@Stucifer Wow, yes. You even went conservative there to be sure the strafe didn’t win - it’s why I scrambled!
L25 classic Leemorrison (X+8) vs Jacob16 (L) Game 2
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Classic
Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone 1 battleship moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 fighter moved from Philippines to Hawaii Sea Zone EDIT: 1 submarine moved from West Spain Sea Zone to West Mediteranean Sea Zone 2 infantry moved from French Indo China to Sinkiang 1 fighter moved from French Indo China to Sinkiang 1 armour moved from Kwangtung to Sinkiang 2 infantry moved from Kwangtung to China 3 infantry moved from Manchuria to China 1 fighter moved from Manchuria to China 1 fighter moved from Japan to China 1 bomber moved from Japan to Hawaii Sea Zone Combat - Japanese Battle in China Japanese attack with 2 fighters and 5 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 2 fighters and 5 infantry in China, round 2 : 2/7 hits, 1.83 expected hits Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in China 2 infantry owned by the Americans lost in China Japanese roll dice for 2 fighters and 3 infantry in China, round 3 : 0/5 hits, 1.50 expected hits Americans roll dice for 1 fighter in China, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in China Japanese roll dice for 2 fighters and 2 infantry in China, round 4 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 fighter in China, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in China 1 fighter owned by the Americans lost in China Japanese win, taking China from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 4 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Sinkiang Japanese attack with 1 armour, 1 fighter and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Sinkiang, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Sinkiang, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Sinkiang, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 2 infantry in Sinkiang, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Sinkiang Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Sinkiang, round 4 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Sinkiang, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sinkiang Japanese win, taking Sinkiang from Americans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Hawaii Sea Zone Japanese attack with 1 battleship, 1 bomber, 2 fighters and 1 submarine Americans defend with 1 carrier, 1 fighter and 1 submarine Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 bomber and 2 fighters in Hawaii Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in Hawaii Sea Zone 1 submarine owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in Hawaii Sea Zone Japanese win with 1 battleship, 1 bomber and 1 fighter remaining. Battle score for attacker is 18 Casualties for Japanese: 1 fighter and 1 submarine Casualties for Americans: 1 carrier, 1 fighter and 1 submarine Non Combat Move - Japanese 1 bomber moved from Hawaii Sea Zone to Japan 1 carrier moved from Caroline Islands Sea Zone to Japan Sea Zone 1 fighter moved from Hawaii Sea Zone to Japan Sea Zone 1 infantry moved from Philippines to Philippines Sea Zone 1 infantry and 1 transport moved from Philippines Sea Zone to Borneo Sea Zone 1 infantry moved from Borneo Celebes to Borneo Sea Zone 2 infantry and 1 transport moved from Borneo Sea Zone to French Indo China Sea Zone 2 infantry moved from French Indo China Sea Zone to French Indo China 1 battleship moved from Japan Sea Zone to French Indo China Sea Zone 1 transport moved from Japan Sea Zone to Wake Island Sea Zone 1 infantry moved from Wake Island to Wake Island Sea Zone 1 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 2 fighters moved from China to French Indo China 1 fighter moved from Sinkiang to French Indo China Place Units - Japanese 2 transports placed in Japan Sea Zone 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : -2.33
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour and 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians 3 armour moved from Persia to Sinkiang 2 fighters moved from Karelia S.S.R. to Sinkiang 1 armour moved from Novosibirsk to Sinkiang 1 infantry moved from Novosibirsk to Sinkiang 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. Russians take Ukraine S.S.R. from Germans Combat - Russians Battle in Sinkiang Russians attack with 4 armour, 2 fighters and 1 infantry Japanese defend with 1 armour and 2 infantry Russians roll dice for 4 armour, 2 fighters and 1 infantry in Sinkiang, round 2 : 1/7 hits, 3.17 expected hits Japanese roll dice for 1 armour and 2 infantry in Sinkiang, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Sinkiang 1 infantry owned by the Japanese lost in Sinkiang Russians roll dice for 3 armour and 2 fighters in Sinkiang, round 3 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 armour and 1 infantry in Sinkiang, round 3 : 1/2 hits, 0.67 expected hits 1 armour owned by the Russians lost in Sinkiang 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Sinkiang Russians win, taking Sinkiang from Japanese with 2 armour and 2 fighters remaining. Battle score for attacker is -2 Casualties for Russians: 2 armour and 1 infantry Casualties for Japanese: 1 armour and 2 infantry Non Combat Move - Russians 5 infantry moved from Yakut S.S.R. to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 fighters moved from Sinkiang to India Place Units - Russians 1 armour and 6 infantry placed in Russia Russians undo move 1. 