infantrys moved from Ukraine to Rostov
9 armour and 5 mech_infantrys moved from Bryansk to Caucasus
10 infantry moved from Bryansk to Rostov
3 artilleries moved from Bryansk to Rostov
2 infantry moved from Eastern Poland to Western Ukraine
5 artilleries and 6 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Eastern Poland to Novgorod
2 bombers, 2 fighters and 2 tactical_bombers moved from Novgorod to Ukraine
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
8 mech_infantrys moved from Germany to Eastern Poland
4 artilleries moved from Bryansk to Rostov
8 artilleries and 7 infantry moved from Bryansk to Western Ukraine
2 tactical_bombers moved from Western Germany to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
3 mech_infantrys placed in Novgorod
2 fighters placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 mech_infantry moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Novosibirsk
1 infantry owned by the Japanese lost in Novosibirsk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
Place Units - Russians
5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 58 PUs; 0 SuicideAttackTokens;
Japanese buy 1 fighter, 10 infantry and 3 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Kansu
4 artilleries and 9 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
2 bombers, 1 fighter and 1 tactical_bomber moved from Anhwe to Kansu
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 destroyer, 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 62 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
2 fighters and 1 submarine moved from 19 Sea Zone to 17 Sea Zone
2 tactical_bombers moved from Japan to 17 Sea Zone
4 fighters and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
2 fighters moved from 39 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in New Zealand
Battle in Western Australia
Battle in 42 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 fighters and 1 transport in 42 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking New Zealand from ANZAC, taking Western Australia from ANZAC, taking 42 Sea Zone from ANZAC with 6 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Battle in Kansu
Japanese attack with 4 artilleries, 2 bombers, 1 fighter, 11 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 14 infantry; Russians defend with 1 infantry
Japanese roll dice for 4 artilleries, 2 bombers, 1 fighter, 11 infantry and 1 tactical_bomber in Kansu, round 2 : 7/19 hits, 6.33 expected hits
Chinese roll dice for 1 fighter and 15 infantry in Kansu, round 2 : 2/16 hits, 5.67 expected hits
2 infantry owned by the Japanese lost in Kansu
1 infantry owned by the Russians and 6 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 4 artilleries, 2 bombers, 1 fighter, 9 infantry and 1 tactical_bomber in Kansu, round 3 : 6/17 hits, 6.00 expected hits
Chinese roll dice for 1 fighter and 8 infantry in Kansu, round 3 : 4/9 hits, 3.33 expected hits
4 infantry owned by the Japanese lost in Kansu
6 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 4 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Kansu, round 4 : 5/13 hits, 5.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Kansu
1 fighter owned by the Chinese and 2 infantry owned by the Chinese lost in Kansu
Japanese win, taking Java from ANZAC, taking Kansu from Chinese with 4 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Japanese: 8 infantry
Casualties for Chinese: 1 fighter and 14 infantry
Casualties for Russians: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 63 Sea Zone
1 carrier moved from 49 Sea Zone to 63 Sea Zone
6 fighters moved from 42 Sea Zone to 36 Sea Zone
3 carriers and 1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Shan State to Burma
1 aaGun, 1 armour, 8 artilleries, 4 infantry and 4 mech_infantrys moved from India to Burma
6 fighters and 2 tactical_bombers moved from 19 Sea Zone to Kiangsu
2 tactical_bombers moved from 17 Sea Zone to Kiangsu
1 tactical_bomber moved from Japan to Kiangsu
2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 12 submarines and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 fighters moved from 17 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
2 bombers moved from Kansu to Suiyuyan
1 infantry moved from French Indo China to Yunnan
Place Units - Japanese
2 submarines placed in 39 Sea Zone
1 submarine placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Kiangsu
1 fighter and 5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,4,1,5,3,5,4,6,4,2,1,3,2,5,4,6,6,3,5,6,2,3,6,3,4,1,3,5,4,6,5,2,4,5,4,5,1,5,6,2,1
Japanese collect 58 PUs (8 lost to blockades); end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33
Americans regular : -0.33
Japanese regular : -0.17
ANZAC regular : -0.50
Scramble

@zarhunter
my guess is the british are there just for defense so assume you will scramble vs the subs, have not clicked done on combat move yet
@zarhunter
italians crushed the subs. but now the brits are following up

I killed all the subs? oh, no but enough that you retreated.
Even so, I’m going to say no scramble.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 2 infantry and 9 submarines; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
8 fighters moved from 6 Sea Zone to 17 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Guam
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 6 submarines
Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter
Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 0/6 hits, 2.00 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
3 submarines owned by the Americans lost in 97 Sea Zone
3 submarines owned by the Americans retreated to 95 Sea Zone
Italians win, taking Guam from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is -18
Casualties for Americans: 3 submarines
Battle in 17 Sea Zone
Americans attack with 1 destroyer, 8 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 8 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 7/11 hits, 5.67 expected hits
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 destroyer, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
8 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 armour moved from Amur to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Siberia to Amur
1 aaGun and 1 infantry moved from Soviet Far East to Siberia
3 transports moved from 3 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
2 fighters moved from Western United States to 6 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Korea
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 mech_infantrys moved from Tobruk to Egypt
1 mech_infantry moved from Morocco to Tunisia
2 transports moved from 109 Sea Zone to 91 Sea Zone
Place Units - Americans
3 submarines placed in 6 Sea Zone
3 submarines placed in 101 Sea Zone
3 submarines placed in 101 Sea Zone
Americans undo move 3.
