@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
sz42: ANZAC planes on UK carrier
sz110: French units on US transport
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 1 fighter, 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        13 artilleries and 21 infantry moved from Bryansk to Russia
    Combat - Germans
        Battle in Russia
            Germans attack with 13 artilleries and 21 infantry
            Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 3 infantry
                Germans roll dice for 13 artilleries and 21 infantry in Russia, round 2 : 9/34 hits, 10.00 expected hits
                Russians roll dice for 1 aaGun and 3 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Germans lost in Russia
                3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia
            Germans captures 11PUs while taking Russians capital
            Germans converts factory_major into different units
            Germans win, taking Russia from Russians with 13 artilleries and 20 infantry remaining. Battle score for attacker is 11
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 aaGun and 3 infantry
        triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    Non Combat Move - Germans
        2 artilleries and 2 infantry moved from Bryansk to Russia
        2 armour and 8 mech_infantrys moved from Belarus to Russia
        5 mech_infantrys moved from Bryansk to Russia
        2 armour and 4 mech_infantrys moved from Bryansk to Russia
        1 armour and 2 mech_infantrys moved from Bryansk to Russia
        1 infantry moved from Volgograd to Caucasus
        1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
        6 armour and 5 mech_infantrys moved from Ukraine to Caucasus
        1 armour moved from Bryansk to Russia
        1 bomber moved from Caucasus to Kwangtung
        3 fighters and 3 tactical_bombers moved from Caucasus to Southern Italy
        3 tactical_bombers moved from Belarus to Western Germany
        3 fighters and 2 tactical_bombers moved from Caucasus to Southern Italy
        1 artillery and 1 infantry moved from Finland to Norway
        1 transport moved from 115 Sea Zone to 113 Sea Zone
        1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
        1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
        1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
        1 aaGun moved from Western Germany to Holland Belgium
        10 armour and 17 mech_infantrys moved from Bryansk to Caucasus
        1 armour moved from Bryansk to Caucasus
        1 mech_infantry moved from Bryansk to Russia
        1 bomber moved from Caucasus to Western Germany
    Place Units - Germans
        1 fighter placed in Western Germany
        3 infantry placed in Volgograd
        3 mech_infantrys placed in Ukraine
        3 infantry placed in Novgorod
        1 armour, 1 infantry and 3 mech_infantrys placed in Germany
        1 mech_infantry placed in Western Germany
        1 mech_infantry placed in Western Germany
        Germans undo move 5.
        1 armour and 2 mech_infantrys placed in Germany
        Germans undo move 4.
        2 infantry placed in Novgorod
        2 mech_infantrys placed in Germany
        1 infantry placed in Germany
        1 infantry placed in Western Germany
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Norway: 1 aaGun, 1 artillery and 2 infantry
        EDIT: Adding units owned by Germans to Finland: 1 artillery and 1 infantry
        EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 1 infantry
        EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
        EDIT: Adding units owned by Germans to 115 Sea Zone: 1 transport
        EDIT: Removing units owned by Germans from Western Germany: 1 bomber
        EDIT: Adding units owned by Germans to Germany: 1 bomber
        EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
        EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
        EDIT: Removing units owned by Germans from Germany: 1 infantry
        EDIT: Adding units owned by Germans to Western Germany: 1 infantry
        EDIT: Turning off Edit Mode
        Germans undo move 7.
        1 infantry placed in Western Germany
        1 infantry placed in Western Germany
        Germans undo move 3.