6 infantry placed in Karelia S.S.R. 1 armour placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33 Russians regular : -1.67
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2 Purchase Units - Germans Germans buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from East Europe to Ukraine S.S.R. 1 fighter moved from East Europe to Ukraine S.S.R. 1 fighter moved from West Europe to Ukraine S.S.R. 1 fighter moved from West Europe to Central Mediteranean Sea Zone 1 bomber moved from West Europe to Central Mediteranean Sea Zone 1 armour moved from Anglo Sudan Egypt to Italian East Africa Germans take Italian East Africa from British 1 armour moved from Italian East Africa to Kenya-Rhodesia 2 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia 1 fighter moved from Libya to Kenya-Rhodesia Combat - Germans Battle in Ukraine S.S.R. Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 4 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 5 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Ukraine S.S.R., round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine S.S.R. 1 infantry owned by the Russians lost in Ukraine S.S.R. Germans win with 2 fighters remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Central Mediteranean Sea Zone Germans attack with 1 bomber and 1 fighter British defend with 1 submarine Germans roll dice for 1 bomber and 1 fighter in Central Mediteranean Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 submarine owned by the British lost in Central Mediteranean Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 submarine Battle in Kenya-Rhodesia Germans attack with 1 armour, 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 armour, 1 fighter and 2 infantry in Kenya-Rhodesia, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Kenya-Rhodesia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kenya-Rhodesia 1 infantry owned by the British lost in Kenya-Rhodesia Germans win, taking Kenya-Rhodesia from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter moved from Kenya-Rhodesia to Anglo Sudan Egypt 1 fighter moved from Ukraine S.S.R. to West Europe 1 fighter moved from Ukraine S.S.R. to East Europe 1 infantry moved from Germany to West Europe 7 infantry moved from Germany to East Europe 1 infantry moved from Germany to East Europe 1 armour moved from South Europe to West Europe 1 aaGun moved from East Europe to South Europe 1 bomber moved from Central Mediteranean Sea Zone to Anglo Sudan Egypt 1 fighter moved from Central Mediteranean Sea Zone to West Europe 1 submarine moved from West Mediteranean Sea Zone to West Africa Sea Zone 1 battleship moved from West Mediteranean Sea Zone to West Africa Sea Zone 1 infantry moved from French West Africa to French Equatorial Africa 2 infantry moved from Libya to Anglo Sudan Egypt Place Units - Germans 12 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -1.33 British regular : 0.67
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TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2 Purchase Units - British British buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Persia to Kenya-Rhodesia 1 bomber moved from Karelia S.S.R. to Kenya-Rhodesia Combat - British Battle in Kenya-Rhodesia British attack with 1 bomber and 1 fighter Germans defend with 1 armour and 1 infantry British roll dice for 1 bomber and 1 fighter in Kenya-Rhodesia, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 armour and 1 infantry in Kenya-Rhodesia, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the British lost in Kenya-Rhodesia British roll dice for 1 bomber in Kenya-Rhodesia, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 armour and 1 infantry in Kenya-Rhodesia, round 3 : 1/2 hits, 0.67 expected hits 1 bomber owned by the British lost in Kenya-Rhodesia 1 infantry owned by the Germans lost in Kenya-Rhodesia Germans win with 1 armour remaining. Battle score for attacker is -24 Casualties for British: 1 bomber and 1 fighter Casualties for Germans: 1 infantry Non Combat Move - British 2 infantry moved from Persia to Syria Jordan 2 fighters moved from Karelia S.S.R. to India 2 infantry moved from Australia to West Australia Sea Zone 2 infantry and 1 transport moved from West Australia Sea Zone to Indian Ocean Sea Zone 2 infantry moved from Indian Ocean Sea Zone to India Place Units - British 1 armour and 1 infantry placed in South Africa 1 fighter and 2 infantry placed in India Turn Complete - British British collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 British regular : -0.83
