TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 1 Politics - GermansCombat Hit Differential Summary :
@Karl7 Oh you downloaded and moved while I checked NCM…
TripleA Turn Summary for game: World At War
Game History
Round: 13
Combat Move - British
4 Infantrys moved from Wales to 20 Sea Zone
4 Infantrys moved from 20 Sea Zone to Belgium
4 Fighters moved from 20 Sea Zone to Belgium
1 Fighter moved from Manchester to Belgium
2 Infantrys moved from New Valley to Mersa Matruh
1 Infantry moved from Lower Egypt to 56 Sea Zone
1 Infantry and 1 S.Submarine moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Rhodes
1 Infantry moved from Lower Egypt to 56 Sea Zone
1 Infantry and 1 S.Submarine moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Tobruk
1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to Tobruk
4 Adv.Fighters moved from 56 Sea Zone to Mersa Matruh
2 Adv.Fighters moved from New Valley to Tobruk
1 Bomber moved from Lower Egypt to Mersa Matruh
3 Carriers, 3 Destroyers, 5 S.Submarines and 8 Submarines moved from 56 Sea Zone to 51 Sea Zone
2 Infantrys moved from Assam to Burma
1 Adv.Fighter and 2 Fighters moved from Assam to Burma
Purchase Units - British
British buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Elite, 17 Infantrys, 3 S.Submarines, 4 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in 51 Sea Zone
British attack with 3 Carriers, 3 Destroyers, 7 S.Submarines and 8 Submarines
Italians defend with 1 Destroyer
British roll dice for 7 S.Submarines and 8 Submarines in 51 Sea Zone, round 2 : 8/15 hits, 6.17 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Italians lost in 51 Sea Zone
British win with 3 Carriers, 3 Destroyers, 7 S.Submarines and 8 Submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 Destroyer
Battle in Tobruk
British attack with 3 Adv.Fighters, 1 Fighter and 1 Infantry
Italians defend with 1 Infantry
British roll dice for 3 Adv.Fighters, 1 Fighter and 1 Infantry in Tobruk, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 3 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Rhodes
Battle in Belgium
British attack with 5 Fighters and 4 Infantrys
Germans defend with 1 Artillery and 3 Infantrys
British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 5 Fighters and 4 Infantrys in Belgium, round 2 : 4/9 hits, 2.33 expected hits
Germans roll dice for 1 Artillery and 3 Infantrys in Belgium, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the British lost in Belgium
1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Belgium
British win, taking Rhodes from Italians, taking Belgium from Germans with 5 Fighters and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 Infantry
Casualties for Germans: 1 Artillery and 3 Infantrys
Battle in Mersa Matruh
British attack with 4 Adv.Fighters, 1 Bomber and 2 Infantrys
Italians defend with 2 Infantrys
British roll dice for 4 Adv.Fighters, 1 Bomber and 2 Infantrys in Mersa Matruh, round 2 : 4/7 hits, 3.00 expected hits
Italians roll dice for 2 Infantrys in Mersa Matruh, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Mersa Matruh
2 Infantrys owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 4 Adv.Fighters, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Italians: 2 Infantrys
Battle in Burma
British attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
Hisaichi defend with 2 Infantrys
British roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Burma, round 2 : 1/5 hits, 1.50 expected hits
Hisaichi roll dice for 2 Infantrys in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Burma
1 Infantry owned by the Hisaichi lost in Burma
British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Burma, round 3 : 0/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Burma, round 4 : 0/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Burma, round 5 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Burma, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Burma
1 Infantry owned by the Hisaichi lost in Burma
British win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 0
Casualties for British: 2 Infantrys
Casualties for Hisaichi: 2 Infantrys
Non Combat Move - British
1 Adv.Fighter and 2 Fighters moved from Burma to Assam
2 Artillerys and 1 Infantry moved from Bihar to Assam
1 Artillery and 4 Infantrys moved from Delhi to Bihar
4 Infantrys moved from Hyderabad to Bihar
3 S.Submarines moved from 57 Sea Zone to 51 Sea Zone
4 Adv.Fighters moved from Mersa Matruh to 51 Sea Zone
2 Adv.Fighters moved from Tobruk to 51 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Tobruk to New Valley
1 Bomber moved from Mersa Matruh to New Valley
1 AAGun moved from Lower Egypt to New Valley
3 Elites moved from New Valley to Lower Egypt
2 Transports moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from Palestine to Lower Egypt
1 Infantry moved from New Valley to Lower Egypt
3 Infantrys moved from New Valley to Lower Egypt
1 Artillery moved from Lower Egypt to New Valley
1 ArmoredCar moved from Lower Egypt to New Valley
1 ArmoredCar moved from N.Saudi Arabia to Lower Egypt
1 Fighter moved from Belgium to Manchester
4 Fighters moved from Belgium to 20 Sea Zone
1 Infantry moved from London to Manchester
Place Units - British
1 Bunker placed in Manchester
2 Artillerys and 3 Infantrys placed in Delhi
1 Transport placed in 58 Sea Zone
3 S.Submarines placed in 57 Sea Zone
1 Artillery and 1 Infantry placed in W.Iran
British undo move 5.
