@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 aaGun, 1 artillery, 13 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 fighter moved from Poland to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery and 3 infantry moved from Baltic States to Novgorod
1 armour moved from Vyborg to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 armour and 1 mech_infantry moved from Poland to Novgorod
2 infantry moved from Germany to Slovakia Hungary
4 infantry moved from Germany to Poland
1 armour moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 artillery moved from Southern France to France
2 armour moved from Southern France to Western Germany
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
6 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Denmark to Western Germany
1 infantry moved from Norway to Finland
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
Place Units - Germans
1 aaGun, 1 artillery and 1 infantry placed in Novgorod
3 infantry placed in France
2 infantry placed in Western Germany
1 submarine and 1 transport placed in 112 Sea Zone
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.17
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 battleship moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
Combat - British
Combat Hit Differential Summary :
Scramble 97?
Scramble 97?
No scramble, thanks.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 2 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 battleship moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
Combat - British
Battle in Libya
British attack with 1 artillery and 1 infantry
Germans defend with 1 armour and 1 mech_infantry; Italians defend with 1 mech_infantry
British roll dice for 1 battleship in Libya, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Libya, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the British lost in Libya
1 mech_infantry owned by the Germans lost in Libya
British roll dice for 1 artillery in Libya, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Libya, round 3 : 2/2 hits, 0.83 expected hits
1 artillery owned by the British lost in Libya
1 mech_infantry owned by the Italians lost in Libya
Italians win with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers
Italians defend with 1 battleship and 1 cruiser
British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 7/9 hits, 4.83 expected hits
Italians roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 destroyer owned by the British lost in 97 Sea Zone
1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship and 1 cruiser
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Algeria to Tunisia
1 armour and 3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from 81 Sea Zone to Trans-Jordan
3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
1 transport moved from 82 Sea Zone to 71 Sea Zone
3 infantry moved from India to West India
1 bomber moved from 97 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Cyprus
Place Units - British
1 carrier placed in 98 Sea Zone
1 submarine placed in 81 Sea Zone
2 infantry placed in United Kingdom
2 infantry placed in Union of South Africa
1 infantry placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : 2.50
Well for some reason I completely forgot Italy goes next, so this should be interesting. lol
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 2 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 battleship moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
Combat - British
Battle in Libya
British attack with 1 artillery and 1 infantry
Germans defend with 1 armour and 1 mech_infantry; Italians defend with 1 mech_infantry
British roll dice for 1 battleship in Libya, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Libya, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the British lost in Libya
1 mech_infantry owned by the Germans lost in Libya
British roll dice for 1 artillery in Libya, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Libya, round 3 : 2/2 hits, 0.83 expected hits
1 artillery owned by the British lost in Libya
1 mech_infantry owned by the Italians lost in Libya
Italians win with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers
Italians defend with 1 battleship and 1 cruiser
British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 7/9 hits, 4.83 expected hits
Italians roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 destroyer owned by the British lost in 97 Sea Zone
1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship and 1 cruiser
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Algeria to Tunisia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from 81 Sea Zone to Trans-Jordan
3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
1 transport moved from 82 Sea Zone to 71 Sea Zone
3 infantry moved from India to West India
1 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
1 bomber moved from 97 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
Place Units - British
1 carrier and 1 submarine placed in 98 Sea Zone
1 infantry placed in Egypt
2 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : 2.50
Please use 2nd set of NCM
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Syria to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Cyprus
3 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 bomber moved from Slovakia Hungary to 96 Sea Zone
Combat - Italians
Battle in Cyprus
Italians attack with 1 artillery and 3 infantry
British defend with 1 fighter and 1 tactical_bomber
Italians roll dice for 1 artillery and 3 infantry in Cyprus, round 2 : 2/4 hits, 1.00 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in Cyprus, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Italians lost in Cyprus
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Cyprus
Italians win, taking Cyprus from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 18
Casualties for Italians: 1 infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in 96 Sea Zone
Italians attack with 1 bomber, 3 fighters and 1 tactical_bomber
British defend with 1 battleship and 1 transport
Italians roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
British roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 transport owned by the British and 1 battleship owned by the British lost in 96 Sea Zone
Italians win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Non Combat Move - Italians
1 bomber, 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 infantry moved from Yugoslavia to Albania
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,2,6
Italians collect 6 PUs (4 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians regular : 2.17
British regular : -0.83
Oh, I didn’t see the latest posts. Let me check if I used the one you wanted to.