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I think I’m just cooked in this one. I keep getting terrible dice in all the battles that are actually important to me
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Classic
Game History
Round: 2 Purchase Units - Japanese Japanese buy 7 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 transport moved from French Indo China Sea Zone to East Indies Sea Zone 1 infantry moved from East Indies to East Indies Sea Zone 1 infantry and 1 transport moved from East Indies Sea Zone to West Australia Sea Zone 1 infantry moved from West Australia Sea Zone to Australia Japanese take Australia from British 2 fighters moved from French Indo China to Indian Ocean Sea Zone 2 infantry moved from French Indo China to Sinkiang 1 infantry moved from China to Sinkiang 1 fighter moved from French Indo China to Sinkiang 1 fighter moved from Japan Sea Zone to Yakut S.S.R. 2 infantry moved from Manchuria to Yakut S.S.R. 1 bomber moved from Japan to Sinkiang 2 infantry moved from Japan to Japan Sea Zone 2 infantry and 1 transport moved from Japan Sea Zone to Soviet Far East Sea Zone 2 infantry moved from Soviet Far East Sea Zone to Soviet Far East Japanese take Soviet Far East from Russians 2 infantry moved from Japan to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 3 infantry and 2 transports moved from Japan Sea Zone to Philippines Sea Zone 1 infantry moved from Philippines to Philippines Sea Zone 4 infantry and 2 transports moved from Philippines Sea Zone to Kwangtung Sea Zone 4 infantry moved from Kwangtung Sea Zone to Kwangtung 1 battleship moved from French Indo China Sea Zone to West Australia Sea Zone 1 carrier moved from Japan Sea Zone to Kwangtung Sea Zone 1 battleship moved from Hawaii Sea Zone to Japan Sea Zone Combat - Japanese Battle in Sinkiang Japanese attack with 1 bomber, 1 fighter and 3 infantry Russians defend with 2 armour Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Sinkiang, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 2 armour in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sinkiang 2 armour owned by the Russians lost in Sinkiang Japanese win, taking Sinkiang from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Russians: 2 armour Battle in Indian Ocean Sea Zone Japanese attack with 2 fighters British defend with 1 transport Japanese roll dice for 2 fighters in Indian Ocean Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 transport in Indian Ocean Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the British lost in Indian Ocean Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 transport Battle in Yakut S.S.R. Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Yakut S.S.R., round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Yakut S.S.R. to Kwangtung 1 fighter moved from Sinkiang to Kwangtung 1 bomber moved from Sinkiang to Kwangtung 2 fighters moved from Indian Ocean Sea Zone to Kwangtung Sea Zone Place Units - Japanese 1 transport placed in Japan Sea Zone 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : 1.50 Russians regular : -0.33 British regular : -0.17
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novosibirsk to Yakut S.S.R. 2 fighters moved from India to Yakut S.S.R. 1 armour moved from Russia to Yakut S.S.R. 2 infantry moved from Novosibirsk to Yakut S.S.R. 24 infantry moved from Karelia S.S.R. to Finland Norway Combat - Russians Battle in Yakut S.S.R. Russians attack with 1 armour, 2 fighters and 4 infantry Japanese defend with 2 infantry Russians roll dice for 1 armour, 2 fighters and 4 infantry in Yakut S.S.R., round 2 : 3/7 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 1 armour, 2 fighters and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Finland Norway Russians attack with 24 infantry Germans defend with 1 armour and 3 infantry Russians roll dice for 24 infantry in Finland Norway, round 2 : 3/24 hits, 4.00 expected hits Germans roll dice for 1 armour and 3 infantry in Finland Norway, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Finland Norway 3 infantry owned by the Germans lost in Finland Norway Russians roll dice for 23 infantry in Finland Norway, round 3 : 6/23 hits, 3.83 expected hits Germans roll dice for 1 armour in Finland Norway, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Norway 1 armour owned by the Germans lost in Finland Norway Russians win, taking Finland Norway from Germans with 22 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 3 infantry Non Combat Move - Russians 1 aaGun moved from Karelia S.S.R. to Russia 2 fighters moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Novosibirsk to Evenki National Okrug Place Units - Russians 1 infantry placed in Karelia S.S.R. 2 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : 0.33 Russians regular : 2.00
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3 Purchase Units - Germans Germans buy 4 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from French Equatorial Africa to Congo Germans take Congo from British 2 infantry moved from Anglo Sudan Egypt to Syria Jordan 1 fighter moved from Anglo Sudan Egypt to Syria Jordan 1 bomber moved from Anglo Sudan Egypt to East Europe 1 bomber moved from East Europe to Karelia S.S.R. 1 armour moved from East Europe to Caucasus Germans take Ukraine S.S.R. from Russians Germans take Caucasus from Russians 2 infantry moved from East Europe to Karelia S.S.R. 1 fighter moved from East Europe to Karelia S.S.R. 2 fighters moved from West Europe to Karelia S.S.R. Combat - Germans Strategic bombing raid in Karelia S.S.R. Bombing raid in Karelia S.S.R. rolls: 1 and costs: 1 PU. Bombing raid costs 1 PU Battle in Karelia S.S.R. Germans attack with 3 fighters and 2 infantry Russians defend with 1 factory and 1 infantry Germans roll dice for 3 fighters and 2 infantry in Karelia S.S.R., round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia S.S.R. 1 infantry owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Syria Jordan Germans attack with 1 fighter and 2 infantry British defend with 2 infantry Germans roll dice for 1 fighter and 2 infantry in Syria Jordan, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 2 infantry in Syria Jordan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Syria Jordan 1 infantry owned by the British lost in Syria Jordan 1 fighter owned by the Germans retreated British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter moved from Syria Jordan to East Europe 12 infantry moved from East Europe to Ukraine S.S.R. 1 aaGun and 12 infantry moved from Germany to East Europe 2 armour moved from West Europe to East Europe 1 infantry moved from West Europe to Germany 1 aaGun and 2 infantry moved from West Europe to Germany 4 armour moved from East Europe to Ukraine S.S.R. 3 fighters moved from Karelia S.S.R. to East Europe 1 bomber moved from Karelia S.S.R. to East Europe 1 battleship moved from West Africa Sea Zone to Angola Sea Zone 1 submarine moved from West Africa Sea Zone to Angola Sea Zone Place Units - Germans 4 armour and 5 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.67 British regular : 1.33
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3 Purchase Units - British British buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from South Africa to Kenya-Rhodesia British take Kenya-Rhodesia from Germans 1 armour moved from Kenya-Rhodesia to Congo 1 infantry moved from Syria Jordan to Anglo Sudan Egypt British take Anglo Sudan Egypt from Germans 1 infantry moved from India to French Indo China British take French Indo China from Japanese 3 fighters moved from India to Sinkiang 1 infantry moved from India to Sinkiang 1 transport moved from East US Sea Zone to East Canada Sea Zone 1 infantry moved from East Canada to East Canada Sea Zone 1 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone 1 infantry moved from United Kingdom to North Sea Zone 2 infantry moved from North Sea Zone to West Europe British take West Europe from Germans 1 armour moved from East US to West Canada Combat - British Battle in Sinkiang British attack with 3 fighters and 1 infantry Japanese defend with 2 infantry British roll dice for 3 fighters and 1 infantry in Sinkiang, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Sinkiang, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Sinkiang British win, taking Sinkiang from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Congo British attack with 1 armour Germans defend with 1 infantry British roll dice for 1 armour in Congo, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Congo, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the British lost in Congo Germans win with 1 infantry remaining. Battle score for attacker is -5 Casualties for British: 1 armour Non Combat Move - British 1 infantry moved from South Africa to Kenya-Rhodesia 3 fighters moved from Sinkiang to India Place Units - British 2 infantry placed in India 1 carrier placed in North Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : 0.67 British regular : -0.17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Australia to West Australia Sea Zone 1 infantry and 1 transport moved from West Australia Sea Zone to New Zealand Sea Zone 1 infantry moved from New Zealand Sea Zone to New Zealand Japanese take New Zealand from British 1 battleship moved from West Australia Sea Zone to French Indo China Sea Zone 1 infantry moved from Kwangtung to French Indo China 1 battleship moved from Japan Sea Zone to French Indo China Sea Zone 2 infantry moved from Japan to Japan Sea Zone 2 infantry