2 ArmoredCars and 4 Tanks placed in Cairo
1 Elite and 1 Infantry placed in W.Iran
5 Infantrys placed in Madras
Turning on Edit Mode
EDIT: Removing units owned by British from Madras: 3 Infantrys
EDIT: Adding units owned by British to Hyderabad: 3 Infantrys
EDIT: Turning off Edit Mode
2 Artillerys and 2 Infantrys placed in Manchester
4 Infantrys placed in Wales
2 Infantrys placed in London
Turn Complete - British
British collect 121 PUs; end with 121 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
British regular : 0.33
Hisaichi regular : 0.33
@Karl7 is it ok when I edit your savegame? UK moves are not really important for Hisa…
SURE
TripleA Turn Summary for game: World At War
Game History
Round: 13
Combat Move - British
4 Infantrys moved from Wales to 20 Sea Zone
4 Infantrys moved from 20 Sea Zone to Belgium
4 Fighters moved from 20 Sea Zone to Belgium
1 Fighter moved from Manchester to Belgium
2 Infantrys moved from New Valley to Mersa Matruh
1 Infantry moved from Lower Egypt to 56 Sea Zone
1 Infantry and 1 S.Submarine moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Rhodes
1 Infantry moved from Lower Egypt to 56 Sea Zone
1 Infantry and 1 S.Submarine moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Tobruk
1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to Tobruk
4 Adv.Fighters moved from 56 Sea Zone to Mersa Matruh
2 Adv.Fighters moved from New Valley to Tobruk
1 Bomber moved from Lower Egypt to Mersa Matruh
3 Carriers, 3 Destroyers, 5 S.Submarines and 8 Submarines moved from 56 Sea Zone to 51 Sea Zone
2 Infantrys moved from Assam to Burma
1 Adv.Fighter and 2 Fighters moved from Assam to Burma
Purchase Units - British
British buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Elite, 17 Infantrys, 3 S.Submarines, 4 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - British
Battle in 51 Sea Zone
British attack with 3 Carriers, 3 Destroyers, 7 S.Submarines and 8 Submarines
Italians defend with 1 Destroyer
British roll dice for 7 S.Submarines and 8 Submarines in 51 Sea Zone, round 2 : 8/15 hits, 6,17 expected hits
Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 Destroyer owned by the Italians lost in 51 Sea Zone
British win with 3 Carriers, 3 Destroyers, 7 S.Submarines and 8 Submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 Destroyer
Battle in Tobruk
British attack with 3 Adv.Fighters, 1 Fighter and 1 Infantry
Italians defend with 1 Infantry
British roll dice for 3 Adv.Fighters, 1 Fighter and 1 Infantry in Tobruk, round 2 : 2/5 hits, 2,00 expected hits
Italians roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 3 Adv.Fighters, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Rhodes
Battle in Belgium
British attack with 5 Fighters and 4 Infantrys
Germans defend with 1 Artillery and 3 Infantrys
British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits, 0,67 expected hits
British roll dice for 5 Fighters and 4 Infantrys in Belgium, round 2 : 4/9 hits, 2,33 expected hits
Germans roll dice for 1 Artillery and 3 Infantrys in Belgium, round 2 : 1/4 hits, 1,33 expected hits
1 Infantry owned by the British lost in Belgium
1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in Belgium
British win, taking Rhodes from Italians, taking Belgium from Germans with 5 Fighters and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 Infantry
Casualties for Germans: 1 Artillery and 3 Infantrys
Battle in Mersa Matruh
British attack with 4 Adv.Fighters, 1 Bomber and 2 Infantrys
Italians defend with 2 Infantrys
British roll dice for 4 Adv.Fighters, 1 Bomber and 2 Infantrys in Mersa Matruh, round 2 : 4/7 hits, 3,00 expected hits
Italians roll dice for 2 Infantrys in Mersa Matruh, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the British lost in Mersa Matruh
2 Infantrys owned by the Italians lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 4 Adv.Fighters, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Italians: 2 Infantrys
Battle in Burma
British attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
Hisaichi defend with 2 Infantrys
British roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Burma, round 2 : 1/5 hits, 1,50 expected hits
Hisaichi roll dice for 2 Infantrys in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the British lost in Burma
1 Infantry owned by the Hisaichi lost in Burma
British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Burma, round 3 : 0/4 hits, 1,33 expected hits
Hisaichi roll dice for 1 Infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Burma, round 4 : 0/4 hits, 1,33 expected hits
Hisaichi roll dice for 1 Infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Infantry in Burma, round 5 : 1/4 hits, 1,33 expected hits
Hisaichi roll dice for 1 Infantry in Burma, round 5 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the British lost in Burma
1 Infantry owned by the Hisaichi lost in Burma
British win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 0
Casualties for British: 2 Infantrys
Casualties for Hisaichi: 2 Infantrys
Non Combat Move - British
1 Adv.Fighter and 2 Fighters moved from Burma to Assam
2 Artillerys and 1 Infantry moved from Bihar to Assam
1 Artillery and 4 Infantrys moved from Delhi to Bihar
4 Infantrys moved from Hyderabad to Bihar
3 S.Submarines moved from 57 Sea Zone to 51 Sea Zone
4 Adv.Fighters moved from Mersa Matruh to 51 Sea Zone
2 Adv.Fighters moved from Tobruk to 51 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Tobruk to New Valley
1 Bomber moved from Mersa Matruh to New Valley
1 AAGun moved from Lower Egypt to New Valley
3 Elites moved from New Valley to Lower Egypt
2 Transports moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from Palestine to Lower Egypt
1 Infantry moved from New Valley to Lower Egypt
3 Infantrys moved from New Valley to Lower Egypt
1 Artillery moved from Lower Egypt to New Valley
1 ArmoredCar moved from Lower Egypt to New Valley
1 ArmoredCar moved from N.Saudi Arabia to Lower Egypt
1 Fighter moved from Belgium to Manchester
4 Fighters moved from Belgium to 20 Sea Zone
1 Infantry moved from London to Manchester
Place Units - British
1 Bunker placed in Manchester
2 Artillerys and 3 Infantrys placed in Delhi
1 Transport placed in 58 Sea Zone
3 S.Submarines placed in 57 Sea Zone
1 Artillery and 1 Infantry placed in W.Iran
British undo move 5.
2 ArmoredCars and 4 Tanks placed in Cairo
1 Elite and 1 Infantry placed in W.Iran
5 Infantrys placed in Madras
Turning on Edit Mode
EDIT: Removing units owned by British from Madras: 3 Infantrys
EDIT: Adding units owned by British to Hyderabad: 3 Infantrys
EDIT: Turning off Edit Mode
2 Artillerys and 2 Infantrys placed in Manchester
4 Infantrys placed in Wales
2 Infantrys placed in London
Turn Complete - British
British collect 121 PUs; end with 121 PUs
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Peking: 2 ArmoredCars
EDIT: Adding units owned by Hisaichi to Olyokminsk: 2 ArmoredCars
EDIT: Removing units owned by Hisaichi from Chita: 2 L.Fighters
EDIT: Adding units owned by Hisaichi to 84 Sea Zone: 1 L.Fighter
EDIT: Adding units owned by Hisaichi to 111 Sea Zone: 1 L.Fighter
EDIT: Removing units owned by Hisaichi from Changchun: 5 Infantrys
EDIT: Adding units owned by Hisaichi to Malaya: 4 Infantrys
EDIT: Adding units owned by Hisaichi to East And South Borneo: 1 Infantry
EDIT: Removing units owned by Hisaichi from N.Thailand: 2 Tanks
EDIT: Adding units owned by Hisaichi to Yunnan: 2 Tanks
EDIT: Removing units owned by Hisaichi from Chita: 1 Infantry
EDIT: Adding units owned by Hisaichi to N.Buryat Mongolia: 1 Infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0,33
Germans regular : -0,33
British regular : 0,33
Hisaichi regular : 0,33
@Karl7 Thanks! Sorry… there was some miscommunication between Japans and I could not look at the map during work hours…
@captainwalker Anzac up
@Elrood that’s a lot of edits…how did an inf get from Changchun to Borneo?
