Scramble to 97?
L24 OOB Myygames (X) vs GovZ (A+42) Game II
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@Myygames said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:
Raiding Moscow with 5 planes, you have 6 possible interceptors. Intercept?
Yes - all 6 planes intercept on the chance you roll a 6.
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Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 bombers, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Novgorod to Russia 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Western Ukraine to Russia 2 bombers moved from Western Germany to Russia 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd Germans take Volgograd from Russians 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Archangel to Urals Germans take Urals from Russians Combat - Germans Germans creates battle in territory 113 Sea Zone Air Battle in Russia Germans attacks with 5 units heading to Russia Russians launches 6 interceptors out of Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Bombing raid in Russia rolls: 6,5,6 and causes: 16 damage to unit: factory_major Bombing raid in Russia causes 16 damage total. Cleaning up after air battles Non Combat Move - Germans 2 armour and 4 mech_infantrys moved from Archangel to Novosibirsk 1 infantry moved from Bryansk to Rostov 1 armour and 5 mech_infantrys moved from Rostov to Kazakhstan 3 armour and 7 mech_infantrys moved from Eastern Poland to Smolensk 1 bomber moved from Russia to Novgorod 2 bombers and 1 fighter moved from Russia to Smolensk 3 armour moved from Novgorod to Smolensk 1 mech_infantry moved from Poland to Novgorod 1 armour moved from Archangel to Novosibirsk 2 mech_infantrys moved from Ukraine to Volgograd 1 armour moved from Rostov to Volgograd 2 mech_infantrys moved from Rostov to Volgograd 1 mech_infantry moved from Rostov to Ukraine 1 mech_infantry moved from Smolensk to Rostov 1 mech_infantry moved from Rostov to Volgograd 1 mech_infantry moved from Smolensk to Ukraine 1 mech_infantry moved from Smolensk to Ukraine 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 fighter moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Poland 1 aaGun and 1 infantry moved from Western Germany to France 2 infantry moved from Finland to Norway Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 2 bombers and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6 Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
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Edit: I am sorry I forgott to take Samara. Hope you are OK with the edit, thanks
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Game History
Round: 6 Purchase Units - Russians Russians repair damage of 12x factory_major; Remaining resources: 9 PUs; Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Russians creates battle in territory 113 Sea Zone Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 fighter EDIT: Adding units owned by British to Russia: 1 fighter EDIT: Turning off Edit Mode 2 aaGuns and 18 infantry moved from Amur to Siberia 2 armour and 6 mech_infantrys moved from Hunan to Yunnan 2 mech_infantrys moved from India to Yunnan Place Units - Russians 1 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
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@Myygames said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:
Edit: I am sorry I forgott to take Samara. Hope you are OK with the edit, thanks
No worries. FYI - I switched out a UK fighter for a Russian one in Moscow.
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Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 2 fighters, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Manchuria to Chahar 1 mech_infantry moved from Manchuria to Anhwe 2 fighters moved from Manchuria to Chahar 2 tactical_bombers moved from Manchuria to Anhwe 2 fighters moved from Japan to Anhwe 1 bomber moved from French Indo China to Anhwe 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi Combat - Japanese Battle in Chahar Japanese attack with 2 fighters and 1 mech_infantry British defend with 1 mech_infantry Japanese roll dice for 2 fighters and 1 mech_infantry in Chahar, round 2 : 2/1 hits, 1,17 expected hits Chinese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Chahar Japanese win, taking Chahar from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/1 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/0 hits, 3,00 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 2 mech_infantrys Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/1 hits, 1,83 expected hits UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 : 0/1 hits, 0,67 expected hits 2 mech_infantrys owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in Anhwe Japanese attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 2 : 3/1 hits, 3,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/0 hits, 1,00 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Anhwe to Jehol 2 fighters moved from Chahar to Jehol 1 bomber moved from Anhwe to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to Malaya 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Shan State to 37 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 3 transports moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 56 Sea Zone to 37 Sea Zone 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 2 transports moved from 36 Sea Zone to 20 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to 36 Sea Zone 1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter moved from French Indo China to 36 Sea Zone 1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol 1 armour moved from Manchuria to Jehol Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 infantry and 1 mech_infantry placed in French Indo China 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 3 mech_infantrys placed in Manchuria Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,4,3,2,2,6,4,5 Japanese collect 44 PUs (10 lost to blockades); end with 44 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : 1,17 UK_Pacific regular : -0,67 ANZAC regular : 0,67
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@Myygames said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:
FYI - that’s your game against crockett.
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@GovZ said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:
@Myygames said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:
FYI - that’s your game against crockett.
Sorry, wrong file uploaded. Here is the right one. Text above shold have been correct.
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Thanks. FYI - A storm fried my home router over the weekend and I’m not sure how long it will take to get a replacement. I can’t upload / download any files until then.
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@GovZ said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:
Thanks. FYI - A storm fried my home router over the weekend and I’m not sure how long it will take to get a replacement. I can’t upload / download any files until then.
Don’t worry, thanks for the note. Hope you can fix it soon!
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Problem fixed, sorry for the delay.
Scramble in SZ97? OOL for 6 or 7 hits?
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@GovZ said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:
Problem fixed, sorry for the delay.
Scramble in SZ97? OOL for 6 or 7 hits?
scramble all planes
OOL for round 1: damage BB, damage AC, sub, sub, DD, Ita Fighter, AC -
@Myygames said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:
@GovZ said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:
Problem fixed, sorry for the delay.