1 submarine placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
3 armour and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 2 armour, 3 artilleries, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
16 armour, 5 artilleries, 5 infantry and 3 mech_infantrys moved from West India to India
UK_Pacific take India from Japanese
Combat - British
British creates battle in territory 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 battleship, 1 cruiser and 2 destroyers
Italians defend with 1 destroyer
British roll dice for 1 battleship, 1 cruiser and 2 destroyers in 97 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians lost in 97 Sea Zone
British win with 1 battleship, 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 70 Sea Zone to 71 Sea Zone
3 aaGuns moved from West India to India
1 aaGun, 3 armour and 1 infantry moved from Iraq to Persia
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
5 fighters moved from Russia to Persia
Place Units - British
1 destroyer placed in 71 Sea Zone
3 artilleries placed in Persia
3 infantry placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,4,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.17
Italians regular : 1.33
British regular : 0.17
tough little dd
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Caucasus to Iraq
Italians take Northwest Persia from British
1 bomber moved from Ukraine to Iraq
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
Combat - Italians
Battle in Iraq
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
British defend with 1 factory_minor and 3 infantry; French defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Iraq, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 4 infantry in Iraq, round 2 : 2/4 hits, 1.33 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq
2 infantry owned by the British lost in Iraq
Italians roll dice for 1 armour and 1 bomber in Iraq, round 3 : 2/2 hits, 1.17 expected hits
British roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 armour owned by the Italians lost in Iraq
1 infantry owned by the French and 1 infantry owned by the British lost in Iraq
Italians win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Italians: 2 armour and 1 mech_infantry
Casualties for British: 3 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Iraq to Caucasus
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,6
Italians collect 8 PUs (11 lost to blockades); end with 14 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
British regular : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 10 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 armour placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2,3
ANZAC collect 4 PUs (3 lost to blockades); end with 14 PUs
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Normandy Bordeaux to France
French take France from Germans
French take Tunisia from British
Combat - French
Trigger French 1 Liberation By French: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By French: French has 4 infantry placed in France
Trigger French Liberation France Liberated Southern France 2 activates a trigger called: Trigger French Liberation France Liberated Southern France 3
Trigger French Liberation France Liberated Algeria 2 activates a trigger called: Trigger French Liberation France Liberated Algeria 3
Trigger French Liberation France Liberated Tunisia 2 activates a trigger called: Trigger French Liberation France Liberated Tunisia 3
Trigger French Liberation France Liberated French Guiana 2 activates a trigger called: Trigger French Liberation France Liberated French Guiana 3
Trigger French Liberation France Liberated French Indo China 2 activates a trigger called: Trigger French Liberation France Liberated French Indo China 3
Trigger French Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger French Liberation France Liberated French Madagascar 3
Trigger French Liberation France Liberated Morocco 2 activates a trigger called: Trigger French Liberation France Liberated Morocco 3
Trigger French Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger French Liberation France Liberated French Central Africa 3
Trigger French Liberation France Liberated French West Africa 2 activates a trigger called: Trigger French Liberation France Liberated French West Africa 3
Trigger French Liberation France Liberated Syria 2 activates a trigger called: Trigger French Liberation France Liberated Syria 3
Non Combat Move - French
1 fighter moved from Russia to Persia
Turn Complete - French
French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from 112 Sea Zone to France
1 fighter moved from Western Germany to France
1 infantry moved from Western Germany to France
4 mech_infantrys moved from Germany to France
1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Ukraine to Iraq
2 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Belarus
2 bombers, 2 fighters and 2 tactical_bombers moved from Ukraine to 97 Sea Zone
Combat - Germans
Battle in Iraq
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 factory_minor; French defend with 2 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Iraq, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Iraq
2 infantry owned by the French lost in Iraq
Germans win, taking Iraq from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for French: 2 infantry
Battle in France
Germans attack with 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
French defend with 1 airfield, 1 artillery, 1 factory_minor and 4 infantry
Germans roll dice for 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 3/7 hits, 2.00 expected hits
French roll dice for 1 artillery and 4 infantry in France, round 2 : 2/5 hits, 1.67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in France
3 infantry owned by the French lost in France
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 2/5 hits, 1.67 expected hits
French roll dice for 1 artillery and 1 infantry in France, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in France
Germans destroys 14PUs while taking French capital
Germans win, taking France from French with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for French: 1 artillery and 4 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 5 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 cruiser and 2 destroyers; French defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 bombers, 5 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 4/11 hits, 6.50 expected hits
British roll dice for 1 battleship, 2 cruisers and 3 destroyers in 97 Sea Zone, round 2 : 4/6 hits, 2.67 expected hits
3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
1 destroyer owned by the French, 2 destroyers owned by the British and 1 cruiser owned by the French lost in 97 Sea Zone
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 5/7 hits, 4.17 expected hits
British roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
1 cruiser owned by the British and 1 battleship owned by the British lost in 97 Sea Zone
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 4 fighters and 2 tactical_bombers
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 battleship, 1 cruiser and 2 destroyers
Non Combat Move - Germans
1 fighter moved from 97 Sea Zone to Northwest Persia
9 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Iraq to Caucasus
10 armour and 10 mech_infantrys moved from Volgograd to Northwest Persia
7 mech_infantrys moved from Rostov to Northwest Persia
7 artilleries and 10 infantry moved from Rostov to Caucasus
8 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Western Ukraine to Ukraine
1 artillery, 1 infantry and 5 mech_infantrys moved from Novgorod to Belarus
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from France to 113 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 bombers moved from 97 Sea Zone to Southern Italy
Place Units - Germans
3 infantry placed in Novgorod
3 mech_infantrys placed in Volgograd
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
2 fighters and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
French regular : -0.33
Germans regular : 0.67
British regular : 2.50
You killed more Luftwaffe than you should have there.
