L25 classic Leemorrison (X+8) vs Jacob16 (L) Game 2


  • OOL? in that battle


  • @Jacob16 kill bomb



  • TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 2 armour, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to French Indo China
            3 fighters moved from India to French Indo China
            1 infantry moved from Kenya-Rhodesia to Italian East Africa
                  British take Italian East Africa from Germans
            1 infantry moved from Anglo Sudan Egypt to Libya
                  British take Libya from Germans
            1 armour moved from United Kingdom to North Sea Zone
            1 armour and 1 transport moved from North Sea Zone to Baltic Sea Zone
            1 armour moved from Baltic Sea Zone to Germany
    
        Combat - British
            Battle in French Indo China
                British attack with 3 fighters and 2 infantry
                Japanese defend with 3 infantry
                    British roll dice for 3 fighters and 2 infantry in French Indo China, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 3 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in French Indo China
                    2 infantry owned by the Japanese lost in French Indo China
                    British roll dice for 3 fighters in French Indo China, round 3 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the British lost in French Indo China
                    1 infantry owned by the Japanese lost in French Indo China
                British win with 2 fighters remaining. Battle score for attacker is -9
                Casualties for British: 1 fighter and 2 infantry
                Casualties for Japanese: 3 infantry
            Battle in Germany
                British attack with 1 armour
                Germans defend with 1 aaGun, 5 armour, 1 bomber, 1 factory, 2 fighters and 6 infantry
                    British roll dice for 1 armour in Germany, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 5 armour, 1 bomber, 2 fighters and 6 infantry in Germany, round 2 : 6/14 hits, 5.17 expected hits
                    1 armour owned by the British lost in Germany
                    1 bomber owned by the Germans lost in Germany
                Germans win with 5 armour, 2 fighters and 6 infantry remaining. Battle score for attacker is 10
                Casualties for British: 1 armour
                Casualties for Germans: 1 bomber
    
        Non Combat Move - British
            2 fighters moved from French Indo China to India
    
        Place Units - British
            3 infantry placed in India
            1 armour and 1 infantry placed in South Africa
            1 transport placed in North Sea Zone
            1 armour and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.67
    Germans regular : 0.83
    British regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            2 infantry moved from Manchuria to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            2 infantry moved from China to Sinkiang
            2 fighters moved from China to Sinkiang
            2 fighters moved from Manchuria to Sinkiang
            1 bomber moved from Kwangtung to India
    
        Combat - Japanese
            Strategic bombing raid in India
                Bombing raid in India rolls: 3 and costs: 3 PUs.
                Bombing raid costs 3 PUs
            Battle in Sinkiang
                Japanese attack with 4 fighters and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 4 fighters and 2 infantry in Sinkiang, round 2 : 1/6 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Sinkiang
                Japanese win, taking Sinkiang from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Kwangtung to China
            4 fighters moved from Sinkiang to China
            1 bomber moved from India to China
            1 infantry moved from New Zealand to New Zealand Sea Zone
            1 infantry and 1 transport moved from New Zealand Sea Zone to Solomon Islands Sea Zone
            1 infantry moved from Solomon Islands to Solomon Islands Sea Zone
            2 infantry and 1 transport moved from Solomon Islands Sea Zone to New Guinea Sea Zone
            2 infantry moved from New Guinea Sea Zone to New Guinea
            2 infantry moved from Japan to Japan Sea Zone
            2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone
            2 infantry moved from French Indo China Sea Zone to French Indo China
            1 armour moved from Kwangtung to China
            2 infantry moved from Japan to Japan Sea Zone
            2 infantry and 1 transport moved from Japan Sea Zone to Kwangtung Sea Zone
            2 infantry moved from Kwangtung Sea Zone to Kwangtung
            2 transports moved from Kwangtung Sea Zone to Japan Sea Zone
            2 armour moved from Japan to Japan Sea Zone
            2 armour and 2 transports moved from Japan Sea Zone to Kwangtung Sea Zone
            2 armour moved from Kwangtung Sea Zone to Kwangtung
            1 transport moved from French Indo China Sea Zone to Japan Sea Zone
            1 armour moved from Japan to Japan Sea Zone
            1 armour moved from Japan Sea Zone to Manchuria
    