        2 mech_infantrys placed in Ukraine
        1 mech_infantry placed in Western Germany
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 1 tactical_bomber
        EDIT: Adding units owned by Germans to Novgorod: 1 fighter and 1 tactical_bomber
        EDIT: Turning off Edit Mode
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,1,2,6,3,3
        Germans collect 55 PUs (4 lost to blockades); end with 66 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
    Combat Move - Russians
        1 infantry moved from Vologda to Archangel
              Russians take Archangel from Germans
        1 mech_infantry moved from Kansu to Sikang
        2 fighters moved from Kweichow to Sikang
    Combat - Russians
        Battle in Sikang
            Russians attack with 2 fighters and 1 mech_infantry
            Italians defend with 1 mech_infantry
                Russians roll dice for 2 fighters and 1 mech_infantry in Sikang, round 2 : 2/3 hits, 1,17 expected hits
                Italians roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Italians lost in Sikang
            Russians win, taking Sikang from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
            Casualties for Italians: 1 mech_infantry
    Non Combat Move - Russians
        2 fighters moved from Sikang to Shensi
        2 fighters moved from Kweichow to Urals
        1 infantry moved from Vologda to Urals
        5 aaGuns, 4 artilleries and 72 infantry moved from Vologda to Archangel
    Turn Complete - Russians
Combat Hit Differential Summary :
Italians regular : -0,33
Russians regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
    Purchase Units - Japanese
        Japanese buy 2 destroyers, 1 fighter, 4 infantry and 5 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    Combat Move - Japanese
        1 battleship moved from 20 Sea Zone to 35 Sea Zone
        2 submarines moved from 20 Sea Zone to 35 Sea Zone
        1 submarine moved from 20 Sea Zone to 36 Sea Zone
        1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
        1 destroyer moved from 20 Sea Zone to 35 Sea Zone
        2 fighters moved from Sumatra to 36 Sea Zone
        1 fighter and 3 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
        1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
        1 fighter moved from Kwangtung to Kwangsi
        1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
        3 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kiangsi
        2 infantry moved from Kwangtung to Kiangsi
        1 infantry moved from Kwangtung to Kwangsi
        1 infantry moved from Kwangtung to Kwangsi
        1 infantry moved from Suiyuyan to Kansu
              Japanese take Kansu from Chinese
        1 mech_infantry moved from Timguska to Novosibirsk
              Japanese take Novosibirsk from Russians
    Combat - Japanese
        Battle in 35 Sea Zone
            Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
            British defend with 1 cruiser
                Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                1 cruiser owned by the British lost in 35 Sea Zone
            Japanese win with 1 battleship, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
            Casualties for British: 1 cruiser
        Battle in 36 Sea Zone
            Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 4 fighters and 4 tactical_bombers in 36 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
                Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 36 Sea Zone
            Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Kwangsi
            Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
            Chinese defend with 1 artillery
                Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/5 hits, 2.00 expected hits
                Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 3 : 3/5 hits, 2.00 expected hits
                Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Chinese lost in Kwangsi
            Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Chinese: 1 artillery
        Battle in Kiangsi
            Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
            Chinese defend with 1 artillery and 1 infantry
                Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/7 hits, 3.17 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Kiangsi
                1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
            Japanese win, taking Kiangsi from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 artillery and 1 infantry
    Non Combat Move - Japanese
        1 infantry moved from Chahar to Suiyuyan
        1 infantry moved from Chahar to Hopei
        1 infantry moved from Amur to Buyant-Uhaa
        1 infantry moved from Formosa to 20 Sea Zone
        1 infantry moved from Kwangtung to 20 Sea Zone
        2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
        1 marine moved from Kwangtung to 20 Sea Zone