Ahh, I see I didn’t use the latest one. I’ll redo Italy with those changes.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from Russians
1 artillery and 2 infantry moved from Syria to 99 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from 96 Sea Zone to Malta
3 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 bomber moved from Slovakia Hungary to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 3 fighters, 1 tactical_bomber and 2 transports
British defend with 1 battleship and 1 transport
Italians roll dice for 1 bomber, 3 fighters, 1 tactical_bomber and 2 transports in 96 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits
British roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Italians lost in 96 Sea Zone
1 transport owned by the British and 1 battleship owned by the British lost in 96 Sea Zone
Italians win with 1 bomber, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 17
Casualties for Italians: 1 fighter
Casualties for British: 1 battleship and 1 transport
Battle in Malta
Italians attack with 1 artillery and 2 infantry
British defend with 1 fighter and 1 tactical_bomber
Italians roll dice for 1 artillery and 2 infantry in Malta, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in Malta, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Italians lost in Malta
1 tactical_bomber owned by the British lost in Malta
Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter in Malta, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Malta
Italians roll dice for 1 artillery in Malta, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter in Malta, round 4 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Italians lost in Malta
British win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 tactical_bomber
Non Combat Move - Italians
1 bomber, 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 infantry moved from Yugoslavia to Albania
Place Units - Italians
1 infantry placed in Northern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,4,6,2,5
Italians collect 7 PUs (5 lost to blockades); end with 8 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
British regular : 0.83
I got such good hits the first time around too haha. That Malta plane is resilient yet again
Yeah, I dislike losing the battleship more than losing Malta at this point so I guess we’re both relating to this gif
Wouldn’t have lost anything if I had remembered that Italy has those pesky things called “turns”

Or if Italy had just gotten 2 hits, then I could have taken the fighters, and had a carrier to protect my beautiful BB
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 4x factory_minor; Remaining resources: 32 PUs;
Russians buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Eastern Poland
3 artilleries and 5 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 infantry moved from Suiyuyan to Chahar
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/11 hits, 4.00 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Eastern Poland
2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Iraq
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Iraq
1 infantry owned by the Italians lost in Iraq
Russians win, taking Iraq from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Chahar
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun and 3 infantry moved from Sikang to Szechwan
1 fighter moved from Chahar to Novosibirsk
1 artillery and 7 infantry moved from Russia to Smolensk
1 mech_infantry moved from Volgograd to Northwest Persia
4 artilleries and 6 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
1 aaGun moved from Ukraine to Bessarabia
1 infantry moved from Belarus to Baltic States
1 aaGun moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Archangel
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Place Units - Russians
3 infantry placed in Ukraine
1 armour, 3 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Italians regular : 0.33
Germans regular : 0.33
Russians regular : -1.00
I mean, with all of the turns the Allies get on this map, it’s reasonable to forget that Axis gets turns once in a while too haha.
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 infantry and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
2 fighters and 1 tactical_bomber moved from Philippines to 55 Sea Zone
1 transport moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
1 carrier and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 artillery moved from Burma to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
1 artillery moved from Burma to India
Japanese take India from UK_Pacific
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
3 infantry moved from Malaya to Shan State
1 artillery moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Shan State
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 carrier, 1 cruiser and 2 transports
British defend with 1 submarine
Combat Hit Differential Summary :

Submerge submarine?
@simon-tressel Yes please