and 1 transport moved from Japan Sea Zone to Philippines Sea Zone 2 infantry and 1 transport moved from Philippines Sea Zone to French Indo China Sea Zone 2 infantry moved from French Indo China Sea Zone to French Indo China 2 infantry moved from Soviet Far East to Yakut S.S.R. 2 fighters moved from Kwangtung to Yakut S.S.R. 1 bomber moved from Kwangtung to Yakut S.S.R. 2 fighters moved from Kwangtung Sea Zone to Yakut S.S.R. Combat - Japanese Battle in French Indo China Japanese attack with 3 infantry British defend with 1 infantry Japanese roll dice for 2 battleships in French Indo China, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from British with 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 bomber, 4 fighters and 2 infantry Russians defend with 1 armour and 4 infantry Japanese roll dice for 1 bomber, 4 fighters and 2 infantry in Yakut S.S.R., round 2 : 3/7 hits, 3.00 expected hits Russians roll dice for 1 armour and 4 infantry in Yakut S.S.R., round 2 : 0/5 hits, 1.67 expected hits 3 infantry owned by the Russians lost in Yakut S.S.R. Japanese roll dice for 1 bomber, 4 fighters and 2 infantry in Yakut S.S.R., round 3 : 2/7 hits, 3.00 expected hits Russians roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yakut S.S.R. 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Yakut S.S.R. Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 11 Casualties for Russians: 1 armour and 4 infantry Casualties for Japanese: 2 infantry Non Combat Move - Japanese 2 transports moved from Kwangtung Sea Zone to Japan Sea Zone 1 armour moved from Japan to Japan Sea Zone 2 infantry moved from Japan to Japan Sea Zone 1 armour, 2 infantry and 2 transports moved from Japan Sea Zone to Kwangtung Sea Zone 2 infantry moved from Kwangtung Sea Zone to Kwangtung 3 infantry moved from Kwangtung to China 1 armour moved from Kwangtung Sea Zone to Kwangtung 1 transport moved from Soviet Far East Sea Zone to Japan Sea Zone 2 infantry moved from Japan to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 carrier moved from Kwangtung Sea Zone to Japan Sea Zone 2 fighters moved from Yakut S.S.R. to Manchuria 2 fighters moved from Yakut S.S.R. to Manchuria 2 fighters moved from Manchuria to China 1 bomber moved from Yakut S.S.R. to Kwangtung Place Units - Japanese 1 transport placed in Japan Sea Zone 3 armour and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33 Russians regular : -0.33 British regular : -0.33
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Classic
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 armour, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from Australia to West Australia Sea Zone 1 infantry and 1 transport moved from West Australia Sea Zone to New Zealand Sea Zone 1 infantry moved from New Zealand Sea Zone to New Zealand Japanese take New Zealand from British 1 battleship moved from West Australia Sea Zone to French Indo China Sea Zone 1 infantry moved from Kwangtung to French Indo China 1 battleship moved from Japan Sea Zone to French Indo China Sea Zone 2 infantry moved from Japan to Japan Sea Zone 2 infantry and 1 transport moved from Japan Sea Zone to Philippines Sea Zone 2 infantry and 1 transport moved from Philippines Sea Zone to French Indo China Sea Zone 2 infantry moved from French Indo China Sea Zone to French Indo China 2 infantry moved from Soviet Far East to Yakut S.S.R. 2 fighters moved from Kwangtung to Yakut S.S.R. 1 bomber moved from Kwangtung to Yakut S.S.R. 2 fighters moved from Kwangtung Sea Zone to Yakut S.S.R. Combat - Japanese Battle in French Indo China Japanese attack with 3 infantry British defend with 1 infantry Japanese roll dice for 2 battleships in French Indo China, round 2 : 1/2 hits, 1.33 expected hits British roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from British with 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 bomber, 4 fighters and 2 infantry Russians defend with 1 armour and 4 infantry Japanese roll dice for 1 bomber, 4 fighters and 2 infantry in Yakut S.S.R., round 2 : 3/7 hits, 3.00 expected hits Russians roll dice for 1 armour and 4 infantry in Yakut S.S.R., round 2 : 0/5 hits, 1.67 expected hits 3 infantry owned by the Russians lost in Yakut S.S.R. Japanese roll dice for 1 bomber, 4 fighters and 2 infantry in Yakut S.S.R., round 3 : 2/7 hits, 3.00 expected hits Russians roll dice for 1 armour and 1 infantry in Yakut S.S.R., round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yakut S.S.R. 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Yakut S.S.R. Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 11 Casualties for Russians: 1 armour and 4 infantry Casualties for Japanese: 2 infantry Non Combat Move - Japanese 2 transports moved from Kwangtung Sea Zone to Japan Sea Zone 1 armour moved from Japan to Japan Sea Zone 2 infantry moved from Japan to Japan Sea Zone 1 armour, 2 infantry and 2 transports moved from Japan Sea Zone to Kwangtung Sea Zone 2 infantry moved from Kwangtung Sea Zone to Kwangtung 3 infantry moved from Kwangtung to China 1 armour moved from Kwangtung Sea Zone to Kwangtung 1 transport moved from Soviet Far East Sea Zone to Japan Sea Zone 2 infantry moved from Japan to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 carrier moved from Kwangtung Sea Zone to Japan Sea Zone 2 fighters moved from Yakut S.S.R. to Manchuria 2 fighters moved from Yakut S.S.R. to Manchuria 2 fighters moved from Manchuria to China 1 bomber moved from Yakut S.S.R. to Kwangtung Place Units - Japanese 1 transport placed in Japan Sea Zone 3 armour and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Japanese regular : -1.33 Russians regular : -0.33 British regular : -0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 22 infantry moved from Finland Norway to Karelia S.S.R. 2 infantry moved from Russia to Caucasus 3 infantry moved from Russia to Karelia S.S.R. 1 armour moved from Russia to Karelia S.S.R. 2 fighters moved from Evenki National Okrug to Caucasus 1 armour moved from Russia to Karelia S.S.R. Combat - Russians Battle in Karelia S.S.R. Russians attack with 2 armour and 25 infantry Germans defend with 1 factory and 1 infantry Russians roll dice for 2 armour and 25 infantry in Karelia S.S.R., round 2 : 6/27 hits, 5.17 expected hits Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia S.S.R. 1 infantry owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 2 armour and 24 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 2 fighters and 2 infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Non Combat Move - Russians 2 fighters moved from Caucasus to India 1 infantry moved from Evenki National Okrug to Russia 1 aaGun moved from Russia to Karelia S.S.R. 1 aaGun moved from Russia to Kazakh S.S.R. Place Units - Russians 1 armour and 7 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.50
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Purchase Units - Germans Germans buy 5 armour and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 armour and 12 infantry moved from Ukraine S.S.R. to Karelia S.S.R. 4 armour and 12 infantry moved from East Europe to Karelia S.S.R. 4 armour moved from Germany to Karelia S.S.R. 1 bomber moved from East Europe to Ukraine S.S.R. 1 bomber moved from Ukraine S.S.R. to Caucasus 1 bomber moved from Caucasus to Russia 5 infantry moved from Germany to West Europe 1 infantry moved from Germany to West Europe Combat - Germans Strategic bombing raid in Russia Bombing raid in Russia rolls: 2 and costs: 2 PUs. Bombing raid costs 2 PUs Battle in West Europe Germans attack with 6 infantry British defend with 2 infantry; Americans defend with 1 aaGun Germans roll dice for 6 infantry in West Europe, round 2 : 1/6 hits, 1.00 expected hits British roll dice for 2 infantry in West Europe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in West Europe Germans roll dice for 6 infantry in West Europe, round 3 : 1/6 hits, 1.00 expected hits British roll dice for 1 infantry in West Europe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in West Europe 1 infantry owned by the British lost in West Europe Germans win, taking West Europe from British with 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Germans: 1 infantry Battle in Karelia S.S.R. Germans attack with 12 armour and 24 infantry Russians defend with 1 aaGun, 2 armour, 1 factory and 24 infantry Germans roll dice for 12 armour and 24 infantry in Karelia S.S.R., round 2 : 11/36 hits, 10.00 expected hits Russians roll dice for 2 armour and 24 infantry in Karelia S.S.R., round 2 : 7/26 hits, 8.67 expected hits 7 infantry owned by the Germans lost in Karelia S.S.R. 11 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 12 armour and 17 infantry in Karelia S.S.R., round 3 : 10/29 hits, 8.83 expected hits Russians roll dice for 2 armour and 13 infantry in Karelia S.S.R., round 3 : 5/15 hits, 5.00 expected hits 5 infantry owned by the Germans lost in Karelia S.S.R. 10 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 12 armour and 12 infantry in Karelia S.S.R., round 4 : 7/24 hits, 8.00 expected hits Russians roll dice for 2 armour and 3 infantry in Karelia S.S.R., round 4 : 0/5 hits, 1.67 expected hits 3 infantry owned by the Russians and 2 armour owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 12 armour and 12 infantry remaining. Battle score for attacker is 46 Casualties for Germans: 12 infantry Casualties for Russians: 2 armour and 24 infantry Non Combat Move - Germans 1 battleship moved from Angola Sea Zone to Mozambique Sea Zone 1 submarine moved from Angola Sea Zone to Mozambique Sea Zone 1 aaGun moved from East Europe to Karelia S.S.R. 4 fighters moved from East Europe to Germany 2 fighters moved from Germany to South Europe 1 bomber moved from Russia to Germany Place Units - Germans 3 infantry placed in South Europe 5 armour and 3 infantry placed in Germany Germans undo move 2. Germans undo move 1. 2 infantry placed in South Europe 5 armour and 4 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians regular : -3.33 Germans regular : 1.17 British regular : 0.00