        1 cruiser and 1 marine moved from 20 Sea Zone to 35 Sea Zone
        3 transports moved from 20 Sea Zone to 6 Sea Zone
        6 infantry moved from Japan to 6 Sea Zone
        6 infantry moved from 6 Sea Zone to Korea
        8 carriers and 2 destroyers moved from 20 Sea Zone to 35 Sea Zone
        4 fighters and 4 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
        2 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
        1 fighter moved from Japan to 35 Sea Zone
        1 fighter moved from Japan to 35 Sea Zone
        1 tactical_bomber moved from Kiangsi to 35 Sea Zone
        3 fighters and 1 tactical_bomber moved from Kiangsi to Kwangtung
    Place Units - Japanese
        3 infantry placed in Kwangtung
        2 destroyers and 5 submarines placed in 6 Sea Zone
        1 fighter and 1 infantry placed in Japan
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
            Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1,4,4
        Japanese collect 54 PUs (3 lost to blockades); end with 54 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
    Purchase Units - Americans
        Americans buy 1 artillery, 1 carrier, 5 fighters, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 artillery and 1 infantry moved from Java to 42 Sea Zone
        1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
        7 fighters moved from 42 Sea Zone to Sumatra
        1 artillery and 1 infantry moved from French Indo China to Kwangsi
        1 tactical_bomber moved from 42 Sea Zone to Kwangsi
        1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
        1 fighter moved from French Indo China to Kwangsi
        1 fighter moved from French Indo China to Sumatra
    Combat - Americans
        Battle in Sumatra
            Americans attack with 1 artillery, 8 fighters, 1 infantry and 1 marine
            Japanese defend with 1 artillery, 1 infantry and 1 marine
                Americans roll dice for 1 battleship and 2 cruisers in Sumatra, round 2 : 0/3 hits, 1,67 expected hits
                Americans roll dice for 1 artillery, 8 fighters, 1 infantry and 1 marine in Sumatra, round 2 : 3/11 hits, 5,00 expected hits
                Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 2 : 1/3 hits, 1,00 expected hits
                1 infantry owned by the Americans lost in Sumatra
                1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
            Americans win, taking Sumatra from Japanese with 1 artillery, 8 fighters and 1 marine remaining. Battle score for attacker is 9
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 artillery, 1 infantry and 1 marine
        Battle in Kwangsi
            Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
            Japanese defend with 2 infantry
                Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/6 hits, 3,00 expected hits
                Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese lost in Kwangsi
            Americans win, taking Kwangsi from Japanese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
    Non Combat Move - Americans
        6 carriers moved from 42 Sea Zone to 41 Sea Zone
        2 destroyers moved from 54 Sea Zone to 41 Sea Zone
        3 fighters moved from Queensland to 41 Sea Zone
        8 fighters moved from Sumatra to 41 Sea Zone
        1 fighter moved from Kwangsi to 41 Sea Zone
        1 fighter and 2 tactical_bombers moved from Kwangsi to French Indo China
        1 submarine moved from 31 Sea Zone to 54 Sea Zone
        3 fighters moved from Wake Island to Queensland
        1 destroyer moved from 31 Sea Zone to 63 Sea Zone
        1 carrier moved from 10 Sea Zone to 30 Sea Zone
        2 infantry moved from Central United States to 101 Sea Zone
        1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        2 transports moved from 91 Sea Zone to 101 Sea Zone
        2 infantry moved from 91 Sea Zone to Morocco
        1 mech_infantry moved from Libya to Tobruk
        2 mech_infantrys moved from Libya to Alexandria
        1 destroyer moved from 110 Sea Zone to 91 Sea Zone
        2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
        1 submarine moved from 93 Sea Zone to 92 Sea Zone
        2 fighters moved from Western United States to 91 Sea Zone
    Place Units - Americans
        1 fighter, 1 infantry and 1 tactical_bomber placed in French Indo China
        1 carrier placed in 10 Sea Zone
        2 fighters placed in Western United States
        1 artillery, 2 fighters and 3 infantry placed in Eastern United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
        Americans collect 62 PUs; end with 62 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 fighter and 1 infantry moved from Hunan to Kiangsi
    Combat - Chinese
        Battle in Kiangsi
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Kiangsi
                1 infantry owned by the Japanese lost in Kiangsi
            Chinese win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Kiangsi to Hunan
    Place Units - Chinese