Looks like the Mongolian rule is still active.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
6 aaGuns, 9 armour, 5 artilleries, 78 infantry and 5 mech_infantrys moved from Russia to Bryansk
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Novosibirsk to Russia
Place Units - Russians
6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -1.67
Russians regular : -1.33
@simon33
least dont have to worry about italians anymore in russia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter, 3 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kansu to Novosibirsk
1 bomber moved from Suiyuyan to Novosibirsk
1 fighter and 1 tactical_bomber moved from Suiyuyan to Jehol
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
6 fighters and 5 tactical_bombers moved from Kiangsu to Manchuria
1 infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Jehol
1 artillery and 1 infantry moved from Western Australia to South Australia
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to South Australia
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
2 fighters moved from 36 Sea Zone to Jehol
3 fighters moved from 36 Sea Zone to Manchuria
3 fighters moved from Japan to 17 Sea Zone
2 battleships and 2 cruisers moved from 36 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in New Britain
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win, taking New Britain from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 1 artillery, 9 fighters, 1 infantry and 5 tactical_bombers
Americans defend with 1 armour and 2 infantry; Chinese defend with 2 infantry
Japanese roll dice for 2 battleships in Manchuria, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 artillery, 9 fighters, 1 infantry and 5 tactical_bombers in Manchuria, round 2 : 9/16 hits, 8.50 expected hits
Chinese roll dice for 1 armour and 4 infantry in Manchuria, round 2 : 1/5 hits, 1.83 expected hits
1 infantry owned by the Japanese lost in Manchuria
1 armour owned by the Americans, 2 infantry owned by the Americans and 2 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 2 infantry
Casualties for Chinese: 2 infantry
Battle in 17 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 17 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 17 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 17 Sea Zone
1 destroyer owned by the Americans lost in 17 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Novosibirsk
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Jehol
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 4/6 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in South Australia
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in South Australia, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in South Australia
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in South Australia, round 3 : 3/4 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in South Australia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in South Australia
1 infantry owned by the ANZAC lost in South Australia
Japanese win, taking South Australia from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from South Australia to Western Australia
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 carrier moved from 63 Sea Zone to 47 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
2 fighters moved from 17 Sea Zone to 47 Sea Zone
1 aaGun, 1 armour, 9 artilleries, 4 infantry and 4 mech_infantrys moved from Burma to Shan State
1 infantry moved from Yunnan to Shan State
1 artillery and 1 infantry moved from French Indo China to Shan State
1 bomber moved from Suiyuyan to Shan State
1 infantry moved from Suiyuyan to Chahar
3 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kansu to Shensi
2 artilleries moved from Kansu to Suiyuyan
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Sikang to Szechwan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Shensi to Kweichow
9 fighters and 5 tactical_bombers moved from Manchuria to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from Jehol to 19 Sea Zone
8 carriers, 2 destroyers and 13 submarines moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from 21 Sea Zone to 19 Sea Zone
3 fighters moved from 19 Sea Zone to Kiangsu
1 bomber moved from Novosibirsk to Anhwe
1 artillery moved from Kweichow to Hunan
Place Units - Japanese
2 submarines placed in 19 Sea Zone
1 artillery placed in Kiangsu
1 submarine placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,2,1,2,3,5,4,2,1,4,5,3,5,3,2,3,3,5,6,3,4,4,6,3,2,6,6,5,2,4,2,4,4,1,5,2,6,5,6,4,5,5,4,5,3
Japanese collect 59 PUs (8 lost to blockades); end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : 0.33
Japanese regular : 0.00
ANZAC regular : 0.00
Russians regular : -0.67