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Classic
Game History
Round: 4 Purchase Units - British British buy 2 armour, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to French Indo China 3 fighters moved from India to French Indo China 1 infantry moved from Kenya-Rhodesia to Italian East Africa British take Italian East Africa from Germans 1 infantry moved from Anglo Sudan Egypt to Libya British take Libya from Germans 1 armour moved from United Kingdom to North Sea Zone 1 armour and 1 transport moved from North Sea Zone to Baltic Sea Zone 1 armour moved from Baltic Sea Zone to Germany Combat - British Battle in French Indo China British attack with 3 fighters and 2 infantry Japanese defend with 3 infantry British roll dice for 3 fighters and 2 infantry in French Indo China, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in French Indo China 2 infantry owned by the Japanese lost in French Indo China British roll dice for 3 fighters in French Indo China, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in French Indo China 1 infantry owned by the Japanese lost in French Indo China British win with 2 fighters remaining. Battle score for attacker is -9 Casualties for British: 1 fighter and 2 infantry Casualties for Japanese: 3 infantry Battle in Germany British attack with 1 armour Germans defend with 1 aaGun, 5 armour, 1 bomber, 1 factory, 2 fighters and 6 infantry British roll dice for 1 armour in Germany, round 2 : 1/1 hits, 0.50 expected hits
Combat Hit Differential Summary :
Japanese regular : 1.67 British regular : 0.17
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OOL? in that battle
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@Jacob16 kill bomb
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TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Purchase Units - British British buy 2 armour, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to French Indo China 3 fighters moved from India to French Indo China 1 infantry moved from Kenya-Rhodesia to Italian East Africa British take Italian East Africa from Germans 1 infantry moved from Anglo Sudan Egypt to Libya British take Libya from Germans 1 armour moved from United Kingdom to North Sea Zone 1 armour and 1 transport moved from North Sea Zone to Baltic Sea Zone 1 armour moved from Baltic Sea Zone to Germany Combat - British Battle in French Indo China British attack with 3 fighters and 2 infantry Japanese defend with 3 infantry British roll dice for 3 fighters and 2 infantry in French Indo China, round 2 : 2/5 hits, 1.83 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in French Indo China 2 infantry owned by the Japanese lost in French Indo China British roll dice for 3 fighters in French Indo China, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in French Indo China 1 infantry owned by the Japanese lost in French Indo China British win with 2 fighters remaining. Battle score for attacker is -9 Casualties for British: 1 fighter and 2 infantry Casualties for Japanese: 3 infantry Battle in Germany British attack with 1 armour Germans defend with 1 aaGun, 5 armour, 1 bomber, 1 factory, 2 fighters and 6 infantry British roll dice for 1 armour in Germany, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 5 armour, 1 bomber, 2 fighters and 6 infantry in Germany, round 2 : 6/14 hits, 5.17 expected hits 1 armour owned by the British lost in Germany 1 bomber owned by the Germans lost in Germany Germans win with 5 armour, 2 fighters and 6 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 armour Casualties for Germans: 1 bomber Non Combat Move - British 2 fighters moved from French Indo China to India Place Units - British 3 infantry placed in India 1 armour and 1 infantry placed in South Africa 1 transport placed in North Sea Zone 1 armour and 1 infantry placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : 1.67 Germans regular : 0.83 British regular : 0.17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 2 infantry moved from Manchuria to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 2 infantry moved from China to Sinkiang 2 fighters moved from China to Sinkiang 2 fighters moved from Manchuria to Sinkiang 1 bomber moved from Kwangtung to India Combat - Japanese Strategic bombing raid in India Bombing raid in India rolls: 3 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in Sinkiang Japanese attack with 4 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 4 fighters and 2 infantry in Sinkiang, round 2 : 1/6 hits, 2.33 expected hits Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sinkiang Japanese win, taking Sinkiang from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 infantry moved