        4 infantry placed in Hunan
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 7 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    Purchase Units - British
        British buy 1 armour, 1 artillery, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 armour; Remaining resources: 1 PUs; 
    Combat Move - British
        1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
        1 infantry moved from Normandy Bordeaux to Southern France
        3 fighters moved from United Kingdom to Southern France
        1 fighter moved from Normandy Bordeaux to Southern France
        1 bomber moved from Normandy Bordeaux to Southern France
        1 tactical_bomber moved from 95 Sea Zone to Southern France
        1 submarine moved from 125 Sea Zone to 123 Sea Zone
    Combat - British
        Battle in Southern France
            British attack with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber
            Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
                Italians roll AA dice in Southern France : 1/3 hits, 0,50 expected hits
                1 fighter owned by the British lost in Southern France
                British roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 4/6 hits, 3,00 expected hits
                Italians roll dice for 1 aaGun and 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the British lost in Southern France
                1 aaGun owned by the Italians and 2 infantry owned by the Italians lost in Southern France
            British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
            Casualties for British: 1 fighter and 1 infantry
            Casualties for Italians: 1 aaGun and 2 infantry
    Non Combat Move - British
        2 fighters and 1 tactical_bomber moved from Southern France to 92 Sea Zone
        1 fighter moved from Southern France to 92 Sea Zone
        1 bomber moved from Southern France to Crete
        1 fighter moved from 95 Sea Zone to Crete
        1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 95 Sea Zone to 92 Sea Zone
        1 carrier and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
        1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
        2 infantry moved from United Kingdom to 109 Sea Zone
        2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
        1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
        1 aaGun moved from Tunisia to Algeria
        1 infantry moved from Libya to Tobruk
        1 mech_infantry moved from Union of South Africa to Belgian Congo
        1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
        1 artillery and 1 infantry moved from Trans-Jordan to Iraq
        1 mech_infantry moved from Egypt to Iraq
        3 infantry moved from Egypt to Trans-Jordan
        1 tactical_bomber moved from Northwest Persia to India
        1 fighter moved from Northwest Persia to Crete
        2 aaGuns, 2 artilleries and 14 infantry moved from India to West India
        1 infantry moved from Burma to Yunnan
    Place Units - British
        1 armour and 2 infantry placed in Egypt
        2 infantry placed in Union of South Africa
        1 transport placed in 71 Sea Zone
        1 artillery, 1 fighter and 3 infantry placed in United Kingdom
    Turn Complete - British
        British collect 35 PUs; end with 35 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    Place Units - UK_Pacific
        2 armour placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 10 PUs; end with 11 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
        Some Units in India change ownership: 2 armour
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -3,67
Italians regular : 0,33
Japanese regular : 0,00
British regular : 1,00
Italians AA : 0,50
I got a common cold, that made the delay
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
    Purchase Units - Italians
        Italians buy 4 infantry; Remaining resources: 2 PUs; 
    Combat Move - Italians
    Combat - Italians
    Non Combat Move - Italians
        1 aaGun and 2 infantry moved from Ukraine to Bessarabia
        1 infantry moved from Bulgaria to Romania
        2 infantry moved from Northern Italy to Southern Italy
    Place Units - Italians
        3 infantry placed in Southern Italy
        1 infantry placed in Northern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 9
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,5,2,5,3,1
        Italians collect 9 PUs (9 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
@pacifiersboard No worries.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
    Purchase Units - ANZAC
        ANZAC buy 2 fighters; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 submarines moved from 43 Sea Zone to 41 Sea Zone
        1 submarine moved from 44 Sea Zone to 41 Sea Zone
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery and 2 infantry moved from Queensland to South Australia
        1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 41 Sea Zone
