@Jacob16 keep the bb and a uk fig
L25 G40 OOB Jacob16 (Axis) vs. VictoryFirst (Allies+50)
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I know, I had to give this attack move I’m doing a deep thought as well. It’s a tough game as you said.
That India capture was brutal. I don’t know why but I just forgot about the defense of Calcutta completely. I think I was still in the game after the fall of London but with this big mistake, I’d better lose, lol.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 5 infantry and 4 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone 1 armour, 2 artilleries, 10 infantry, 3 mech_infantrys and 8 transports moved from 91 Sea Zone to 105 Sea Zone 1 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from 105 Sea Zone to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux 2 fighters moved from Gibraltar to 105 Sea Zone 2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 bomber moved from Gibraltar to 105 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 armour, 2 artilleries, 3 fighters, 10 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour; Italians defend with 2 aaGuns, 2 armour, 2 artilleries and 2 infantry Germans roll AA dice in Normandy Bordeaux : 1/4 hits, 0,67 expected hits 1 tactical_bomber owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 10 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 3/19 hits, 5,17 expected hits Germans roll dice for 5 aaGuns, 2 armour, 2 artilleries, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/9 hits, 4,33 expected hits 3 infantry owned by the Americans lost in Normandy Bordeaux 2 aaGuns owned by the Germans and 2 aaGuns owned by the Italians lost in Normandy Bordeaux Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 7 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 5/16 hits, 4,67 expected hits Germans roll dice for 1 aaGun, 2 armour, 2 artilleries, 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 5/9 hits, 4,33 expected hits 5 infantry owned by the Americans lost in Normandy Bordeaux 1 aaGun owned by the Germans, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Normandy Bordeaux Americans roll dice for 1 armour, 2 artilleries, 3 fighters, 2 infantry and 3 mech_infantrys in Normandy Bordeaux, round 4 : 5/11 hits, 3,83 expected hits Germans roll dice for 2 armour and 3 fighters in Normandy Bordeaux, round 4 : 2/5 hits, 3,00 expected hits 2 infantry owned by the Americans lost in Normandy Bordeaux 3 fighters owned by the Germans and 2 armour owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 40 Casualties for Americans: 10 infantry and 1 tactical_bomber Casualties for Germans: 3 aaGuns and 3 fighters Casualties for Italians: 2 aaGuns, 2 armour, 2 artilleries and 2 infantry Non Combat Move - Americans 2 fighters moved from 105 Sea Zone to 91 Sea Zone 3 fighters moved from Normandy Bordeaux to 105 Sea Zone 1 fighter moved from Gibraltar to 105 Sea Zone 1 carrier and 9 submarines moved from 101 Sea Zone to 91 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from 105 Sea Zone to Gibraltar Place Units - Americans 2 destroyers and 4 transports placed in 101 Sea Zone 3 artilleries and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Szechwan 3 artilleries and 16 infantry moved from Shensi to Suiyuyan Place Units - Chinese 4 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Combat Move - British Combat - British British creates battle in territory 106 Sea Zone Non Combat Move - British 1 cruiser and 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 infantry moved from Northwest Persia to Persia 1 armour moved from Anglo Egyptian Sudan to Trans-Jordan 1 cruiser moved from 81 Sea Zone to 71 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : -0,17 Japanese regular : -0,33 Germans AA : 0,33 Germans regular : -1,67
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@VictoryFirst It was decently defended as I was considering weather to leave India for now and wait 2 rounds so I can handedly take it with no aircraft loses. But, I decided that even if I lost 8ish planes I would still have 5 of each left over which is enough for me. I got on the luckier side with how many planes I had left, but I think even if I lost more than I should’ve it would’ve still been worth it to me.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Southern Italy 2 fighters moved from Southern Italy to United Kingdom 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to New Zealand 2 infantry moved from New South Wales to South Australia 1 fighter moved from New Zealand to Central America 1 fighter moved from Central America to Gibraltar 2 fighters moved from Gibraltar to Normandy Bordeaux Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Non Combat Move - French 1 cruiser and 1 destroyer moved from 91 Sea Zone to 105 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Southern Italy to 105 Sea Zone 2 bombers and 1 tactical_bomber moved from Western Germany to 105 Sea Zone 2 fighters moved from 110 Sea Zone to 105 Sea Zone 2 fighters moved from United Kingdom to 105 Sea Zone 1 tactical_bomber moved from United Kingdom to 105 Sea Zone 2 destroyers moved from 110 Sea Zone to 105 Sea Zone 2 submarines moved from 110 Sea Zone to 105 Sea Zone 1 carrier moved from 110 Sea Zone to 105 Sea Zone 1 cruiser moved from 110 Sea Zone to 105 Sea Zone 3 armour moved from United Kingdom to 110 Sea Zone 3 artilleries moved from United Kingdom to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 3 armour, 3 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Romania 1 armour moved from Eastern Poland to Romania 2 mech_infantrys moved from Germany to Romania 1 infantry moved from Eastern Poland to Romania Combat - Germans
Combat Hit Differential Summary :
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Scramble?
