@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Japs score 9 hits total,
So 8 more to choose besides the sub hit which I assigned to an undamaged carrier, which is safe because there’s no way you’d save 4 undamaged carriers after that roll
damage one carrier and kill that one,
kill ANZAC sub and plane,
kill two dd,
kill tac and a US Ftr
Thanks, don’t go away, I’ll roll soon, hoping to finish the move
kk, I have been playing for some time today but had somehow missed your last post
I understand - it’s happened to me many times
Almost have it… big decisions for us
You made a good one
You are playing a lot of games at once
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 11
    Purchase Units - Japanese
        Japanese buy 2 carriers, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Western Australia to Northern Territory
              Japanese take Northern Territory from ANZAC
        1 destroyer moved from 6 Sea Zone to 25 Sea Zone
        1 destroyer moved from 6 Sea Zone to 25 Sea Zone
        2 destroyers moved from 6 Sea Zone to 25 Sea Zone
        2 fighters moved from Midway to 25 Sea Zone
        3 fighters moved from Japan to 25 Sea Zone
        1 tactical_bomber moved from Caroline Islands to 25 Sea Zone
        3 carriers and 2 submarines moved from 33 Sea Zone to 25 Sea Zone
        4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
    Combat - Japanese
        Battle in 25 Sea Zone
            Japanese attack with 3 carriers, 4 destroyers, 9 fighters, 2 submarines and 3 tactical_bombers
            Americans defend with 5 carriers, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transports; ANZAC defend with 1 fighter and 1 submarine
                Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
            Units damaged: 1 carrier owned by the Americans
                Japanese roll dice for 3 carriers, 4 destroyers, 9 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 8/16 hits, 7.83 expected hits
                Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Americans roll dice for 5 carriers, 2 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 25 Sea Zone, round 2 : 7/15 hits, 7.50 expected hits
                3 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                1 fighter owned by the ANZAC, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 submarine owned by the ANZAC lost in 25 Sea Zone
                Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 4 destroyers, 9 fighters and 3 tactical_bombers in 25 Sea Zone, round 3 : 6/16 hits, 7.83 expected hits
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -1.67
This time only 6
I took off the 3 carriers and a sub
Looks like it’s a good thing I didn’t try to get greedy
@gamerman01 said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
You are playing a lot of games at once
yeah, too many - I had been bored some days, sent some requests and got so many takers lol
Yeah, been there too but it’s been many years.
Took a couple while waiting for you and Oysteilo, will be fine if I can take care of business quickly
damage another carrier and kill it along with two more of its kind and two planes
As I guessed
Big roll coming up then
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 11
    Purchase Units - Japanese
        Japanese buy 2 carriers, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Western Australia to Northern Territory
              Japanese take Northern Territory from ANZAC
        1 destroyer moved from 6 Sea Zone to 25 Sea Zone
        1 destroyer moved from 6 Sea Zone to 25 Sea Zone
        2 destroyers moved from 6 Sea Zone to 25 Sea Zone
        2 fighters moved from Midway to 25 Sea Zone
        3 fighters moved from Japan to 25 Sea Zone
        1 tactical_bomber moved from Caroline Islands to 25 Sea Zone
        3 carriers and 2 submarines moved from 33 Sea Zone to 25 Sea Zone
        4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
    Combat - Japanese
        Battle in 25 Sea Zone
            Japanese attack with 3 carriers, 4 destroyers, 9 fighters, 2 submarines and 3 tactical_bombers
            Americans defend with 5 carriers, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transports; ANZAC defend with 1 fighter and 1 submarine
                Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
            Units damaged: 1 carrier owned by the Americans
                Japanese roll dice for 3 carriers, 4 destroyers, 9 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 8/16 hits, 7.83 expected hits
                Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Americans roll dice for 5 carriers, 2 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 25 Sea Zone, round 2 : 7/15 hits, 7.50 expected hits
                3 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                1 fighter owned by the ANZAC, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 submarine owned by the ANZAC lost in 25 Sea Zone
                Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 4 destroyers, 9 fighters and 3 tactical_bombers in 25 Sea Zone, round 3 : 6/16 hits, 7.83 expected hits
                Americans roll dice for 5 fighters in 25 Sea Zone, round 3 : 2/5 hits, 3.33 expected hits
                Americans roll dice for 4 carriers and 2 transports in 25 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
                2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                3 carriers owned by the Americans and 2 fighters owned by the Americans lost in 25 Sea Zone
                Japanese roll dice for 2 destroyers, 9 fighters and 3 tactical_bombers in 25 Sea Zone, round 4 : 7/14 hits, 7.17 expected hits
                Americans roll dice for 1 carrier, 3 fighters and 2 transports in 25 Sea Zone, round 4 : 3/4 hits, 2.33 expected hits
                1 fighter owned by the Japanese and 2 destroyers owned by the Japanese lost in 25 Sea Zone
                1 carrier owned by the Americans, 3 fighters owned by the Americans and 2 transports owned by the Americans lost in 25 Sea Zone
            Japanese win with 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 95
            Casualties for Japanese: 3 carriers, 4 destroyers, 1 fighter and 2 submarines
            Casualties for ANZAC: 1 fighter and 1 submarine
            Casualties for Americans: 5 carriers, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transports
    Non Combat Move - Japanese
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : -1.83
mean dice there
I’ve been on the wrong end so many times but the misfortune for the Allies on the US attack of Midway was a key time for the luck to reverse.