        1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
        2 fighters moved from Northwest Persia to India
    Place Units - ANZAC
        2 fighters placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 11 PUs; end with 11 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    Combat Move - French
    Non Combat Move - French
        1 infantry moved from Northwest Persia to Iraq
        1 fighter moved from Northwest Persia to Crete
        1 infantry moved from 92 Sea Zone to Algeria
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 fighters, 4 infantry, 4 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 
    Combat Move - Germans
        14 armour, 1 infantry and 20 mech_infantrys moved from Caucasus to Northwest Persia
    Combat - Germans
        Battle in Northwest Persia
            Germans attack with 14 armour, 1 infantry and 20 mech_infantrys
            French defend with 1 infantry
                Germans roll dice for 14 armour, 1 infantry and 20 mech_infantrys in Northwest Persia, round 2 : 12/35 hits, 10.50 expected hits
                French roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Northwest Persia
                1 infantry owned by the French lost in Northwest Persia
            Germans win, taking Northwest Persia from French with 14 armour and 20 mech_infantrys remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for French: 1 infantry
    Non Combat Move - Germans
        1 aaGun moved from Caucasus to Northwest Persia
        1 infantry moved from Volgograd to Caucasus
        1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
        6 armour, 15 artilleries, 22 infantry and 20 mech_infantrys moved from Russia to Smolensk
        1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
        1 bomber moved from Germany to Western Germany
        1 transport moved from 115 Sea Zone to 113 Sea Zone
        2 infantry moved from Western Germany to 113 Sea Zone
        2 infantry moved from 113 Sea Zone to Norway
        2 tactical_bombers moved from Southern Italy to Western Germany
        2 mech_infantrys moved from Western Germany to Poland
        2 mech_infantrys moved from Ukraine to Eastern Poland
        1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
        2 infantry moved from Volgograd to Caucasus
        1 tactical_bomber moved from Western Germany to Eastern Poland
        1 fighter moved from Southern Italy to Eastern Poland
        1 tactical_bomber moved from Western Germany to Eastern Poland
        1 tactical_bomber moved from Western Germany to Eastern Poland
        1 tactical_bomber moved from Western Germany to Eastern Poland
    Place Units - Germans
        3 infantry placed in Russia
        3 mech_infantrys placed in Volgograd
        1 mech_infantry placed in Germany
        3 fighters, 1 infantry and 3 tactical_bombers placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,5,1,2,3,1
        Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Combat Hit Differential Summary :
French regular : 0.67
Germans regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
    Combat Move - Russians
        1 infantry moved from Archangel to Belarus
              Russians take Belarus from Germans
        1 infantry moved from Vologda to Novosibirsk
        1 fighter moved from Urals to Novosibirsk
        1 infantry moved from Urals to Novosibirsk
        1 fighter moved from Urals to Kansu
        1 fighter moved from Shensi to Kansu
        1 mech_infantry moved from Sikang to Kansu
        1 infantry moved from Archangel to Novgorod
              Russians take Novgorod from Germans
    Combat - Russians
        Battle in Kansu
            Russians attack with 2 fighters and 1 mech_infantry
            Japanese defend with 1 infantry
                Russians roll dice for 2 fighters and 1 mech_infantry in Kansu, round 2 : 1/3 hits, 1,17 expected hits
                Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Russians lost in Kansu
                1 infantry owned by the Japanese lost in Kansu
            Russians win with 2 fighters remaining. Battle score for attacker is -1
            Casualties for Russians: 1 mech_infantry
            Casualties for Japanese: 1 infantry
        Battle in Novosibirsk
            Russians attack with 1 fighter and 2 infantry
            Japanese defend with 1 mech_infantry
                Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese lost in Novosibirsk
            Russians win, taking Novosibirsk from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry
    Non Combat Move - Russians
        1 fighter moved from Shensi to French Indo China
        1 fighter moved from Kansu to Hunan
        1 fighter moved from Novosibirsk to Shensi
        1 fighter moved from Kansu to Shensi
        5 aaGuns, 4 artilleries and 71 infantry moved from Archangel to Belarus
        1 submarine moved from 93 Sea Zone to 91 Sea Zone
    Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0,33