@captainwalker by TT. I just see you are right. One TT from 84 should be moved to SZ 111. My bad. sorry.
@captainwalker actually… we have unused TTs in both SZs… so they made a switcharoo. You may proceed without any edits
TripleA Turn Summary for game: World At War
Game History
Round: 13
Combat Move - Anzac
1 Transport moved from 67 Sea Zone to 113 Sea Zone
2 Cruisers moved from 67 Sea Zone to 113 Sea Zone
1 Artillery and 1 Infantry moved from Townsville to 113 Sea Zone
2 Infantrys moved from West Papua to 113 Sea Zone
1 Artillery, 2 Cruisers, 3 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Artillery and 3 Infantrys moved from 67 Sea Zone to Flores
1 Adv.Fighter and 1 Fighter moved from 67 Sea Zone to Flores
2 Adv.Fighters and 1 Fighter moved from 67 Sea Zone to Lombok
1 Transport moved from 67 Sea Zone to 70 Sea Zone
2 Infantrys moved from New South Wales to 70 Sea Zone
2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Lombok
Purchase Units - Anzac
Anzac buy 1 Cruiser, 1 Destroyer and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Lombok
Anzac attack with 2 Adv.Fighters, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Anzac roll dice for 2 Cruisers in Lombok, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi lost in Lombok
Anzac win, taking Lombok from Hisaichi with 2 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Flores
Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys
Hisaichi defend with 2 Infantrys
Anzac roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Flores
Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Flores, round 2 : 1/6 hits, 1.83 expected hits
Hisaichi roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Flores
Anzac win, taking Flores from Hisaichi with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantrys
Non Combat Move - Anzac
1 Adv.Fighter moved from Flores to 67 Sea Zone
1 Fighter moved from Flores to 67 Sea Zone
1 Fighter moved from Lombok to 67 Sea Zone
2 Adv.Fighters moved from Lombok to 67 Sea Zone
1 Transport moved from 67 Sea Zone to 70 Sea Zone
1 AAGun moved from New South Wales to Queensland
2 Infantrys moved from New South Wales to 70 Sea Zone
2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Java
2 Transports moved from 67 Sea Zone to 113 Sea Zone
2 Infantrys moved from West Papua to 113 Sea Zone
2 Infantrys moved from Townsville to 113 Sea Zone
2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Soembawa
2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Java
1 Artillery and 3 Infantrys moved from Port Moresby to West Papua
Place Units - Anzac
3 Infantrys placed in Port Moresby
3 Infantrys placed in Townsville
1 Cruiser and 1 Destroyer placed in 67 Sea Zone
2 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : -0.50
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 13
Combat Move - Dutch
1 Artillery and 1 Elite moved from Peru to 100 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
1 Cruiser and 1 Transport moved from 125 Sea Zone to 119 Sea Zone
4 ArmoredCars, 3 Infantrys and 3 Tanks moved from S.Chile to Santiago
1 Artillery and 1 Elite moved from 119 Sea Zone to Santiago
Purchase Units - Dutch
Dutch buy 1 Adv.Fighter, 1 Bunker, 1 Infantry and 1 Transport; Remaining resources: 3 PUs;
Combat - Dutch
Battle in Santiago
Dutch attack with 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks
Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
Dutch roll dice for 1 Cruiser in Santiago, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Neutral lost in Santiago
Dutch roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks in Santiago, round 2 : 4/12 hits, 4.17 expected hits
Neutral roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Santiago, round 2 : 2/5 hits, 2.00 expected hits
2 Infantrys owned by the Dutch lost in Santiago
1 Tank owned by the Neutral, 1 Infantry owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
Dutch roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks in Santiago, round 3 : 3/10 hits, 3.83 expected hits
Neutral roll dice for 1 Tank in Santiago, round 3 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Dutch lost in Santiago
1 Tank owned by the Neutral lost in Santiago
Dutch loses 0 PUs for violating Santiagos neutrality.