The dice hold up well on the Japanese counter that was then possible, and we have a reverse Midway. And an awful lot of fighting to go
The Japs now have but 5 warships on the board, and there are 3 Allied warships in the Pacific. The US also has 5 planes ready to take off from California, and while the Japs have 12, there are still 5 fronts, though each are fairly weak at the mo
It’s all about 6 cities now, and we have a very interesting scenario. A lot has to play out
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
    Purchase Units - Japanese
        Japanese buy 2 carriers, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Western Australia to Northern Territory
              Japanese take Northern Territory from ANZAC
        1 destroyer moved from 6 Sea Zone to 25 Sea Zone
        1 destroyer moved from 6 Sea Zone to 25 Sea Zone
        2 destroyers moved from 6 Sea Zone to 25 Sea Zone
        2 fighters moved from Midway to 25 Sea Zone
        3 fighters moved from Japan to 25 Sea Zone
        1 tactical_bomber moved from Caroline Islands to 25 Sea Zone
        3 carriers and 2 submarines moved from 33 Sea Zone to 25 Sea Zone
        4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
    Combat - Japanese
        Battle in 25 Sea Zone
            Japanese attack with 3 carriers, 4 destroyers, 9 fighters, 2 submarines and 3 tactical_bombers
            Americans defend with 5 carriers, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transports; ANZAC defend with 1 fighter and 1 submarine
                Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
            Units damaged: 1 carrier owned by the Americans
                Japanese roll dice for 3 carriers, 4 destroyers, 9 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 8/16 hits, 7.83 expected hits
                Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Americans roll dice for 5 carriers, 2 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 25 Sea Zone, round 2 : 7/15 hits, 7.50 expected hits
                3 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                1 fighter owned by the ANZAC, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 submarine owned by the ANZAC lost in 25 Sea Zone
                Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 4 destroyers, 9 fighters and 3 tactical_bombers in 25 Sea Zone, round 3 : 6/16 hits, 7.83 expected hits
                Americans roll dice for 5 fighters in 25 Sea Zone, round 3 : 2/5 hits, 3.33 expected hits
                Americans roll dice for 4 carriers and 2 transports in 25 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
                2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                3 carriers owned by the Americans and 2 fighters owned by the Americans lost in 25 Sea Zone
                Japanese roll dice for 2 destroyers, 9 fighters and 3 tactical_bombers in 25 Sea Zone, round 4 : 7/14 hits, 7.17 expected hits
                Americans roll dice for 1 carrier, 3 fighters and 2 transports in 25 Sea Zone, round 4 : 3/4 hits, 2.33 expected hits
                1 fighter owned by the Japanese and 2 destroyers owned by the Japanese lost in 25 Sea Zone
                1 carrier owned by the Americans, 3 fighters owned by the Americans and 2 transports owned by the Americans lost in 25 Sea Zone
            Japanese win with 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 95
            Casualties for Japanese: 3 carriers, 4 destroyers, 1 fighter and 2 submarines
            Casualties for ANZAC: 1 fighter and 1 submarine
            Casualties for Americans: 5 carriers, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transports
    Non Combat Move - Japanese
        3 fighters moved from 25 Sea Zone to Midway
        1 tactical_bomber moved from 25 Sea Zone to Midway
        2 tactical_bombers moved from 25 Sea Zone to Midway
        1 fighter moved from 25 Sea Zone to Caroline Islands
        1 fighter moved from 25 Sea Zone to Caroline Islands
        1 battleship moved from 56 Sea Zone to 46 Sea Zone
        1 destroyer moved from 56 Sea Zone to 46 Sea Zone
        2 submarines moved from 56 Sea Zone to 62 Sea Zone
        1 submarine moved from 37 Sea Zone to 54 Sea Zone
        2 transports moved from 56 Sea Zone to 37 Sea Zone
        1 artillery moved from Yunnan to Shan State
        3 fighters moved from 25 Sea Zone to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 artillery moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
        1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
        1 artillery and 2 infantry moved from Western Australia to Northern Territory
        1 artillery moved from Western Australia to Northern Territory
        1 transport moved from 56 Sea Zone to 37 Sea Zone
        1 tactical_bomber moved from Dutch New Guinea to French Indo China
        1 infantry moved from French Indo China to Yunnan
        2 infantry moved from French Indo China to Shan State
        2 artilleries and 3 infantry moved from Kweichow to Yunnan
        1 mech_infantry moved from Shan State to Yunnan
        1 artillery and 3 infantry moved from Jehol to Shantung
        1 infantry moved from Manchuria to Korea
    Place Units - Japanese
        3 infantry placed in French Indo China
        2 carriers, 2 destroyers and 1 transport placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 59 PUs; end with 61 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -1.67
Japanese regular : -1.83
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 11
    Combat Move - British
        Turning on Edit Mode
            EDIT: Americans takes 39 Sea Zone from Japanese
            EDIT: Turning off Edit Mode
        EDIT: 1 mech_infantry moved from Northwest Persia to Persia
        EDIT: 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
        EDIT: 1 submarine moved from 80 Sea Zone to 39 Sea Zone
        2 bombers moved from Trans-Jordan to 95 Sea Zone
        1 transport moved from 109 Sea Zone to 110 Sea Zone
        1 infantry moved from United Kingdom to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Holland Belgium
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 11
    Combat Move - British
        Turning on Edit Mode
            EDIT: Americans takes 39 Sea Zone from Japanese
            EDIT: Turning off Edit Mode
        EDIT: 1 mech_infantry moved from Northwest Persia to Persia
        EDIT: 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
        EDIT: 1 submarine moved from 80 Sea Zone to 39 Sea Zone
        2 bombers moved from Trans-Jordan to 95 Sea Zone
        1 transport moved from 109 Sea Zone to 110 Sea Zone
        1 infantry moved from United Kingdom to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Holland Belgium
Combat Hit Differential Summary :
both posts should be same - do you scramble off Rome this time?