        Place Units - Japanese
            1 transport placed in Japan Sea Zone
            3 armour and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : -1.33
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Algeria to West Spain Sea Zone
            2 infantry moved from Algeria to West Spain Sea Zone
            1 armour, 1 battleship, 2 infantry and 2 transports moved from West Spain Sea Zone to Baltic Sea Zone
            1 armour and 2 infantry moved from Baltic Sea Zone to Germany
            2 fighters moved from North Sea Zone to Germany
            1 bomber moved from Russia to Caucasus
            1 bomber moved from Caucasus to Ukraine S.S.R.
            1 bomber moved from Ukraine S.S.R. to East Europe
            1 bomber moved from East Europe to Germany
            1 armour and 8 infantry moved from Finland Norway to North Sea Zone
            1 armour, 8 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone
            1 armour and 8 infantry moved from Baltic Sea Zone to Germany
    
        Combat - Americans
            Battle in Germany
                Americans attack with 2 armour, 1 bomber, 2 fighters and 10 infantry
                Germans defend with 1 aaGun, 5 armour, 1 factory, 2 fighters and 6 infantry
                    Germans roll AA dice in Germany : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Germany
                    Americans roll dice for 1 battleship in Germany, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 2 armour, 1 bomber, 1 fighter and 10 infantry in Germany, round 2 : 3/14 hits, 3.83 expected hits
                    Germans roll dice for 5 armour, 2 fighters and 6 infantry in Germany, round 2 : 6/13 hits, 5.00 expected hits
                    6 infantry owned by the Americans lost in Germany
                    4 infantry owned by the Germans lost in Germany
                    Americans roll dice for 2 armour, 1 bomber, 1 fighter and 4 infantry in Germany, round 3 : 2/8 hits, 2.83 expected hits
                    Germans roll dice for 5 armour, 2 fighters and 2 infantry in Germany, round 3 : 1/9 hits, 3.67 expected hits
                    1 infantry owned by the Americans lost in Germany
                    2 infantry owned by the Germans lost in Germany
                    Americans roll dice for 2 armour, 1 bomber, 1 fighter and 3 infantry in Germany, round 4 : 1/7 hits, 2.67 expected hits
                    Germans roll dice for 5 armour and 2 fighters in Germany, round 4 : 3/7 hits, 3.00 expected hits
                    3 infantry owned by the Americans lost in Germany
                    1 armour owned by the Germans lost in Germany
                    Americans roll dice for 2 armour, 1 bomber and 1 fighter in Germany, round 5 : 3/4 hits, 2.17 expected hits
                    Germans roll dice for 4 armour and 2 fighters in Germany, round 5 : 1/6 hits, 2.67 expected hits
                    1 armour owned by the Americans lost in Germany
                    3 armour owned by the Germans lost in Germany
                    Americans roll dice for 1 armour, 1 bomber and 1 fighter in Germany, round 6 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 2 fighters in Germany, round 6 : 2/3 hits, 1.67 expected hits
                    1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Germany
                    1 armour owned by the Germans lost in Germany
                    Americans roll dice for 1 armour in Germany, round 7 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 fighters in Germany, round 7 : 2/2 hits, 1.33 expected hits
                    1 armour owned by the Americans lost in Germany
                Germans win with 2 fighters remaining. Battle score for attacker is -36
                Casualties for Americans: 2 armour, 1 bomber, 2 fighters and 10 infantry
                Casualties for Germans: 5 armour and 6 infantry
    
        Non Combat Move - Americans
            1 transport moved from North Sea Zone to East Canada Sea Zone
            4 infantry moved from East US to East Canada
            1 armour and 5 infantry moved from West US to West Canada
    
        Place Units - Americans
            1 armour and 10 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -3.33
    Germans AA : 0.50
    Germans regular : -2.33
    

    Savegame


  • Unlucky, I think thats game over. Good game though.


  • 60% on Germany, I was hopeful. We’ll have to have another game in the future.


  • @Jacob16 Thank you, that was close


  • J Jacob16 referenced this topic on

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