Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01
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very kind! let me reconsider indeed - but I am totally fine with leaving as is, too. Only because I didn’t roll dice I wanna at least take second look … enjoy your meal meanwhile ;)
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@gamerman01 said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
LOL I didn’t realize I didn’t finish typing. I really didn’t want to surprise you that way.
You’re playing so many gamesChange your placement how you want - that’s why I said something
“placement” does include movement in this case?
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@pacifiersboard said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
@gamerman01 said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
LOL I didn’t realize I didn’t finish typing. I really didn’t want to surprise you that way.
You’re playing so many gamesChange your placement how you want - that’s why I said something
“placement” does include movement in this case?
Oh yes that’s what I meant. Play it like you knew the 2 bombers were there the whole time
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@pacifiersboard said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
very kind! let me reconsider indeed - but I am totally fine with leaving as is, too. Only because I didn’t roll dice I wanna at least take second look … enjoy your meal meanwhile ;)
It’s not too bad for you anyway - Hawaii is surrounded by little green men but please do how you like, it’s what I expected
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at the moment I am hesitating at accepting your generous favor - so I guess that I should go to bed now and redo tomorrow from US turn on . Glad that no combat had occurred! A pleasure to play this game with you
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I’m really happy you appreciate,
Take your time, I sure doI don’t feel it’s generous, given all circumstances I want you to know what’s there, you certainly would face to face, 1 vs 1
And It’s not a bad move at all what you did, Caro transport can reach Hawaii and it’s very truck to navigate anyway. But still, make sure you get the move you want
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Tricky. On a phone.
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TripleA Manual Gamesave Post: British round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Combat Move - British 1 infantry moved from India to West India UK_Pacific take West India from Germans 2 bombers moved from Trans-Jordan to 95 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 carrier and 2 fighters moved from 109 Sea Zone to 110 Sea Zone
Combat Hit Differential Summary :
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not that many changes in the end … but to be admitted that I didn’t move US dd from sz81 now - might also affect your scramble decision off Rome though I doubt it
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Oh wow, that is a dramatic change, which is fine
Yes, US destroyer affects the decision, but you’re right I still won’t scramble, and subs will submerge
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I didn’t consider it a dramatic change so I can be mistaken … good to go for rolling UK dice?
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Yes, it’s all good, I was just stunned that you went with a very different approach off California and no airbase, so am adjusting to the new strategy! It feels like a better approach!
No dice were rolled at all, so I’m glad I invited you to change it up and I’m glad you felt free to do so! Game on!
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Non Combat Move - Americans 1 carrier moved from 109 Sea Zone to 110 Sea Zone 2 fighters moved from United Kingdom to 110 Sea Zone 1 fighter moved from Scotland to United Kingdom 2 transports moved from 109 Sea Zone to 106 Sea Zone 1 infantry moved from Western United States to Mexico 1 infantry moved from Alaska to British Columbia 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 123 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Northwest Persia to Persia 1 submarine moved from 80 Sea Zone to 39 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 bomber and 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs (2 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Chinese take Szechwan from Japanese 2 infantry moved from Sikang to Shensi 1 infantry moved from Tsinghai to Shensi 2 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Shensi Combat - Chinese Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 6 PUs; end with 9 PUs Purchase Units - British British buy 1 carrier and 2 destroyers; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to West India UK_Pacific take West India from Germans 2 bombers moved from Trans-Jordan to 95 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 carrier and 2 fighters moved from 109 Sea Zone to 110 Sea Zone Combat - British Battle in Holland Belgium Battle in 95 Sea Zone British attack with 2 bombers and 3 submarines Italians defend with 1 destroyer and 2 submarines 2 submarines owned by the Italians submerged British roll dice for 3 submarines in 95 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits British roll dice for 2 bombers in 95 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone British win, taking Holland Belgium from Germans with 2 bombers and 3 submarines remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British 1 aaGun moved from Scotland to United Kingdom 1 tactical_bomber moved from United Kingdom to Gibraltar 1 bomber moved from 95 Sea Zone to Egypt 1 bomber moved from 95 Sea Zone to Trans-Jordan 1 infantry moved from Burma to India 4 armour and 7 mech_infantrys moved from Trans-Jordan to Persia 1 artillery and 2 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Iraq Place Units - British 1 destroyer placed in 110 Sea Zone 1 carrier and 1 destroyer placed in 81 Sea Zone Turn Complete - British British collect 31 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Italians regular : -0,33 British regular : -1,33
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Is that the same post again?
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it contains resolved combat
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I see! I was thinking it was already posted before, but I was mistaken.
Ow, I got another paper cut in Europe!
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Italians creates battle in territory 95 Sea Zone Non Combat Move - Italians 1 mech_infantry moved from Romania to Western Ukraine 1 aaGun moved from Yugoslavia to Northern Italy 1 submarine moved from 85 Sea Zone to 52 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to Western Germany 2 armour moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Tobruk to Libya Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 infantry and 2 mech_infantrys placed in Northern Italy Italians undo move 2. 1 infantry placed in Southern Italy 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 9 PUs; Combat Move - ANZAC 1 submarine moved from 63 Sea Zone to 26 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - ANZAC Turn Complete - ANZAC ANZAC collect 3 PUs (5 lost to blockades); end with 12 PUs Combat Move - French 1 cruiser moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from Scotland to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Normally I have a lot of discretionary time…
Today I just met my biggest deadline of the year, and my pace has picked up a bit,but as a playoff game this is my highest priority game and I won’t slow down too much I don’t think
I’m concerned about the Russian stack stepping on the backs of my jackboots, but I don’t wake up in a cold sweat about them. Yet.
My army is thrilled they moved South from Stalingrad, but not too happy about the middle eastern topography either.
Didn’t Alexander the Great get bogged down in India? It’s a big place.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Eastern Persia to India 3 armour, 3 artilleries, 12 infantry and 6 mech_infantrys moved from Eastern Persia to West India 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 fighter moved from 112 Sea Zone to Holland Belgium 3 fighters moved from Western Germany to Normandy Bordeaux 2 fighters moved from Denmark to Holland Belgium 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in India causes 5 damage total. Battle in West India Germans attack with 3 armour, 3 artilleries, 12 infantry and 6 mech_infantrys British defend with 1 infantry Germans roll dice for 3 armour, 3 artilleries, 12 infantry and 6 mech_infantrys in West India, round 2 : 6/24 hits, 6.00 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Germans win, taking 125 Sea Zone from Americans, taking West India from UK_Pacific with 3 armour, 3 artilleries, 12 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 3 fighters and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Normandy Bordeaux Germans attack with 3 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 3 fighters moved from Normandy Bordeaux to Southern Italy 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 bomber moved from India to French Indo China 1 bomber moved from Jehol to French Indo China 1 bomber moved from Caroline Islands to French Indo China 7 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Vyborg to Finland 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 artillery and 4 infantry moved from Poland to Eastern Poland 2 fighters moved from Holland Belgium to Denmark 1 fighter moved from Holland Belgium to Western Germany 1 infantry moved from Denmark to Western Germany 1 infantry moved from Denmark to Western Germany 1 fighter moved from Western Germany to Poland 1 aaGun moved from Ukraine to Western Ukraine 1 infantry moved from Western Ukraine to Ukraine 2 aaGuns moved from Eastern Persia to West India Place Units - Germans 1 armour and 2 infantry placed in Ukraine 3 infantry placed in France 2 fighters and 3 infantry placed in Western Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 UK_Pacific AA : -0.17 UK_Pacific regular : -0.33 Germans regular : 1.00 British regular : 0.67