Russians regular : -0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
    Purchase Units - Japanese
        Japanese buy 1 destroyer, 1 fighter, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Japan to 6 Sea Zone
        1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
        1 infantry moved from 21 Sea Zone to Guam
        2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
        1 infantry moved from 42 Sea Zone to Java
        2 infantry moved from Kwangtung to Kwangsi
        3 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
        1 tactical_bomber moved from 35 Sea Zone to Kwangsi
    Combat - Japanese
        Battle in Guam
        Battle in Java
        Battle in Kwangsi
            Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
            Americans defend with 1 artillery and 1 infantry
                Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/7 hits, 3.17 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Kwangsi
                1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kwangsi
            Japanese win, taking Guam from Americans, taking Java from Americans, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 1 artillery and 1 infantry
    Non Combat Move - Japanese
        1 infantry moved from Kwangtung to Kiangsi
        1 infantry moved from Suiyuyan to Kansu
        1 infantry moved from Chahar to Suiyuyan
        1 infantry moved from Buyant-Uhaa to Chahar
        2 infantry moved from Korea to Amur
        4 infantry moved from Korea to Manchuria
        1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 9 fighters, 1 marine, 3 submarines and 6 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
        1 fighter moved from Kwangsi to 42 Sea Zone
        2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
        1 submarine moved from 36 Sea Zone to 42 Sea Zone
        1 submarine moved from 6 Sea Zone to 36 Sea Zone
        1 submarine moved from 6 Sea Zone to 35 Sea Zone
        1 submarine moved from 6 Sea Zone to 20 Sea Zone
        1 destroyer and 2 submarines moved from 6 Sea Zone to 21 Sea Zone
        3 fighters moved from Japan to Kwangtung
        4 infantry moved from Japan to 6 Sea Zone
        4 infantry moved from 6 Sea Zone to Korea
    Place Units - Japanese
        3 infantry placed in Kwangtung
        1 destroyer and 3 submarines placed in 6 Sea Zone
        1 fighter and 4 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 56 PUs; end with 56 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
    Purchase Units - Americans
        Americans buy 1 armour, 2 carriers, 2 destroyers, 3 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Normandy Bordeaux to Southern France
              Americans take Southern France from Italians
        1 infantry moved from Morocco to 92 Sea Zone
        2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
        1 infantry moved from 99 Sea Zone to Greece
        1 submarine moved from 54 Sea Zone to 42 Sea Zone
        1 destroyer moved from 63 Sea Zone to 42 Sea Zone
        2 fighters and 3 tactical_bombers moved from French Indo China to 42 Sea Zone
        3 fighters moved from Queensland to 42 Sea Zone
        1 destroyer moved from 41 Sea Zone to 42 Sea Zone
              Americans take 37 Sea Zone from Japanese
        1 destroyer moved from 41 Sea Zone to 42 Sea Zone
        1 battleship, 6 carriers and 2 cruisers moved from 41 Sea Zone to 42 Sea Zone
        12 fighters moved from 41 Sea Zone to 42 Sea Zone
    Combat - Americans
        Battle in Greece
        Battle in 42 Sea Zone
            Americans attack with 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 17 fighters, 1 submarine and 3 tactical_bombers
            Japanese defend with 1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 10 fighters, 1 infantry, 1 marine, 4 submarines, 6 tactical_bombers and 1 transport
                Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
            Units damaged: 1 battleship owned by the Japanese
                Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 17 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 12/26 hits, 13,17 expected hits
Combat Hit Differential Summary :
Americans regular : -0,50
4 subs, 3 DDs, damage 5 carriers.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
    Purchase Units - Americans
        Americans buy 1 armour, 2 carriers, 2 destroyers, 3 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Normandy Bordeaux to Southern France
              Americans take Southern France from Italians
        1 infantry moved from Morocco to 92 Sea Zone
        2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
        1 infantry moved from 99 Sea Zone to Greece
        1 submarine moved from 54 Sea Zone to 42 Sea Zone
        1 destroyer moved from 63 Sea Zone to 42 Sea Zone
        2 fighters and 3 tactical_bombers moved from French Indo China to 42 Sea Zone
        3 fighters moved from Queensland to 42 Sea Zone
        1 destroyer moved from 41 Sea Zone to 42 Sea Zone