from Kwangtung to China 4 fighters moved from Sinkiang to China 1 bomber moved from India to China 1 infantry moved from New Zealand to New Zealand Sea Zone 1 infantry and 1 transport moved from New Zealand Sea Zone to Solomon Islands Sea Zone 1 infantry moved from Solomon Islands to Solomon Islands Sea Zone 2 infantry and 1 transport moved from Solomon Islands Sea Zone to New Guinea Sea Zone 2 infantry moved from New Guinea Sea Zone to New Guinea 2 infantry moved from Japan to Japan Sea Zone 2 infantry and 1 transport moved from Japan Sea Zone to French Indo China Sea Zone 2 infantry moved from French Indo China Sea Zone to French Indo China 1 armour moved from Kwangtung to China 2 infantry moved from Japan to Japan Sea Zone 2 infantry and 1 transport moved from Japan Sea Zone to Kwangtung Sea Zone 2 infantry moved from Kwangtung Sea Zone to Kwangtung 2 transports moved from Kwangtung Sea Zone to Japan Sea Zone 2 armour moved from Japan to Japan Sea Zone 2 armour and 2 transports moved from Japan Sea Zone to Kwangtung Sea Zone 2 armour moved from Kwangtung Sea Zone to Kwangtung 1 transport moved from French Indo China Sea Zone to Japan Sea Zone 1 armour moved from Japan to Japan Sea Zone 1 armour moved from Japan Sea Zone to Manchuria Place Units - Japanese 1 transport placed in Japan Sea Zone 3 armour and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -1.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Classic
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Algeria to West Spain Sea Zone 2 infantry moved from Algeria to West Spain Sea Zone 1 armour, 1 battleship, 2 infantry and 2 transports moved from West Spain Sea Zone to Baltic Sea Zone 1 armour and 2 infantry moved from Baltic Sea Zone to Germany 2 fighters moved from North Sea Zone to Germany 1 bomber moved from Russia to Caucasus 1 bomber moved from Caucasus to Ukraine S.S.R. 1 bomber moved from Ukraine S.S.R. to East Europe 1 bomber moved from East Europe to Germany 1 armour and 8 infantry moved from Finland Norway to North Sea Zone 1 armour, 8 infantry and 5 transports moved from North Sea Zone to Baltic Sea Zone 1 armour and 8 infantry moved from Baltic Sea Zone to Germany Combat - Americans Battle in Germany Americans attack with 2 armour, 1 bomber, 2 fighters and 10 infantry Germans defend with 1 aaGun, 5 armour, 1 factory, 2 fighters and 6 infantry Germans roll AA dice in Germany : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Germany Americans roll dice for 1 battleship in Germany, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 2 armour, 1 bomber, 1 fighter and 10 infantry in Germany, round 2 : 3/14 hits, 3.83 expected hits Germans roll dice for 5 armour, 2 fighters and 6 infantry in Germany, round 2 : 6/13 hits, 5.00 expected hits 6 infantry owned by the Americans lost in Germany 4 infantry owned by the Germans lost in Germany Americans roll dice for 2 armour, 1 bomber, 1 fighter and 4 infantry in Germany, round 3 : 2/8 hits, 2.83 expected hits Germans roll dice for 5 armour, 2 fighters and 2 infantry in Germany, round 3 : 1/9 hits, 3.67 expected hits 1 infantry owned by the Americans lost in Germany 2 infantry owned by the Germans lost in Germany Americans roll dice for 2 armour, 1 bomber, 1 fighter and 3 infantry in Germany, round 4 : 1/7 hits, 2.67 expected hits Germans roll dice for 5 armour and 2 fighters in Germany, round 4 : 3/7 hits, 3.00 expected hits 3 infantry owned by the Americans lost in Germany 1 armour owned by the Germans lost in Germany Americans roll dice for 2 armour, 1 bomber and 1 fighter in Germany, round 5 : 3/4 hits, 2.17 expected hits Germans roll dice for 4 armour and 2 fighters in Germany, round 5 : 1/6 hits, 2.67 expected hits 1 armour owned by the Americans lost in Germany 3 armour owned by the Germans lost in Germany Americans roll dice for 1 armour, 1 bomber and 1 fighter in Germany, round 6 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 armour and 2 fighters in Germany, round 6 : 2/3 hits, 1.67 expected hits 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Germany 1 armour owned by the Germans lost in Germany Americans roll dice for 1 armour in Germany, round 7 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 fighters in Germany, round 7 : 2/2 hits, 1.33 expected hits 1 armour owned by the Americans lost in Germany Germans win with 2 fighters remaining. Battle score for attacker is -36 Casualties for Americans: 2 armour, 1 bomber, 2 fighters and 10 infantry Casualties for Germans: 5 armour and 6 infantry Non Combat Move - Americans 1 transport moved from North Sea Zone to East Canada Sea Zone 4 infantry moved from East US to East Canada 1 armour and 5 infantry moved from West US to West Canada Place Units - Americans 1 armour and 10 infantry placed in West US Turn Complete - Americans Americans collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : -3.33 Germans AA : 0.50 Germans regular : -2.33