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@Jacob16 Yes, full scramble.
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what will your order of loss be for this battle?
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Max defense. Keep one DD alive as long as there are submarines. Damage carriers but kill them only after no DD casualties can be taken. Kill French units first, then British, then ANZAC, lastly American units.
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So complete casualty list:
Damage carriers - french destroyer - british destroyer - american destroyer (only if there are no subs left) - kill carriers - french cruiser - british cruiser - american cruiser - american destroyer (otherwise do it here, at this point subs don’t impact the battle) - anzac fighters - American fighters
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Actually hang on. I forgot you are taking Normandy. If the carriers are killed you can withdraw and kill all of my aircraft. Ignore the above casualty lists.
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Upon reviewing, I don’t think that it is a bad thing. You can proceed with the above casualty list.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Southern Italy to 105 Sea Zone 2 bombers and 1 tactical_bomber moved from Western Germany to 105 Sea Zone 2 fighters moved from 110 Sea Zone to 105 Sea Zone 2 fighters moved from United Kingdom to 105 Sea Zone 1 tactical_bomber moved from United Kingdom to 105 Sea Zone 2 destroyers moved from 110 Sea Zone to 105 Sea Zone 2 submarines moved from 110 Sea Zone to 105 Sea Zone 1 carrier moved from 110 Sea Zone to 105 Sea Zone 1 cruiser moved from 110 Sea Zone to 105 Sea Zone 3 armour moved from United Kingdom to 110 Sea Zone 3 artilleries moved from United Kingdom to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 3 armour, 3 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Romania 1 armour moved from Eastern Poland to Romania 2 mech_infantrys moved from Germany to Romania 1 infantry moved from Eastern Poland to Romania Combat - Germans Americans scrambles 2 units out of Normandy Bordeaux to defend against the attack in 105 Sea Zone Battle in Romania Germans attack with 2 armour, 1 infantry and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Romania, round 2 : 3/5 hits, 1.50 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Romania 2 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Norway Germans attack with 2 artilleries and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries and 2 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Norway 1 infantry owned by the Russians lost in Norway Germans roll dice for 2 artilleries and 1 infantry in Norway, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Norway, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway Germans roll dice for 2 artilleries in Norway, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries in Norway, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Norway, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Norway 1 infantry owned by the Russians lost in Norway Germans win, taking Norway from Russians with 1 artillery remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 2 infantry Battle in Normandy Bordeaux Germans attack with 3 armour, 3 artilleries and 6 infantry Americans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 mech_infantrys Germans roll dice for 3 armour, 3 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 3/12 hits, 4.00 expected hits Americans roll dice for 1 armour, 2 artilleries and 3 mech_infantrys in Normandy Bordeaux, round 2 : 1/6 hits, 2.17 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 3 mech_infantrys owned by the Americans lost in Normandy Bordeaux Germans roll dice for 3 armour, 3 artilleries and 5 infantry in Normandy Bordeaux, round 3 : 4/11 hits, 3.83 expected hits Americans roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 3 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 armour owned by the Americans and 2 artilleries owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 20 Casualties for Germans: 2 infantry Casualties for Americans: 1 armour, 2 artilleries and 3 mech_infantrys Battle in 105 Sea Zone Germans attack with 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters, 2 submarines and 4 tactical_bombers British defend with 1 cruiser and 1 destroyer; French defend with 1 cruiser and 1 destroyer; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 8 transports; ANZAC defend with 2 fighters Germans roll dice for 2 submarines in 105 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 4 tactical_bombers in 105 Sea Zone, round 2 : 5/14 hits, 7.67 expected hits Americans roll dice for 2 carriers, 3 cruisers, 3 destroyers, 6 fighters and 8 transports in 105 Sea Zone, round 2 : 7/14 hits, 7.17 expected hits 2 destroyers owned by the Germans, 2 submarines owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 105 Sea Zone 1 destroyer owned by the French, 1 destroyer owned by the British and 2 carriers owned by the Americans lost in 105 Sea Zone Germans roll dice for 2 bombers, 5 fighters and 4 tactical_bombers in 105 Sea Zone, round 3 : 5/11 hits, 6.50 expected hits Americans roll dice for 3 cruisers, 1 destroyer, 6 fighters and 8 transports in 105 Sea Zone, round 3 : 6/10 hits, 5.83 expected hits 4 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in 105 Sea Zone 1 fighter owned by the ANZAC, 1 cruiser owned by the Americans, 1 cruiser owned by the French, 1 destroyer owned by the Americans and 1 cruiser owned by the British lost in 105 Sea Zone 2 bombers owned by the Germans, 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans retreated Americans win with 5 fighters and 8 transports remaining. Battle score for attacker is -16 Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers Casualties for British: 1 cruiser and 1 destroyer Casualties for Americans: 2 carriers, 1 cruiser and 1 destroyer Casualties for French: 1 cruiser and 1 destroyer Casualties for ANZAC: 1 fighter Scrambled unit stays in territory 105 Sea Zone 4 fighters owned by the Americans could not land and were killed Non Combat Move - Germans 1 fighter could not land in 105 Sea Zone and was removed 1 fighter moved from 105 Sea Zone to United Kingdom 2 tactical_bombers moved from 105 Sea Zone to United Kingdom 2 bombers moved from 105 Sea Zone to Western Germany 3 aaGuns, 5 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Southern Italy to Yugoslavia 3 armour moved from Southern Italy to Yugoslavia 3 infantry moved from Poland to Eastern Poland 4 infantry moved from Germany to Poland 3 infantry moved from France to Western Germany Place Units - Germans 1 destroyer placed in 110 Sea Zone 1 carrier placed in 112 Sea Zone 2 fighters and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Russians regular : 1.67 Germans regular : -4.83
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 6 armour and 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Karelia to Norway 1 infantry moved from Finland to Norway 1 fighter moved from Novgorod to Baltic States 1 bomber moved from Russia to Baltic States 1 fighter moved from Finland to Norway 2 armour, 1 artillery and 1 infantry moved from Bryansk to Belarus 1 fighter moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Baltic States 1 artillery and 17 infantry moved from Novgorod to Belarus 11 infantry moved from Bryansk to Belarus Combat - Russians Battle in Norway Russians attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 armour, 1 fighter and 1 infantry in Norway, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Norway, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Norway 1 artillery owned by the Germans lost in Norway Russians win, taking Norway from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Baltic States Russians attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber, 2 fighters and 2 infantry in Baltic States, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 armour, 2 artilleries and 29 infantry Germans defend with 1 infantry Russians roll dice for 2 armour, 2 artilleries and 29 infantry in Belarus, round 2 : 9/33 hits, 6,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 armour, 2 artilleries and 29 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Bessarabia from Germans to Russians EDIT: Turning off Edit Mode 2 aaGuns moved from Bryansk to Belarus 2 aaGuns moved from Novgorod to Belarus 1 infantry moved from Russia to Bryansk 4 infantry moved from Russia to Smolensk EDIT: 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Rostov 2 infantry moved from Rostov to Caucasus 2 armour moved from Karelia to Finland 1 fighter moved from Norway to Finland 1 bomber moved from Baltic States to Novgorod 1 fighter moved from Baltic States to Finland 1 fighter moved from Baltic States to Novgorod 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus 1 armour moved from Iraq to Egypt 2 armour moved from Iraq to Persia 2 aaGuns and 18 infantry moved from Timguska to Kansu 1 armour and 1 mech_infantry moved from Kansu to Kazakhstan Place Units - Russians 3 infantry placed in Novgorod 1 armour and 2 infantry placed in Volgograd 5 armour and 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,4,6 Russians collect 40 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans regular : 1,00 Russians regular : 3,00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 4 carriers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from India to West India Japanese take West India from UK_Pacific 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 2 mech_infantrys moved from French Indo China to Szechwan 1 armour moved from French Indo China to Szechwan 1 artillery moved from Yunnan to Szechwan Combat - Japanese Battle in Szechwan Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Szechwan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 