              Americans take 37 Sea Zone from Japanese
        1 destroyer moved from 41 Sea Zone to 42 Sea Zone
        1 battleship, 6 carriers and 2 cruisers moved from 41 Sea Zone to 42 Sea Zone
        12 fighters moved from 41 Sea Zone to 42 Sea Zone
    Combat - Americans
        Battle in Greece
        Battle in 42 Sea Zone
            Americans attack with 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 17 fighters, 1 submarine and 3 tactical_bombers
            Japanese defend with 1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 10 fighters, 1 infantry, 1 marine, 4 submarines, 6 tactical_bombers and 1 transport
                Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
            Units damaged: 1 battleship owned by the Japanese
                Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 17 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 12/26 hits, 13,17 expected hits
            Units damaged: 5 carriers owned by the Japanese
                Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits
                Japanese roll dice for 1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 10 fighters, 6 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 15/29 hits, 14,50 expected hits
            Units damaged: 1 battleship owned by the Americans
                1 submarine owned by the Americans, 1 destroyer owned by the Americans and 6 carriers owned by the Americans lost in 42 Sea Zone
                3 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 42 Sea Zone
                Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 17 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 : 8/25 hits, 12,83 expected hits
Combat Hit Differential Summary :
Americans regular : -5,33
Japanese regular : -0,17
5 damaged carriers and 3 tacs.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
    Purchase Units - Americans
        Americans buy 1 armour, 2 carriers, 2 destroyers, 3 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 infantry moved from Normandy Bordeaux to Southern France
              Americans take Southern France from Italians
        1 infantry moved from Morocco to 92 Sea Zone
        2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
        1 infantry moved from 99 Sea Zone to Greece
        1 submarine moved from 54 Sea Zone to 42 Sea Zone
        1 destroyer moved from 63 Sea Zone to 42 Sea Zone
        2 fighters and 3 tactical_bombers moved from French Indo China to 42 Sea Zone
        3 fighters moved from Queensland to 42 Sea Zone
        1 destroyer moved from 41 Sea Zone to 42 Sea Zone
              Americans take 37 Sea Zone from Japanese
        1 destroyer moved from 41 Sea Zone to 42 Sea Zone
        1 battleship, 6 carriers and 2 cruisers moved from 41 Sea Zone to 42 Sea Zone
        12 fighters moved from 41 Sea Zone to 42 Sea Zone
    Combat - Americans
        Battle in Greece
        Battle in 42 Sea Zone
            Americans attack with 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 17 fighters, 1 submarine and 3 tactical_bombers
            Japanese defend with 1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 10 fighters, 1 infantry, 1 marine, 4 submarines, 6 tactical_bombers and 1 transport
                Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
            Units damaged: 1 battleship owned by the Japanese
                Americans roll dice for 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 17 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 12/26 hits, 13,17 expected hits
            Units damaged: 5 carriers owned by the Japanese
                Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits
                Japanese roll dice for 1 battleship, 8 carriers, 1 cruiser, 3 destroyers, 10 fighters, 6 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 15/29 hits, 14,50 expected hits
            Units damaged: 1 battleship owned by the Americans
                1 submarine owned by the Americans, 1 destroyer owned by the Americans and 6 carriers owned by the Americans lost in 42 Sea Zone
                3 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 42 Sea Zone
                Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 17 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 : 8/25 hits, 12,83 expected hits
                Japanese roll dice for 1 battleship, 8 carriers, 1 cruiser, 10 fighters, 6 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 14/26 hits, 13,50 expected hits
                2 cruisers owned by the Americans, 2 destroyers owned by the Americans and 10 fighters owned by the Americans lost in 42 Sea Zone
                3 tactical_bombers owned by the Japanese and 5 carriers owned by the Japanese lost in 42 Sea Zone
                Americans roll dice for 1 battleship, 7 fighters and 3 tactical_bombers in 42 Sea Zone, round 4 : 7/11 hits, 6,17 expected hits
Combat Hit Differential Summary :
Americans regular : -4,50
Japanese regular : 0,33