Dutch win, taking Santiago from Neutral with 3 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 14
Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
Casualties for Dutch: 1 ArmoredCar and 2 Infantrys
Non Combat Move - Dutch
1 Marine moved from Suriname to 26 Sea Zone
1 Artillery moved from Suriname to 26 Sea Zone
1 Artillery, 1 Destroyer, 1 Marine and 1 Transport moved from 26 Sea Zone to 100 Sea Zone
1 Artillery and 1 Marine moved from 100 Sea Zone to Peru
Place Units - Dutch
1 Transport placed in 26 Sea Zone
1 Adv.Fighter and 1 Infantry placed in Suriname
1 Bunker placed in Java
Turn Complete - Dutch
Dutch collect 30 PUs; end with 33 PUs
Combat Hit Differential Summary :
Neutral regular : 0.50
Dutch regular : -0.50
@Witt hold on…UK forgot to load his inf on the US transports…
TripleA Turn Summary for game: World At War
Game History
Round: 13
Combat Move - Dutch
1 Artillery and 1 Elite moved from Peru to 100 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
1 Cruiser and 1 Transport moved from 125 Sea Zone to 119 Sea Zone
4 ArmoredCars, 3 Infantrys and 3 Tanks moved from S.Chile to Santiago
1 Artillery and 1 Elite moved from 119 Sea Zone to Santiago
Purchase Units - Dutch
Dutch buy 1 Adv.Fighter, 1 Bunker, 1 Infantry and 1 Transport; Remaining resources: 3 PUs;
Combat - Dutch
Battle in Santiago
Dutch attack with 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks
Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
Dutch roll dice for 1 Cruiser in Santiago, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Neutral lost in Santiago
Dutch roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks in Santiago, round 2 : 4/12 hits, 4.17 expected hits
Neutral roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Santiago, round 2 : 2/5 hits, 2.00 expected hits
2 Infantrys owned by the Dutch lost in Santiago
1 Tank owned by the Neutral, 1 Infantry owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
Dutch roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks in Santiago, round 3 : 3/10 hits, 3.83 expected hits
Neutral roll dice for 1 Tank in Santiago, round 3 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Dutch lost in Santiago
1 Tank owned by the Neutral lost in Santiago
Dutch loses 0 PUs for violating Santiagos neutrality.
Dutch win, taking Santiago from Neutral with 3 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 14
Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
Casualties for Dutch: 1 ArmoredCar and 2 Infantrys
Non Combat Move - Dutch
1 Marine moved from Suriname to 26 Sea Zone
1 Artillery moved from Suriname to 26 Sea Zone
1 Artillery, 1 Destroyer, 1 Marine and 1 Transport moved from 26 Sea Zone to 100 Sea Zone
1 Artillery and 1 Marine moved from 100 Sea Zone to Peru
Place Units - Dutch
1 Transport placed in 26 Sea Zone
1 Adv.Fighter and 1 Infantry placed in Suriname
1 Bunker placed in Java
Turn Complete - Dutch
Dutch collect 30 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Tarawa: 1 Infantry
EDIT: Removing units owned by British from Nauru: 1 Infantry
EDIT: Adding units owned by British to 104 Sea Zone: 2 Infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral regular : 0.50
Dutch regular : -0.50
TripleA Turn Summary for game: World At War
Game History
Round: 13
Combat Move - Dutch
1 Artillery and 1 Elite moved from Peru to 100 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
1 Cruiser and 1 Transport moved from 125 Sea Zone to 119 Sea Zone
4 ArmoredCars, 3 Infantrys and 3 Tanks moved from S.Chile to Santiago
1 Artillery and 1 Elite moved from 119 Sea Zone to Santiago
Purchase Units - Dutch
Dutch buy 1 Adv.Fighter, 1 Bunker, 1 Infantry and 1 Transport; Remaining resources: 3 PUs;
Combat - Dutch
Battle in Santiago
Dutch attack with 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks
Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
Dutch roll dice for 1 Cruiser in Santiago, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Neutral lost in Santiago
Dutch roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 3 Infantrys and 3 Tanks in Santiago, round 2 : 4/12 hits, 4.17 expected hits
Neutral roll dice for 2 Artillerys, 1 Infantry and 2 Tanks in Santiago, round 2 : 2/5 hits, 2.00 expected hits
2 Infantrys owned by the Dutch lost in Santiago
1 Tank owned by the Neutral, 1 Infantry owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
Dutch roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks in Santiago, round 3 : 3/10 hits, 3.83 expected hits
Neutral roll dice for 1 Tank in Santiago, round 3 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Dutch lost in Santiago
1 Tank owned by the Neutral lost in Santiago
Dutch loses 0 PUs for violating Santiagos neutrality.
Dutch win, taking Santiago from Neutral with 3 ArmoredCars, 1 Artillery, 1 Elite, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 14
Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
Casualties for Dutch: 1 ArmoredCar and 2 Infantrys
Non Combat Move - Dutch
1 Marine moved from Suriname to 26 Sea Zone
1 Artillery moved from Suriname to 26 Sea Zone
1 Artillery, 1 Destroyer, 1 Marine and 1 Transport moved from 26 Sea Zone to 100 Sea Zone
1 Artillery and 1 Marine moved from 100 Sea Zone to Peru
Place Units - Dutch
1 Transport placed in 26 Sea Zone
1 Adv.Fighter and 1 Infantry placed in Suriname
1 Bunker placed in Java
Turn Complete - Dutch
Dutch collect 30 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Tarawa: 1 Infantry
EDIT: Removing units owned by British from Nauru: 1 Infantry
EDIT: Adding units owned by British to 104 Sea Zone: 2 Infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Anzac from Soembawa: 1 Tank
EDIT: Adding units owned by Anzac to Java: 1 Tank
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral regular : 0.50
Dutch regular : -0.50
@Witt use the last post…I made a ncm edit
@captainwalker keelhaul the lot of them!
TripleA Turn Summary for game: World At War
Game History
Round: 13
Combat Move - Thai
1 Transport moved from 110 Sea Zone to 105 Sea Zone
2 Infantrys moved from Bangkok to 105 Sea Zone
2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
2 Infantrys moved from West Borneo to 110 Sea Zone
4 Infantrys moved from 110 Sea Zone to Lombok
1 Fighter moved from Malaya to Lombok
Purchase Units - Thai
Thai buy 2 Artillerys, 4 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Combat - Thai
Battle in Lombok
Thai attack with 1 Fighter and 4 Infantrys
Anzac defend with 2 Infantrys
Thai roll dice for 1 Fighter and 4 Infantrys in Lombok, round 2 : 1/5 hits, 1,00 expected hits
Dutch roll dice for 2 Infantrys in Lombok, round 2 : 0/2 hits, 0,67 expected hits
1 Infantry owned by the Anzac lost in Lombok
Thai roll dice for 1 Fighter and 4 Infantrys in Lombok, round 3 : 1/5 hits, 1,00 expected hits
Dutch roll dice for 1 Infantry in Lombok, round 3 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Thai lost in Lombok
1 Infantry owned by the Anzac lost in Lombok
Thai win, taking Lombok from Dutch with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 2 Infantrys
Casualties for Thai: 1 Infantry
Non Combat Move - Thai
1 Fighter moved from Lombok to 110 Sea Zone
1 Adv.Fighter moved from Yunnan to 110 Sea Zone
2 Artillerys and 4 Infantrys moved from S.Thailand to Burma
2 Artillerys and 2 Tanks moved from N.Thailand to Yunnan
1 Artillery and 1 Infantry moved from Bangkok to S.Thailand
1 Artillery and 1 Infantry moved from Bangkok to S.Thailand
Place Units - Thai
2 Artillerys placed in N.Thailand
4 Infantrys and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Thai regular : 0,00
Dutch regular : 0,00
@Entek US up
Boooring :-(