battleship, 2 carriers, 2 destroyers, 1 fighter and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 3 fighters moved from Japan to 26 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Manchuria to Jehol 2 aaGuns moved from Manchuria to Jehol 3 artilleries and 14 infantry moved from Kweichow to Hopei 1 armour and 4 mech_infantrys moved from Yunnan to Hopei 4 infantry moved from Kwangsi to 36 Sea Zone 4 infantry and 3 transports moved from 36 Sea Zone to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Japan 1 infantry moved from Hopei to Chahar 1 aaGun moved from Kwangsi to Hunan 1 infantry moved from Burma to India 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 fighter moved from Shan State to Philippines 1 bomber moved from Shan State to Caroline Islands 1 bomber moved from French Indo China to Caroline Islands 5 fighters and 7 tactical_bombers moved from Shan State to Philippines 2 submarines moved from 80 Sea Zone to 39 Sea Zone 2 mech_infantrys moved from Kwangtung to Yunnan 1 armour moved from Kwangtung to Yunnan Place Units - Japanese 3 artilleries and 1 infantry placed in Japan 4 carriers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 7 fighters; Remaining resources: 5 PUs; Combat Move - Americans 9 submarines moved from 91 Sea Zone to 110 Sea Zone Combat - Americans Germans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 110 Sea Zone Americans attack with 9 submarines Germans defend with 1 destroyer, 1 fighter and 6 transports; Italians defend with 2 fighters Americans roll dice for 9 submarines in 110 Sea Zone, round 2 : 3/9 hits, 3,00 expected hits Germans roll dice for 1 destroyer, 3 fighters and 6 transports in 110 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits 2 submarines owned by the Americans lost in 110 Sea Zone 1 destroyer owned by the Germans and 2 transports owned by the Germans lost in 110 Sea Zone Americans roll dice for 7 submarines in 110 Sea Zone, round 3 : 2/7 hits, 2,33 expected hits 2 transports owned by the Germans lost in 110 Sea Zone Germans roll dice for 2 transports in 110 Sea Zone, round 3 : 0/0 hits, 0,00 expected hits Americans roll dice for 7 submarines in 110 Sea Zone, round 4 : 1/7 hits, 2,33 expected hits 1 transport owned by the Germans lost in 110 Sea Zone Germans roll dice for 1 transport in 110 Sea Zone, round 4 : 0/0 hits, 0,00 expected hits Americans roll dice for 7 submarines in 110 Sea Zone, round 5 : 3/7 hits, 2,33 expected hits 1 transport owned by the Germans lost in 110 Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is 38 Casualties for Americans: 2 submarines Casualties for Germans: 1 destroyer and 6 transports Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Non Combat Move - Americans 8 transports moved from 105 Sea Zone to 91 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 11 Sea Zone 3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 2 destroyers, 5 infantry and 4 transports moved from 101 Sea Zone to 11 Sea Zone 2 fighters moved from 91 Sea Zone to 11 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone Place Units - Americans 7 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,6,4,3,3,1,5,2,3,6,3,3,4 Americans collect 51 PUs (1 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar 3 artilleries and 20 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 artilleries and 20 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 20 infantry in Shensi, round 2 : 4/23 hits, 4,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Combat Move - British Non Combat Move - British 2 infantry moved from Persia to Eastern Persia 1 armour moved from Trans-Jordan to Persia 2 infantry moved from Egypt to Trans-Jordan 3 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 cruiser and 2 transports moved from 71 Sea Zone to 76 Sea Zone 1 cruiser and 2 transports moved from 76 Sea Zone to 81 Sea Zone 2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 2 artilleries and 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 fighters moved from Persia to Eastern Persia 1 tactical_bomber moved from Persia to Eastern Persia Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -1,00 Japanese regular : 0,33 Germans regular : -0,33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 mech_infantry moved from France to Yugoslavia 1 mech_infantry moved from Southern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Southern Italy to United Kingdom Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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I just realized I made a fatal mistake. My intention was to leave a blocker in Sea Zone 25 but I forgot to do this during the American turn. Now you can just take Hawaii and win the game on the Pacific side.
Let me know if you allow me to edit. If not, I can understand, in that case I will concede.
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@VictoryFirst I will allow it