Scramble in SZ97? OOL for 6 or 7 hits?
scramble all planes
OOL for round 1: damage BB, damage AC, sub, sub, DD, Ita Fighter, AC6 hits for both of us round 1. I’ve got 3 fighters & 4 bombers left. I missed the roll on round 2 - I need 4 hits. You have a DD, wounded AC, CR, wounded BS, & 4 fighters (1 German) to pick from.
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@GovZ said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:
@Myygames said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:
@GovZ said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:
Problem fixed, sorry for the delay.
Scramble in SZ97? OOL for 6 or 7 hits?
scramble all planes
OOL for round 1: damage BB, damage AC, sub, sub, DD, Ita Fighter, AC6 hits for both of us round 1. I’ve got 3 fighters & 4 bombers left. I missed the roll on round 2 - I need 4 hits. You have a DD, wounded AC, CR, wounded BS, & 4 fighters (1 German) to pick from.
Round 2 lose all warships
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@Myygames said in L24 OOB Myygames (X) vs GovZ (A+42) Game II:
Round 2 lose all warships
Back from a work emergency. Your answer makes this easy - I’m retreating after round 2. You kill 4 units in round 2 with a 3 to roll. Let’s see if I have 2 or 3 bombers remaining:
[dice 1d6<=3]
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1d6<=3: 1; Hits: 1
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I hope you don’t mind the walk in edit in the Caucasas. I put your fighters back in Southern Italy, but I guess they could land elsewhere.
Game History
Round: 6 Purchase Units - Americans Americans buy 4 bombers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 2 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 artillery moved from Dutch New Guinea to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 4 submarines moved from 6 Sea Zone to 23 Sea Zone Americans take 17 Sea Zone from Japanese 1 cruiser, 2 destroyers and 3 submarines moved from 92 Sea Zone to 95 Sea Zone 3 fighters moved from Malta to 95 Sea Zone 3 bombers moved from Gibraltar to 95 Sea Zone 1 bomber moved from Egypt to 95 Sea Zone Combat - Americans Battle in Philippines Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 95 Sea Zone: 2 bombers, 1 cruiser, 2 destroyers, 3 fighters and 3 submarines EDIT: Removing units owned by Germans from 97 Sea Zone: 1 submarine EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine EDIT: Removing units owned by Italians from 97 Sea Zone: 2 fighters EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 95 Sea Zone: 2 bombers EDIT: Adding units owned by Americans to Iraq: 2 bombers EDIT: Turning off Edit Mode 1 bomber moved from 95 Sea Zone to Iraq EDIT: Americans undo move 1. 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 armour and 2 infantry moved from Morocco to Algeria 1 infantry moved from Morocco to Algeria 4 mech_infantrys moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 destroyer, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 3 bombers moved from Wake Island to Caroline Islands 4 bombers moved from Western United States to Caroline Islands 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Suiyuyan to Russia Place Units - Americans 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 fighter placed in Eastern United States 4 bombers placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Yunnan Place Units - Chinese 2 artilleries and 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 2 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Trans-Jordan to 99 Sea Zone 5 submarines moved from 81 Sea Zone to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from India to Shan State 1 infantry moved from Yunnan to Shan State Combat - British British creates battle in territory 6 Sea Zone Battle in 99 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 97 Sea Zone British attack with 5 submarines Italians defend with 1 transport 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 5 submarines remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/1 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Caucasus from Germans to Russians EDIT: Removing units owned by British from Northwest Persia: 1 infantry EDIT: Adding units owned by British to Caucasus: 1 infantry EDIT: Turning off Edit Mode 1 bomber moved from 99 Sea Zone to Russia 1 armour and 1 infantry moved from Morocco to Algeria 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 3 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Egypt to Iraq 1 artillery and 6 infantry moved from Iraq to Persia 1 armour and 2 mech_infantrys moved from Iraq to Persia 1 artillery and 6 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 mech_infantry moved from India to Yunnan 2 fighters and 1 tactical_bomber moved from Shan State to India Place Units - British 3 infantry placed in Egypt 2 armour and 1 mech_infantry placed in Union of South Africa 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Japanese regular : 0.67 British regular : -0.83
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Sorry for the delay sir.
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Caucasus 1 bomber moved from Southern Italy to Caucasus 1 armour moved from Novosibirsk to Kansu Italians take Kansu from Chinese 1 armour moved from Kansu to Timguska Italians take Timguska from Russians 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk Combat - Italians Battle in Caucasus Italians attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus 1 bomber owned by the Italians retreated Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Yugoslavia 1 mech_infantry moved from Yugoslavia to Bessarabia 2 artilleries and 2 infantry moved from Northern Italy to France 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to France 2 infantry moved from Western Germany to France 1 armour and 2 mech_infantrys moved from Rostov to Volgograd Place Units - Italians 1 infantry placed in Southern Italy 1 destroyer and 2 submarines placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,2,6,2,1,5,2,4 Italians collect 15 PUs (10 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0,83 Russians regular : 0,67
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Great, just as I think I’m caught up, you have to go and play your turn. :) I’m working overtime for the next month and a half so I will be playing very slowly. I’ll try to get my next turn as soon as possible, but it will probably be the weekend before I get any free time.
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Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Java Battle in Borneo Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 2 submarines moved from 62 Sea Zone to 33 Sea Zone 2 infantry moved from South Australia to New South Wales 1 aaGun and 1 mech_infantry moved from Queensland to New South Wales 1 fighter moved from Queensland to Caroline Islands 3 fighters moved from Suiyuyan to Russia Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :